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Moon - Lunar and Planetary Institute
Grades
1 to 12In the Classroom
Students can use Free Screen Recorder Online reviewed here to record their puppet shows after engaging in the lesson titled "As the Moon Turns-A Puppet Show." Students can use Sutori reviewed here to create a timeline of moon missions. Students can use Class Tools reviewed here to write down facts that they learn about the moon and eclipses.You must be registered and logged in to add items to your favorites.
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Cognitive Stimulation Game - Genially
Grades
3 to 8tag(s): game based learning (284), gamification (95), multimedia (56), Teacher Utilities (199)
In the Classroom
Use one cognitive game (e.g., memory, sequencing, or logic challenge) as a daily or weekly warm-up to activate student thinking and set a focused tone for learning. Customize a game with subject-related vocabulary. Have students match words to categories, definitions, or synonyms to reinforce academic language in ELA, science, or social studies. Create a game where students identify errors in logic, grammar, or math to build editing, reasoning, and problem-solving skills in a gamified way.Add your comments below (available only to members) | Become a Member
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Memory Game - Genially
Grades
K to 6tag(s): game based learning (284), gamification (95), Project Based Learning (25)
In the Classroom
Customize the memory game with vocabulary words and definitions or synonyms. Use it as a warm-up or review activity to build word knowledge in ELA or content areas. Create pairs using math problems and solutions, which are great for practicing fact fluency in a competitive or collaborative format. Have students research a topic and design their own memory game cards (digitally or on paper). They can share with classmates to test each other's knowledge. This activity is excellent for project-based learning.Add your comments below (available only to members) | Become a Member
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What's Behind Game - Genially
Grades
2 to 8tag(s): game based learning (284), gamification (95), multimedia (56)
In the Classroom
After reading a story or article, have students answer comprehension questions using the game. Each correct response uncovers part of an image related to the text's theme or setting. Have students create their own versions of the game as a final project. They write questions based on their research or learning, choose an image to hide, and then share their games with classmates for peer learning. Create a game using unit questions (e.g., life cycles, weather, or historical events). As students answer correctly, the picture underneath reveals something connected to the topic (like a habitat, invention, or landmark).Add your comments below (available only to members) | Become a Member
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Space Kahoots - Museum of Science
Grades
2 to 12tag(s): game based learning (284), planets (124), solar system (123), space (238), telescopes (13)
In the Classroom
While students are playing the Kahoots, they can use Seesaw, reviewed here to write notes about what they learned about space. Students can post 1-2 facts on Padlet, reviewed here that they learned. Students can click on the links provided in Kahoot to continue exploring space.Add your comments below (available only to members) | Become a Member
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Space Explorer - National Geographic Kids
Grades
K to 6tag(s): planets (124), solar system (123), space (238)
In the Classroom
Students can use Padlet, reviewed here to post which planet they would visit and why. Students can use Visme, reviewed here to create a planet's book. Finally, students can use Figma, reviewed here to compare and contrast planets.Add your comments below (available only to members) | Become a Member
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Moon Phases - NASA Jet Propulsion Laboratory
Grades
1 to 6In the Classroom
Students use a lamp, a pencil, and a Styrofoam ball to model the Moon's orbit around Earth. They physically act out the phases and observe how the Moon's appearance changes depending on its position. Using Google Slides, reviewed here or a stop-motion app, students can create animations showing the transition between Moon phases, incorporating vocabulary like waxing, waning, gibbous, and crescent. Have students draw each of the eight Moon phases and assemble them into a flipbook using PDF to Flipbook Converter, reviewed here to reinforce sequencing and visual recognition.Add your comments below (available only to members) | Become a Member
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Resources- Moon: NASA Science - NASA
Grades
K to 8In the Classroom
Challenge students to construct bottle rockets and discuss the physics of propulsion, tying in NASA's real-life missions to the Moon and beyond. This STEAM activity can culminate in a launch day celebration. Read the Our Friend Orion storybook with younger students, then discuss the Artemis missions and the future of lunar exploration in age-appropriate terms. Students drop objects into flour or sand to simulate how craters form on the Moon, helping them visualize geological processes through a fun experiment.Add your comments below (available only to members) | Become a Member
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Earth and Space Science - PBS LearningMedia
Grades
3 to 12tag(s): earth (192), mars (25), moon (85), multimedia (56), space (238)
In the Classroom
Use the "Moon Phases Simulation Viewed from Earth and Space" video to kick off a hands-on demo. Have students model moon phases using a flashlight (sun), a ball (moon), and their head (Earth). Have students observe the sky each day for a week, recording weather patterns, moon visibility, or changes in daylight. Tie in video clips about Earth's atmosphere or seasonal changes. They can digitally record their information in Google Slides, reviewed here or Visme, reviewed here. Guide students through the "Mission to Mars" activity, where they research Mars, design a space rover, and write a team mission statement. Integrate reading, writing, and STEM components.Add your comments below (available only to members) | Become a Member
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Teeth and the Digestive System - Dr. Mark Greenstein and Associates
Grades
3 to 6This site includes advertising.
tag(s): body systems (45), dental health (15)
In the Classroom
Students can use Kiddle reviewed here to continue learning more about their teeth. Students can use Lino reviewed here to post questions that they have about teeth or the digestive system. Students can create a 3-D model of the digestive system.Add your comments below (available only to members) | Become a Member
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Drag and Complete the Text - Genially
Grades
2 to 8This site includes advertising.
tag(s): game based learning (284), gamification (95), parts of speech (39), vocabulary (249)
In the Classroom
Create a passage with missing verbs, punctuation, or parts of speech, and have students drag the correct options into the blanks. Create a brief historical narrative (e.g., the American Revolution, Ancient Egypt) with missing facts or names. Students can complete the story by dragging in accurate terms, helping reinforce comprehension and sequencing. Have students write their own short texts with blanks and correct word options. They can then challenge classmates to complete them.Add your comments below (available only to members) | Become a Member
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Dragon's Dungeon Breakout - Genially
Grades
4 to 12tag(s): collaboration (105), digital escapes (29), game based learning (284), Teacher Utilities (199)
In the Classroom
Play the game as a class on the smartboard, having teams take turns answering questions and making decisions. Use it as an exciting review day or end-of-unit celebration. Customize the escape room puzzles with questions from your current unit (math problems, vocabulary definitions, science facts, etc.). Students must correctly solve each one to earn a gem and move closer to defeating the dragon. As students progress through the dungeon, have them keep a digital journal using Book Creator, reviewed here or a paper journal reflecting on their team's strategies, what worked, and how they solved each puzzle.Add your comments below (available only to members) | Become a Member
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Snakes and Ladders - Genially
Grades
4 to 12This site includes advertising.
tag(s): collaboration (105), game based learning (284), gamification (95), Teacher Utilities (199)
In the Classroom
Divide the class into teams and play as a whole group. Each team answers a timed question; if the answer is correct, they roll and move their piece. A perfect activity for end-of-week content wrap-ups. Create historical or geographical questions tied to a unit. Each correct answer helps students move forward, reinforcing key facts while making the learning process enjoyable. Have students design their own board based on what they've learned in a unit. They can write questions, create a key for Snakes and Ladders, and then play each other's games.Add your comments below (available only to members) | Become a Member
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The Paleolithic Era - Happy Learning English
Grades
3 to 6This site includes advertising.
tag(s): evolution (88), inventors and inventions (87)
In the Classroom
Students can use Time Graphics Timeline Maker reviewed here to create a timeline of events during the Paleolithic Era. Students can use Figma reviewed here to compare and contrast the Paleolithic era with another era. Students can use Google Keep reviewed here to take notes as they watch the video.Add your comments below (available only to members) | Become a Member
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The Evolution of Human Beings - Happy Learning English
Grades
3 to 5This site includes advertising.
tag(s): evolution (88)
In the Classroom
Students can use MyLens reviewed here to create timelines on evolution. Students can use Figma reviewed here to compare different species. Finally, students can use Google Keep, reviewed here to take notes as they watch the video.Add your comments below (available only to members) | Become a Member
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The Clouds Outside My Window - National Weather Service
Grades
4 to 8tag(s): atmosphere (22), sun (83), weather (169)
In the Classroom
Have students keep a daily cloud observation journal using Google Slides reviewed here or Book Creator reviewed here for a week. They draw the clouds they see, label the cloud types, and describe the weather conditions, using the guide's real photo examples. Take students outside or use cloud photos from the PDF and challenge them to identify different cloud types (cirrus, stratus, cumulus, etc.) using visual clues and classification tips from the guide. Google Slides and Book Creator can also be used to have students research one type of cloud featured in the PDF and create a mini-booklet with facts, drawings, and fun weather facts, reinforcing content comprehension and creativity.Add your comments below (available only to members) | Become a Member
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7 Interesting Ways to Use Instagram in Classroom - eLearning Infographics
Grades
4 to 12This site includes advertising.
tag(s): digital citizenship (102), digital storytelling (157), infographics (67), social media (60)
In the Classroom
Students take or find images that represent classroom topics (e.g., examples of symmetry, weather patterns, character traits) and submit them to the teacher for posting. Each week, feature one student's artwork, writing, or project on a classroom slideshow or private feed to encourage pride in work and peer recognition. During a science experiment or multi-step project, students can document each stage with photos and captions.Add your comments below (available only to members) | Become a Member
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Games and Challenges - Genially
Grades
3 to 12tag(s): collaboration (105), digital escapes (29), gamification (95), Teacher Utilities (199)
In the Classroom
Customize a Genially escape room (like Education Escape Room or Mystery Breakout) with questions and puzzles that review key concepts from your current unit--perfect as a fun pre-test or review session. Divide students into small groups and assign them different puzzles or tasks within the escape game. This activity encourages teamwork, communication, and shared problem-solving as they work toward a common goal. Challenge students to create their digital escape rooms using Genially's templates. They must design puzzles, write clues, and embed subject content, transforming them from game players into game designers. Use a breakout template to reinforce vocabulary. Each "lock" can be opened only by correctly defining or using academic terms in context, making it ideal for ELA, science, or history.Add your comments below (available only to members) | Become a Member
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Managing Impulsivity (Habit of the Mind) - TeachersFirst
Grades
K to 12tag(s): thinking skills (84)
In the Classroom
Discover new tools to try in your classroom that manage students' impulsivity. Also, explore the professional resources (for you). Each review includes classroom use ideas. Read the details of each tool and find the ones that will work for you and your students.Add your comments below (available only to members) | Become a Member
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Impulse Control - TPT
Grades
K to 8This site includes advertising.
tag(s): behavior (45), social and emotional learning (144), thinking skills (84)
In the Classroom
Each day, post a new impulse challenge inspired by tasks often found on TPT (wait your turn patiently, follow directions the first time, use kind words when frustrated). Have students track in Book Creator, reviewed here when they successfully meet the challenge and reflect on which strategies helped. Or use Book Creator to have them complete a reflection page where students write or draw a moment when they felt an impulse, what they wanted to do, and what they chose to do instead. Introduce a set of calming strategies such as deep breathing, counting to ten, or chair yoga. Have students create a small foldable or card that lists three strategies they can use when they feel impulsive.Add your comments below (available only to members) | Become a Member
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