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Engineering - Crash Course
Grades
7 to 12This site includes advertising.
tag(s): aeronautics (12), energy (133), engineering (137), environment (251)
In the Classroom
After watching an engineering episode, students can create a flipped classroom using Moocnote, reviewed here to teach each other about their assigned videos. Add comments, links, and questions to online videos with MoocNote. If possible, students can conduct experiments or test their own engineering ideas. Finally, students can interview an engineer(s) virtually or in person.Amazon Music: Careers Behind the Beats - Amazon
Grades
6 to 12tag(s): careers (182), engineering (137), producers (6), STEM (310)
In the Classroom
Host an interactive Kahoot! quiz based on careers in music technology, engaging students in competition, and learning from the free library of games. Extend learning by having students create a simple music-themed app or website using beginner-friendly coding tools like Scratch, reviewed here to combine creativity and programming. Students can also research a specific tech-related role in the music industry (e.g., sound engineer or app developer) and present their findings in small groups.Timeline- Decades of Innovation: 1790-2024 - EquipHQ
Grades
6 to 12tag(s): inventors and inventions (81), timelines (57)
In the Classroom
Students can trace how one type of invention (e.g., communication tools) evolved through patents. Assign students key inventors or legal figures to present on their contributions to intellectual property. Extend learning by having students research and add new events or inventions to a class timeline of intellectual property milestones using Timeline Infographic Templates, reviewed here.Games - Crash Course
Grades
9 to 12This site includes advertising.
tag(s): augmented reality (9), sports (85)
In the Classroom
After watching an episode of Crash Course Games, students can debate which game/gaming system is the best. Enhance students' learning by having them create how-to videos, brochures, or pamphlets with Genially, reviewed here to teach the different games mentioned in the video series. Finally, students can research influential people in the gaming world.Navigating Digital Information - Crash Course
Grades
5 to 12This site includes advertising.
tag(s): digital citizenship (93), digital literacy (16), internet safety (116)
In the Classroom
After watching an episode of Crash Course Navigating Digital Information, students can create a public service announcement using Canva Education Templates, reviewed here to teach younger students about navigating digital information. Students can host an event to share the information with senior citizens in the community to teach them about the importance of knowing who/what to trust on the internet. Finally, students can create a digital escape room with Room Escape Maker, reviewed here or choose your own adventure using StoryLab, reviewed here for others to learn about digital information accuracy.Intellectual Property - Crash Course
Grades
5 to 12This site includes advertising.
tag(s): copyright (43), creative commons (28)
In the Classroom
After watching an episode of Crash Course Intellectual Property, students can create a public service announcement using Powtoon, reviewed here to teach younger students about intellectual property. Students can debate current intellectual property laws. Finally, students can expand their knowledge of intellectual property by researching more and sharing it via a speech, brochure, or pamphlet.EquIP HQ - United States Patent and Trademark Office (USPTO)
Grades
K to 12tag(s): engineering (137), inventors and inventions (81), STEM (310)
In the Classroom
Take advantage of the many resources on this site to introduce the concept of intellectual property to students of all ages and engage them in learning inventions and inventors. To filter activities by grade level, visit the three-line menu at the top right-hand side of the site and select "Teachers and Family." Choose from different grade levels of K-2, 3-5, 6-8, and 9-12 to find guides, activities, and resources. After interacting with the activities on the site, encourage students to learn more about inventors and the invention process. Visit the TeachersFirst Special Topics, Inventors and Inventions Resources, reviewed here to find additional resources.Computer Science - Crash Course
Grades
7 to 12This site includes advertising.
tag(s): coding (87), computers (109), internet safety (116), robotics (26)
In the Classroom
Have students watch an episode on key computing topics and hold a discussion to deepen understanding. Assign coding or research projects based on lessons, like building simple algorithms or exploring historical figures in computing. Students can research famous coders and developers.The Crash Course - Crash Course
Grades
4 to 12tag(s): artificial intelligence (187), black history (135), branches of government (64), business (54), climate (85), computers (109), copyright (43), ecology (105), energy (133), engineering (137), human body (91), literature (221), media literacy (113), myths and legends (42), plants (148), politics (118), space (220), statistics (121), video (267), zoology (18)
In the Classroom
Introduce this site on your interactive whiteboard or with a projector. The site is excellent for introductory material on any topic you're starting and for giving students some background knowledge. Use Acclaim, reviewed here to organize and annotate the videos you plan to use. Crash Course is also great for your early finishers. Allow them to choose a topic they want to investigate or know more about.Artificial Intelligence - Crash Course
Grades
8 to 12tag(s): artificial intelligence (187), computers (109), video (267)
In the Classroom
Though the videos are rated for high school and college students, you can use many of them in grades as low as eighth with a bit of adapting. Introduce the total of the videos to your class on your whiteboard. Depending on your students age group, these videos can be used whole class, as stations, or for blended or distance learning. Use Gravity, reviewed here to add questions and discussion activities within each video. Exhance learning by asking students to create blog posts using edublogs, reviewed here to discuss what students learned about AI from the video.Say What You See - Google Arts and Culture
Grades
K to 12tag(s): artificial intelligence (187), descriptive writing (42), images (263)
In the Classroom
Use this site for both you and your students to practice writing effective prompts to create AI images. Challenge students to increase their skills by awarding digital badges for completing each level. Create digital badges using Badge List, reviewed here. This site is also an excellent resource for students to practice and refine descriptive writing skills using a small number of characters. Ask students to apply those skills to a descriptive writing activity, then paste their writing into an AI image generator such as Adobe Firefly, reviewed here or Microsoft Designer, reviewed here to view the image generated based on their text.Wick Editor - Wicklets, LLC
Grades
4 to 12tag(s): animation (66), gamification (86), STEM (310)
In the Classroom
Wick Editor offers beginners and advanced participants opportunities to create animations and games. Share this site with some of your more "techy" students and allow them to explore and develop, then ask them to become experts and share their ideas with new participants. Use the examples to find ideas for incorporating animation into many different lessons. For example, ask students to create animated timelines, animate the growth of a plant from a seed, or use the popup activity to share interesting facts about famous people in history.The State of AI in Education [+AI Trends for 2024] - Daleska Pedriquez and Caktus
Grades
K to 12tag(s): artificial intelligence (187), parents (56), professional development (393)
In the Classroom
Include this post as part of your professional discussions about the use of AI by educators and students. Consider taking a survey of parents, students, and educators in your school or district to learn more about the use of AI locally using PollMaker, reviewed here. Select the survey creator and add questions similar to those in the blog post, or use the AI tool to generate questions for your survey. Share the results with your school community as they learn about AI and how to adapt the use of artificial intelligence in classrooms.The Power of Great Apps and Google - Google for Education
Grades
K to 12tag(s): Teacher Utilities (202)
In the Classroom
Take advantage of the many apps available for integration with Google to enhance current tech tools used in your classroom. Use the provided filters to find "just right" resources for your grade level and content and to provide support for multilingual learners.Gibbly - Gibbly
Grades
K to 12tag(s): artificial intelligence (187), gamification (86), preK (289), quizzes (90), Teacher Utilities (202)
In the Classroom
Use Gibbly to generate lessons and formative assessments that engage students in learning. Assign solo quizzes for students to review classroom information and easily differentiate learning by adjusting the reading level and content of the questions. Host a live quiz before starting a new unit to guide lesson planning based on students' prior knowledge. Use the lesson generator to build lessons, then share the link with students to review after your presentation.Gauth AI STEM Homework Helper - Gauth Math
Grades
6 to 12tag(s): artificial intelligence (187), equations (119), literature (221), statistics (121), STEM (310), tutorials (52), writing (325)
In the Classroom
Include Gauth with your other math and science support resources for students. Demonstrate how to ask questions and analyze the responses as a learning tool. Be sure to discuss the ethical use of AI tools with students as a learning tool and not a substitute for completing assignments. Encourage students to provide proper attribution when using Gauth. Share Gauth as a flipped learning tool for students to use as they begin to understand new concepts, then ask students to apply that knowledge to problems without using AI resources. Have students demonstrate how to solve problems by creating a video explanation with Free Screen Recorder Online, reviewed here.Astronomy Hour of Code - Quorum
Grades
6 to 12tag(s): coding (87), space (220), stars (71), telescopes (11), tutorials (52)
In the Classroom
Include this activity with your other options for Hour of Code activities or as an engaging opportunity to learn about coding anytime during the year. Learn more about Hour of Code, reviewed here and find additional resources for coding at TeachersFirst Special Topics Page: Coding in the Classroom Resources, reviewed here. Ask students to share coding tips by creating tutorials for their peers using a free screen recorder such as RecordCast Screen Recorder, reviewed here.National Geographic Education - National Geographic Education
Grades
K to 12tag(s): africa (170), amazon (11), animals (293), antarctica (30), anthropology (10), australia (29), biodiversity (36), birds (46), cells (82), climate (85), climate change (100), conservation (101), constitution (99), continents (33), countries (73), diseases (66), earth (182), earthquakes (47), egypt (59), engineering (137), erosion (14), explorers (64), fish (18), hurricanes (33), mammals (22), mayans (32), migration (45), molecules (43), moon (72), natural disasters (19), natural resources (37), nutrition (140), oceans (149), plants (148), pollution (53), population (51), religions (113), reproduction (7), reptiles (12), romans (52), slavery (79), sociology (23), solar system (108), space (220), volcanoes (55), weather (160), world war 2 (163)
In the Classroom
Bookmark and save this site as a resource to supplement your current curriculum. Share interactives and videos with students by bookmarking them on classroom computers or using a curation tool such as Symbaloo, reviewed here when sharing several resources. Enhance student learning when watching videos using Playposit, reviewed here to add questions, text, and additional media. Upon completing your unit, ask students to share their understanding of the content by creating concept maps using a visual organization tool such as Circlyapp, reviewed here.Varsity Tutors Free Courses - Varsity Tutors
Grades
2 to 12tag(s): animals (293), coding (87), college (44), deserts (17), egypt (59), essays (21), Online Learning (36), pyramids (24), rivers (16), STEM (310), test prep (69)
In the Classroom
Include links to these free classes with your other summer reading and learning opportunities shared with students and parents. Be sure to highlight offerings of specific interest to your students; for example, if students are taking the ACT and SAT exams, point out the courses that help students prepare for these tests. Add a link to your digital calendar for each of the courses along with a reminder, then email students and parents a week before the course begins as a reminder to sign up and attend the class at the assigned time or use an online resource such as Remind, reviewed here to set up and deliver text reminders of upcoming classes.AI or Not - AI Literacy Generator - Curipod
Grades
4 to 12tag(s): artificial intelligence (187), digital citizenship (93), images (263), Teacher Utilities (202)