TeachersFirst Creating, imagining, innovating (Habit of the Mind) Resources

The Habit of the Mind - Creating, imagining, and innovating is the mindset that keeps learning dynamic and personal, encouraging students to see beyond the "right answer" and explore the many possible paths to understanding. When we foster this habit, we're giving students permission to take risks, to wonder "what if," and to trust their own creative instincts. It's not about being artistic (though it can be); it's about approaching problems with curiosity and confidence, knowing that original thinking is built through practice, not born from talent alone. The resources in this collection are designed to help you create classroom cultures where experimentation is celebrated, where failure is seen as data, and where every student learns that they have something unique to contribute. Some of the resources shared in this collection include videos, mind-mapping tools, open-ended makerspace challenges, remix and mashup platforms, collaborative whiteboards, random idea generators, digital storyboards, and more! Let's help our students discover that innovation isn't reserved for inventors and entrepreneurs—it's a mindset available to anyone willing to try a different way. Let’s help them turn "thinking outside the box" into their new daily routine!

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Habits of Mind Explorer - Habits of Mind Insitute

Grades
K to 12
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Explore a collection of free resources designed to help students of all ages develop 16 essential thinking dispositions, such as persisting, managing impulsivity, and thinking flexibly....more
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Explore a collection of free resources designed to help students of all ages develop 16 essential thinking dispositions, such as persisting, managing impulsivity, and thinking flexibly. This site offers clear definitions and practical strategies for each habit, making it easy to weave social-emotional learning into any subject area. You can access a variety of free materials, including classroom posters, blog posts tailored for adolescents, and crowd-sourced assessment tools like rubrics and self-assessment checklists for grades PreK-12. The platform also features learning paths and instructional animations that introduce the habits through relatable scenarios.

tag(s): critical thinking (163), preK (298), problem solving (262), social and emotional learning (144), thinking routines (29), thinking skills (84)

In the Classroom

Include this resource as part of a project-based learning unit by having students choose one habit to focus on as they work through a complex challenge. For a social studies project exploring historical figures, students can analyze which habits, like Taking Responsible Risks or Striving for Accuracy, were most critical to their subject's success. After conducting research, students can organize their insights and provide examples of these habits in action by creating a collaborative digital board with Lino, reviewed here. To take the reflection deeper, ask students to map out their own growth in that specific habit by creating a visual journey or mind map using MindMup, reviewed here shifting focus from just learning facts to understanding the mental behaviors that drive achievement, helping students become more self-aware and intentional learners.
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Hour of Code - Code.org

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K to 12
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Hour of Code provides teachers, students, and parents with resources and activities to support computer science education and their new initiative, Hour of AI. Visit the "Learn" portion...more
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Hour of Code provides teachers, students, and parents with resources and activities to support computer science education and their new initiative, Hour of AI. Visit the "Learn" portion of the site to find videos, tutorials, and programming activities for all ages and ability levels. The "Teach" area features downloadable curricula for all grade levels, including instruction on coding and AI. Visit the link for parents to take advantage of activities that teach the fundamentals of coding through Hour of Code activities and self-paced computer science courses. If your district blocks YouTube, then the video may not be viewable.

tag(s): artificial intelligence (254), coding (96), critical thinking (163), logic (160), problem solving (262), STEM (340)

In the Classroom

Bookmark and save this site to use during annual Hour of AI or Code activities and throughout the year as part of computer science instruction. Integrate coding activities into cross-curricular lessons, for example, by incorporating coding exercises that enable students to explore geometry and patterns within their math lessons. Integrate with science lessons to explore the scientific method or use coding activities to create interactive stories that bring student writing projects to life. Extend student learning by including activities and lessons from Hour of AI, reviewed here as part of your computer science curriculum. Share student projects on your class website or on a site such as Milanote, reviewed here to curate and share information.
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Meshy AI - Meshy Ai

Grades
4 to 12
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Meshy AI offers a free, easy-to-use platform that empowers educators and students to create 3D models swiftly and efficiently. Members can generate detailed 3D models in less than three...more
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Meshy AI offers a free, easy-to-use platform that empowers educators and students to create 3D models swiftly and efficiently. Members can generate detailed 3D models in less than three minutes by simply inputting text descriptions or uploading images. The free plan provides 200 credits monthly, allowing for the creation of models without needing a credit card. These models can be exported in various formats, including Wavefront Object (OBJ), Filmbox (FBX), and Stereolithography (STL), making them suitable for integration into educational projects, 3D printing, or virtual reality applications. Meshy AI's intuitive interface and rapid processing make it an excellent tool for enhancing creativity and learning in the classroom.

tag(s): artificial intelligence (254), design (77)

In the Classroom

Have students choose a vocabulary word and use Meshy to create a 3D model that represents it. For example, for the word "volcano," they can generate a 3D model of a volcano from a text prompt. Then, they can present their model and explain how it connects to the word's meaning. After reading a story, have students describe a character in detail and use Meshy to turn that description into a 3D model. In social studies or ELA, students can research an artifact from a historical period (ex., a medieval crown or ancient vase) and then generate a 3D model from a text or image prompt. Students can brainstorm and design an invention, describing it in detail via text. They then can use Meshy to model their invention and present it in a "Shark Tank"-style pitch, explaining how it works and its usefulness.

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Design Squad Global - PBS Kids

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2 to 8
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PBS Kids Design Squad features four activities: Design, Build, Watch, and Games. In the Design section, you can draw scenes of the outdoors, fashion, sports, food, animals, and more....more
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PBS Kids Design Squad features four activities: Design, Build, Watch, and Games. In the Design section, you can draw scenes of the outdoors, fashion, sports, food, animals, and more. In the Building section, you can create buildings, machines, toys, and vehicles. The Watch section features videos on learning with the Design Squad, do-it-yourself, and clips. The fidget games from the Games section include learning about electricity, farm life, natural disasters, and floods.

tag(s): crafts (90), design (77), engineering (135), game based learning (284), machines (17), musical instruments (59)

In the Classroom

Students can participate in the site's activities and enter challenges. Students can upload their work to Padlet, reviewed here to share with others. Students can learn more about electricity, farm life, natural disasters, and floods as they play the games on the site.

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Online Escape Room Templates - Genially

Grades
3 to 12
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Genially's Escape Room Game Templates provide educators with interactive and customizable digital escape room experiences. These templates allow teachers to create engaging, gamified...more
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Genially's Escape Room Game Templates provide educators with interactive and customizable digital escape room experiences. These templates allow teachers to create engaging, gamified learning activities where students solve puzzles, answer questions, and unlock clues to progress. The platform supports multimedia elements such as images, animations, and clickable objects, making lessons more immersive. Teachers can use these escape rooms for review sessions, team-building exercises, or subject-specific challenges across various grade levels.

tag(s): digital escapes (29), game based learning (284), gamification (95), puzzles (158)

In the Classroom

Create an escape room where students solve riddles and match definitions to unlock clues. Use synonyms, antonyms, or context clues to reinforce vocabulary skills in a fun, interactive way. Design an escape room where students "travel" through different historical events, solving primary source analysis puzzles, decoding ciphers, and answering questions to unlock the next time period. Students must solve multi-step word problems or algebraic equations to advance through a mystery-themed escape room. Each correct answer reveals a key to "unlock" the final solution. Simulate a science experiment gone wrong! Students analyze data, interpret graphs, and solve scientific riddles to find the missing formula or save the lab before time runs out. After reading a novel or short story, students could navigate an escape room based on key events, themes, and character motivations. They solve puzzles related to symbolism, figurative language, or plot twists to escape.

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Leonardo.ai - Leonardo Labs

Grades
5 to 12
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Leonardo AI is a creative platform that uses artificial intelligence to generate images and graphics. With tools like customizable art styles and design templates, teachers can use...more
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Leonardo AI is a creative platform that uses artificial intelligence to generate images and graphics. With tools like customizable art styles and design templates, teachers can use this website to make engaging classroom visuals, project-based learning, or creative prompts. Teachers can use Leonardo AI to create custom artwork, illustrations for storytelling or presentations, and graphics for class projects. The free version offers 150 tokens a day with a limited number of image generations per day, and tools for experimenting with various styles, making it an accessible resource for classroom creativity.

tag(s): artificial intelligence (254), graphic design (48), Teacher Utilities (199)

In the Classroom

Students can use Leonardo AI to generate images of characters in narrative stories they have written. Use Leonardo AI to produce an image of a character from a text read in class to enhance a lesson in characterization. Encourage students to collaborate on designing a unique class logo or mascot using Leonardo AI's design tools. In science, students can use Leonardo AI to illustrate complex concepts, like parts of a cell, ecosystems, or weather patterns. Students can generate images related to new vocabulary words or complex concepts as a helpful way to remember difficult words.

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Robert H. Hines Young Inventors Program - University of New Hampshire

Grades
K to 8
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The Young Inventors' Program (YIP) from the University of New Hampshire's Leitzel Center offers an engaging resource for educators to encourage creativity, problem-solving, and STEM...more
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The Young Inventors' Program (YIP) from the University of New Hampshire's Leitzel Center offers an engaging resource for educators to encourage creativity, problem-solving, and STEM skills in students. The program supports teachers in implementing invention education, providing a curriculum that guides students through the invention process from idea generation to prototyping. YIP offers lesson plans, instructional videos, and access to regional invention conventions where students can showcase their creations. The site emphasizes hands-on learning and innovation, making it a valuable tool for teachers aiming to foster inventiveness in their classrooms. If your district blocks YouTube, then the videos may not be viewable.

tag(s): inventors and inventions (87), STEM (340)

In the Classroom

Provide students with materials to prototype and test their inventions. After designing their invention, students can build and test it, iterating based on test results. A free resource such as Prototype Zone reviewed here can be used to plan their invention. Students can research famous inventors and their inventions and then present the story behind the invention. Organize an in-class Invention Fair where students present their original inventions. This activity fosters public speaking, presentation skills, and creativity.

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NotebookLM - Google

Grades
K to 12
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NotebookLM is the handy study aid you never knew you needed. Add links to websites and videos, text, and documents to create study guides, timelines, an audio podcast, and an ...more
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NotebookLM is the handy study aid you never knew you needed. Add links to websites and videos, text, and documents to create study guides, timelines, an audio podcast, and an AI-generated video summarizing the information provided. Follow the prompts to add one or more items to your notebook. When ready, use the "Notebook Guide" to create study guides, FAQs, a table of contents, a timeline, or a briefing document. Once you create documents, you can select them to gather and develop additional resources, such as an outline, or ask NotebookLM to suggest related ideas. The audio summary option creates a two-person conversation in the form of a podcast to discuss the information, offering customization options that include the ability to focus the discussion on a specific topic or audience. The materials are shareable with a custom link, and you can share audio podcasts and videos with a separate link from the notebook link.

tag(s): artificial intelligence (254), note taking (33), Teacher Utilities (199), timelines (58)

In the Classroom

Use NotebookLM to support and engage students in many different ways. Upload lessons and documents to create and share study guides with students. Create and share an audio podcast at the start of a new unit to engage students in the upcoming lessons. Share the video with students to include when reviewing materials for upcoming assessments. Use NotebookLM to create a study guide, copy it, and paste it into a quiz tool that uses AI, such as Quizlet reviewed here to create flashcards and study materials for your students or Gibbly, reviewed here to create a quiz. Create a short tutorial using Free Online Screen Recorder, reviewed here on the features and how to use NotebookLM to share with parents for use at home to create study guides for classroom lessons.

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Mootion - HK Mootion Ltd

Grades
K to 12
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Mootion uses AI tools to create video content from your prompts or a completed script. Mootion takes your script of up to 2500 characters and creates a storyboard with images ...more
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Mootion uses AI tools to create video content from your prompts or a completed script. Mootion takes your script of up to 2500 characters and creates a storyboard with images for each paragraph or section of the story. When using a prompt, type in an idea, and Mootion generates a corresponding story. Options include choices of several output languages, style options, and video ratios corresponding to social media options. After adding a prompt or story and making customization choices, click generate to begin the video creation process. You will need to create a free account with Google, Discord, or your email. Each video uses 20 credits; free members receive 200 monthly credits. After generating the video, choose options to regenerate, add assets (your images), animate transitions, or download the video.

tag(s): artificial intelligence (254), communication (119), digital storytelling (157), multimedia (56)

In the Classroom

Mootion offers many choices for classroom use! Paste students' stories into Mootion to create videos and watch them come to life, autogenerate stories about historical events and characters to engage students in your upcoming lessons, or create a story using vocabulary words when introducing new science units. If you do not share the video during class, download the MP4 file to your device and upload it to YouTube to make it accessible to all students anytime.

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Napkin AI - Napkin AI

Grades
K to 12
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Napkin AI uses artificial intelligence to generate visuals based on your text or generate text with AI. Copy and paste any text into the chat box, then click to create ...more
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Napkin AI uses artificial intelligence to generate visuals based on your text or generate text with AI. Copy and paste any text into the chat box, then click to create timelines, infographics, flow charts, and more. Choose from the provided images, then edit if desired by changing color, font, and other options. Save your finished visual as a URL link, PDF, PNG image file, or SVG. Share using the URL link to allow others to view or edit your project.

tag(s): artificial intelligence (254), data (199), infographics (67), problem solving (262), timelines (58), visualizations (15)

In the Classroom

Add this handy resource to your teacher toolbox for many classroom uses for you and your students. Paste instructions for lab activities into Napkin AI and add a timeline to accompany step-by-step instructions, create visuals to accompany problem-solving tasks, or add infographics to social studies reports. Share the link to the project built with Napkin AI or save the images to include with slide presentations or other multimedia presentations.

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Assemblr EDU - Assemblr

Grades
K to 12
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Assemblr EDU provides tools for educators and students to learn with interactive 3D/augmented reality models and lessons. Free plans include access to 400 3D objects and limited access...more
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Assemblr EDU provides tools for educators and students to learn with interactive 3D/augmented reality models and lessons. Free plans include access to 400 3D objects and limited access to topics and EDU Kits. EDU Kits include bundles and individual objects such as science models, inventions, and more. Choose the editor to create a model using images from the site's library or uploading an image from your device. Learn more about Assemblr EDU tools and abilities by watching tutorial videos found on their YouTube Channel, found here.

tag(s): augmented reality (8), DAT device agnostic tool (125)

In the Classroom

Share 3D models found on Assemblr EDU with students to visualize complex concepts like anatomy, physics, or geography. Share Assemblr EDU with tech-savvy students and ask them to use the editor to create 3D objects to share with the classroom or to create tutorials on how to use the editor to create models. Use Free Screen Recorder Online, reviewed here to record and share tutorials.

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FigJam - Figma

Grades
K to 12
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FigJam is an online collaborative whiteboard with many built-in versatile tools for classroom use. The whiteboard offers infinite space to add templates, drawings, and areas for conversations...more
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FigJam is an online collaborative whiteboard with many built-in versatile tools for classroom use. The whiteboard offers infinite space to add templates, drawings, and areas for conversations and projects. In addition, interactive elements allow members to react to ideas with emojis, high-fives, and stamps. Create an account to begin using FigJam and access all of its features. Create your FigJam board by selecting the purple "+FigJam Board" link near the top of the home page. Add features to your whiteboard by choosing from the many options available, including drawing and writing tools, a timer, and an AI generator to create items such as timelines and mindmaps. Share your FigJam board with others by copying the link, sending an email, or copying the embed code onto a webpage.

tag(s): artificial intelligence (254), charts and graphs (193), collaboration (105), graphic organizers (55), iwb (28), mind map (31), timelines (58), Whiteboard (10)

In the Classroom

Use FigJam in many different ways to engage learners and support classroom instruction such as using sticky notes as a collaborative activity to brainstorm ideas and information as a class. Use the drawing tools and ask students to label places, parts of plants, and more. Use FigJam templates to create all-about-me activities, such as class check-in and exit ticket activities, Frayer Model activities, and much more. Learn more about FigJam's many features and how to get started by viewing this tutorial from FigJam.

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Canva Storyboard Templates - Canva

Grades
1 to 12
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The Canva storyboard templates page offers many different designs to help you plan stories or projects. You can change these templates however you like by adding pictures, text, and...more
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The Canva storyboard templates page offers many different designs to help you plan stories or projects. You can change these templates however you like by adding pictures, text, and more to bring your ideas to life. It's a helpful one-stop shop for storyboard templates.

tag(s): digital storytelling (157), graphic design (48), graphic organizers (55), stories and storytelling (71)

In the Classroom

Storyboards don't have to just be for storytelling. Have students pick a historical event or era they have studied or are interested in exploring further and use the templates to create a graphic novel-style storyboard that narrates the event. Have students select a social issue they are passionate about, such as bullying, mental health awareness, or digital citizenship, and have them choose a template to create a comic book. These can be printed and hung around the school. For younger students, customize a template and print it for offline use. It can be used for any sequencing concept, like life cycles or moon phases. Discuss the idea of daily routines with the class, talking about different activities they do from morning to night.

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invideo AI - invideo AI

Grades
K to 12
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Imagine automatically creating a video from a written description. That's a fantastic prospect, and it is now possible using the magic of Invideo AI. invideo AI turns your ideas into...more
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Imagine automatically creating a video from a written description. That's a fantastic prospect, and it is now possible using the magic of Invideo AI. invideo AI turns your ideas into videos in just a few short minutes. After creating an account, select the link to make a video. In the chat space, describe in detail and provide instructions for completing the video using up to 3600 characters. After adding the description, choose the button to generate the video and wait for the magic to happen. Creating videos will take a few minutes. Once your video is generated, use the available tools to regenerate if changes are desired, or choose to export the video when ready. Download the video to your device in mp4 format and select from the available options for video quality. Share videos with students from your device, using the provided link, or export videos to YouTube, reviewed here. Free accounts offer ten minutes per week of video generation, 10 GB of storage, and four exports weekly with the invideo logo. As always, when using artificial intelligence (AI) tools, verify that all information is accurate before sharing it with students.

tag(s): artificial intelligence (254), tutorials (49)

In the Classroom

Create videos for many classroom purposes by writing prompts clearly stating your needs. For example, include the topic, age or grade of students, type of voice (male or female) if desired, and specific vocabulary or information to include. Use invideo AI to differentiate content for your students' varying needs by creating videos on similar topics but with different levels of vocabulary and information. Embed your videos into multimedia tools such as Sway, reviewed here and NearPod, reviewed here to include additional elements of any lesson. Share a link to your video with students to view as a schema activator before a lesson or as a flipped learning activity before introducing new content.

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MyLens - DataMotto

Grades
K to 12
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MyLens is a beneficial and easy-to-use visual creation tool that offers four representation options. From your personalized prompt, generate timelines, mindmaps, quadrants, tables,...more
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MyLens is a beneficial and easy-to-use visual creation tool that offers four representation options. From your personalized prompt, generate timelines, mindmaps, quadrants, tables, and flowcharts. Upload an image or CSV file to summarize information and gain insights through the visual representations. When complete, download visuals to your device as a PNG file. MyLens supports multiple languages, making it available for multilingual learners. Free accounts allow you to create 15 AI actions per month, 1K source limit, 1 source per visual, and non-editable.

tag(s): artificial intelligence (254), mind map (31), multilingual (74), timelines (58)

In the Classroom

Take advantage of this visual resource creator to create and share timelines in advance and on the fly that engage students for many classroom uses and content. For example, create a timeline of events in a novel or historical event, use a timeline to show steps in a progression of events such as turning a bill into law, or create a timeline that shows historic events in your hometown. Ask students to create a timeline using this generator and include a link or the image in a multimedia presentation created with Genially, reviewed here or Canva Edu, reviewed here. Use the quadrant tool to support student understanding of complex issues or generate mindmaps to break content down into smaller, more manageable information.

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Designer - Microsoft Designer

Grades
K to 12
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Designer uses artificial intelligence (AI) to produce images, posters, banners, greeting cards, and much more from your text. If you don't have a Microsoft account, you will be prompted...more
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Designer uses artificial intelligence (AI) to produce images, posters, banners, greeting cards, and much more from your text. If you don't have a Microsoft account, you will be prompted to create one. Add your text to the chat box using as much descriptive language as possible. After selecting enter, Designer produces four images that match your request. Select any image, edit your prompt, or regenerate based on the original text to view more options. After selecting an image, download it to your device, save it to Bing, or use the option to customize the image with the edit button.

tag(s): artificial intelligence (254), images (262), Microsoft (55)

In the Classroom

AI-generated images are an excellent tool for use with many classroom purposes. The image creator supports over 100 languages, so it is accessible for use by almost all students. Teach students how to write descriptive sentences by creating AI-generated images; students quickly learn how to add specific details to create a desired output. Use Designer to engage students in creative writing projects by generating images based on anything their imaginations share. Include AI-generated images in your classroom newsletter, website, or worksheets as an easy resource for adding pictures without spending much time searching for the right photograph. Share this site with students to include images in multimedia projects, such as those created using Sway, reviewed here or Google Sites, reviewed here. When using any AI resource, be sure to provide guidance on using AI tools ethically, creatively, and responsibly

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Adobe Firefly - Adobe

Grades
K to 12
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Adobe Firefly uses generative AI (artificial intelligence) and simple prompts to create images, text effects, and color palettes fueled by your imagination. Visit Firefly's Gallery...more
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Adobe Firefly uses generative AI (artificial intelligence) and simple prompts to create images, text effects, and color palettes fueled by your imagination. Visit Firefly's Gallery for inspiration, or begin your journey by selecting from several options. Options include editing video, text-to-image, generative fill, text effects, regenerative color, 3D-to-image, and text-to-vector. Additional options are in Beta. After choosing an option and signing in to your account, follow the directions to add a prompt with what you wish to create. Use Firefly's filters and editing options to select one of the generated images and fine-tune it to your desired appearance. When satisfied with your creation, select the "more options" icon to download, copy, or copy the link to your image or save images to your library for later access.

tag(s): artificial intelligence (254), creativity (82), editing (88), graphic design (48), images (262)

In the Classroom

Use Firefly to create images for many different classroom uses to engage students and extend learning. Use the text effects feature to create text to teach letters or words. An example would be making the word "apple" and filling it with apples to teach beginning letter sounds to students using imagery. Use the text-to-image feature to create images for students to use with creative writing projects or to visualize a scene in a story. Edit images using the Generative Fill option to remove unwanted items or add new items. Edit an image to demonstrate different art styles when teaching students about artists. Download your edited images for students to use when making ebooks with Book Creator, reviewed here or to use when publishing writing using a simple website creator such as Telegra.ph, reviewed here.

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Random Art Prompt Generators for Kids - Magatsu.net

Grades
K to 12
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As the title indicates, this site provides random prompts and suggestions for art projects. Two dropdown boxes provide options for participants. The first box offers a choice to generate...more
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As the title indicates, this site provides random prompts and suggestions for art projects. Two dropdown boxes provide options for participants. The first box offers a choice to generate one, five, or ten prompts. The other dropdown includes three prompt options: simple, elaborate, or a combination. After making choices, select the blue button to Get Prompts. Some prompts include a link to Wikipedia for further clarification, be sure to read the author's suggestion for those that lead to artistic depictions of the human body.

tag(s): creative writing (126), drawing (55), painting (48), writing (306)

In the Classroom

Use this generator to create and print ideas for projects to include in an art center. Use the generator for more than art project ideas, select statements that correspond to stories you are reading, science topics, or social studies events. Include ideas in your makerspace for students to create items based on the opinions provided by the generator. Include the ideas generated for students to use with creative writing projects. Ask them to share their writing project using tools found at Adobe Creative Cloud Express, reviewed here, to create videos, graphic designs, or presentations. Instead of relying on a generator, use this as an example, then ask students to develop a bank of story ideas for classroom use. Include ideas on a collaborative Google Document shared on classroom and student devices.

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Creative Writing Exercises for Children - J G Web Publishing

Grades
K to 2
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Creative Writing Exercises for Children is a wonderful, free resource for creating writing prompts for elementary school-aged children. The site is easy to use and has features such...more
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Creative Writing Exercises for Children is a wonderful, free resource for creating writing prompts for elementary school-aged children. The site is easy to use and has features such as a story title creator, character creator, story starters, random words, and much more! Children (or teachers!) that might be having trouble thinking of writing content will be able to get started on their stories in no time!
This site includes advertising.

tag(s): creative writing (126), digital storytelling (157), short stories (18), writing (306), writing prompts (57)

In the Classroom

There are many ways elementary school teachers could use this resource in the classroom. The Story Title Ideas page creates a title using "the" and chooses an adjective and noun for you. Teachers could also use this feature to teach parts of speech by creating simple sentences where students can label the parts of speech. A second Story Title 2 page generates a story title. Students can press the orange "press here" button until they find a topic that sparks their interest. A fun way to practice writing sentences can be found on the 'Make Up a Sentence' page. Three words are generated, challenging students to write a sentence using all three words. 'Make Up a Sentence' would be an engaging way to begin a writing lesson. Replace paper and pen writing journals, and enhance learning by asking students to write their prompts and ideas in an online blog making it a writing journal. Use a tool like Seesaw, reviewed here. Using an online writing journal, students can finish up at home, and parents can view their writing. Seesaw offers tools for creating portfolios.

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Miro - Miro

Grades
6 to 12
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Miro is a robust interactive whiteboard tool. Zoom in and out of the whiteboard to make it any size for viewing and adding information. Miro includes many templates for creating ...more
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Miro is a robust interactive whiteboard tool. Zoom in and out of the whiteboard to make it any size for viewing and adding information. Miro includes many templates for creating flow charts, mind maps, and planning activities. After creating an account, add a new board. Use the dashboard to add notes, templates, add comments, upload items from your computer, and much more. Collaborate with others by sharing the URL for your Miro board. Free accounts allow you to include an unlimited number of team members and create three editable boards.

tag(s): collaboration (105), graphic organizers (55), iwb (28)

In the Classroom

Ask older students to use Miro as a collaborative tool for projects. Have students use Miro to develop storylines that include links and images to tell the story of events in history or retell novels. Ask students to use Miro to create mood boards to share the different works of artists or demonstrate different architecture types. Miro is also an excellent choice for use as a collaborative tool for large projects to brainstorm ideas, assign tasks, and document progress. Use Miro with students as part of your science experiments to share the steps of the experiment, document hypotheses, and add images and reflections upon the outcomes of the experiment. Miro is an excellent resource for remote learning situations to engage students through interactive content and chat.

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