TeachersFirst Thinking Interdependently (Habit of the Mind) Resources

The Habit of the Mind - Thinking Interdependently, focuses on that phrase, “none of us is as smart as all of us.” This habit challenges us to work together to unlock ideas that we simply couldn’t reach on our own. It's not just about sitting together; it's about genuinely learning from each other, leveraging different strengths, and understanding that collaboration is a skill that requires intention and practice. In our increasingly connected world, the ability to work effectively with others—to listen generously, contribute meaningfully, and create something together that's greater than the sum of its parts—is essential. By practicing this habit, we help our learners transition from solitary thinkers into effective collaborators who know how to listen, contribute, and thrive in a connected world. In this collection, you will find collaborative digital workspaces, jigsaw learning activity templates, lessons and videos about how to teach thinking interdependtly, group discussion tools, self-assessment rubrics, digital breakouts, Think-Pair-Share and similar variations, conflict resolution/debate resources, reflection tools, global collaboration platforms, low-stakes team-building activities, digital “sticky note” boards, interactive whiteboards, video discussion tools, project manager trackers, and collaborative book creators. Use the resources in this collection to turn "working together" into a deliberate daily practice that celebrates the classroom's collective genius!

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SEL in Digital Life Resource Center - Common Sense Education

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K to 12
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Common Sense Education offers a free collection of Social and Emotional Learning resources to help students build essential SEL skills as they navigate today's digital world. The site...more
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Common Sense Education offers a free collection of Social and Emotional Learning resources to help students build essential SEL skills as they navigate today's digital world. The site provides CASEL-aligned lessons, classroom activities, professional development materials, and family conversation starters that support skills such as self-awareness, empathy, responsible decision-making, and relationship building. These resources help teachers intentionally connect SEL instruction with digital citizenship and real-world situations, supporting both classroom learning and home-school connections. If your district blocks YouTube, then the videos may not be viewable.

tag(s): digital citizenship (102), social and emotional learning (144)

In the Classroom

Have students act out scenarios involving digital communication, teamwork, or conflict resolution, practicing respectful language and responsible decision-making. After completing an SEL activity, students can write or draw about how they would apply the skill in real-life or online situations, such as handling disagreements or managing emotions. Have students act out scenarios involving digital communication, teamwork, or conflict resolution, practicing respectful language and responsible decision-making.

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Relationships & Communication - Common Sense Education

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K to 12
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The Common Sense Education Relationships and Communication topic page offers teacher-tested lessons, videos, and activities that help students build healthy interpersonal skills and...more
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The Common Sense Education Relationships and Communication topic page offers teacher-tested lessons, videos, and activities that help students build healthy interpersonal skills and communicate responsibly in digital spaces. The resources focus on topics such as respectful online interactions, empathy, collaboration, and managing conflicts in both face-to-face and online environments. Organized by grade level, these materials can be used in technology, ELA, social studies, health, or advisory lessons to help students develop positive communication habits and stronger, more respectful relationships in and out of the digital world.

tag(s): collaboration (105), communication (119), conflict resolution (10), digital citizenship (102), empathy (42), internet safety (118)

In the Classroom

Have students discuss short scenarios about digital communication (texting, group chats, social media comments) and decide what respectful responses look like. Watch a Common Sense video about online communication, then have students discuss how tone and word choice affect relationships. Have students rewrite unkind or unclear messages to make them more respectful, supportive, and appropriate for digital spaces.

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Teaching With Habits of the Mind - The Institute for the Arts Integration and STEAM

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K to 12
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Created by The Institute for Arts Integration and STEAM, this webpage introduces teachers to the Habits of Mind, a set of purposeful thinking behaviors that help students become more...more
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Created by The Institute for Arts Integration and STEAM, this webpage introduces teachers to the Habits of Mind, a set of purposeful thinking behaviors that help students become more resilient and thoughtful learners. This page explains how these habits apply across grade levels and content areas and encourages teachers to weave them into everyday routines so students can practice them regularly. It also provides practical tools, such as mini-lessons, discussion prompts, and printable habit cards, to facilitate easy classroom integration.
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tag(s): professional development (295), social and emotional learning (144), teaching strategies (67), thinking skills (84)

In the Classroom

Have students create a habit of mind character sketch with Google Drawings, reviewed here. They can choose a character from a book and identify which habits the character uses or lacks. They can write a short explanation and illustrate the character demonstrating the habit in a key scene. Assign students to design a toolkit for a habit of mind. In small groups using Canva for Education, reviewed here, they create posters, bookmark reminders, or short scripts for morning announcements that teach their classmates how to use a specific habit. These tools are shared with the grade level or displayed in the classroom as ongoing reminders. Choose one habit of mind, such as persisting, and give students a quick challenge, such as building a tower from index cards and tape. Pause halfway through and ask students to reflect on how they are using the habit in real time, this helps them experience the habit through action.

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Metacognitive Strategies - CUNY Academic Commons

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6 to 12
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The Metacognition Strategies toolkit from the CUNY Academic Commons provides a comprehensive guide for educators looking to help students take control of their own learning. This free...more
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The Metacognition Strategies toolkit from the CUNY Academic Commons provides a comprehensive guide for educators looking to help students take control of their own learning. This free resource offers a practical bank of strategies, ranging from goal-setting and self-reflection to peer instruction and scaffolded learning. Each category includes clear explanations of how these techniques work to enhance a student's ability to monitor and regulate their cognitive processes. While the site is hosted by a college faculty center, the strategies--such as "think-alouds," "predict-observe-explain," and "concept mapping"--are easily adaptable for learners from upper elementary through higher education. The site functions as a straightforward pedagogical menu, allowing you to quickly browse subject-specific applications for math, science, language arts, and social studies without a subscription or account.

tag(s): thinking skills (84)

In the Classroom

When debating during a Social Studies lesson, students can use Tricider, reviewed here. Students can use Snorkl, reviewed here to get feedback on an activity. Students can use the Interactive 2 Circle Venn Diagram by ReadWriteThink, reviewed here to create maps for science while making predictions and observations during an experiment.

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Project Zero Thinking Routines - TeachersFirst

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K to 12
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Project Zero Thinking Routines are research-based instructional tools designed to cultivate students' thinking dispositions and make their cognitive processes visible in powerful, accessible...more
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Project Zero Thinking Routines are research-based instructional tools designed to cultivate students' thinking dispositions and make their cognitive processes visible in powerful, accessible ways. Developed by researchers at the Harvard Graduate School of Education, these simple, repeatable mini-strategies are the building blocks of an authentic thinking culture in your classroom. These routines have been refined over decades of classroom implementation and represent some of the most effective strategies for developing critical and creative thinking skills. What makes Project Zero routines so impactful is their elegant simplicity--structured prompts like "Think, Pair, Share," "See, Think, Wonder," and "Circle of Viewpoints" can be learned quickly but used deeply, helping students develop habits of mind such as reasoning with evidence, considering different perspectives, and making careful observations. These aren't just classroom activities; they're cognitive frameworks that students internalize and carry with them, becoming tools they naturally reach for when encountering new ideas or complex problems. Discover resources in this collection, including templates, anchor charts, videos, lesson plan examples utilizing Thinking Routines, collaborative whiteboards, debate tools, collaborative sharing platforms, virtual bulletin boards, video and audio tools, and more. The resources help you understand the research behind these routines, learn how to implement them effectively across grade levels and content areas, and discover how they can transform your classroom into a culture where thinking is valued, shared, and continuously developed.

tag(s): thinking routines (29), thinking skills (84)

In the Classroom

Explore this collection to learn more about Thinking Routines and how to implement them in your lessons. Begin by selecting a routine that aligns with your learning objective--such as "See, Think, Wonder" for developing observation skills or "Think, Pair, Share" for collaborative processing--then model it explicitly before having students practice it regularly. As routines become familiar through repeated use, students internalize these cognitive frameworks and begin applying them independently, transforming your classroom into a culture where thoughtful inquiry and reflection become natural habits.

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Harvard Project Zero Thinking Routines 7 Think Pair Share - Madame Sensei

Grades
K to 12
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Watch this video, which introduces teachers to practical strategies that help students observe carefully, think critically, and ask meaningful questions. It demonstrates how routines...more
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Watch this video, which introduces teachers to practical strategies that help students observe carefully, think critically, and ask meaningful questions. It demonstrates how routines such as See, Think, Wonder and Think, Puzzle, Explore can spark curiosity, deepen understanding, and promote reflection across different subjects. The classroom examples highlight how these routines support inquiry-based learning and foster a culture of thoughtful discussion. If your district blocks YouTube, the video may not be viewable on school networks.
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tag(s): brain (56), teaching strategies (67), thinking routines (29), thinking skills (84)

In the Classroom

Begin a new unit by showing students an image, a short video clip, or an artifact related to the topic. Have them record what they see, what they think it means, and what they wonder about. As a class, brainstorm what students think they know, what puzzles or questions they have, and how they could explore further. Have them post ideas on a shared chart or Padlet, reviewed here to revisit and update throughout the unit. Use the Compass Points Routine (N = Needs, E = Excitements, S = Suggestions, W = Worries) before a group project or discussion. It helps students clarify their thoughts, consider multiple perspectives, and make balanced decisions.

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Thinking Routine Templates - TPT

Grades
K to 12
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Discover hundreds of free resources related to Thinking Routines and designed to help teachers scaffold student thinking across subjects. These include graphic organizers, posters,...more
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Discover hundreds of free resources related to Thinking Routines and designed to help teachers scaffold student thinking across subjects. These include graphic organizers, posters, and routines such as See, Think, Wonder, 3-2-1 Bridge, Circle of Viewpoints, and others. Many of the resources are adaptable to multiple grade levels and subjects, supporting inquiry, reflection, and deeper discussion in the classroom.
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tag(s): brainstorming (17), graphic organizers (55), teaching strategies (67), thinking routines (29), thinking skills (84)

In the Classroom

Begin a new topic with an image, artifact, or short video clip. Have students use a See, Think, Wonder organizer to record observations, inferences, and questions. Have students complete a 3-2-1 Bridge before and after learning a concept (3 thoughts, 2 questions, 1 analogy). Using one of the printable templates available on the page, students can develop a claim about a topic, find supporting evidence, and pose further questions.

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6 Essential Thinking Routines you Need in your Repertoire - Thinking Museum

Grades
4 to 12
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View this resource from the Thinking Museum, which presents six inquiry-based routines that educators can use to deepen students' thinking and engagement, particularly around art, objects,...more
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View this resource from the Thinking Museum, which presents six inquiry-based routines that educators can use to deepen students' thinking and engagement, particularly around art, objects, or complex ideas. The routines, such as See, Think, Wonder, Looking Ten Times Two, Step Inside, Headlines, Creative Questions, and ESP+I (Experience / Struggles / Puzzles / Insights), offer structured ways to move learners from observation to interpretation, perspective taking, summarizing, curiosity, and reflection. Each routine is explained with its purpose, suggested questions, and tips for adaptation. The activities emphasize flexibility and encourage teachers to build these routines into their "thinking toolkit" for richer classroom discussions.

tag(s): brain (56), inquiry (32), perspective (26), podcasts (150), puzzles (158), summarizing (25), teaching strategies (67), thinking routines (29), thinking skills (84)

In the Classroom

Display several images, artifacts, or short text excerpts around the room. Students can rotate in groups, using the See, Think, Wonder routine at each station to record their observations, interpretations, and questions on sticky notes or a shared Padlet, reviewed here. After reading a story or historical event, have students "step inside" the mind of a character or figure. Next, they can write or record brief reflections from that person's perspective, describing their thoughts, feelings, and motivations. Using Creative Questions, students can brainstorm inquiry-based questions related to a class topic (e.g., "What would happen if...?" or "Why does this matter today?"). Post them on a question wall to inspire deeper research or writing projects.

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Room Escape Resources - Room Escape Resources

Grades
4 to 12
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Discover resources to create a digital escape room. Resources include encryption tools, fake generators, simulators, digital imaging and mapping tools, puzzle creators, timers, tutorials,...more
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Discover resources to create a digital escape room. Resources include encryption tools, fake generators, simulators, digital imaging and mapping tools, puzzle creators, timers, tutorials, and premade escape rooms. Some encryption tools featured include a QR code creator, Morse code, an Alphabet Generator, and an Anagrams Generator. Examples for fake generators are Receipt Maker, Eye Chart Maker, Facebook Post, Newspaper Clippings, and more.

tag(s): digital escapes (29), mysteries (26)

In the Classroom

Teachers can create their own digital escape rooms using the tools offered by the site. Students can rate the tools used in the digital escape room using Dotstorming, reviewed here. Finally, students can create their own digital escape rooms for their fellow students to solve using at least one resource per featured section.

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OK2Ask: Powerful Questioning: Transforming Classroom Dialogue and Deepening Learning - TeachersFirst

Grades
K to 12
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Register to view this on-demand OK2Ask professional learning workshop from July 2025. Educators seeking recertification credit must watch the recording, complete the feedback survey,...more
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Register to view this on-demand OK2Ask professional learning workshop from July 2025. Educators seeking recertification credit must watch the recording, complete the feedback survey, and pass the assessment. For details, read the Registration & Credit Options section on the registration page.

Elevate classroom dialogue beyond basic Q&A to create powerful learning opportunities! This workshop will equip you with practical questioning frameworks that promote deeper thinking and encourage all students to participate. Discover digital tools that amplify student voice, practice questioning techniques that build both cognitive and social-emotional skills, and leave with ready-to-implement strategies that make student thinking visible while fostering a positive classroom community. As a result of this session, teachers will: 1. Implement strategic questioning techniques that increase cognitive engagement and equitable participation. 2. Utilize digital tools to enhance classroom dialogue and make student thinking visible. 3. Apply questioning frameworks that support both academic growth and social-emotional development. This session is appropriate for teachers at all technology levels.

tag(s): OK2Askarchive (83), professional development (295), questioning (36), teaching strategies (67), thinking skills (84)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.

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Online Escape Room Templates - Genially

Grades
3 to 12
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Genially's Escape Room Game Templates provide educators with interactive and customizable digital escape room experiences. These templates allow teachers to create engaging, gamified...more
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Genially's Escape Room Game Templates provide educators with interactive and customizable digital escape room experiences. These templates allow teachers to create engaging, gamified learning activities where students solve puzzles, answer questions, and unlock clues to progress. The platform supports multimedia elements such as images, animations, and clickable objects, making lessons more immersive. Teachers can use these escape rooms for review sessions, team-building exercises, or subject-specific challenges across various grade levels.

tag(s): digital escapes (29), game based learning (284), gamification (95), puzzles (158)

In the Classroom

Create an escape room where students solve riddles and match definitions to unlock clues. Use synonyms, antonyms, or context clues to reinforce vocabulary skills in a fun, interactive way. Design an escape room where students "travel" through different historical events, solving primary source analysis puzzles, decoding ciphers, and answering questions to unlock the next time period. Students must solve multi-step word problems or algebraic equations to advance through a mystery-themed escape room. Each correct answer reveals a key to "unlock" the final solution. Simulate a science experiment gone wrong! Students analyze data, interpret graphs, and solve scientific riddles to find the missing formula or save the lab before time runs out. After reading a novel or short story, students could navigate an escape room based on key events, themes, and character motivations. They solve puzzles related to symbolism, figurative language, or plot twists to escape.

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How to Make a Digital Escape Room for the Classroom - Nearpod

Grades
3 to 12
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The Nearpod blog post "How to Make a Digital Escape Room for the Classroom" provides educators with a step-by-step guide to creating engaging and interactive digital escape rooms. Learn...more
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The Nearpod blog post "How to Make a Digital Escape Room for the Classroom" provides educators with a step-by-step guide to creating engaging and interactive digital escape rooms. Learn how these activities can enhance critical thinking, collaboration, and problem-solving skills while making learning more immersive. The guide walks teachers through backward design planning, setting learning objectives, crafting clues and puzzles, and using digital tools like Google Forms, reviewed here and Nearpod, reviewed here to create an interactive experience. By following these strategies, teachers can design customized digital escape rooms that align with their curriculum and keep students actively engaged.

tag(s): collaboration (105), digital escapes (29), game based learning (284), problem solving (262), puzzles (158)

In the Classroom

Start the lesson with a quick digital escape puzzle related to the topic. For example, students solve an equation in a math class to reveal a clue, or in an ELA class, they decode a sentence to find a hidden theme. After experiencing a digital escape room, have students design their own using Nearpod or Google Forms, reviewed here and Nearpod, reviewed here. They can create puzzles based on a novel they read, a historical event, or a math concept, reinforcing learning through creation. Combine multiple subjects into one escape room experience. For example, students solve a math puzzle to get a clue, analyze a poem for another, and answer a science question to unlock the final key--blending critical thinking across subjects. Design a digital escape room focused on real-world skills (ex., financial literacy, digital citizenship, or environmental science). Students must apply knowledge to solve practical challenges and unlock the final "escape."

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Digital Escape Rooms - TeachersFirst

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K to 12
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Looking to add some mystery and excitement to your classroom? Digital escape rooms combine critical thinking, problem-solving, and immersive storytelling into engaging educational experiences....more
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Looking to add some mystery and excitement to your classroom? Digital escape rooms combine critical thinking, problem-solving, and immersive storytelling into engaging educational experiences. We've curated a collection of free tools and resources that make it easy to both play and create digital escape rooms for any subject area or grade level. Whether you're new to educational escape rooms or a seasoned puzzle master, you'll find everything from ready-to-use templates and step-by-step creation guides to inspiring examples that showcase creative ways to transform your curriculum into thrilling digital adventures.

tag(s): digital escapes (29), game based learning (284), mysteries (26)

In the Classroom

Share these tools on your class website or blog for students to use both in and out of the classroom. Use these tools to differentiate and reach all students at the various levels. Challenge your students to create their own escape games to review content or for acceleration options.

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Grouper - InCommon

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K to 12
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Grouper is an easy-to-use online tool designed to streamline the process of creating student groups for classroom activities. With a single click, teachers can generate groups of any...more
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Grouper is an easy-to-use online tool designed to streamline the process of creating student groups for classroom activities. With a single click, teachers can generate groups of any size, either randomly or based on specific attributes such as proficiency levels or leadership qualities. This flexibility allows for tailored groupings that can be saved for future use, enhancing the efficiency of small-group learning sessions. By simplifying group formation, Grouper allows educators to focus more on instruction and student engagement.

tag(s): collaboration (105), Teacher Utilities (199), teaching strategies (67)

In the Classroom

Teachers can create randomized or customized student groups based on criteria like skill level, interests, or leadership qualities. This can make ideal groupings for peer reviews, skill levels, and student interests. Form groups tailored to specific learning needs, such as advanced learners, those needing additional support, or mixed-ability teams for peer learning. Assign students to groups based on roles, such as researchers, presenters, or team leaders. Automate the rotation of students through various learning centers or stations.

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OK2Ask: Digital Escapes with Free Microsoft Tools - TeachersFirst

Grades
1 to 12
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Register to view this on-demand OK2Ask professional learning workshop from July 2024. Educators seeking recertification credit must watch the recording, complete the feedback survey,...more
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Register to view this on-demand OK2Ask professional learning workshop from July 2024. Educators seeking recertification credit must watch the recording, complete the feedback survey, and pass the assessment. For details, read the Registration & Credit Options section on the registration page.

Embark on an exciting journey into the realm of digital escapes! In this workshop, you'll discover the power of using a variety of free Microsoft tools to incorporate digital escape rooms into your teaching. Using Microsoft Sway as our foundation, we'll design a narrative that guides students through a series of puzzles and tasks that promote critical thinking and problem-solving skills. By the end of the session, you'll be equipped to design your own digital escape experiences that you can easily integrate into your curriculum. As a result of this session, teachers will: 1. Explain the educational benefits of digital escape rooms. 2. Design a basic digital escape room using Microsoft Sway. 3. Share and collaborate with colleagues on digital escape room ideas. This session is appropriate for teachers at all technology levels.

tag(s): digital escapes (29), Microsoft (55), OK2Askarchive (83), professional development (295)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.

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OK2Ask: Google Mania - Google Keep Basics - TeachersFirst

Grades
K to 12
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Register to view this on-demand OK2Ask professional learning workshop from July 2024. Educators seeking recertification credit must watch the recording, complete the feedback survey,...more
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Register to view this on-demand OK2Ask professional learning workshop from July 2024. Educators seeking recertification credit must watch the recording, complete the feedback survey, and pass the assessment. For details, read the Registration & Credit Options section on the registration page.

Feeling overwhelmed by to-do lists and scattered ideas? Discover the simplicity and power of Google Keep, a versatile tool that can transform your personal workflow and boost your productivity! In this one-hour session, you'll learn how to harness Google Keep's robust features to capture thoughts, manage tasks, and streamline your day-to-day activities. Experience the convenience of integrating text, images, audio, and sketches into color-coded notes and checklists that keep your personal and professional life perfectly aligned. As a result of this session, teachers will: 1. Discover the core functionalities of Google Keep. 2. Learn how to quickly capture thoughts, images, and voice memos using various devices. 3. Understand how to utilize color-coding, labels, and pinning features to categorize information and prioritize tasks. This session is appropriate for teachers at all technology levels.

tag(s): curation (24), Google (21), note taking (33), OK2Askarchive (83), organizational skills (84), professional development (295)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.

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FigJam - Figma

Grades
K to 12
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FigJam is an online collaborative whiteboard with many built-in versatile tools for classroom use. The whiteboard offers infinite space to add templates, drawings, and areas for conversations...more
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FigJam is an online collaborative whiteboard with many built-in versatile tools for classroom use. The whiteboard offers infinite space to add templates, drawings, and areas for conversations and projects. In addition, interactive elements allow members to react to ideas with emojis, high-fives, and stamps. Create an account to begin using FigJam and access all of its features. Create your FigJam board by selecting the purple "+FigJam Board" link near the top of the home page. Add features to your whiteboard by choosing from the many options available, including drawing and writing tools, a timer, and an AI generator to create items such as timelines and mindmaps. Share your FigJam board with others by copying the link, sending an email, or copying the embed code onto a webpage.

tag(s): artificial intelligence (254), charts and graphs (193), collaboration (105), graphic organizers (55), iwb (28), mind map (31), timelines (58), Whiteboard (10)

In the Classroom

Use FigJam in many different ways to engage learners and support classroom instruction such as using sticky notes as a collaborative activity to brainstorm ideas and information as a class. Use the drawing tools and ask students to label places, parts of plants, and more. Use FigJam templates to create all-about-me activities, such as class check-in and exit ticket activities, Frayer Model activities, and much more. Learn more about FigJam's many features and how to get started by viewing this tutorial from FigJam.

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Replit - Replit, Inc.

Grades
8 to 12
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Replit is an online coding platform that works with many different programming languages. Many of Replit's tools incorporate Artificial Intelligence (AI) to enhance productivity and...more
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Replit is an online coding platform that works with many different programming languages. Many of Replit's tools incorporate Artificial Intelligence (AI) to enhance productivity and provide suggestions when coding. Begin by creating an account and choose from options for using Replit. Options include personal use, work, or education as a teacher or student. After setting up your class account, choose the +Create Repl and select a template from the programming templates offered. Use the code editor to write code and receive suggestions from Replit when creating games, text, websites, and more. Invite others to join you on Replit to collaborate and work together on your coding project. When complete, use the Deploy icon to produce a stable public version of your product.

tag(s): artificial intelligence (254), coding (96), STEM (340)

In the Classroom

Use Replit to create simple tests, review student work, and provide feedback. Share Replit with students who enjoy coding as a resource for learning new skills and increasing their understanding of different coding platforms. Use Replit as part of an after-school club activity for students to collaborate to create games, applications, and more. Ask students who work with Replit to provide tutorials and share their projects by creating videos made with Free Online Screen Recorder, reviewed here and share on your class website.

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Bit.ai - Bit.ai

Grades
9 to 12
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Bit.ai is a modern, AI-powered document collaboration platform built for both individual creators and collaborative teams. Similar to Google Docs and Microsoft Word, it allows users...more
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Bit.ai is a modern, AI-powered document collaboration platform built for both individual creators and collaborative teams. Similar to Google Docs and Microsoft Word, it allows users to create rich documents with images, tables, and linked files. Beyond basic editing, Bit.ai offers advanced features such as personal and team workspaces, smart wikis, and knowledge management tools. Users can start with a blank document or choose from professionally designed templates for meeting notes, project goals, brainstorming, and more. Collaboration is seamless--teammates or guests can be invited to work together, documents can be shared through secure links, and content can even be embedded into websites. To get started, users can follow the Quick Start Guide or explore Bit Academy tutorials for a complete overview of its capabilities. The Free Plan includes up to five members, 50 documents, 1 GB of storage, a 5 MB file upload limit, access to a content library, and multiple import options, making it an accessible entry point for teams and individuals.

tag(s): artificial intelligence (254), collaboration (105), organizational skills (84)

In the Classroom

Use Bit.ai to collaborate with peers when planning units, researching new textbooks and programs, or as you work with parent/teacher organizations. Have older students use Bit.ai as an organizational tool as they work together on collaborative projects. Use the templates found in Bit.ai to help students share resources and add digital content to their work product. Consider asking tech-savvy students to create video tutorials of Bit.ai's features using Free Screen Recorder Online, reviewed here, to have available as students begin to use this product.

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Miro - Miro

Grades
6 to 12
1 Favorites 0  Comments
 
Miro is a robust interactive whiteboard tool. Zoom in and out of the whiteboard to make it any size for viewing and adding information. Miro includes many templates for creating ...more
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Miro is a robust interactive whiteboard tool. Zoom in and out of the whiteboard to make it any size for viewing and adding information. Miro includes many templates for creating flow charts, mind maps, and planning activities. After creating an account, add a new board. Use the dashboard to add notes, templates, add comments, upload items from your computer, and much more. Collaborate with others by sharing the URL for your Miro board. Free accounts allow you to include an unlimited number of team members and create three editable boards.

tag(s): collaboration (105), graphic organizers (55), iwb (28)

In the Classroom

Ask older students to use Miro as a collaborative tool for projects. Have students use Miro to develop storylines that include links and images to tell the story of events in history or retell novels. Ask students to use Miro to create mood boards to share the different works of artists or demonstrate different architecture types. Miro is also an excellent choice for use as a collaborative tool for large projects to brainstorm ideas, assign tasks, and document progress. Use Miro with students as part of your science experiments to share the steps of the experiment, document hypotheses, and add images and reflections upon the outcomes of the experiment. Miro is an excellent resource for remote learning situations to engage students through interactive content and chat.

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