TeachersFirst - Featured Sites: Week of Aug 31, 2025

Here are this week's features. Clicking the tags in the description area of each listing will present a list of other resources with this topic. | Click here to return to the Featured Sites Archive

 

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PhET Interactive Simulations - University of Colorado

Grades
K to 12
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The PhET Interactive Simulations website, developed by the University of Colorado Boulder, offers free, research-based interactive simulations for teaching science and mathematics....more
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The PhET Interactive Simulations website, developed by the University of Colorado Boulder, offers free, research-based interactive simulations for teaching science and mathematics. These engaging simulations allow students to explore concepts in physics, chemistry, biology, earth science, and math through hands-on virtual experiments. These PhET simulations are designed for elementary through college-level learners, and support inquiry-based learning and can be used for whole-class demonstrations, small-group activities, or independent exploration. The simulations are HTML5-based, making them accessible on desktops, tablets, and mobile devices without additional software. This resource is an excellent tool for reinforcing key STEM concepts in an interactive and visually engaging way.

tag(s): acids and bases (7), area (54), atoms (46), charts and graphs (167), electricity (60), fractions (160), functions (52), gravity (45), light (55), magnetism (34), matter (47), molecules (43), ph (2), probability (98), quadratics (27), simple machines (20), simulations (37), sound (71), space (229), STEM (330)

In the Classroom

Challenge students to explore a PhET simulation related to a current science topic, such as circuits, gravity, or states of matter. They can make predictions before interacting with the simulation and record their observations to compare with their initial ideas. Give students a scavenger hunt worksheet with specific challenges to complete in a simulation (ex., "Find a way to make a circuit light up" in the Circuit Construction Kit). Students design a virtual experiment using a PhET simulation. They choose a variable to change, make a hypothesis, run multiple trials, and record their results in a data table or graph before sharing their findings. After using a PhET simulation, students discuss or write about real-world applications of what they learned (how forces affect roller coasters, how molecules move in different states of matter) and present their findings using Visme, reviewed here or Google Slides, reviewed here.

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Penguin Protection - Smithsonian Science Education

Grades
K to 3
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The Smithsonian Science Education Center's Penguin Protection is an interactive simulation designed for primary life science students. In this engaging resource, students assume the...more
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The Smithsonian Science Education Center's Penguin Protection is an interactive simulation designed for primary life science students. In this engaging resource, students assume the role of an adult rockhopper penguin, navigating challenges to raise their young successfully. Aligned with the "How Do Living Things Stay Safe and Grow?" module, the simulation offers insights into penguin behavior and survival strategies. Accessible via web browsers on desktops and laptops, it is also available for tablets and smartphones through the Amazon Apps & Games Store, Apple App Store, or Google Play Store. This tool provides a hands-on learning experience, enhancing students' understanding of animal life cycles and parental care behaviors.

tag(s): animals (294), simulations (37)

In the Classroom

Before using the simulation, students could participate in a role-playing game where they act as penguin parents protecting their "egg" (a small ball or beanbag) from environmental dangers (ex., wind, cold, predators). This introduces them to the challenges penguins face in the context of Penguin Protection. After exploring the simulation, students can create a diorama of a rockhopper penguin habitat using a shoebox or a digital tool such as Tinkercad, reviewed here. Students can identify and label important features, such as nesting areas, food sources, and predators. Students imagine they are rockhopper penguins and write a short story about their journey raising a chick. They describe challenges like finding food, staying warm, and avoiding predators.

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Build-a-Fish - PBS LearningMedia

Grades
3 to 8
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The "Build-a-Fish" interactive simulation, available through PBS LearningMedia, allows students to design a fish by selecting various body parts and observe how these choices affect...more
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The "Build-a-Fish" interactive simulation, available through PBS LearningMedia, allows students to design a fish by selecting various body parts and observe how these choices affect its survival in different aquatic environments. This engaging tool helps students understand the relationship between physical adaptations and environmental challenges, aligning with life science curriculum standards. It's suitable for classroom use to enhance lessons on evolution, adaptation, and marine biology.

tag(s): adaptations (15), evolution (87), habitats (100), marine biology (33), reefs (8), simulations (37)

In the Classroom

Before using the Build-a-Fish tool, show students images of various fish species and their habitats. Have them predict which body shapes, fins, or colors help the fish survive in their environment. After using the interactive tool, discuss how their predictions compare to their results. Students can create their own "Build-a-Fish" designs on paper by choosing specific adaptations such as body shape, mouth type, and fin placement. They must justify their choices based on the fish's hypothetical habitat (ex, deep ocean, coral reef, freshwater stream). Then, they can compare their designs with real-world fish species. Have students apply their understanding of adaptations to design a completely fictional aquatic creature. They can illustrate and describe how their creature's adaptations help it survive. Then, they can present their designs to the class in a "Marine Life Discovery Expo." Have students research real fish species and compare their adaptations to the choices they made in Build-a-Fish. They can create a comparison chart that shows similarities and differences, explaining how real-world environmental factors have shaped these adaptations.

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Coral Reef Simulation - National Geographic

Grades
6 to 12
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The Coral Reef Fish Survey Simulation from National Geographic Education is an interactive tool that allows students to explore marine biodiversity and ecosystem health through virtual...more
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The Coral Reef Fish Survey Simulation from National Geographic Education is an interactive tool that allows students to explore marine biodiversity and ecosystem health through virtual fish population surveys. Students take on the role of marine scientists, collecting and analyzing data to understand how environmental changes and human activities impact coral reef ecosystems. This simulation is ideal for science and environmental studies classes, helping students develop skills in data collection, species identification, and ecological analysis while reinforcing the importance of conservation efforts.

tag(s): ecosystems (90), marine biology (33), reefs (8), simulations (37)

In the Classroom

Have students use the simulation to collect fish population data from different reef sites, compare their findings, and discuss what the data reveals about biodiversity and reef health. After completing the survey, students can research real-world threats to coral reefs (ex., climate change, overfishing, pollution), connect their findings from the simulation to actual case studies, and propose solutions for reef conservation. Students can collect multiple rounds of data in the simulation and create graphs using ClassTools, reviewed here or charts to analyze population trends.

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Camp Fire Simulation - National Geographic

Grades
6 to 12
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The Camp Fire Simulation from National Geographic Education is an interactive learning tool that helps students explore wildfire behavior, prevention, and management strategies. Through...more
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The Camp Fire Simulation from National Geographic Education is an interactive learning tool that helps students explore wildfire behavior, prevention, and management strategies. Through this simulation, students can manipulate weather conditions, terrain, and fire suppression techniques to observe how fires spread and how different factors influence wildfire management. This resource is ideal for teaching environmental science, geography, and disaster preparedness, encouraging students to think critically about real-world challenges. Teachers can use it in class discussions on climate change, land management, and emergency response planning in an engaging, hands-on way.

tag(s): climate (89), climate change (100), fire (23), fire prevention (17), fire safety (17), simulations (37)

In the Classroom

Challenge students to design a wildfire prevention campaign based on what they learn in the simulation. They can create posters, videos, or social media posts educating the public on fire safety, preparedness, and mitigation strategies. An option would be to use Canva Edu, reviewed here. Assign students the role of wildfire incident commanders. Using the simulation, they can develop a fire containment plan, justifying their choices. After running the simulation, students can research how climate change affects wildfire frequency and intensity, create infographics or presentations using Canva Infographic Creator, reviewed here or Google Slides, reviewed here linking simulation data with real-world wildfire trends.

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Science Simulations and Games - SimPop

Grades
6 to 12
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SimPop is an interactive website that offers a variety of science simulations covering topics such as the solar system, buoyancy, projectile motion, convex lenses, and electroscopes....more
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SimPop is an interactive website that offers a variety of science simulations covering topics such as the solar system, buoyancy, projectile motion, convex lenses, and electroscopes. These engaging, research-based simulations allow students to explore population dynamics, physics, and optics by manipulating variables and observing real-time effects. Whether modeling planetary orbits, testing how objects float, analyzing projectile trajectories, or investigating light refraction, students gain a hands-on understanding of scientific principles. These tools help teachers reinforce key STEM concepts, promote critical thinking, and support inquiry-based learning in an engaging and interactive way.

tag(s): simulations (37), solar system (111), STEM (330)

In the Classroom

Solar System Scale Model - After exploring the solar system simulation, have students create a scaled model of the planets using various objects such as balls, fruits, or paper cutouts. They can compare their models to the simulation and discuss the challenges of accurately representing distances in space. After adjusting variables in the projectile motion simulation (such as angle, velocity, and gravity), students can conduct a real-world experiment by launching small objects that can include foam darts and balls. Students can collect data, create graphs, and analyze how factors affect projectile trajectory. The convex lens simulation allows students to explore how lenses focus light at different distances. Then, they experiment with real convex lenses, observing how they can magnify text or focus sunlight to burn paper. They discuss applications in eyeglasses, microscopes, and telescopes. After interacting with the electroscope simulation, students experiment with real objects (balloons, wool, plastic rods) to create static electricity. They compare their real-world observations to the simulation and explain how charge interactions affect the movement of the electroscope's metal leaves.

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Journey Through an Exploded Star - Smithsonian Education

Grades
4 to 10
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Smithsonian Education's Supernova is an interactive website offering simulations that help students explore the life cycle of stars, particularly supernovas. Students can learn how...more
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Smithsonian Education's Supernova is an interactive website offering simulations that help students explore the life cycle of stars, particularly supernovas. Students can learn how massive stars evolve and explode through engaging animations, scientific explanations, and real astronomical data. The site includes educational resources that support STEM learning, making it an excellent tool for integrating space science into the classroom. Teachers can use it to initiate curiosity in astronomy, reinforce concepts about stellar evolution, or provide interactive experiences that extend beyond traditional textbooks. If your district blocks YouTube, then the videos may not be viewable.

tag(s): simulations (37), stars (76), STEM (330)

In the Classroom

Students can illustrate and write a comic strip showing the life cycle of a massive star, from birth to supernova. The comic strip can be made digitally using Free Comic Strip Maker, reviewed here or Make Beliefs Comics, reviewed here. Using real astronomical data from the website, have students analyze how and when a star might go supernova and present their findings to the class. Using the information from the website, students can create a timeline of a star's life cycle, labeling key stages like protostar, main sequence, red giant, and supernova. They can present their timeline on paper or digitally using an infographic tool such as Turbo Timeline Generator, reviewed here or Timeline, reviewed here. Students can also research what happens after a supernova (neutron stars, black holes, etc.) and debate the most fascinating aftermath.

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MultiSim Live Circuit Simulator - National Instruments

Grades
6 to 12
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Multisim is an interactive online platform designed for circuit simulation and electronic design. It provides teachers a practical tool for teaching electrical engineering and electronics...more
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Multisim is an interactive online platform designed for circuit simulation and electronic design. It provides teachers a practical tool for teaching electrical engineering and electronics concepts through hands-on simulations. The website allows students to design, simulate, and test circuits in a virtual environment, making it ideal for classroom use in STEM education. Multisim offers several free features, including a free software trial, educational resources like tutorials and guides, pre-built circuit simulation examples, and access to recorded webinars and instructional videos. Additionally, the platform includes pre-built templates, components, and analysis tools to help students understand circuit behavior, enabling teachers to create engaging lab activities, project-based learning, and real-world problem-solving tasks. If your district blocks YouTube, then the videos may not be viewable.
This site includes advertising.

tag(s): circuits (19), electricity (60), engineering (140), simulations (37), STEM (330)

In the Classroom

Organize a challenge where students must design a circuit that meets specific criteria, such as creating a basic amplifier or a light-activated switch. Have students research a real-world electronic device and identify its key circuits. Assign students to explore different electronic components available in Multisim, such as capacitors, inductors, and diodes. After designing and simulating a circuit in Multisim, students can collect data on its performance and represent their findings on graphs and charts on a resource such as Canva Infographic Creator reviewed here.

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iThrive Sim- Digital Simulation Games - ithrive games

Grades
9 to 12
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Engage and enhance students' civic and social-emotional learning (SEL) using simulations by iThrive Sim. The simulations are for high school students in social studies, history, and...more
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Engage and enhance students' civic and social-emotional learning (SEL) using simulations by iThrive Sim. The simulations are for high school students in social studies, history, and humanities classes. The digital simulations are designed to support student-driven learning, and the storyline is determined by the actions students take together. The page includes links to three learning scenarios where teachers can preview the game. Registration with a school email address is required to play. The resources on this site are designed for high school students.

tag(s): collaboration (79), flipped learning (4), game based learning (210), Online Learning (32), simulations (37), social and emotional learning (110)

In the Classroom

Teachers can find links to individual games, downloadable curricula for various video games, lesson plans, and teaching resources. These game simulations are designed to build skills in decision-making, understanding bias, compromise, advocacy, and collaboration among students. The games support face-to-face interaction and can also be adapted to the needs of online and hybrid learning environments.

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Geo-fs Flight Simulator - GeoFS

Grades
6 to 12
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Teachers can take a trip around the world without leaving their classrooms! Geo-fs.com is a free online flight simulator with an open-source platform to render the global landscape...more
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Teachers can take a trip around the world without leaving their classrooms! Geo-fs.com is a free online flight simulator with an open-source platform to render the global landscape you can fly over. This free site will work on any modern web browser, including Chromebooks! You can choose to control your plane with keyboard controls, a mouse, or a joystick. A large ad on the center of the home screen looks like it will run the game. Read the screen carefully to ensure you are not clicking on an ad. A chat feature on the site may cause the site to be blocked at your school. Always test resources before using them in the classroom to be sure they function and are appropriate for your students.
This site includes advertising.

tag(s): aviation (40), virtual field trips (131)

In the Classroom

There are various uses for this flight simulator, from a simple flight for exploring the land below to learning more advanced aviation skills. Your students can experience different parts of the world using the Geo-fs flight simulator. Use this site to learn the geography of a region or study various landscapes. Teachers can create a virtual field or lit trips by making a flight plan for their students to follow. Create a challenge or virtual race for your students to complete; the possibilities are endless!

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NationStates - Max Barry

Grades
6 to 12
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There are plenty of simulation interactives for major life events such as pandemics, but what happens in everyday life? NationStates brings to life daily decisions. This multiplayer...more
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There are plenty of simulation interactives for major life events such as pandemics, but what happens in everyday life? NationStates brings to life daily decisions. This multiplayer online interactive features you as the head of your nation to create and shape how you see fit. To get started, create your nation by giving it a name. Customize various aspects, such as the flag, history, and national animal. Then get into the heart of your nation: political, social, and economic issues. These choices determine the initial status of your nation. As you play, these problems will change with your choices. Every day an issue is presented and the choices you make affect the outcome of your nation. Your choices become the national law in your nation. Warning: There is one problem a day, but you can change that to two in your account settings. As you play, various aspects of your nation change and the type of government shifts (maybe even including anarchy). Choose to stay an independent nation or join others to create a region. Participate in the World Assembly (the pretend U.N.). View debates in the forum that actually touch on current events in the game and in real life. One thing to note: If you are not attentive to the issues that come up each day, the game ends quickly. The good news is that it takes very little time to view the issue, act, and see the result. Note: This interactive is loosely based on the novel Jennifer Government by Max Barry.
This site includes advertising.

tag(s): foreign policy (13), money (110), politics (120), sociology (22)

In the Classroom

Students can use this interactive individually, making connections to their choice, results, and connections to actual world events, present and past. Additionally, students can join a region and see how their decisions affect other nations. A great lesson is to allow students to run their nation according to their political views and see the results as they unfold through play. Be sure to treat this seriously as the issues presented here are actual issues that governments must deal with daily. Even making a decision within your political viewpoint can lead to results that are not anticipated. Require students to discuss their viewpoint, why they believe they are right, the resulting consequence, and how it has changed what they believe. Following the play, give time for students to research an initiative or action a country made and the resulting consequences that have resulted. Present, discuss, or debate these with the class. Allow every student in class to have a voice by using a student response system such as Ziplet, reviewed here, or GoSoapBox, reviewed here.

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Quandary - Learning Games Network

Grades
3 to 9
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Quandary is an online simulation in ethical decision-making while building a new colony on the planet Braxos. Face decisions without right or wrong answers but that have implications...more
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Quandary is an online simulation in ethical decision-making while building a new colony on the planet Braxos. Face decisions without right or wrong answers but that have implications on you and others in the colony. This activity was created for students ages 8-14. Login is optional to save scores or track and assess student performance or you can play as a guest. The game includes four different episodes with each containing different scenarios for decision-making. View information on the game, extension questions and more within the teachers and parents portions of the site. Find lesson plans, standards mapping (matched to Common Core ELA standards), and printable materials within the teachers section for classroom use. Don't miss the introduction video, under Families, explaining the site!

tag(s): creativity (81), critical thinking (138), ethics (21), game based learning (210), social and emotional learning (110)

In the Classroom

Try this activity on your interactive whiteboard (or projector). Create a quick poll (with no membership required) using Poll Everywhere, reviewed here, to view students' choices of actions to take throughout the game. Challenge cooperative learning groups to create videos using Adobe Creative Cloud Express Video Maker, reviewed here, explaining what they learned and sharing them on a site such as TeacherTube, reviewed here, to explain the decision-making process for different scenarios.
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Spent - McKinney and Urban Ministries of Durham

Grades
8 to 12
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This employment/economics site leads you through the process of looking for a job, trying to make it through the month on a limited income, understanding the repercussions of participating...more
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This employment/economics site leads you through the process of looking for a job, trying to make it through the month on a limited income, understanding the repercussions of participating in a strike, and facing a time when there is no money. It is similar to a "real life" choose your own adventure. Most choices offer three options and share some pros/cons for each. After you select the job you would like to try for, the activity leads you to the requirements and possible pre-tests. If you do not qualify, you must apply for one of the remaining and less desirable jobs. Once you choose your job, you learn about costs of health insurance, taxes, housing, transportation, child care, and more.

tag(s): financial literacy (92), money (110)

In the Classroom

Use this site when you are teaching budgeting or learning about poverty in America. Business classes or courses on "life in the real world" will benefit from trying the entire simulation. Challenge students to work this site individually and keep notes of the choices/consequences they discovered on their path. Have them write blog entries based on their experiences. If individual computers aren't available, share this site on your interactive whiteboard or projector. Have cooperative learning groups create online "how to" books on surviving the challenges learned about on the website using a tool such as Bookemon, reviewed here.

Comments

Great game! The students at our alternative school LOVED it! Nonya, NC, Grades: 9 - 12

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Mission US - Thirteen

Grades
4 to 8
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Mission US is a free, interactive US history simulation game that puts students in the shoes of young people during critical moments in the nation's past. Each mission immerses players...more
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Mission US is a free, interactive US history simulation game that puts students in the shoes of young people during critical moments in the nation's past. Each mission immerses players in different eras--such as pre-Revolution Boston, westward expansion, or the Great Depression--through story-driven gameplay and decision-making. In Mission 1, "For Crown or Colony?", students experience the events leading up to the American Revolution through the eyes of Nat Wheeler, a 14-year-old apprentice in 1770. The platform is browser-based (no Flash required) and supports classroom use with optional teacher accounts for tracking student progress. To play the full game, you need to register (by clicking "Create Account" on the top-right corner of the website) to create your own login and password.

tag(s): 1800s (72), abolition (7), american revolution (88), evolution (87), great depression (30), immigrants (44), immigration (81), slavery (79), westward expansion (41), world war 2 (165)

In the Classroom

This is a must for any social studies or US History class. If you are remote or hybrid teaching, besure to read the section for usng Mission US while learning at home. Start by checking out the teachers area so you can follow the progress of your students. Use the demo game on an interactive whiteboard or with a projector to introduce it to your students. Once classes are set up have your students work in cooperative groups and work their way through the activities. There are wonderful teacher resources available including models for instruction, tips, instructions and student handouts. Resources are available in both PDF and Word so you can customize the worksheets for your students. This feature is great for differentiating materials for various student levels. When all students are done with a Mission, enhance student learning and have a class discussion about what side they chose and why? Consider using a backchanneling tool such as Yo!Teach, reviewed here, which allows all students a chance to voice their opinions (even the shyest and quiet ones). If your class is remote learning, for the discussion, extend learning by using Gravity, reviewed here; require them to comment (politely) on their peers choices and reflections.
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