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Moon - Lunar and Planetary Institute

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1 to 12
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The Lunar and Planetary Institute (LPI) offers a dedicated Moon-focused educational resource page aimed at K-12 teachers and students. It provides a diverse selection of classroom-ready...more
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The Lunar and Planetary Institute (LPI) offers a dedicated Moon-focused educational resource page aimed at K-12 teachers and students. It provides a diverse selection of classroom-ready materials, including posters, hands-on activities, PowerPoint presentations, and guides, covering lunar science, geology, missions, and observations. From visually engaging posters on topics such as lunar surface features to educator guides that include background information and lesson ideas, the resources support a range of grade levels and learning styles. Aligned with NASA's Lunar Reconnaissance Orbiter data and Apollo sample research, the materials help students engage with real science through observation, mapping, and exploration exercises.

tag(s): moon (85), planets (124), space (238)

In the Classroom

Students can use Free Screen Recorder Online reviewed here to record their puppet shows after engaging in the lesson titled "As the Moon Turns-A Puppet Show." Students can use Sutori reviewed here to create a timeline of moon missions. Students can use Class Tools reviewed here to write down facts that they learn about the moon and eclipses.

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Cognitive Stimulation Game - Genially

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3 to 8
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The Genially Cognitive Stimulation Games template is a versatile, interactive resource designed to enhance mental agility, memory, language skills, and comprehension for learners of...more
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The Genially Cognitive Stimulation Games template is a versatile, interactive resource designed to enhance mental agility, memory, language skills, and comprehension for learners of all ages. This tool features customizable activities with engaging animations and multimedia elements, allowing educators to tailor content to various subjects and skill levels. Whether used in primary classrooms, adult education, or special education settings, it offers a dynamic way to support cognitive development through gamified learning experiences. The template can be presented online, shared, or downloaded in formats such as PDF and MP4, making it adaptable to in-person and remote teaching environments.

tag(s): game based learning (284), gamification (95), multimedia (56), Teacher Utilities (199)

In the Classroom

Use one cognitive game (e.g., memory, sequencing, or logic challenge) as a daily or weekly warm-up to activate student thinking and set a focused tone for learning. Customize a game with subject-related vocabulary. Have students match words to categories, definitions, or synonyms to reinforce academic language in ELA, science, or social studies. Create a game where students identify errors in logic, grammar, or math to build editing, reasoning, and problem-solving skills in a gamified way.

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Memory Game - Genially

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K to 6
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Give your students a brain-boosting challenge they'll love! The Genially Memory Game template turns any lesson into an engaging, interactive matching activity that sharpens focus and...more
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Give your students a brain-boosting challenge they'll love! The Genially Memory Game template turns any lesson into an engaging, interactive matching activity that sharpens focus and reinforces learning. Whether you're teaching vocabulary, math facts, or science terms, this customizable tool adds fun and strategy to your review sessions, helping keep students motivated and mentally active. This customizable template allows educators to tailor content to various subjects, such as vocabulary, math facts, or historical figures, making it adaptable for different grade levels. The game features visually appealing animations and interactive elements that captivate students' attention, promoting active participation and reinforcing learning objectives. With its user-friendly interface, teachers can easily integrate this game into their lesson plans, whether for in-person or remote learning environments.

tag(s): game based learning (284), gamification (95), Project Based Learning (25)

In the Classroom

Customize the memory game with vocabulary words and definitions or synonyms. Use it as a warm-up or review activity to build word knowledge in ELA or content areas. Create pairs using math problems and solutions, which are great for practicing fact fluency in a competitive or collaborative format. Have students research a topic and design their own memory game cards (digitally or on paper). They can share with classmates to test each other's knowledge. This activity is excellent for project-based learning.

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What's Behind Game - Genially

Grades
2 to 8
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The Genially Hidden Picture Game template is an engaging, interactive tool designed to captivate students' curiosity by challenging them to uncover a concealed image through a series...more
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The Genially Hidden Picture Game template is an engaging, interactive tool designed to captivate students' curiosity by challenging them to uncover a concealed image through a series of questions. A portion of the hidden picture reveals itself as students answer questions correctly, providing immediate feedback and motivation to continue. This gamified approach not only reinforces subject matter comprehension but also adds an element of fun to the learning process. Fully customizable, the content can be tailored by educators to align with various subjects and grade levels, making it a versatile addition to any classroom setting. The template supports the integration of multimedia elements such as audio, video, and animations, enhancing the overall interactive experience. Additionally, it offers flexible sharing options, including online presentation, embedding, and downloading in formats like PDF and MP4.

tag(s): game based learning (284), gamification (95), multimedia (56)

In the Classroom

After reading a story or article, have students answer comprehension questions using the game. Each correct response uncovers part of an image related to the text's theme or setting. Have students create their own versions of the game as a final project. They write questions based on their research or learning, choose an image to hide, and then share their games with classmates for peer learning. Create a game using unit questions (e.g., life cycles, weather, or historical events). As students answer correctly, the picture underneath reveals something connected to the topic (like a habitat, invention, or landmark).

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Space Kahoots - Museum of Science

Grades
2 to 12
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Are you looking for a fun way to review space with your students? The Museum of Science's Space Kahoots offers a variety of Kahoots on space exploration, planets, telescopes, meteors,...more
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Are you looking for a fun way to review space with your students? The Museum of Science's Space Kahoots offers a variety of Kahoots on space exploration, planets, telescopes, meteors, and more. Play each game solo or with multiple players. Each Kahoot includes the time required to play and the date it was added to the collection. When clicking on the desired Kahoot, students receive a brief description of the game and where to find further information. There are some Kahoots also available to play in Spanish.

tag(s): game based learning (284), planets (124), solar system (123), space (238), telescopes (13)

In the Classroom

While students are playing the Kahoots, they can use Seesaw, reviewed here to write notes about what they learned about space. Students can post 1-2 facts on Padlet, reviewed here that they learned. Students can click on the links provided in Kahoot to continue exploring space.

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Space Explorer - National Geographic Kids

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K to 6
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Have you ever wanted to explore the planets as an astronaut? Now, you can use National Geographic Kids' Space Explorer. Space Explorer allows you to interact with obstacles while collecting...more
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Have you ever wanted to explore the planets as an astronaut? Now, you can use National Geographic Kids' Space Explorer. Space Explorer allows you to interact with obstacles while collecting stars and exploring the solar system. As you visit each planet, facts are shared with you.

tag(s): planets (124), solar system (123), space (238)

In the Classroom

Students can use Padlet, reviewed here to post which planet they would visit and why. Students can use Visme, reviewed here to create a planet's book. Finally, students can use Figma, reviewed here to compare and contrast planets.

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Moon Phases - NASA Jet Propulsion Laboratory

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1 to 6
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Bring the Moon's changing face to life in your classroom with NASA JPL's interactive Moon Phases lesson plan. Designed for grades 1-6 and aligned with NGSS standards, this 30-60 minute...more
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Bring the Moon's changing face to life in your classroom with NASA JPL's interactive Moon Phases lesson plan. Designed for grades 1-6 and aligned with NGSS standards, this 30-60 minute activity invites students to model the lunar cycle using simple materials like a Styrofoam ball, pencil, and lamp. By acting out the Moon's orbit around Earth, students observe how sunlight illuminates different portions of the Moon, leading to the eight distinct phases.

tag(s): moon (85), nasa (35)

In the Classroom

Students use a lamp, a pencil, and a Styrofoam ball to model the Moon's orbit around Earth. They physically act out the phases and observe how the Moon's appearance changes depending on its position. Using Google Slides, reviewed here or a stop-motion app, students can create animations showing the transition between Moon phases, incorporating vocabulary like waxing, waning, gibbous, and crescent. Have students draw each of the eight Moon phases and assemble them into a flipbook using PDF to Flipbook Converter, reviewed here to reinforce sequencing and visual recognition.

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Resources- Moon: NASA Science - NASA

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K to 8
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Ignite your students' curiosity about the Moon with NASA's International Observe the Moon Night Activities page--a dynamic collection of hands-on, cross-curricular resources designed...more
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Ignite your students' curiosity about the Moon with NASA's International Observe the Moon Night Activities page--a dynamic collection of hands-on, cross-curricular resources designed to bring lunar science to life in your classroom. These adaptable activities cater to various age groups and learning environments, making it easy to engage students in meaningful exploration of Earth's nearest neighbor. Students can keep a "Moon Observation Journal" to track lunar phases and develop scientific observation skills, simulate meteor impacts with the tactile "DIY Impact Craters" experiment, and explore NASA's Artemis missions through the storybook Our Friend Orion. Creative learners can express their understanding through "Moon-Inspired Artwork," while budding engineers can design and launch model rockets in the "Build Your Own Bottle Rocket" challenge. This well-rounded collection supports STEM learning and offers multiple entry points for deepening interest in space science.

tag(s): moon (85), nasa (35), STEM (340)

In the Classroom

Challenge students to construct bottle rockets and discuss the physics of propulsion, tying in NASA's real-life missions to the Moon and beyond. This STEAM activity can culminate in a launch day celebration. Read the Our Friend Orion storybook with younger students, then discuss the Artemis missions and the future of lunar exploration in age-appropriate terms. Students drop objects into flour or sand to simulate how craters form on the Moon, helping them visualize geological processes through a fun experiment.

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Earth and Space Science - PBS LearningMedia

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3 to 12
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Embark on a cosmic journey with your students using WQED's Earth and Space Science collection on PBS LearningMedia--a treasure trove of engaging, standards-aligned resources designed...more
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Embark on a cosmic journey with your students using WQED's Earth and Space Science collection on PBS LearningMedia--a treasure trove of engaging, standards-aligned resources designed to bring the universe into your classroom. This curated collection offers a wide array of multimedia content, including videos, interactive lessons, and hands-on activities, covering topics from lunar phases and planetary exploration to Earth's dynamic systems. Notable resources include the "Moon Phases Simulation Viewed from Earth and Space," which helps students visualize lunar cycles, and the "Grades 7-8: Mission to Mars" activity, where students prepare for a simulated Mars mission, integrating science with math and language arts. These resources are tailored to support diverse learning styles and aligned with the Next Generation Science Standards, making them an excellent tool for educators seeking to inspire curiosity and deepen understanding of Earth and space sciences.

tag(s): earth (192), mars (25), moon (85), multimedia (56), space (238)

In the Classroom

Use the "Moon Phases Simulation Viewed from Earth and Space" video to kick off a hands-on demo. Have students model moon phases using a flashlight (sun), a ball (moon), and their head (Earth). Have students observe the sky each day for a week, recording weather patterns, moon visibility, or changes in daylight. Tie in video clips about Earth's atmosphere or seasonal changes. They can digitally record their information in Google Slides, reviewed here or Visme, reviewed here. Guide students through the "Mission to Mars" activity, where they research Mars, design a space rover, and write a team mission statement. Integrate reading, writing, and STEM components.

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Teeth and the Digestive System - Dr. Mark Greenstein and Associates

Grades
3 to 6
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Explore this overview of the digestive system and the role of your teeth. The site includes the topics: What is Digestion, How the Digestion Process Works, What is Included in ...more
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Explore this overview of the digestive system and the role of your teeth. The site includes the topics: What is Digestion, How the Digestion Process Works, What is Included in the Digestive System, How Does Food Travel through the Digestive System, What are Teeth, and What is the Role of Teeth in the Digestive System? Under the What is the Role of Teeth in the Digestive System, there are many links to more digestive and teeth information, such as Tooth Erosion and Acid Reflux, Saliva: More than Drool, Emergency Dental Care, Eating Healthy and the Digestive System, and more.
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tag(s): body systems (45), dental health (15)

In the Classroom

Students can use Kiddle reviewed here to continue learning more about their teeth. Students can use Lino reviewed here to post questions that they have about teeth or the digestive system. Students can create a 3-D model of the digestive system.

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Drag and Complete the Text - Genially

Grades
2 to 8
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Elevate your classroom activities with Genially's Drag and Complete the Text template--an interactive tool that transforms traditional fill-in-the-blank exercises into engaging drag-and-drop...more
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Elevate your classroom activities with Genially's Drag and Complete the Text template--an interactive tool that transforms traditional fill-in-the-blank exercises into engaging drag-and-drop experiences. This customizable template allows educators to create dynamic activities where students actively drag words or concepts into the correct spots within a text, reinforcing their understanding through interactive learning. Ideal for subjects like language arts, science, and social studies, the template supports multimedia integration, enabling the addition of audio, video, and animations to enrich the learning experience.
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tag(s): game based learning (284), gamification (95), parts of speech (39), vocabulary (249)

In the Classroom

Create a passage with missing verbs, punctuation, or parts of speech, and have students drag the correct options into the blanks. Create a brief historical narrative (e.g., the American Revolution, Ancient Egypt) with missing facts or names. Students can complete the story by dragging in accurate terms, helping reinforce comprehension and sequencing. Have students write their own short texts with blanks and correct word options. They can then challenge classmates to complete them.

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Dragon's Dungeon Breakout - Genially

Grades
4 to 12
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The Genially Dragon's Dungeon Breakout template offers an immersive, fantasy-themed escape room experience designed to enhance student engagement and learning. In this interactive game,...more
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The Genially Dragon's Dungeon Breakout template offers an immersive, fantasy-themed escape room experience designed to enhance student engagement and learning. In this interactive game, students embark on a quest to collect four elemental gems--Earth, Air, Water, and Fire--by completing subject-specific challenges, such as quizzes and puzzles. Successfully gathering all gems empowers them to defeat a dragon, providing a compelling narrative that motivates participation. Fully customizable, the template enables educators to tailor content to various subjects and grade levels, integrating multimedia elements such as audio, video, and animations. Accessible online, making it a versatile tool for reinforcing concepts, promoting critical thinking, and fostering collaboration among students.

tag(s): collaboration (105), digital escapes (29), game based learning (284), Teacher Utilities (199)

In the Classroom

Play the game as a class on the smartboard, having teams take turns answering questions and making decisions. Use it as an exciting review day or end-of-unit celebration. Customize the escape room puzzles with questions from your current unit (math problems, vocabulary definitions, science facts, etc.). Students must correctly solve each one to earn a gem and move closer to defeating the dragon. As students progress through the dungeon, have them keep a digital journal using Book Creator, reviewed here or a paper journal reflecting on their team's strategies, what worked, and how they solved each puzzle.

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Snakes and Ladders - Genially

Grades
4 to 12
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Turn a classic game into a dynamic learning experience with Genially's Snakes and Ladders template, where every roll of the dice brings students closer to mastering new concepts. This...more
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Turn a classic game into a dynamic learning experience with Genially's Snakes and Ladders template, where every roll of the dice brings students closer to mastering new concepts. This free, interactive template allows educators to customize the traditional board game with subject-specific questions, multimedia elements, and engaging animations. Ideal for reviewing content, assessing knowledge, or introducing new material, the game promotes active participation and reinforces learning through play. With its user-friendly interface, teachers can easily adapt the game for various subjects and grade levels, making it a versatile tool for both in-person and remote classrooms. Accessible online, the Snakes and Ladders template offers a fun and effective way to enhance student engagement and understanding.
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tag(s): collaboration (105), game based learning (284), gamification (95), Teacher Utilities (199)

In the Classroom

Divide the class into teams and play as a whole group. Each team answers a timed question; if the answer is correct, they roll and move their piece. A perfect activity for end-of-week content wrap-ups. Create historical or geographical questions tied to a unit. Each correct answer helps students move forward, reinforcing key facts while making the learning process enjoyable. Have students design their own board based on what they've learned in a unit. They can write questions, create a key for Snakes and Ladders, and then play each other's games.

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The Paleolithic Era - Happy Learning English

Grades
3 to 6
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The YouTube video "The Paleolithic Era | Learn History" by Happy Learning offers a clear and engaging overview of the Old Stone Age, ideal for introducing elementary and middle school...more
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The YouTube video "The Paleolithic Era | Learn History" by Happy Learning offers a clear and engaging overview of the Old Stone Age, ideal for introducing elementary and middle school students to early human history. It explores how early humans developed stone tools, harnessed fire, adapted to harsh climates, and survived as hunter-gatherers. The video also highlights the emergence of art, ritual, and symbolic thought, including cave paintings and burial customs, especially during the Upper Paleolithic period. Through colorful visuals and simple explanations, students gain insight into how technological innovation, cooperation, and environmental adaptation shaped human evolution.
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tag(s): evolution (88), inventors and inventions (87)

In the Classroom

Students can use Time Graphics Timeline Maker reviewed here to create a timeline of events during the Paleolithic Era. Students can use Figma reviewed here to compare and contrast the Paleolithic era with another era. Students can use Google Keep reviewed here to take notes as they watch the video.

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The Evolution of Human Beings - Happy Learning English

Grades
3 to 5
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The video "The Evolution of Human Beings" is part of Fizzics Education's engaging educational media designed for younger learners. It visually illustrates the major stages of human...more
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The video "The Evolution of Human Beings" is part of Fizzics Education's engaging educational media designed for younger learners. It visually illustrates the major stages of human evolution from early primate ancestors to modern Homo sapiens, using clear narration, vivid animations, and relatable storytelling aimed to foster curiosity and understanding of evolutionary biology. If your district blocks YouTube, then the video may not be viewable.
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tag(s): evolution (88)

In the Classroom

Students can use MyLens reviewed here to create timelines on evolution. Students can use Figma reviewed here to compare different species. Finally, students can use Google Keep, reviewed here to take notes as they watch the video.

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The Clouds Outside My Window - National Weather Service

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4 to 8
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Invite your students to explore the sky with The Clouds Outside My Window, a beautifully illustrated PDF from the National Weather Service. Written by meteorologist John Jensenius with...more
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Invite your students to explore the sky with The Clouds Outside My Window, a beautifully illustrated PDF from the National Weather Service. Written by meteorologist John Jensenius with help from Owlie Skywarn, this resource introduces learners to cloud science through real photographs and engaging explanations. It covers how clouds form, how they are named, and how to identify various cloud types -- from low-level stratus to towering cumulonimbus. The guide also delves into atmospheric phenomena such as rainbows, sundogs, and iridescence, making it ideal for upper elementary through middle school students. Teachers can use this resource to support science standards related to weather, the water cycle, and observation skills. It even encourages students to create their own cloud journals, fostering curiosity and hands-on learning.

tag(s): atmosphere (22), sun (83), weather (169)

In the Classroom

Have students keep a daily cloud observation journal using Google Slides reviewed here or Book Creator reviewed here for a week. They draw the clouds they see, label the cloud types, and describe the weather conditions, using the guide's real photo examples. Take students outside or use cloud photos from the PDF and challenge them to identify different cloud types (cirrus, stratus, cumulus, etc.) using visual clues and classification tips from the guide. Google Slides and Book Creator can also be used to have students research one type of cloud featured in the PDF and create a mini-booklet with facts, drawings, and fun weather facts, reinforcing content comprehension and creativity.
 This resource requires PDF reader software like Adobe Acrobat.

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7 Interesting Ways to Use Instagram in Classroom - eLearning Infographics

Grades
4 to 12
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The infographic "7 Interesting Ways To Use Instagram In Classroom" from eLearning Infographics presents creative strategies for integrating Instagram into educational settings to enhance...more
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The infographic "7 Interesting Ways To Use Instagram In Classroom" from eLearning Infographics presents creative strategies for integrating Instagram into educational settings to enhance student engagement and learning. It suggests creating a private school community account to share student work, allowing students to post subject-related photos (such as mathematical concepts or favorite literary characters), and using images as prompts for impromptu essays or stories. Additionally, it recommends recognizing student achievements by featuring their work monthly, tracking performance over time through shared activities, assigning projects that document scientific processes (like chemical reactions or plant growth), and organizing fun events where students portray comic characters and share related photos.
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tag(s): digital citizenship (102), digital storytelling (157), infographics (67), social media (60)

In the Classroom

Students take or find images that represent classroom topics (e.g., examples of symmetry, weather patterns, character traits) and submit them to the teacher for posting. Each week, feature one student's artwork, writing, or project on a classroom slideshow or private feed to encourage pride in work and peer recognition. During a science experiment or multi-step project, students can document each stage with photos and captions.

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Games and Challenges - Genially

Grades
3 to 12
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Genially's escape room templates are designed to be adaptable for a wide range of grade levels. The platform offers a variety of themes and levels of complexity, allowing educators...more
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Genially's escape room templates are designed to be adaptable for a wide range of grade levels. The platform offers a variety of themes and levels of complexity, allowing educators to tailor the content to their students' ages and learning objectives. For example, simpler games like Candyland or Children's Game templates are well-suited for younger students, while more intricate scenarios, such as the Artificial Intelligence Escape Room or Time Machine Escape, are ideal for older students seeking a challenge. Educators can customize these templates to align with their curriculum, making them versatile tools for engaging students across different educational stages.

tag(s): collaboration (105), digital escapes (29), gamification (95), Teacher Utilities (199)

In the Classroom

Customize a Genially escape room (like Education Escape Room or Mystery Breakout) with questions and puzzles that review key concepts from your current unit--perfect as a fun pre-test or review session. Divide students into small groups and assign them different puzzles or tasks within the escape game. This activity encourages teamwork, communication, and shared problem-solving as they work toward a common goal. Challenge students to create their digital escape rooms using Genially's templates. They must design puzzles, write clues, and embed subject content, transforming them from game players into game designers. Use a breakout template to reinforce vocabulary. Each "lock" can be opened only by correctly defining or using academic terms in context, making it ideal for ELA, science, or history.

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Managing Impulsivity (Habit of the Mind) - TeachersFirst

Grades
K to 12
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Welcome to our collection of resources on the Habit of Mind of Managing Impulsivity--the practice of taking your time, thinking before acting, and remaining calm and deliberative even...more
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Welcome to our collection of resources on the Habit of Mind of Managing Impulsivity--the practice of taking your time, thinking before acting, and remaining calm and deliberative even in the heat of the moment. In a world that often demands quick reactions, we've gathered a variety of tools to help you foster calm, thoughtful, and deliberate decision-making in your classroom. In this collection, you'll find mindfulness videos and breathing exercises that help students develop self-awareness, interactive scenarios and decision-making simulations that practice the "pause and think" approach, printable stop-and-think cards and visual cue posters for classroom use, lesson plans for teaching students to pause and reflect, interactive scenarios where students can practice weighing consequences, and resources for helping them become more aware of their own thoughts and feelings, and self-monitoring checklists that encourage students to track their progress. You'll also discover timer tools and web resources that build in intentional waiting periods, as well as discussion guides to help students recognize their thoughts and feelings before reacting. These resources will provide concrete strategies and examples to help your students learn to consider multiple options, fully understand directions before starting a task, and respond to situations with intention rather than impulse.

tag(s): thinking skills (84)

In the Classroom

Discover new tools to try in your classroom that manage students' impulsivity. Also, explore the professional resources (for you). Each review includes classroom use ideas. Read the details of each tool and find the ones that will work for you and your students.

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Impulse Control - TPT

Grades
K to 8
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View these free resources focused on impulse control and self-regulation, including scenario cards, task cards, posters, journal pages, and worksheets that help students recognize impulses,...more
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View these free resources focused on impulse control and self-regulation, including scenario cards, task cards, posters, journal pages, and worksheets that help students recognize impulses, pause and think, and make better choices. Many materials are designed for elementary grades and fit naturally into social-emotional learning or classroom management routines. These resources are easy to integrate into transitions, small-group lessons, morning meetings, or individual student support, and they provide low-prep, engaging tools to help students build practical impulse-control skills in everyday classroom situations.
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tag(s): behavior (45), social and emotional learning (144), thinking skills (84)

In the Classroom

Each day, post a new impulse challenge inspired by tasks often found on TPT (wait your turn patiently, follow directions the first time, use kind words when frustrated). Have students track in Book Creator, reviewed here when they successfully meet the challenge and reflect on which strategies helped. Or use Book Creator to have them complete a reflection page where students write or draw a moment when they felt an impulse, what they wanted to do, and what they chose to do instead. Introduce a set of calming strategies such as deep breathing, counting to ten, or chair yoga. Have students create a small foldable or card that lists three strategies they can use when they feel impulsive.

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