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Kodu Game Lab - Microsoft Research

Grades
3 to 12
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Kodu is a software download for creating Windows PC games through a simple programming language. A download is also available for Xbox games; however, it is not free. The software ...more
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Kodu is a software download for creating Windows PC games through a simple programming language. A download is also available for Xbox games; however, it is not free. The software allows users to create and personalize virtual worlds through point and click options. Additional options offer "if this, then that" personalization to add variety to the game. Under Resources find the "Getting Started" tutorial videos that reside on YouTube. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as Freemake Video Converter, reviewed here, to download the videos from YouTube.

tag(s): coding (65), game based learning (123), gamification (79)

In the Classroom

Have students work in teams to design and develop content demonstrating an understanding of lessons in any subject area. Begin sharing Kodu with your computer experts who are interested in programming. Allow them to be the leaders in sharing how to use and personalize the program. Use Kodu as part of an after-school computer club. Be sure to take advantage of the resources section of Kodu for tips and tutorials on using the program.

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Inkscape - The Inkscape Project

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6 to 12
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Inkscape is a free vector graphics software program. Download it to your computer using the provided links for different operating systems. Use Inkscape to create icons, logos, maps,...more
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Inkscape is a free vector graphics software program. Download it to your computer using the provided links for different operating systems. Use Inkscape to create icons, logos, maps, and more. The software supports many different file formats and has an extensive set of drawing tools. View the many tutorials found on the site to learn how to use Inkscape and understand the many features available for use. The video tutorials reside on YouTube. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as Freemake Video Converter, reviewed here, to download the videos from YouTube.

tag(s): design (94), graphic design (36), images (273)

In the Classroom

Include Inkscape as part of any graphics art program. Allow students to use the program to create digital icons for school projects, logos for athletic teams, or enhance images for school yearbooks.

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RobotBasic - John Blankenship

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6 to 12
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RobotBasic is a free program download for robotic simulations. It features the ability to include several different commands and sensors. The program is for both novice and experienced...more
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RobotBasic is a free program download for robotic simulations. It features the ability to include several different commands and sensors. The program is for both novice and experienced programmers, this site includes several video tutorials that begin with the assumption that users don't have any programming experience. Be sure to read all system requirements and necessary information before downloading the program.

tag(s): computers (100), robotics (26)

In the Classroom

Share RobotBasic with students interested in computer programming. Ask proficient programmers to be the "experts" and share how-to activities with other students. Have your experts create short tutorials using a tool like My Simpleshow, reviewed here, and share them using a tool such as SchoolTube, reviewed here.

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Siemens STEM Day - Siemens Foundation and Discovery Education

Grades
K to 12
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Created to support the annual National Day of STEM on May 16, this site offers student tools for all grade levels for use throughout the year. Choose activities by grade ...more
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Created to support the annual National Day of STEM on May 16, this site offers student tools for all grade levels for use throughout the year. Choose activities by grade level and STEM topic or career path. Options also include sorting by difficulty, most downloaded, or newest activities. Download activities in PDF format that include correlation to science standards, background information, and complete lesson directions. Check out the educator section for 5-minute thematic refreshers to support and help you prepare your STEM lessons.

tag(s): dna (66), ecosystems (84), energy (204), environment (322), erosion (17), fossils (45), genetics (93), human body (131), nutrition (154), oceans (161), rocks (51), senses (30), STEM (167), structures (25)

In the Classroom

Bookmark this site for STEM activities and support throughout the year. Reduce your planning time by using the free lessons available on the site. Before starting activities, have students create a word cloud of terms they know using a site such as Word Clouds for Kids, reviewed here, for younger students, or Wordle, reviewed here, for older students.
 This resource requires PDF reader software like Adobe Acrobat.

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C-Stem Studio - UC Davis C-Stem Center

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K to 12
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C-Stem Studio is a software download integrated with learning opportunities for STEM subjects. Videos and interactives provide instruction in math, coding, and robotics. Choose from...more
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C-Stem Studio is a software download integrated with learning opportunities for STEM subjects. Videos and interactives provide instruction in math, coding, and robotics. Choose from the different pages to view information about each program. For those who prefer not to download software; try RoboBlockly. Roboblockly is an online tool for learning to code using drag and drop blocks to move robots. There is a link for RoboBlockly on this site.

tag(s): coding (65), game based learning (123), gamification (79), logic (234), problem solving (286), robotics (26), STEM (167)

In the Classroom

Download C-Stem Studio as part of your ongoing STEM and coding instruction. Be sure to follow directions on downloading the correct version and order of downloads. Share activities on your interactive whiteboard or projector, then have students create and explore on their own. After school clubs and activities can use this program to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.

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WooTube - Eddie Woo

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7 to 12
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WooTube is a middle and high school level mathematics YouTube channel and more. This site includes video playlists sorted by topic, downloadable worksheets and resources, and the author's...more
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WooTube is a middle and high school level mathematics YouTube channel and more. This site includes video playlists sorted by topic, downloadable worksheets and resources, and the author's blog. The highly acclaimed videos provide instruction in complicated topics and easy to understand content explains the relevance to the real-world use of the content. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as Freemake Video Converter, reviewed here, to download the videos from YouTube.

tag(s): fractions (225), integers (41), measurement (164), money (181), percent (80), tutorials (50), video (278), volume (49)

In the Classroom

This site began with the owner's desire to share lessons with homebound students making it a perfect accompaniment to classroom instruction. Be sure to take advantage of the free worksheets and resources to use with your students. Share a link to videos on your class website for students to view at home. Ask them to watch videos before you teach content in class. If you typically view videos then discuss questions in class, try using Flipgrid, reviewed here, to take questioning and collaboration to a new level. Upload a WooTube video to your Flipgrid account, then have students record their questions and thoughts. Have students respond to comments made by peers, then discuss both content and student responses in the classroom.
 This resource requires PDF reader software like Adobe Acrobat.

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The Code Player - thecodeplayer.com

Grades
6 to 12
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Learn to code through videos demonstrating actual typing of code to create items from scratch. Scroll through the page to choose a demo featuring HTML5, CSS, Javascript and more. Click...more
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Learn to code through videos demonstrating actual typing of code to create items from scratch. Scroll through the page to choose a demo featuring HTML5, CSS, Javascript and more. Click the demo image, then Play, Walkthrough, or View code. Project ideas include creating an interactive to-do list, text bubbles, or hover over information over images, and much more. After selecting a video, go to the upper left corner and click to play the walkthrough or view the code. Playing the walkthrough takes viewers through typing the code from beginning to end. There is no audio/sound.
This site includes advertising.

tag(s): coding (65), Computational Thinking (14), design (94), STEM (167), tutorials (50), video (278)

In the Classroom

The Code Player is an excellent tool for anyone who prefers to watch demonstrations to learn instead of reading or listening to directions. Depending on the coding abilities of your students, choose one of the demos to display on an interactive whiteboard or with a projector and learn together. Have groups of students choose a different coding format to complete an activity. Use this site as a model for you or your students to create your own screencasts sharing how-to projects with coding. Use a tool like Screencastify, reviewed here. Screencastify works with the Chrome browser to record your screen and capture audio recordings. Have more advanced students create their own coding projects for classroom use.

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TechRocket - iD Tech

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4 to 12
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TechRocket offers coding and design courses for kids aged 10 to 18. Earn points and badges through completing courses. Courses provide instruction in Python, iOS, Java, Minecraft, and...more
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TechRocket offers coding and design courses for kids aged 10 to 18. Earn points and badges through completing courses. Courses provide instruction in Python, iOS, Java, Minecraft, and 3D printing. Free membership offers access to five courses and seven free Hour of Code classes.

tag(s): coding (65), Computational Thinking (14), critical thinking (119), design (94), logic (234), problem solving (286)

In the Classroom

Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or in a lab setting. Courses are self-paced, so differentiation is easy. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki. Since registration is via email, for young students consider using a "class set" of Gmail subaccounts, explained here; this tells how to configure Gmail subaccounts to use for any online membership service. Using Gmail subaccounts will provide anonymous interaction within your class.

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Edabit - Matt MacPherson

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6 to 12
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Learn to code with Edabit and their progressively difficult interactive challenges. Start by using your email to register. Begin with challenges that match your coding skills, then...more
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Learn to code with Edabit and their progressively difficult interactive challenges. Start by using your email to register. Begin with challenges that match your coding skills, then continue learning as you progress through more challenging activities. Each Edabit Challenge includes a problem, practice with code, help resources, and a discussion area. As users complete coding challenges, they earn experience points and unlock new skills through real-world situations.

tag(s): coding (65), Computational Thinking (14), computers (100), critical thinking (119), engineering (129), problem solving (286), STEM (167)

In the Classroom

Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or in a lab setting. Activities are self-paced, so differentiation is easy. However, it is still a good idea, if possible, to seat a more experienced computer user with one who is less experienced. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki.

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codeCampus - Raj Sidhu

Grades
K to 6
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Learn to code in just a few hours with codeCampus's standards-aligned curriculum. Try your first hour of training for free and receive 20 hours of lesson plans. codeCampus provides...more
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Learn to code in just a few hours with codeCampus's standards-aligned curriculum. Try your first hour of training for free and receive 20 hours of lesson plans. codeCampus provides free school accounts with signups from administrators or technology specialists with additional hours of training and lesson plans.

tag(s): coding (65), Computational Thinking (14), computers (100), critical thinking (119), logic (234), problem solving (286), professional development (162)

In the Classroom

Make your staff the envy of all other schools with your coding prowess! Sign up for a school account and learn about coding together. Once finished, take advantage of the free lesson plans for teaching coding to your students.

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The Curious Engineer YouTube Channel - Omkar Bhagat

Grades
6 to 12
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The Curious Engineer YouTube Channel provides monthly animated video explanations of the world around us. Browse through to find titles including Why do we add leap seconds? and How...more
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The Curious Engineer YouTube Channel provides monthly animated video explanations of the world around us. Browse through to find titles including Why do we add leap seconds? and How Google Search Works. Most videos run less than 5 minutes in length, providing short, yet interesting explanations of many topics. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as Freemake Video Converter, reviewed here, to download the videos from YouTube.
This site includes advertising.

tag(s): birds (52), computers (100), magnetism (38), maps (292), oceans (161), space (220), STEM (167), time (137)

In the Classroom

Share videos with students either on an interactive whiteboard, with a projector, or as a link on your class website. Many of the videos discuss computer programming concepts, making them particularly useful for Computer Science lessons. For more advanced classes, provide time for students to choose a video to view and research the underlying concept. Have students make a multimedia presentation sharing their findings using LiveSlides, reviewed here, if you are starting the process of integrating technology into your classroom. LiveSlides is an easy tool to manage if you are familiar with PowerPoint or Keynote. If you and your students are more advanced with technology, you may want to use a tool such as Canva, reviewed here, for students to create a custom poster, presentation, or flyer for relaying what they discovered.

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TED-Ed Clubs - Lessons Worth Sharing - TEDEd

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4 to 12
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TED-Ed Clubs provide a platform for students aged 8-18 across the world to explore ideas, share information, and participate in global conversations. Begin by applying to start a club...more
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TED-Ed Clubs provide a platform for students aged 8-18 across the world to explore ideas, share information, and participate in global conversations. Begin by applying to start a club to discuss thoughts and ideas of interest to your group through the leadership of an adult facilitator. Each club is open to up to 50 members. Clubs provide 13 meetings beginning with three sessions exploring TED Talks, following that, students learn how to frame and share ideas. At the conclusion, participants upload their final talk to the TED-Ed YouTube Channel. If your district blocks YouTube, the videos may not be viewable. You could always view them at home and bring them to class "on a stick" to share. Use a tool such as Freemake Video Converter, reviewed here, to download the videos from YouTube.

tag(s): collaboration (17), creativity (121), critical thinking (119), logic (234), problem solving (286)

In the Classroom

Facilitate a TED-Ed Club to promote problem-solving skills and creative thinking in any subject. Challenge students to pursue ideas of interest to them in the classroom. Create a club as an after-school activity for like-minded students, or as enrichment for gifted learners. TED-Ed Club provides an outlet for some quieter students with interests other than what is offered in the curriculum, encourage these students to share their interests and passions through the guidelines provided in the clubs.

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NRO Jr - National Reconnaissance Office

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K to 12
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This site, created by the National Reconnaissance Office, offers information and activities teaching students about science, math, and the history of reconnaissance. Explore areas for...more
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This site, created by the National Reconnaissance Office, offers information and activities teaching students about science, math, and the history of reconnaissance. Explore areas for students divided into two sections - K-5 and 6-12. Younger students choose from games, interactives, and books about satellites and the solar system. The site for older students features games, career information, history about the intelligence industry, and ringtone and wallpaper downloads.

tag(s): careers (139), planets (127), rockets (15), solar system (119), space (220), STEM (167)

In the Classroom

Share this site with students on an interactive white board or with a projector then allow them to explore on their own. Have students create a simple infographic sharing information about satellites using Visme, reviewed here. Take advantage of the teacher's portion of NRO Jr. for additional resources provided by government sites.
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OK2Ask: Tech Integration Made Easy with Sutori - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional learning session from November 2017, opens in Adobe Connect. Transform your classroom activities by learning how to use Sutori. Engage...more
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This recording of an OK2Ask online professional learning session from November 2017, opens in Adobe Connect. Transform your classroom activities by learning how to use Sutori. Engage students and deepen content area knowledge through digital stories. Text, audio, video, discussion forums, and quiz questions bring additional context to content area instruction for your students. Use student-created visual stories and timelines as formative assessment. Brainstorm with others how you and your students can use Sutori in your classroom. Participants will: 1. Learn basic use of Sutori; 2. Explore three different ways to use Sutori in the classroom; and 3. Plan for the use of Sutori in the classroom. This session is appropriate for teachers at all technology levels.

tag(s): digital storytelling (153), timelines (64)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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Social Media: Digital Literacy + Citizenship - New York City Department of Education

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K to 12
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Find social media guidelines for students, parents, and educators at this site from the New York City Department of Education. The section for students includes information and activities...more
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Find social media guidelines for students, parents, and educators at this site from the New York City Department of Education. The section for students includes information and activities divided into sections for 13 years and older and those younger than 13. For parents, the site details the family's role in responsible social media behavior. Educator information includes staff guidelines as well as teacher guides to student social media.

tag(s): digital citizenship (67), internet safety (111), social media (22)

In the Classroom

Share information from this site with your peers and other staff members as you work to develop guidelines for social media lessons and acceptable use in the classroom. Include a link to this site on your class webpage for parent use at home. During your social media lessons have students share tips and ideas using Padlet, reviewed here. The Padlet application creates free online bulletin boards. Sort ideas on the Padlet into columns based on different social situations, types of online media, or consequences of inappropriate behavior. Challenge cooperative learning groups to create weekly social media advice videos using a tool like theLearnia, reviewed here. Then share them on a site such as TeacherTube reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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OK2Ask: Google Earth Web: Oh the Places You Can Go - TeachersFirst

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K to 12
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This recording of an OK2Ask online professional learning session from October 2017, opens in Adobe Connect. Dust off your digital passport and join us on a journey using the new ...more
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This recording of an OK2Ask online professional learning session from October 2017, opens in Adobe Connect. Dust off your digital passport and join us on a journey using the new Google Earth web. Learn the key features of Google Earth web and how to incorporate this powerful tool into your classroom instruction. The reimagined version of Google Earth includes features that go beyond the use of maps and satellite imagery. Users can now explore the world with Voyager, Google Earth's showcase of guided tours, and try out the 3D button to view places from any angle. Leave with classroom ideas and lesson planning resources. Participants will: 1. Get acquainted with the key features of Google Earth web; 2. Explore interactive guided tours with Voyager; and 3. Start building your own Tour for Google Earth web. This session is appropriate for teachers at all technology levels.

tag(s): Google (25)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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OK2Ask: Transform Your Lesson Plans with SAMR and TeachersFirst - TeachersFirst

Grades
K to 12
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This recording of an OK2Ask online professional learning session from October 2017, opens in Adobe Connect. Technology done right can foster engagement and higher order thinking. When...more
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This recording of an OK2Ask online professional learning session from October 2017, opens in Adobe Connect. Technology done right can foster engagement and higher order thinking. When strategically infused into lesson plans designed with sound instructional practices, technology can provide challenging, collaborative, and creative experiences. Learn how to transform your lesson plans by applying the SAMR model in conjunction with resources available on the TeachersFirst website. Participants will: 1. Understand the SAMR Model and its importance to the lesson planning process; 2. Locate resources within TeachersFirst that support lesson planning in your content area; and 3. Plan to use TeachersFirst's resources and the SAMR Model in combination to plan effective technology-infused lessons. This session is appropriate for teachers at all technology levels.

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.
 This resource requires Adobe Flash.

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Microsoft Touch Develop - Microsoft

Grades
4 to 12
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Create apps to work on any device using Microsoft Touch Develop. Launch Touch Develop to access tutorials and showcases to begin. The editor adapts to your skill level from beginner...more
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Create apps to work on any device using Microsoft Touch Develop. Launch Touch Develop to access tutorials and showcases to begin. The editor adapts to your skill level from beginner to expert. Step by step video directions provides information on how codes work and then allows you to create code for each step.

tag(s): coding (65), Computational Thinking (14), computers (100), critical thinking (119), design (94), problem solving (286)

In the Classroom

Use Touch Develop as a computer center or during Hour of Code lessons. Encourage students to view programs others have created, then try making their own. If your school has an after-school computer club, Touch Develop is perfect for use in teaching and practicing coding. Consider pairing students who have more computer experience with those who have less. Touch Develop is also an excellent opportunity for "new" coders as it allows them to create and share interesting apps with little background knowledge of computer programming. Have students share their completed apps during a computer or STEM showcase at your school.

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Minecraft Hour of Code Tutorials - code.org

Grades
2 to 12
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Use code to make your own Minecraft game or learn the basics of computer coding by moving characters through a Minecraft world with these Hour of Code activities. These two ...more
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Use code to make your own Minecraft game or learn the basics of computer coding by moving characters through a Minecraft world with these Hour of Code activities. These two activities teach and reinforce coding skills through the familiar Minecraft game. After watching a video introduction, users follow instructions to place code to move characters within the game.

tag(s): coding (65), Computational Thinking (14), computers (100), critical thinking (119), design (94), problem solving (286), STEM (167)

In the Classroom

Make coding part of science inquiry or math logic in any classroom. Include it as part of scientific method or discussions about careers in science. You may even want to portray coding as just another "world language" in today's world. Be sure to look at all the implementation advice before introducing these extensive coding resources to your class. It would be wise to complete the Hour of Code yourself, so you will feel comfortable helping students if they get stuck. Better yet, invite a few students to do an hour with you after school and learn together! You will have a team of "techsperts" to help their peers. Plan an hour of Code on nationally designated days or on your own calendar! Invite the PTA/PTO to host a coding event. Select a video from this site to use to introduce Computer Science to your students. If you only have a few computers, introduce this tool using a projector or interactive whiteboard and bookmark it as a learning station with earbuds/headphones. Encourage students to help each other when they have difficulty. Share this on your website for students to use at home, too.

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ChartAccent - Donghao Ren, Matthew Brehmer, and others

Grades
8 to 12
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Add comments and annotations to your online charts with ChartAccent. Upload your CSV file to begin and follow the steps to choose the best type of chart for your dataset. ...more
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Add comments and annotations to your online charts with ChartAccent. Upload your CSV file to begin and follow the steps to choose the best type of chart for your dataset. Options include bar, line, or scatter plots. Follow additional steps to label and annotate your chart. When finished, save your work as a PNG, SVG, or animated GIF. Be sure to watch the included video with directions for annotating and exporting charts.

tag(s): charts and graphs (192)

In the Classroom

Collect data in your classroom and quickly create a graph to represent it. Share through links or adding images to blogs, wikis, or websites. Share graphs on an interactive whiteboard or projector for better analysis of data by the class, then add comments and notes. Graph results of a test, answers from students, favorite foods, fictitious budgets, class schedules, and whatever else is applicable in your classroom. Use an informational text, and have students create a pie chart to understand how to read charts that accompany the informational texts. Have cooperative learning groups create graphs to share with the class on the class wiki. Create quick pie charts on your interactive whiteboard whenever you count class votes or encounter other data so students "see" data visualized on a regular basis; visual students will have another way to absorb the information. Keep the link handy on your web page to access it quickly in or out of class. Assess students' understanding of any chart by uploading one and having the student annotate the information.
 

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