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return to subject listingClassPoint - Inknoe
Grades
K to 12tag(s): Microsoft (80), multimedia (46), slides (42), Teacher Utilities (159)
In the Classroom
Use ClassPoint's tutorials after downloading this tool onto your compatible Windows device to learn how to add quizzes, create word clouds, upload videos, and use the other features available with ClassPoint. Take lessons beyond your typical slide show presentations using ClassPoint's interactive component to engage students and connect learning through multimedia presentations. Insert polls within your slides to gauge students' understanding of the content or ask them to respond to questions throughout the presentation. Use this program when you have to be away from the classroom instead of writing out all the directions for a sub by creating a ready-to-go presentation.You must be registered and logged in to add items to your favorites.
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Leaps and Logs: A Summer Learning Game - Microsoft
Grades
2 to 12tag(s): gamification (79), Microsoft (80), seasonal (17), STEM (279), summer (29)
In the Classroom
Share this activity with parents and students to encourage learning over the summer on your class website or end-of-year newsletter. Encourage students to share their activities and to remain active over the summer using interactive slide presentations made with Canva for Education, reviewed here. Create a topic for students to share their progress throughout the game and discuss how they complete tasks. For example, one of the coding activities challenges students to create a carnival game in Microsoft MakeCode, reviewed here. Ask students to share and discuss their game using Padlet, reviewed here, and compare their creations to those of others. This is a link to Padlet's Help section for posting video or an image.Add your comments below (available only to members) | Become a Member
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Sally Ride Lesson Plan - ShareMyLesson
Grades
9 to 12tag(s): nasa (30), scientists (63), STEM (279), women (142)
In the Classroom
The downloadable lesson plan includes four ways to approach teaching about Sally Ride; contributions, additive, transformational, and social action. In addition, the plan consists of links to websites and videos to enhance your instruction. After researching Sally Ride, students can apply their knowledge by creating multimedia presentations using tools such as Adobe Creative Cloud Express for Education, reviewed here, Canva for Education, reviewed here, or Microsoft Sway, reviewed here.Add your comments below (available only to members) | Become a Member
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Cracking the Code: Coding in the Classroom - TeachersFirst
Grades
K to 12tag(s): book lists (165), coding (90), professional development (409), STEM (279)
In the Classroom
Include the suggested books and activities with your current lessons on coding. If you are new to coding, begin by offering activities found at Hour of Code, reviewed here. Although Hour of Code is an annual event held each December, the activities are always available, including options for beginners through advanced coders. Encourage your more tech-savvy students to become instructors and provide tutorials for their peers. Ask them to use a screen recording tool like Free Screen Recorder Online, reviewed here, to create short instructional videos demonstrating different methods for creating code.Add your comments below (available only to members) | Become a Member
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Purdue University Kids STEM Degree - Purdue University
Grades
K to 8tag(s): adaptations (15), colors (63), energy (132), environment (246), forces (37), fossils (41), habitats (87), mass (19), number sense (70), plants (148), seasons (37), soil (16), sound (73), space (216), STEM (279), summer (29), sun (71), tides (6), volcanoes (56), water cycle (22), weather (161)
In the Classroom
Use this site to offer your students STEM "degrees" in several ways. As a class, complete an activity weekly as an introduction and review of science content by including the video as part of a computer center activity. Work together to complete the quiz for each video, then request a certificate to recognize your class's accomplishment. Another option is for students to work toward achieving certifications on their own. Share this site on your class newsletter for students to complete over the summer as an exciting way to engage in science activities and earn a STEM degree. One benefit of having the option to choose from different grade levels is the ability to differentiate learning by offering various courses to students based on their interests and abilities. Some students may choose to earn several degrees in different grade levels. Support and encourage students to pursue STEM degrees by taking pictures of completed degrees and adding them to your class website. Extend learning by asking students to research one of the topics, then share a presentation with peers using Canva Edu, reviewed here. Canva Edu offers many options for creating and personalizing presentations including slides, infographics, and flyers.Add your comments below (available only to members) | Become a Member
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If You Build It: Engineering in the Classroom - TeachersFirst
Grades
K to 12tag(s): book lists (165), coding (90), problem solving (225), STEM (279)
In the Classroom
Bookmark and save this article as a resource for incorporating literature into STEM lessons. Find many more resources at the TeachersFirst STEM-STEAM-STREAM Special Topics Page found here. Engage younger students in learning about the engineering design process by including the BrainPop activity reviewed here as part of a computer learning center. Extend learning for upper elementary and older students by asking them to complete activities found at Teaching NGSS Engineering Design Through Media, reviewed here. This collection includes lessons that include age-appropriate topics, such as how to keep lemonade cool for younger students and designing a smart power grid for high school students.Add your comments below (available only to members) | Become a Member
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STEM - STEAM - STREAM Resources - TeachersFirst
Grades
K to 12tag(s): engineering (126), STEM (279)
In the Classroom
We have included resources for all grades. Remember, our "In the Classroom" suggestions with each reviewed resource, give you ideas about using these tools in your classroom.Add your comments below (available only to members) | Become a Member
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The Achievery - AT&T
Grades
K to 12tag(s): blended learning (37), coding (90), digital citizenship (89), engineering (126), environment (246), equations (119), geometric shapes (135), graphic design (49), internet safety (113), literature (218), map skills (56), measurement (124), media literacy (106), narrative (15), numbers (119), operations (72), order of operations (28), problem solving (225), remote learning (56), Research (84), social and emotional learning (96), spanish (106), STEM (279), substitutes (26), writing (323)
In the Classroom
Bookmark and save this site as a resource for lessons in many content areas to engage students using popular video clips. All lessons are created as remote learning activities making them easily adaptable for both in-class and out-of-class assignments. Easily find activities to differentiate instruction for different student ability levels by browsing options below or above the student's current grade level. Many lessons include worksheets in PDF format, turn these activities into a digital format by taking a screenshot of the document, then save as the background on Google Slides, reviewed here. Add text boxes in the appropriate place on the slide for students to add responses. Use Pear Deck Flashcard Factory, reviewed here, to create flashcards for students to practice the vocabulary highlighted in each lesson.Add your comments below (available only to members) | Become a Member
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C-Span Classroom - C-Span
Grades
6 to 12tag(s): branches of government (63), civil rights (200), constitution (89), declaration of independence (15), elections (82), electoral college (22), environment (246), journalism (72), nasa (30), STEM (279), supreme court (27), video (262)
In the Classroom
Bookmark this site to access many video resources and lessons to teach social studies topics. Include lessons and activities as part of interactive lessons created with Microsoft PowerPoint Online, reviewed here. Include quizzes, videos, links to documents, and more to create flipped or blended learning lessons on Microsoft PowerPoint Online that differentiate student abilities and interests and a resource for students to complete lessons individually at their own pace. As a final learning activity and to enhance learning, ask students to share their understanding of the content by creating short video clips made with FlexClip, reviewed here. Modify templates provided by FlexClip to create a short but content-rich overview of the lesson that shares student understanding of the information.Add your comments below (available only to members) | Become a Member
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RumorGuard - News Literacy Project
Grades
6 to 12tag(s): digital citizenship (89), evaluating sources (28), internet safety (113), journalism (72), media literacy (106), news (227), Online Learning (42), Research (84)
In the Classroom
Share RumorGuard with students during digital citizenship and online safety lessons to help students understand how misinformation is shared and provide them with tools for analyzing online information. Engage students in your lessons using RumorGuard by choosing different topics on this page and news stories, then ask students to determine if the information is real or fake. Next, use a simple polling tool such as Poll Maker, reviewed here, to create and share quick true/false polls. Extend and enhance learning by asking students to become fact-checkers of any online information using the model found on Rumor Guard. Create a template on Google Slides, reviewed here, or Microsoft PowerPoint Online, reviewed here, modeling the process used on RumorGuard to determine the authenticity of the information.Add your comments below (available only to members) | Become a Member
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Real World Exploration - Amazon Future Engineer
Grades
K to 12tag(s): careers (140), coding (90), computers (109), engineering (126), STEM (279), virtual field trips (96)
In the Classroom
Take advantage of the free materials shared on this site to introduce and develop your students' computer science skills. Learn more about computer science by taking the professional development activities provided by Amazon Future Engineer. Use the timeline on the home page to select materials appropriate for your students and differentiate options for advanced students. Share the self-guided options with students interested in computer science careers and those who already understand coding and want to develop higher-level skills. Ask students to make simple explainer videos using AnyRec Screen Recorder, reviewed here, to show others how to create code. After taking virtual field trips to see the work of computer science engineers or participating in a class chat, ask students to explore other STEM careers. Find many ideas at these resources that include the career tag on TeachersFirst.Add your comments below (available only to members) | Become a Member
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Figma - Evan Wallace & Dylan Field
Grades
6 to 12This site includes advertising.
tag(s): charts and graphs (171), graphic design (49), graphic organizers (50), iwb (33), mind map (28), timelines (56)
In the Classroom
Find ideas on using Figma and Figjam in the classroom by searching the Community link or on Figma for Education. For example, this Figma blog post shares 11 Activities for Figma in Your Classroom. Ideas include student trading cards, tangrams, and more. For example, create trading cards when studying historical characters or as a resource for understanding novels with complex plots involving many characters. Additional templates shared at Figma for Education include base ten math lessons, research project guides, and a storyboard template. Ask tech-savvy students to explore Figma and Figjam and share tutorials on how to use different tools. Record their tutorials using Free Screen Recorder Online, reviewed here, then share the recordings on your class website.Add your comments below (available only to members) | Become a Member
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Citizen Science Month - Arizona State University and SciStarter
Grades
K to 12tag(s): citizen science (27), data (147), ecology (102), engineering (126), genetics (81), inquiry (24), medicine (56), psychology (67), statistics (120), STEM (279)
In the Classroom
Explore the many free projects Citizen Science offers to engage students in scientific exploration and inquiry that match your curriculum. Consider working together as a class to complete the Citizen Science Tutorial and earn the digital badge. As students work together to collect and analyze data, use Livegap Charts, reviewed here, to enter data and create customized charts. After working in groups or together as a class, to analyze the information learned, create a presentation to share with parents and peers during a Citizen Science night event. Use presentation tools such as Bulb, reviewed here, to create portfolios or Visme, reviewed here, to create and share audio slide presentations.Add your comments below (available only to members) | Become a Member
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Game Design Toolkit - iThrive Games
Grades
6 to 12tag(s): coding (90), gamification (79), social and emotional learning (96), STEM (279)
In the Classroom
Download and save this document as a resource when teaching coding and game development. Although the booklet guides game development, take advantage of many included activities as part of social and emotional learning. For example, one activity is called This or That. In this activity, students reflect upon individual value choices such as time or money. Use this activity to help students develop persuasion skills and identify personal values, enhancing their learning. Use an online polling tool such as Slideo, reviewed here, to quickly provide feedback on student responses. As a final learning activity, ask students to choose one of the questions to extend their learning and explore further. Ask them to share their information using the tools and templates found at Adobe Creative Cloud Express, reviewed here.Add your comments below (available only to members) | Become a Member
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TEACHFLIX - Ditch That Textbook
Grades
K to 12tag(s): coding (90), computational thinking (41), computers (109), digital citizenship (89), engineering (126), problem solving (225), social and emotional learning (96), STEM (279), video (262), virtual field trips (96)
In the Classroom
Use this curated collection of videos to engage students in lessons in all subjects. Use EdPuzzle, reviewed here, to enhance the video content by adding comments, questions, and more within the video. Create interactive lessons with videos from this collection, formative assessments, and other interactive content using Pear Deck, reviewed here, to present material in a deeper, more robust manner. Upon completion of your lesson, extend learning by asking students to share their learning using a simple web page builder such as Straw.Page, reviewed here.Add your comments below (available only to members) | Become a Member
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Hour of Code - Code.org
Grades
K to 12tag(s): coding (90), computational thinking (41), computers (109), preK (263), problem solving (225), STEM (279), Teacher Utilities (159)
In the Classroom
Use information on this site to plan and prepare for Hour of Code events at school and within your classroom. Create excitement for your upcoming event by engaging students during the days leading up to your Hour of Code by asking them to share ideas about coding using a word cloud created with Answer Garden, reviewed here. For example, create a word cloud that asks students to provide a short response to the question, "What is Creativity?" Extend student learning after your Hour of Code by providing various coding resources to try during computer centers or as an at-home activity. Ask students to reflect upon their coding experience using Canva Comic Strip Templates, reviewed here, to share their feelings about participating in Hour of Code. Extend learning by creating infographics and asking students to create and share information about coding and computer science careers. Infogram, reviewed here, and Genially, reviewed here, provide easy-to-use infographic creators that include many templates to use as a starting point.Add your comments below (available only to members) | Become a Member
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Try an Hour of Code with Khan Academy - Khan Academy
Grades
3 to 12tag(s): coding (90), computers (109), critical thinking (117), logic (163), STEM (279)
In the Classroom
Although this site is a resource for Hour of Code, it is available at any time. Include the tutorials on classroom computers for students to use during computer center time or as an ongoing STEM activity. Encourage students to revisit lessons and try them again with their newly-found coding skills or ask them to try a different tutorial than the one used during Hour of Code. Ask students to become coding experts by sharing tips and ideas created using a screen recording tool such as Free Online Screen Recorder, reviewed here. Share the recordings on your class website for students to access from any location. Consider starting a monthly podcast designed by students to share coding tips and suggestions with the larger school community. Buzzsprout, reviewed here, offers up to two hours of free podcast uploads monthly. Hour of Code lessons are supported in many languages, including a transcript option for deaf students. Registration isn't required; however, it allows you to track progress and earn badges on the Khan Academy site.Add your comments below (available only to members) | Become a Member
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Innovation Generation - Discovery Education
Grades
2 to 12tag(s): careers (140), crafts (54), engineering (126), makerspace (43), STEM (279), virtual field trips (96)
In the Classroom
Engage students in the design process and makerspace thinking by sharing the resources found on Innovation Generation. The Educator Guide includes several student handouts; use PDF Converter, reviewed here, or another file conversion tool to enable digital document annotation instead of paper versions. Enhance the learning process using Google Jamboard, reviewed here, to offer collaborative opportunities for students to share ideas and reflections based on the recommended questions and activities in the Educator Guide. As a final learning extension, develop a collection of makerspace activities for students to interact with within your classroom. Browse through the Makerspace Resources Special Topics page located here, to find many ideas and resources to get started.Add your comments below (available only to members) | Become a Member
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Geo-fs Flight Simulator - GeoFS
Grades
6 to 12This site includes advertising.
tag(s): aviation (38), virtual field trips (96)
In the Classroom
There are various uses for this flight simulator, from a simple flight for exploring the land below to learning more advanced aviation skills. Your students can experience different parts of the world using the Geo-fs flight simulator. Use this site to learn the geography of a region or study various landscapes. Teachers can create a virtual field or lit trips by making a flight plan for their students to follow. Create a challenge or virtual race for your students to complete; the possibilities are endless!Add your comments below (available only to members) | Become a Member
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Educational Podcasts for Students - TeachersFirst
Grades
K to 12tag(s): podcasts (103)
In the Classroom
Share these podcasts with your students to use when learning related material. Share a link to this collection on your school web page and in your school newsletter (or email). Find podcasts to incorporate into your lessons.Add your comments below (available only to members) | Become a Member
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