{"id":1636,"date":"2018-06-05T07:30:44","date_gmt":"2018-06-05T11:30:44","guid":{"rendered":"http:\/\/teachersfirst.com\/blog\/?p=1636"},"modified":"2019-04-05T14:31:21","modified_gmt":"2019-04-05T18:31:21","slug":"lets-talk-about-location-based-augmented-reality","status":"publish","type":"post","link":"https:\/\/teachersfirst.org\/blog\/2018\/06\/lets-talk-about-location-based-augmented-reality\/","title":{"rendered":"Let&#8217;s Talk About: Location-Based Augmented Reality"},"content":{"rendered":"<p><span style=\"font-weight: 400;\"><a href=\"http:\/\/teachersfirst.com\/blog\/wp-content\/uploads\/2018\/06\/2018-JUN-Lets-talk-about-Location-Based-Augmented-Reality.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium wp-image-1642\" src=\"http:\/\/teachersfirst.com\/blog\/wp-content\/uploads\/2018\/06\/2018-JUN-Lets-talk-about-Location-Based-Augmented-Reality-200x300.png\" alt=\"\" width=\"200\" height=\"300\" srcset=\"https:\/\/teachersfirst.org\/blog\/wp-content\/uploads\/2018\/06\/2018-JUN-Lets-talk-about-Location-Based-Augmented-Reality-200x300.png 200w, https:\/\/teachersfirst.org\/blog\/wp-content\/uploads\/2018\/06\/2018-JUN-Lets-talk-about-Location-Based-Augmented-Reality-683x1024.png 683w, https:\/\/teachersfirst.org\/blog\/wp-content\/uploads\/2018\/06\/2018-JUN-Lets-talk-about-Location-Based-Augmented-Reality.png 735w\" sizes=\"auto, (max-width: 200px) 100vw, 200px\" \/><\/a>June is<\/span><a href=\"https:\/\/www.greatoutdoorsmonth.org\/\"><span style=\"font-weight: 400;\"> Great Outdoors Month<\/span><\/a><span style=\"font-weight: 400;\">. \u00a0It\u2019s great timing because this time of year can be difficult for both teachers and students. \u00a0While many schools are getting ready to close for the summer, getting through the remaining days with antsy students and tired teachers can be hard. \u00a0It\u2019s time to plan for some &#8220;fun&#8221; outdoor <\/span><span style=\"font-weight: 400;\">instructional activities.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">One great way to have instruction outdoors is to use location-based augmented reality (AR). \u00a0If your school allows students to bring in their devices (BYOD) or if you have a class set of devices that you can borrow from the media center or instructional technology team, then you\u2019ve got everything that you will need. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">One location-based AR game that many people know is <\/span><a href=\"https:\/\/www.pokemongo.com\/\"><span style=\"font-weight: 400;\">Pokemon Go<\/span><\/a><span style=\"font-weight: 400;\">. \u00a0Take your students outside for an opportunity to play the game. \u00a0Then bring them inside to use the data (yes, data) that they collected for instruction. \u00a0They can create a digital story about their experience from the Pokemon\u2019s point of view adding pictures of the Pokemon taken while playing the game. \u00a0They can design the optimal habitat for their Pokemon to live in. They can graph the data on how many different Pokemon they have collected. For additional ideas on activities for leveraging this game in the classroom, see these resources: <\/span><\/p>\n<ul style=\"margin-left: 75px;\">\n<li style=\"font-weight: 400;\"><a href=\"http:\/\/www.teachingideas.co.uk\/computing\/ways-to-use-pokemon-go-in-the-classroom\"><span style=\"font-weight: 400;\">http:\/\/www.teachingideas.co.uk\/computing\/ways-to-use-pokemon-go-in-the-classroom<\/span><\/a><\/li>\n<li style=\"font-weight: 400;\"><a href=\"http:\/\/blog.kathyschrock.net\/2016\/09\/using-pokemon-go-in-classroom.html\"><span style=\"font-weight: 400;\">http:\/\/blog.kathyschrock.net\/2016\/09\/using-pokemon-go-in-classroom.html<\/span><\/a><\/li>\n<li style=\"font-weight: 400;\"><a href=\"https:\/\/globaldigitalcitizen.org\/30-pokemon-go-teaching-ideas\"><span style=\"font-weight: 400;\">https:\/\/globaldigitalcitizen.org\/30-pokemon-go-teaching-ideas<\/span><\/a><\/li>\n<li style=\"font-weight: 400;\"><a href=\"http:\/\/www.teachingabovethetest.com\/2016\/07\/pokemon-go-in-classroom.html\"><span style=\"font-weight: 400;\">http:\/\/www.teachingabovethetest.com\/2016\/07\/pokemon-go-in-classroom.html<\/span><\/a><\/li>\n<\/ul>\n<p><span style=\"font-weight: 400;\"><br \/>\nFor older students (or maybe for yourself) try\u00a0<\/span><a href=\"https:\/\/www.ingress.com\/\"><span style=\"font-weight: 400;\">Ingress<\/span><\/a><span style=\"font-weight: 400;\"> &#8211; Pokemon Go\u2019s older sibling. \u00a0<\/span><a href=\"https:\/\/www.npr.org\/sections\/alltechconsidered\/2014\/04\/14\/302989771\/a-video-game-meant-to-take-us-back-to-the-physical-world\"><span style=\"font-weight: 400;\">Here\u2019s a little more<\/span><\/a><span style=\"font-weight: 400;\"> about Ingress in case you haven\u2019t heard about it before. Interested in ways to use it for language learning? \u00a0<\/span><a href=\"https:\/\/games2teach.uoregon.edu\/2015\/11\/02\/ingress-for-language-learning\/\"><span style=\"font-weight: 400;\">Here\u2019s an article for you<\/span><\/a><span style=\"font-weight: 400;\">. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">If you teach physical education or would just rather have a more purposeful time outside, try <\/span><a href=\"http:\/\/walkrgame.com\/en\/\"><span style=\"font-weight: 400;\">Walkr<\/span><\/a><span style=\"font-weight: 400;\"> or <\/span><a href=\"https:\/\/zombiesrungame.com\/\"><span style=\"font-weight: 400;\">Zombies Run!<\/span><\/a><span style=\"font-weight: 400;\"> These games track the user\u2019s physical activity and use it to power gameplay. \u00a0You could kick up the Zombie theme a bit by modeling a unit after<\/span><a href=\"https:\/\/drive.google.com\/open?id=0BzEuomC5uBV-czM3Z09nRk5mNGM\"><span style=\"font-weight: 400;\"> Mr. Daley\u2019s Summer English program<\/span><\/a><span style=\"font-weight: 400;\"> or maybe our <\/span><a href=\"https:\/\/sites.google.com\/site\/ok2ask206\/zombies-at-your-door\"><span style=\"font-weight: 400;\">OK2Ask Zombies At Your Door <\/span><\/a><span style=\"font-weight: 400;\">session. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Perhaps ready-made games are not your style. You can still take advantage of this technology. MIT Game Lab\u2019s <\/span><a href=\"http:\/\/taleblazer.org\/\"><span style=\"font-weight: 400;\">TaleBlazer<\/span><\/a><span style=\"font-weight: 400;\"> offers you the opportunity to create your own game using AR technology. The website offers tutorials, templates, and examples to allow you to make full use of this free game-based learning platform. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">I realize that Augmented Reality may sound too techy for some of you. \u00a0You can still leverage technology for outdoor instruction. Try <\/span><a href=\"https:\/\/siftr.org\/\"><span style=\"font-weight: 400;\">Siftr<\/span><\/a><span style=\"font-weight: 400;\"> (<\/span><a href=\"http:\/\/www.teachersfirst.com\/single.cfm?id=16699\"><span style=\"font-weight: 400;\">reviewed here<\/span><\/a><span style=\"font-weight: 400;\">). Create a scavenger hunt for just about any content area. \u00a0Students can return to the classroom and create a digital story using the photos that they collected or a visual essay explaining the relationships between the items found on their hunt.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">If any of these ideas appeal to you, or if you want to add an idea, let us know in the comments below. \u00a0If you\u2019ve tried one of the ideas, let us know how it went.<\/span><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>June is Great Outdoors Month. \u00a0It\u2019s great timing because this time of year can be difficult for both teachers and students. \u00a0While many schools are getting ready to close for the summer, getting through the remaining days with antsy students and tired teachers can be hard. \u00a0It\u2019s time to plan for some &#8220;fun&#8221; outdoor instructional &hellip; <a href=\"https:\/\/teachersfirst.org\/blog\/2018\/06\/lets-talk-about-location-based-augmented-reality\/\" class=\"more-link\">read more &raquo;<\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"categories":[170],"tags":[123,173,105,122],"class_list":["post-1636","post","type-post","status-publish","format-standard","hentry","category-lets-talk-about","tag-augmented-reality","tag-classroom","tag-game-based-learning","tag-zombies"],"modified_by":"Karen Streeter","_links":{"self":[{"href":"https:\/\/teachersfirst.org\/blog\/wp-json\/wp\/v2\/posts\/1636","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/teachersfirst.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/teachersfirst.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/teachersfirst.org\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/teachersfirst.org\/blog\/wp-json\/wp\/v2\/comments?post=1636"}],"version-history":[{"count":10,"href":"https:\/\/teachersfirst.org\/blog\/wp-json\/wp\/v2\/posts\/1636\/revisions"}],"predecessor-version":[{"id":2563,"href":"https:\/\/teachersfirst.org\/blog\/wp-json\/wp\/v2\/posts\/1636\/revisions\/2563"}],"wp:attachment":[{"href":"https:\/\/teachersfirst.org\/blog\/wp-json\/wp\/v2\/media?parent=1636"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/teachersfirst.org\/blog\/wp-json\/wp\/v2\/categories?post=1636"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/teachersfirst.org\/blog\/wp-json\/wp\/v2\/tags?post=1636"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}