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Exam Wrappers and Test Analyses - Virginia Tech

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K to 12
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"Exam Wrappers and Test Analyses" is an article from Virginia Tech that discusses exam wrappers. The article features an overview, implementation, and example wrappers and test analyses....more
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"Exam Wrappers and Test Analyses" is an article from Virginia Tech that discusses exam wrappers. The article features an overview, implementation, and example wrappers and test analyses. In addition, it gives adaptations and questions to consider for an exam wrapper.

tag(s): thinking skills (86)

In the Classroom

Students can use Infographics Presentation Templates, reviewed here to create a top five list as to why and how to use exam wrappers. Students can track their progress using Google Sheets. Students can use Google Keep, reviewed here to track exam dates.

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Growth Mindset - Class Dojo

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K to 6
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Imagine opening a door for your students that invites them to view challenges as stepping stones rather than roadblocks. On the ClassDojo Growth Mindset page, you'll find a lively five-episode...more
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Imagine opening a door for your students that invites them to view challenges as stepping stones rather than roadblocks. On the ClassDojo Growth Mindset page, you'll find a lively five-episode video series (created in collaboration with Stanford University PERTS Research Center) alongside a collection of classroom-ready activities that empower learners to reflect on effort, embrace mistakes, and say "yet" instead of "can't." The videos cover topics such as The Magic of Mistakes, The Incredible Power of Yet, and Becoming a Goal Setter. At the same time, the accompanying activities guide students through reflection, goal setting, and mindset-shifting language. If you are a teacher who wants to encourage perseverance and growth, this resource can help you make your lessons more fun and engaging.

tag(s): learning styles (20), social and emotional learning (145), thinking skills (86)

In the Classroom

Play one of the Growth Mindset videos, such as The Power of Yet, and have students turn and talk about a time they struggled to learn something new. Create a classroom display where students can anonymously post notes about mistakes they learned from that week. Have students design posters in DesignCap Poster Creator, reviewed here or on paper showing their before and after mindset when learning something difficult.

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Shapes and Shadows - Getty Education

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K to 5
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Getty Education: Shapes and Shadows is a four-minute, twelve-second video that explores how artists use light, shape, and shadow in their artwork. Two presenters examine selected...more
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Getty Education: Shapes and Shadows is a four-minute, twelve-second video that explores how artists use light, shape, and shadow in their artwork. Two presenters examine selected works of art and explain different techniques artists use to create and represent shadows. This short video helps students connect art and science by highlighting observation, light sources, and visual perception.

tag(s): artists (93), light (56)

In the Classroom

Students can create their own shadow pictures. Students can use Kidrex, reviewed here to learn about artists who used shadows in their work. Students can explore light and darkness in their artwork by comparing and contrasting the artwork using Google Drawing, reviewed here.

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It's Eclipse Time! - Getty Education

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K to 5
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Getty Education: It's Eclipse Time! is a six-minute video showcasing the history of solar eclipses and their connection to astronomy. It additionally shares information about the solar...more
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Getty Education: It's Eclipse Time! is a six-minute video showcasing the history of solar eclipses and their connection to astronomy. It additionally shares information about the solar system and the moon.

tag(s): moon (86), sun (84)

In the Classroom

Students can use Book Creator, reviewed here to create a book about space. Students can use Stickies.io, reviewed here to write down a fact learned from the video. Students can virtually visit space using the NASA website.

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Nature Cat - PBS Kids

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K to 3
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The Nature Cat website on PBS Kids is an interactive, student-friendly platform that combines educational videos, games, and activities centered on exploring the natural world. Designed...more
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The Nature Cat website on PBS Kids is an interactive, student-friendly platform that combines educational videos, games, and activities centered on exploring the natural world. Designed primarily for young learners, the site follows Nature Cat and his friends on outdoor adventures that encourage curiosity, problem-solving, and an appreciation for nature. Students can engage with science concepts through short videos and hands-on virtual activities that promote observation and inquiry, while the overall design supports early elementary learners in building connections between classroom learning and real-world outdoor experiences.

tag(s): game based learning (290), preK (303), problem solving (266)

In the Classroom

Students can use Seesaw, reviewed here to share the information that they learned from the episode. Students can go use Padlet, reviewed here to create a timeline from seed to plant. Students can visit a zoo via a virtual field trip.

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Splash and Bubbles - PBS Kids

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K to 2
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PBS Kids' Splash and Bubbles is an animated series that follows Splash and Bubbles in underwater adventures. The show teaches children ages four to seven about marine biology...more
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PBS Kids' Splash and Bubbles is an animated series that follows Splash and Bubbles in underwater adventures. The show teaches children ages four to seven about marine biology and oceanography by exploring marine life. Games featured on the site include: Help our Kelp, Sand Art Spectacular, Reeftown Rock Adventure, Ocean Guide, and Fintastic Fish Maker. Videos are twenty-three minutes in length.

tag(s): game based learning (290), marine biology (32), preK (303)

In the Classroom

Students can use Google My Maps, reviewed here to visit the different places from the episodes. Students can use Seesaw, reviewed here to share the information that they learned from the episode. Students can use Book Creator, reviewed here to create a book about different marine life.

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Let's Go Luna - PBS Kids

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K to 2
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PBS Kids' Let's Go Luna is an animated show featuring three friends- Carmen, the butterfly, Leo, the wombat, and Andy, the frog. The friends travel with Luna, the Moon, to ...more
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PBS Kids' Let's Go Luna is an animated show featuring three friends- Carmen, the butterfly, Leo, the wombat, and Andy, the frog. The friends travel with Luna, the Moon, to learn about the language, culture, music, and customs of different countries. Games featured on the site include: Seek and Find, Postcards Around the World, World Packages, Creative Kitchen, World Orchestra, Fantastic Flight, and Art Studio. Videos are twenty-five minutes in length.

tag(s): cultures (270), game based learning (290), preK (303)

In the Classroom

Students can use Google My Maps, reviewed here to visit the different countries from the episodes. Students can use Seesaw, reviewed here to share the information that they learned from the episode. Students can use Book Creator, reviewed here to write down facts about all the places that Luna and her friends visit.

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Elinor Wonders Why - PBS Kids

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K to 3
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PBS Kids' Elinor Wonders Why is an animated series for children ages three through five that encourages curiosity, observation, and problem-solving. The show follows Elinor,...more
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PBS Kids' Elinor Wonders Why is an animated series for children ages three through five that encourages curiosity, observation, and problem-solving. The show follows Elinor, a curious bunny, and her friends as they explore the world and learn about science and nature. Games featured on the site include Let's Be Healthy, Soup's Up, Pond Life, Curious Campout, and more. Full episodes are approximately twenty-three to twenty-five minutes in length. The video section includes Elinor and Friends, Songs, That's So Interesting, and short clips.

tag(s): game based learning (290), preK (303), problem solving (266)

In the Classroom

Students can use Book Creator, reviewed here to create their own soup recipe with its ingredients listed. Students can use Seesaw, reviewed here to sequence events in one of the episodes.

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Kids Mystery League - PBS Kids

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K to 2
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PBS Kids Mystery League is a live-action series that teaches students in grades kindergarten through second grade. Each episode features three fifth-grade detectives solving a never-ending...more
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PBS Kids Mystery League is a live-action series that teaches students in grades kindergarten through second grade. Each episode features three fifth-grade detectives solving a never-ending mystery in Mulberry Springs. Each episode showcases relevant storylines that encourage problem-solving, friendship, civics, economics, leadership, and geography. Episodes are 11 to 15 minutes long. In addition to the episodes, the PBS Mystery League homepage contains two-minute videos from Dancing Detective and Mystery Tube.

tag(s): mysteries (27), problem solving (266)

In the Classroom

Students can use Padlet, reviewed here to post their favorite episodes. Students can create their own mystery using Online Escape Room Templates, reviewed here. Students can use ScreenPal, reviewed here to record themselves creating and solving a mystery.

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Navigate School Choice - Andrew Campanella

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K to 12
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My School Choice is a free program created by the National School Choice Awareness Foundation that helps families navigate K-12 education options nationwide. The goal is to help parents...more
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My School Choice is a free program created by the National School Choice Awareness Foundation that helps families navigate K-12 education options nationwide. The goal is to help parents find the right learning environment, whether it's public, private, charter, magnet, online, or nontraditional. When searching on the site, you can search by Your State, Types of Schools, or Opportunities. There is also a Tips section that features "A Student's Guide to Talking about School Choice," "Making the Most out of Parent Teacher Conferences," "Your Guide to SAT and ACT Online Prep Tools," and more.

tag(s): learning styles (20), Online Learning (32), parents (53)

In the Classroom

In the classroom, parents can use the guides offered in the Tips section to have meaningful conversations with their child's teacher. Parents can also use the guides to help their child with their progress in school making sure that he/she is reaching important milestones.

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Mobius Math Academy - Mobius

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K to 12
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Mobius is a math curriculum that includes AI features to personalize and guide students. The free version is available for solo users in grades 1-12. Begin by creating a parent ...more
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Mobius is a math curriculum that includes AI features to personalize and guide students. The free version is available for solo users in grades 1-12. Begin by creating a parent or student account and choosing learning goals. As the student begins answering questions, the difficulty level will adapt based on their responses. Users with free accounts can access all content either by grade level or content topics.

tag(s): angles (52), artificial intelligence (257), assessment (136), decimals (94), division (108), factoring (29), fractions (179), geometric shapes (152), multiplication (132), patterns (80), probability (129)

In the Classroom

Mobius is an excellent tool to share with students for reinforcing, practicing, or extending math skills. Share this resource with parents for students to practice at home, or include Mobius as part of a math learning station for individual student practice. Mobius is ideal for advanced students to practice and learn math at their own pace, as well as for struggling students to receive additional practice with math skills. Mobius encourages students to spend at least forty-five minutes weekly completing activities, asks students to record their time spent, and encourages them to continue by creating personalized certificates of completion at Canva for Education, reviewed here.

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Ghost Writer - Tony Vincent

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2 to 12
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This deceptively simple-looking site offers an easy way to encourage continuous, non-stop writing. Users set a goal of either words or time and choose start. If you stop typing for...more
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This deceptively simple-looking site offers an easy way to encourage continuous, non-stop writing. Users set a goal of either words or time and choose start. If you stop typing for too long, all your words vanish, creating pressure to keep moving and preventing over-editing or getting stuck. This exercise serves as a tool to encourage brainstorming, freewriting, overcoming writer's block, and practicing flow state writing.

tag(s): fluency (32), writing (308)

In the Classroom

Use this tool to help students develop writing fluency so they can focus on ideas rather than grammar and spelling rules. Ghost Writer is also an excellent tool for activating schema when starting a new unit. Ask students to set the timer and write nonstop about what they know about the upcoming unit's content or what they don't know. In science class, use Ghost Writer as a hypothesis brain dump, or use it as part of reading lessons for students to share all they know about characters from a novel you are reading. Extend learning by asking students to take their ideas and develop them further in Google Docs or Microsoft Word.

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Prime Video Sports: Behind the Streams - Amazon Future Engineer

Grades
3 to 8
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Learn how computer science, artificial intelligence, and people work together to bring high-quality sports streams to fans around the world with this interactive tour from Amazon Future...more
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Learn how computer science, artificial intelligence, and people work together to bring high-quality sports streams to fans around the world with this interactive tour from Amazon Future Engineer. Students can discover how data gets from the stadium to devices, the role engineers play in troubleshooting potential issues, and the people behind the scenes who build features that enhance sports streams. The tour takes approximately forty-five minutes to complete, and is hosted on Kahoot!, reviewed here. The teacher toolkit provides student worksheets, a facilitator guide, key vocabulary, and a certificate of completion. If your district blocks YouTube, then the video may not be viewable.

tag(s): careers (197), engineering (136), sports (85), STEM (343)

In the Classroom

Include this tour as part of career exploration activities to highlight options for engineering and sports careers. Introduce students to the information on this site during computer science classes to help them understand how networking and data transfer work in real-world situations. Reinforce the vocabulary found on this site by creating digital flashcards for student practice using Cram - Online Flashcards, reviewed here. Include this activity along with other activities as part of a career exploration choice board by selecting the option to present the tour in "solo" mode, which allows students to play independently. Search Genially, reviewed here, to find a digital choice board maker template.
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LogicBalls - LogicBalls

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K to 12
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LogicBalls is an AI tool that integrates over 200 apps for writing, image, and voice generation, among other features. Registration isn't required, but it allows users to save their...more
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LogicBalls is an AI tool that integrates over 200 apps for writing, image, and voice generation, among other features. Registration isn't required, but it allows users to save their history and access an easier-to-use interface. After creating an account, use the site's dashboard to choose an AI tool and follow the prompts to generate your requested results. Free accounts include access to over 200 tools, a chat assistant, 14,000 AI words per month, and five monthly image generations. Earn extra credits by sharing referrals.

tag(s): artificial intelligence (257), chat (39), images (263), search strategies (18)

In the Classroom

Utilize LogicBalls for various classroom applications, including lesson planning, creating images, and generating text. This site also analyzes YouTube videos, saving time by allowing users to paste the video URL into the chat and get a summary of the content without watching the entire video. Use the AI prompt generator as a tool to guide you through writing a prompt that achieves your desired results by adding information in a step-by-step manner.

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FlipAnim - Tomasz Witkowski

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4 to 12
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FlipAnim is a tool for creating and sharing animated drawings similar to flipbook-style animation (drawn one frame at a time). Registration isn't required to begin using FlipAnim. Use...more
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FlipAnim is a tool for creating and sharing animated drawings similar to flipbook-style animation (drawn one frame at a time). Registration isn't required to begin using FlipAnim. Use the icons on the dashboard to draw items, change colors, add frames, and more. Save and download the completed animations as GIFs. This site doesn't offer a tutorial; however, you can search YouTube for helpful ones.

tag(s): animation (62), drawing (56)

In the Classroom

Share this site with students and give them time to explore and experiment. When working with troubled students, use this site to help them share their thoughts and emotions through animation. This is an excellent site for students who love art and enjoy sharing their learning through creative expression. Take a look at the images created by other users in the gallery as inspiration for how to use animations. Ask students to create animations that demonstrate science concepts such as erosion, weathering, or chemical reactions. Use this site to have students create animations that demonstrate events from stories, share their thought processes in math, or animate historical events. Have students include their animations when creating multimedia projects in an online tool like Sway reviewed here.

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Building AI Knowledge: A New AI Literacy Curriculum from Quill + aiEDU - Quill and aiEDU

Grades
8 to 12
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Take advantage of this year-long curriculum to teach students in grades 8-12 about AI and develop critical thinking skills within daily literacy and STEM instruction. The course includes...more
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Take advantage of this year-long curriculum to teach students in grades 8-12 about AI and develop critical thinking skills within daily literacy and STEM instruction. The course includes 21 instructional models, grouped into packs of 3; each pack features a different theme. Following a ten-minute warm-up activity, read and respond to a nonfiction text about AI, and respond to three open-ended writing prompts. After completing the prompts, students then use Quill, reviewed here, to revise their writing. Exploration topics include animal conservation, the impact of AI on music and the arts, and the ethics of using AI image generators with copyrighted artwork.

tag(s): artificial intelligence (257), critical thinking (166), digital citizenship (103), logic (161), reading comprehension (144), STEM (343)

In the Classroom

Take advantage of this free curriculum or choose individual lessons to teach students how to use AI and consider digital citizenship guidelines when utilizing AI, either as a stand-alone technology lesson or by integrating the lessons into language arts, science, or computer science lessons. Extend learning and continue to promote critical thinking skills using Kialo Edu, reviewed here to structure student debates about AI ethics. Kialo's structure offers mapping tools that facilitate constructive debate and provide opportunities for viewing information from different perspectives.
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Historical Witness Lesson Plans - J. Paul Getty Museum

Grades
4 to 12
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Step into the stories behind powerful works of art and discover how pictures can convey just as much meaning as words. The Historical Witness, Social Messaging curriculum from...more
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Step into the stories behind powerful works of art and discover how pictures can convey just as much meaning as words. The Historical Witness, Social Messaging curriculum from the J. Paul Getty Museum enables students to investigate how artists respond to real historical events, from struggles for human rights to changes in communities and cultures. With lessons organized into beginning, intermediate, and advanced levels, teachers can easily adapt the content for use in upper elementary through high school. This resource encourages critical thinking, discussion, and meaningful connections between the past and issues students see in the world today.

tag(s): 1900s (82), civil rights (219), communities (38), critical thinking (166), cultures (270), women (184)

In the Classroom

Present a powerful artwork from the resource and have students silently observe before sharing what they see, what they think is happening, and what they wonder. Students infer the person represented in the artwork and what message the artist wants viewers to understand. Have them write a short "artist statement" or a mini-narrative from the perspective of someone in the image. After discussing how art can influence social change, students can create posters with positive messages that support fairness, kindness, or community issues. They should explain their design choices and connect their posters to themes found in the original artwork. Make posters digitally using DesignCap Poster Creator, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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Nature's Pantry - Getty Museum

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K to 5
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The Nature's Pantry resource from the J. Paul Getty Museum invites students to explore how art and science intersect by studying food chains and ecosystems. Learners watch a short video,...more
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The Nature's Pantry resource from the J. Paul Getty Museum invites students to explore how art and science intersect by studying food chains and ecosystems. Learners watch a short video, then investigate a painting to identify producers, consumers, and decomposers in action. Hands-on activities such as building a local ecosystem model, designing critter cuisine, and acting as nature photographers deepen student engagement. This tool works well for blending scientific inquiry with art-based observation and creative expression in your classroom.

tag(s): consumers (16), ecosystems (99), food chains (23), photography (133)

In the Classroom

Show the featured painting or a real ecosystem photo. Have students list living things they see and sort them into producers, consumers, and decomposers. Make it a digital sorting activity with Google Slides, reviewed here. Assign students to select one animal from the artwork and research its diet. They can create a playful menu showing what their creature eats for breakfast, lunch, and dinner, including a short explanation of each food's role in the food chain. Have students design a three-part artwork that illustrates a food chain: plant, herbivore, carnivore. They can label energy flow and add creative artistic touches inspired by the painting style. Panels can be displayed together to form a class ecosystem mural.

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Cloudy with a Chance of Classical Art - Getty Museum

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K to 5
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The Cloudy with a Chance of Classical Art resource from the J. Paul Getty Museum invites students to explore the fascinating relationship between clouds, weather, art, and science....more
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The Cloudy with a Chance of Classical Art resource from the J. Paul Getty Museum invites students to explore the fascinating relationship between clouds, weather, art, and science. Through activities like cloud-spotting adventures, creating a "cloud in a jar," acting as a weather reporter, or designing weather-inspired outfits, students learn how clouds form, how weather changes, and how artists represent skies creatively. The resource supports interdisciplinary lessons that combine science inquiry, observational art, and creative expression, offering a fun and meaningful way to connect weather phenomena with artistic visualization.

tag(s): experiments (62), weather (170)

In the Classroom

Take students outside or show photos of the sky and ask them to identify cloud shapes and types. Ask students to sketch what they see and predict upcoming weather based on cloud observations. Have students create a short weather report inspired by their chosen artwork. They can write a script describing temperature, wind, cloud type, and predicted conditions, then perform or record their report using props or backdrops that match the art style. Use Adobe Express Video Maker, reviewed here to make the recording. Have students study a selected artwork that features clouds and complete a short response describing the mood, colors, and cloud shapes. They can compare the artist's sky to a real weather image and explain why an artist might change details for effect.

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The Great Getty Bug Hunt - Getty Museum

Grades
K to 5
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The Great Getty Bug Hunt offers an engaging blend of art and science for students in grades K-5. Through this resource, learners explore the hidden world of insects by observing ...more
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The Great Getty Bug Hunt offers an engaging blend of art and science for students in grades K-5. Through this resource, learners explore the hidden world of insects by observing insects in nature, studying insect artwork, and applying their observations creatively. The activities invite students to design a bug's happy home, analyze detailed illustrations, and make connections between scientific observation and artistic representation. It is a lively way to integrate science, art, critical thinking, and creativity in the classroom.

tag(s): critical thinking (166), habitats (100), insects (60)

In the Classroom

Take students outside or show photos of bugs. Have them create a fast observational sketch of any insect they see or choose. Then compare how artists and scientists both observe to learn more. Have students design their own original insect inspired by real anatomy and artistic creativity. They can write an exhibit label including habitat, adaptations, diet, a fun fact, and why the bug would belong in a museum collection. Display students' completed exhibits as a classroom bug gallery. Students can select a bug artwork from the Getty resource and compare it to a real insect. They can complete a chart using Infographics Presentation Templates, reviewed here, noting similarities and differences in color, body structure, and details, then infer why the artist may have exaggerated or changed features.

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