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Public Domain Vectors
Grades
5 to 12tag(s): images (269), photography (136)
In the Classroom
Students can use the images from the site to create a comic strip using Comic Strip Templates by Canva, reviewed here. Students can use the images to create digital stories while using Storyboard That, reviewed here. Finally, students can use the images to create presentations while using Aha Slides, reviewed here.You must be registered and logged in to add items to your favorites.
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Puerto Rican Folktales - Yale University
Grades
7 to 12In the Classroom
Read some of these Puerto Rican folktales with your students. After finishing, discuss the characters, problem, setting, sequence of events, ultimate solution, and implied lesson/moral. Alternate readers so that everyone is invested in presenting these tales.Add your comments below (available only to members) | Become a Member
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Pulitzer Center - Global Gateway - Pulitzer Center
Grades
6 to 12In the Classroom
Share the Pulitzer Center Education site on your interactive whiteboard or projector to introduce students to powerful global stories, investigative journalism, and real-world issues. Teachers can use the collection of articles, videos, lesson plans, and multimedia resources to supplement instruction in social studies, science, English Language Arts, geography, journalism, and current events. The site encourages students to explore complex global topics such as climate change, human rights, migration, public health, and access to resources through authentic reporting and firsthand perspectives from journalists around the world. Resources can spark meaningful classroom discussions, research projects, debate activities, and cross-curricular reading and writing connections through statistics, maps, interviews, and analysis of informational texts. Teachers might use a featured topic as the basis for inquiry-based learning, digital storytelling, blog writing, podcasts, or collaborative projects that help students build empathy, media literacy, and critical thinking skills. The site also makes an excellent resource to share with families to encourage thoughtful conversations about world events beyond the classroom.Add your comments below (available only to members) | Become a Member
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Pullfolio - pullfolio.com
Grades
8 to 12tag(s): flickr (2), images (269), photography (136)
In the Classroom
Users must be able to add pictures to a set on flickr or use a specific tag for particular pictures. Be sure to choose your username carefully as it becomes part of the url of your portfolio. Follow the directions to identify your flickr account with Pullfolio.Have students create their own pullfolio, but why not create a class pullfolio that showcases student work? If using as a class pullfolio, pictures will not be attributed to the individual students. Create some way of identifying pictures to various students. Require students to tag their pictures with their initials as well or create a comment with their initials in the picture's description.
This tool would be a great asset to a photography or art class but can be used in any subject area. Create a pullfolio of pictures that showcase life around us, or in a Math class to show various Math functions in man made structures and nature. Use this site to take your geography class around the world (virtually). Have students create presentations in any subject area and narrate the pictures rather than doing a traditional oral report. Speech and language on lower grades or ESL/ELL teachers could create pullfolios for vocabulary development, tagging them for positions, feelings, etc. Involve students in taking the pictures, then share the resulting pullfolios for them to practice their new words.
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Purpose Games - Purpose Games
Grades
3 to 12This site includes advertising.
tag(s): quizzes (89), word study (58)
In the Classroom
Search for interactives that are relevant to your subject. Share the website of the particular challenge you want students to play on your website or wiki. Be sure to check if the site is allowed as some districts filter game-type tools. Ask for permission for this educational site and then share with your students. Create an activity for test review or just for practice of essential content of your course. Have your students take material they are learning about and make their own interactive challenge.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Products can be shared by URL
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Puzzel - Daan Weustenraad.
Grades
2 to 12tag(s): game based learning (311), logic (165), puzzles (167)
In the Classroom
Have students complete a teacher-created crossword or word search using current vocabulary. After finishing, students can explain the meaning of 3-5 words they found and use them in original sentences. Set up rotating stations with different puzzles (crossword, quiz, matching). Each station reviews a different concept from the unit. Students can work in small groups to solve each activity and track their progress. After a lesson, students can create puzzles that connect the topic to real-world applications or other subjects. For example, a reading puzzle could include examples of figurative language from songs or other media.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
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Puzzle Me Words - Read Write Think
Grades
K to 2tag(s): phonics (53), preK (323), sight words (22), spelling (91)
In the Classroom
This is an excellent site to use on your interactive whiteboard or projector. Share how to use this site with students. Create a group learning center at your interactive whiteboard or use the site on classroom computers. Allow them to practice spelling simple words within the game. Share a link to the site on your classroom website or blog for practice at home. Challenge students to move from beginner to advanced levels through practice.Add your comments below (available only to members) | Become a Member
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PuzzleMaker - Discovery
Grades
1 to 9tag(s): crosswords (22), puzzles (167)
In the Classroom
Create your puzzles by following the simple directions. These can be used both online and in print form. You or your students can create games for use on an interactive whiteboard (students highlight the answers in different colors). Have students create their own to challenge classmates! If you have kinesthetic learners or those with weak fine motor skills who have trouble with pencils, the whiteboard is a real help. Make it a center. Build a class collection of student-made games and puzzles for use over and over. Tip: If you take a screenshot of a word search or print it to a pdf, you can save it electronically. Screenshots: Prtscrn key on a Windows machine, then PASTE into a document; Command+shift+4 on a Mac; press both buttons at once on an iPad to save a screenshot to the camera roll.Add your comments below (available only to members) | Become a Member
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QR Code Classroom Implementation Guide - Vicki Davis
Grades
2 to 12This site includes advertising.
tag(s): qr codes (15)
In the Classroom
QR codes are a sure-fire motivator for any class equipped with their own smart phones or school iTouches/iPads. Choose one of the ideas suggested in the article as a starting point for using QR codes in your classroom; then try additional ideas a little at a time. Share the article with other teachers and split up the ideas for each to become an "expert" in one of the strategies, share your experiences as you learn together.Add your comments below (available only to members) | Become a Member
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QR Code Generator - Visualead
Grades
5 to 12This site includes advertising.
tag(s): noregistration (74), qr codes (15)
In the Classroom
Create a QR code that directs to your class site or blog and include it on handouts for Back to School night. Create a QR code scavenger hunt for students, making a webquest more engaging. Add QR codes to documents for students to check their answers to questions. Expand knowledge of a topic by adding a QR code to a site that expands upon what is in the textbook. Create a data chart accessible via a QR code. Students access the data and manipulate the information. Have students create a book trailer or review and affix a QR code to the outside of the book. Students may be more apt to read a book that has been reviewed by another student. Make a display completely interactive with a QR code that describes the assignment, the process, the research, student's reactions and more! Add extra help information to any assignment that asks students to solve problems. Create an online help tutorial accessible via a QR code, and place the code beside a similar problem. Link directly to a Google Map. Place QR code contact information for you and your school on contact cards to give to parents. Attach QR codes to physical objects around the room to provide information about the object. Place the links in a newsletter using QR codes instead of a series of words that need to be typed.Add your comments below (available only to members) | Become a Member
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QR Droid Zapper - Droidla LTD
Grades
5 to 12tag(s): gamification (92), qr codes (15)
In the Classroom
Create a QR code that directs to your class website or blog. Include it on handouts for Back to School night. Create a QR code scavenger hunt for students or make a webquest more engaging. Add QR codes to documents for students to check their answers. Further develop knowledge of a topic by adding a QR code to a site that expands upon what is in the textbook. Create a data chart accessible via a QR code. Students can access the data and manipulate the information. Have students create a book trailer or review and affix a QR code to the outside of the book. Students may be more apt to read a book that has been reviewed by another student. Make a display completely interactive with a QR code that describes the assignment, the process, the research, students' reactions and more! Add extra help information to any assignment that asks students to solve problems. Create an online help tutorial accessible via a QR code, and place the code beside a similar problem. Link directly to a Google Map. Place QR code contact information for you and your school on contact cards to give to parents. Attach QR codes to physical objects around the room to provide information about the object. Instead of copying/pasting links in a newsletter, put them into QR codes for easier access by readers. Post QR codes to resource sites and new articles on your BYOD classroom bulletin boards for students to access information on their tablets or smartphones. As a time saver, post a QR code to the class wiki or web page.Add your comments below (available only to members) | Become a Member
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QR Treasure Hunt Generator - Classtools.net
Grades
4 to 12Note: QR code readers exist for every type of phone and are easily found on the Internet. For computers, add-ons exist for Firefox and Chrome as well as a desktop application from Adobe.
tag(s): game based learning (311), gamification (92), qr codes (15)
In the Classroom
Use to make any class content into a treasure hunt for knowledge. Keep students engaged by creating learning centers that have a question requiring an answer and perhaps another activity at the center before going on to the next. Have students learn and answer questions about mystery objects, art prints, or books/authors with accompanying QR codes. Identify trees by creating a QR code with a question about the tree and perhaps another link taking them to specific information. Create a scavenger hunt around the school asking questions about activities in the school or certain student projects found in showcases. (The first QR code could be printed in the school newsletter.) Create a treasure hunt with books in the library to test library search skills or to find a specific book and answer questions from the index, table of contents, etc. Use QR codes on objects in Geometry to ask questions about the shapes or solve a problem based on a physical object. Any subject area and content could find a use for this Treasure Hunt Generator. Challenge students to create their own QR treasure hunts as a way to "present" research projects. Use in social studies for the entire class to create a QR code hunt around your community to bring local history to life for all residents.Add your comments below (available only to members) | Become a Member
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QRCode Monkey - qrcodemonkey
Grades
1 to 12tag(s): Formative Assessment (47), images (269), qr codes (15)
In the Classroom
Generate QR codes that link to online surveys or quizzes where students can submit their understanding of the day's lesson before leaving. Create QR codes that link to clues or questions hidden around the classroom or school. Students scan to receive their next hint, promoting active learning. Link your QR codes in handouts or on a classroom bulletin board to newsletters, school event calendars, or homework help resources that parents can easily access. Set up stations with QR codes linking to different educational activities or virtual labs where students can engage with the material in diverse ways.Add your comments below (available only to members) | Become a Member
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QRickit QR Codes - Denso Wave Inc.
Grades
K to 12This site includes advertising.
tag(s): gamification (92), qr codes (15)
In the Classroom
Create a QR code that directs to your class website or blog. Include it on handouts for Back to School night. Create a QR code scavenger hunt for students or make a webquest more engaging. Add QR codes to documents for students to check their answers. Further, develop knowledge of a topic by adding a QR code to a site that expands upon what is in the textbook. Create a data chart accessible via a QR code. Students can access the data and manipulate the information. Have students create a book trailer or review and affix a QR code to the outside of the book. Students may be more apt to read a book that has been reviewed by another student. Make a display completely interactive with a QR code that describes the assignment, the process, the research, students' reactions, and more! Add extra help information to any assignment that asks students to solve problems. Create an online help tutorial accessible via a QR code, and place the code beside a similar problem. Link a QR code directly to a Google Map. Place QR code contact information for you and your school on contact cards to give to parents. Attach QR codes to physical objects around the room to provide information about the object. Instead of copying/pasting links in a newsletter, put them into QR codes for easier access by readers. Post QR codes to resource sites and new articles on your BYOD classroom bulletin boards for students to access information on their tablets or smartphones. As a time-saver, post a QR code to the class wiki or web page.Add your comments below (available only to members) | Become a Member
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QRToon - QRToon
Grades
1 to 12In the Classroom
Teachers create custom QR codes for each student with their image that link to personalized learning activities or feedback based on their learning progress. Enhance classroom posters with QR codes that students can scan to access additional information like videos or interactive content related to the subject matter. Students can design QR codes as part of an art project, combining technology and art that links to their portfolios or project descriptions.Add your comments below (available only to members) | Become a Member
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Quest - Alex Warren
Grades
5 to 12tag(s): interactive stories (22), process writing (35)
In the Classroom
Challenge students to create games when studying process writing of essays. Instead of writing a dry essay, create an object of entertainment with an interactive story. Use steps of the game to provide supporting evidence for the essay. Create simple text games to show the typical patterns of stories. Have a contest to see which group of students in your class can imagine the best game scenario. In science class, have student groups create games that follow the life of a plant or animal where players collect all the needed nutrients or conditions the plant/animal needs to survive. In civics/government class, have students create a game around getting elected, passing a bill, or ending Washington gridlock! Don't have time to have your students actually CREATE a game? Create your own "review" game for your students to use to prepare for the big test. This would be ideal if it is a unit that you teach yearly; you can reuse your game! Share some of the ready-made games on your interactive whiteboard or projector. Share this link with parents on your class website. Students may enjoy the challenge of creating a game during summer break.Add your comments below (available only to members) | Become a Member
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Question-Answer - Genially
Grades
3 to 12tag(s): game based learning (311), gamification (92), quiz (64), quizzes (89)
In the Classroom
Start each class with a 3-5 question review using the template to refresh prior knowledge in a fun, interactive way. Have students respond individually or in teams. Build a game with definition-to-word or word-to-sentence matching to help students master new vocabulary. Use visuals and audio to reinforce multiple learning styles. Assign students or groups to build their own question sets based on research or a chapter of study, then host a "quiz day" where students play each other's games. Create a class-wide quiz competition with questions from a recent unit. Include multimedia (images, audio, or short videos) to enhance content understanding and vary the format.Add your comments below (available only to members) | Become a Member
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Questioning and Posing Problems (Habit of the Mind) - TeachersFirst
Grades
K to 12tag(s): questioning (37), thinking skills (125)
In the Classroom
Help your students learn and practice questioning and posing questions. This list includes resources for all grades. Read each resource's Classroom Use section to learn ways to incorporate the information in your lessonsAdd your comments below (available only to members) | Become a Member
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Questions and Thinking in Common Core; Part 1: Teachers as Questioners - TeachersFirst
Grades
K to 8tag(s): commoncore (62), questioning (37), thinking skills (125)
In the Classroom
Read lesson ideas and explore the question repertoire sources as you begin to implement Common Core. Mark this article in your Favorites. Many of the suggested resources may be helpful during curriculum planning sessions with other teachers. Click the "share" widget to send them to others!Add your comments below (available only to members) | Become a Member
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Questions and Thinking in Common Core; Part 2: Students as Questioners - TeachersFirst
Grades
K to 8tag(s): commoncore (62), questioning (37), thinking skills (125)
In the Classroom
Read lesson ideas and explore the questioning strategies suggested as you begin to implement Common Core. Mark this article in your Favorites. Many of the ideas will be helpful during curriculum planning sessions with other teachers. Click the "share" widget to send them to others!Add your comments below (available only to members) | Become a Member
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