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Amelia Earhart - Britannica Kids
Grades
3 to 6This site includes advertising.
tag(s): aviation (50), women (184), womenchangemaker (79)
In the Classroom
Turn the article into a scavenger hunt. Ask students to find key facts such as Earhart's birth year, major accomplishments, and the year she disappeared. After reading the article, have students brainstorm adjectives and nouns that describe Amelia's personality and achievements, then create a word cloud using tools like Wordsift reviewed here. Ask students to write a short newspaper article as if they were reporting on one of Amelia's famous flights or her disappearance, incorporating facts from the text. Assign students to create a mini-poster highlighting Amelia's timeline, famous flights, and impact on women in history using visuals and facts from the article. Digital posters can be made using DesignCap Poster Creator reviewed here.You must be registered and logged in to add items to your favorites.
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Amelia Earhart FREE Unit Study - Peanut Butter Fish
Grades
2 to 5This site includes advertising.
tag(s): aviation (50), women (184), womenchangemaker (79)
In the Classroom
Have students cut out and sequence key events from Amelia Earhart's life using the printable timeline. Put students with a partner to read the included biography and complete the note-taking sheet together. Check answers by using the provided answer key. Extend the unit by researching another female aviation or STEM pioneer. Students can create mini-presentations using Google Slides reviewed here or Canva Edu reviewed here to share what they've learned.Add your comments below (available only to members) | Become a Member
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Branching Scenario 3 - Genially
Grades
6 to 12tag(s): critical thinking (154), game based learning (263), gamification (94), problem solving (247)
In the Classroom
Begin a unit by presenting a branching scenario that introduces a real-world dilemma related to your subject (e.g., a historical decision, scientific ethical issue, or peer conflict). Let students vote on choices and discuss outcomes as a class. In small groups, have students map out possible decision paths and consequences before playing a branching scenario, predicting outcomes, and practicing critical thinking. Assign students to design their own branching scenarios using Genially, applying their knowledge to simulate historical events, scientific experiments, or literature-based moral choices.Add your comments below (available only to members) | Become a Member
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Escape from Pixel Castle - Genially
Grades
4 to 8tag(s): collaboration (92), critical thinking (154), digital escapes (29), game based learning (263), puzzles (156)
In the Classroom
Customize the escape room puzzles to review key concepts (e.g., fractions, grammar, ecosystems), then let students work in small groups to foster collaboration and critical thinking. Before starting the full escape room, give students mini "quests" (short riddles, vocabulary clues, or number puzzles) to build excitement and prep background knowledge. Have students create their own escape room using Genially or another tool, tied to a unit they just studied (e.g., Ancient Egypt, figurative language).Add your comments below (available only to members) | Become a Member
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Branching Scenario - Genially
Grades
4 to 12tag(s): digital storytelling (149), graphic organizers (53), Teacher Utilities (184)
In the Classroom
Let students explore key character choices from a novel or short story. Each decision in the branching scenario leads to different consequences, helping students analyze character motivation and plot development. Develop a branching timeline and assign students to explore alternate historical outcomes (e.g., "What if the colonies didn't declare independence?"). For SEL or health education, create branching stories about peer interactions, bullying, or decision-making under peer pressure. Students can see the impact of different choices in a safe, guided format.Add your comments below (available only to members) | Become a Member
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OK2Ask: Tech Tool Smackdown: Digital Storytelling Edition - TeachersFirst
Grades
2 to 12Get ready for a fast-paced exploration of powerful digital storytelling tools! This smackdown-style session will introduce you to a diverse collection of platforms for video creation, podcast production, comic strip design, interactive storytelling, and multimedia narratives. Through rapid-fire demonstrations and guided exploration, you'll discover both beginner-friendly and advanced tools designed to help students share their stories in creative ways. We'll show you how to make the most of TeachersFirst--where you'll find trusted reviews of tech tools and instructional resources, ready-to-use teaching ideas, and more. Leave with a curated toolkit of storytelling platforms, practical strategies for implementation, and the confidence to evaluate new tools as they emerge. As a result of this session, teachers will: 1. Explore and compare digital storytelling platforms. 2. Navigate TeachersFirst resources effectively. 3. Design authentic storytelling experiences. This session is appropriate for teachers at all technology levels.
tag(s): assessment (131), digital storytelling (149), OK2Askarchive (83), professional development (290)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Reading Trek: Roll of Thunder, Hear My Cry - TeachersFirst
Grades
3 to 8tag(s): great depression (31), racism (79)
In the Classroom
Investigate many suggested classroom uses for this resource in the Instructional Guide (PDF). With older students, use Gravity, reviewed here as a video response platform for students to share what they learned and what surprised them about racism in the 1930s.Add your comments below (available only to members) | Become a Member
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Open Peeps - Pablo Stanley
Grades
4 to 12tag(s): images (256)
In the Classroom
Students can use Figjam, reviewed here to recreate new images. Students can use the images to create comics using Witty Comics, reviewed here. Finally, students can create a story with various images using Imagine Forest, reviewed here.Add your comments below (available only to members) | Become a Member
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Collins Dictionary - HarperCollins
Grades
3 to 12This site includes advertising.
tag(s): dictionaries (48), thesaurus (22)
In the Classroom
Provide students with a list of vocabulary words from a current text and encourage them to look up definitions, audio pronunciation, and example sentences. Have students choose one strong verb or adjective from a piece of writing or a reading selection. Using the thesaurus feature, they find 2-3 synonyms and rewrite one or two sentences to improve clarity or creativity. Have students explore the translation tool by selecting one vocabulary word and learning how it appears in another language they are familiar with or curious about. Students can create a mini word card that includes the English definition, the translated word, the pronunciation, and a drawing that represents the meaning.Add your comments below (available only to members) | Become a Member
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Public Domain Vectors
Grades
5 to 12tag(s): images (256), photography (130)
In the Classroom
Students can use the images from the site to create a comic strip using Comic Strip Templates by Canva, reviewed here. Students can use the images to create digital stories while using Storyboard That, reviewed here. Finally, students can use the images to create presentations while using Aha Slides, reviewed here.Add your comments below (available only to members) | Become a Member
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Free to Use and Reuse - Library of Congress
Grades
5 to 12tag(s): images (256), movies (49), photography (130), presidents (151), seasons (56), womens suffrage (64)
In the Classroom
Students can use the Presidential Portrait images to create a book about each president while using Book Creator, reviewed here. Students can use the images from Women's History to create a timeline of notable accomplishments while using the Timeline Tool by ReadWriteThink, reviewed here. Finally, students can learn about the Statue of Liberty and write a fun fact that they learned on Stormboard, reviewed here.Add your comments below (available only to members) | Become a Member
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Pixnio - Lembink Badae and Mohit Pathak
Grades
1 to 12This site includes advertising.
tag(s): images (256), photography (130)
In the Classroom
Students can use search for images while creating a presentation using Presentations AI, reviewed here. Students can use the images to create a digital story while using Imagine Forest, reviewed here. Finally, students can insert the images into a comic strip while using Witty Comics, reviewed here.Add your comments below (available only to members) | Become a Member
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The Noun Project - Sofya Polyakov, Edward Boatman, and Scott Thomas
Grades
5 to 12This site includes advertising.
tag(s): images (256), photography (130)
In the Classroom
Students can use the Noun Project for searching for images for various projects while using Google Slides, reviewed here. Students can use Canva Docs, reviewed here to create stories while importing images from the Noun Project. Have students use the images to add to the creation of infographics that they are creating while using Infographics Presentation Templates, reviewed here.Add your comments below (available only to members) | Become a Member
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Complete the Sentence - Genially
Grades
2 to 8tag(s): game based learning (263), vocabulary (248)
In the Classroom
Use the template as a fun daily bell-ringer. Present incomplete sentences where students choose the correct word or punctuation to complete each one--great for practicing parts of speech and sentence structure. Customize the game with unit vocabulary words. Have students select the best word to complete each sentence to reinforce meaning and context clues. Integrate cross-curricular content (e.g., science facts, historical events, math concepts). Have students complete sentences like "The water cycle includes ____" or "The American Revolution began because ____," helping reinforce learning across subjects.Add your comments below (available only to members) | Become a Member
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Animal Race - Genially
Grades
5 to 12tag(s): game based learning (263), gamification (94), Teacher Utilities (184)
In the Classroom
In ELA, assign students animals as characters and have them create short stories based on their progress in the game. Each move on the board can introduce a new plot twist, setting, or problem. Mix content from multiple subjects -- math, reading, science, and social studies -- into the game. Integrate science content by creating questions about animal habitats, adaptations, and classifications. As students race, they learn interesting facts about real animals tied to their game characters.Add your comments below (available only to members) | Become a Member
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Branching Diagram - Genially
Grades
5 to 12tag(s): graphic organizers (53), Teacher Utilities (184)
In the Classroom
Have students use the branching diagram to create an interactive narrative in which each decision leads to a different plot path. In science, use the template to explore taxonomy. Students classify animals or plants based on their features, moving through the branches to learn categories such as vertebrate/invertebrate or flowering/non-flowering. Design a math activity where students follow a path based on the choices they make to solve multi-step word problems. Each branch leads to a different solution method or a common mistake to correct.Add your comments below (available only to members) | Become a Member
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RedCircle - Red Circle Technologies, Inc.
Grades
6 to 12In the Classroom
Learn how to incorporate podcasting in the classroom by viewing the archive of the OK2Ask: Podcasting 101: Using Podcasts in the Classroom webinar available here. As an easy introduction to podcasting, ask students to create an audio recording of a read-aloud book, a story they created, or the morning announcements. Upload their podcast recording and share it on your class website or with parents. As students become familiar with creating podcasts, use this tool for several purposes, such as discussions of current lessons learned in math, an explanation of a science experiment, or a day in the life of a historical character. Extend learning by embedding or linking student podcasts as part of a larger multimedia project created using a webpage creator such as Webnode, reviewed here, or add a link within a timeline created using Canva's Timeline Infographic Templates, reviewed here.Add your comments below (available only to members) | Become a Member
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Instance.so - mimo
Grades
9 to 12tag(s): artificial intelligence (232), DAT device agnostic tool (125), data (178), organizational skills (82)
In the Classroom
Students can design and build a personal web-based app to showcase their writing, artwork, STEM projects, or resumes, turning traditional portfolios into interactive digital experiences. In STEM or social studies, challenge students to identify a real-world issue (like recycling, time management, or mental health awareness) and build a simple app that offers a solution. Integrate with business or tech classes by having students invent and prototype a startup idea, using Instance.so to create a functional demo app they can pitch to peers or a mock "Shark Tank" panel. Learners can create educational games or interactive quizzes aligned with science, history, or ELA content, reinforcing learning through design thinking and application.Add your comments below (available only to members) | Become a Member
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Swoop, Lift & Leap to the Lore - The Kennedy Center
Grades
6 to 8tag(s): cultures (259), dance (41), native americans (130), poetry (191)
In the Classroom
Read a short poem aloud and have students respond with spontaneous gestures that reflect keywords or emotions to introduce the concept of expressing language through movement. In small groups, have students select a poem by an Indigenous author and choreograph a short movement piece that conveys its imagery, rhythm, and meaning, following the lesson plan. Host a classroom performance day where students share their choreography and give constructive feedback based on interpretation, creativity, and cultural respect.Add your comments below (available only to members) | Become a Member
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Guantanamera: A Poem and a Song - The Kennedy Center
Grades
9 to 12In the Classroom
Have students read and analyze selected stanzas from Jose Marti's poetry used in the lyrics of "Guantanamera," identifying key themes such as freedom, justice, and identity. Play different versions of "Guantanamera" (e.g., Pete Seeger, Celia Cruz, Cuban folk renditions) and have students compare how tempo, instrumentation, and vocal delivery affect the message and mood. Assign students to choose a poem and adapt it into lyrics for a folk song, reflecting how Marti's poetry became part of Cuban musical tradition.Add your comments below (available only to members) | Become a Member
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