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Jumanally - Genially

Grades
4 to 12
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The Genially Jumanlly Template is an interactive, Jumanji-inspired board game designed to captivate students and enhance learning through gamification. Fully customizable, this template...more
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The Genially Jumanlly Template is an interactive, Jumanji-inspired board game designed to captivate students and enhance learning through gamification. Fully customizable, this template allows educators to integrate subject-specific questions, multimedia content, and challenges, making it adaptable for various educational levels and topics. Students embark on a virtual adventure, selecting avatars, rolling digital dice, and navigating a dynamic game board filled with tasks that reinforce key concepts. The engaging format promotes critical thinking, collaboration, and active participation, making it an excellent tool for review sessions, skill reinforcement, and the introduction of new material in a fun and interactive manner.

tag(s): collaboration (87), critical thinking (146), game based learning (244), gamification (90)

In the Classroom

Customize the Jumanlly template to align with your current unit (e.g., grammar, fractions, ecosystems). As students move through the game board, they answer questions or solve puzzles that are directly tied to the content. Divide the class into small teams, each choosing an avatar to navigate the board. Students work together to make decisions and complete tasks, encouraging communication, teamwork, and cooperative learning. Invite students to design their own version of the Jumanlly game based on a unit they've studied. They write the rules, create questions, and incorporate subject-relevant multimedia.

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10+ Awesome Amelia Earhart Activities for Kids - Twinkl Educational Publishing

Grades
K to 5
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Looking to inspire your students with the story of a pioneering aviator? Twinkl's blog post, "10+ Awesome Amelia Earhart Activities for Kids", offers a curated collection of engaging...more
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Looking to inspire your students with the story of a pioneering aviator? Twinkl's blog post, "10+ Awesome Amelia Earhart Activities for Kids", offers a curated collection of engaging resources to bring Amelia Earhart's legacy to life in your classroom. Designed primarily for elementary students, these activities include interactive PowerPoint presentations, word searches, timeline exercises, flap books, task cards, and comprehension worksheets. Each resource promotes critical thinking, enhances vocabulary, and fosters creativity, making them ideal for lessons during Women's History Month, Amelia Earhart Day (July 24), or units on explorers and aviation history.
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tag(s): aircraft (23), critical thinking (146), vocabulary (243), women (175), womenchangemaker (70)

In the Classroom

Use the printable timeline or sequencing worksheets to help students organize key events in Amelia Earhart's life. Have students cut and sort cards, then explain each event aloud or in writing. Consider having them make a digital timeline using MyLens reviewed here. Set up learning stations with grade-level-appropriate reading comprehension worksheets. Students rotate through stations, answering questions and discussing Earhart's impact as a pioneer. Have students use Twinkl's flap book template to summarize important facts, quotes, and milestones from Earhart's life. They can add drawings or captions to personalize their mini-biography books.

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Chaotic Kitchen Escape Game - Genially

Grades
4 to 12
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Turn your classroom into a thrilling culinary adventure with the Chaotic Kitchen Escape Game template from Genially. This free, fully customizable digital escape room immerses students...more
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Turn your classroom into a thrilling culinary adventure with the Chaotic Kitchen Escape Game template from Genially. This free, fully customizable digital escape room immerses students in a messy kitchen scenario where they must solve puzzles and follow recipe clues to "escape." The template features interactive and animated designs, allowing educators to add audio, video, and multimedia elements to enhance engagement. It's an excellent tool for promoting problem-solving skills, teamwork, and subject-specific learning in a fun and interactive way.

tag(s): digital escapes (27), game based learning (244), gamification (90), puzzles (149)

In the Classroom

Incorporate math problems involving fractions, conversions, or modifying recipe amounts. For example, students might solve a puzzle that requires doubling or halving ingredients to unlock the next step. Add clues tied to physical or chemical changes in cooking (e.g., why bread rises, or what happens when butter melts). Use short videos or images to illustrate real-world science concepts. Connect the escape room to a cultural studies unit by integrating recipes or food-related traditions from around the world. Have students solve clues based on world geography, customs, or languages. Assign students to create their own kitchen-themed escape clues using class content, such as vocabulary, math, or even literary references. Find additional resources at TeachersFirst Special Topics Page: Digital Escape Rooms, reviewed here.

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Would You Rather Game - Genially

Grades
K to 1
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Looking to spark lively discussions and critical thinking in your classroom? The Would You Rather Game template from Genially offers an interactive platform where students choose between...more
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Looking to spark lively discussions and critical thinking in your classroom? The Would You Rather Game template from Genially offers an interactive platform where students choose between two options, encouraging them to articulate preferences and reasoning. Fully customizable, this free template allows you to tailor questions to your lesson objectives, whether you're teaching language arts, social studies, or science. With features like animations and multimedia integration, it transforms traditional classroom activities into engaging experiences, making it useful for various grade levels and subjects.

tag(s): critical thinking (146), game based learning (244), gamification (90)

In the Classroom

Kick off class with fun or themed "Would You Rather" questions (e.g., book vs. movie, Mars vs. ocean exploration) to build classroom community and get students thinking. Create questions from the viewpoint of a novel's character or historical figure. For example, "Would you rather lead a peaceful protest or publish a newspaper article?"--then discuss what the character might choose and why. Assign students to create their own "Would You Rather" questions based on a content area (e.g., ecosystems, math strategies, historical eras), and then lead the game with peers.

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Amelia Earhart - Mr. Nussbaum Learning+Fun

Grades
2 to 7
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Mr. Nussbaum Learning+Fun: Amelia Earhart contains links to a biography, printables, online games, lesson plans, and sub plans for students. The printables share the Type, Format,...more
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Mr. Nussbaum Learning+Fun: Amelia Earhart contains links to a biography, printables, online games, lesson plans, and sub plans for students. The printables share the Type, Format, Grade Level, Passage Length, and Lexile. Although most are free, some are for premium members.
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tag(s): aviation (42)

In the Classroom

Students can complete the printables that are featured on the site. Students can use Canva Infographic Creator, < a href="/single.cfm?id=17570">reviewed here to create an infographic about all of Amelia Earhart's accomplishments. Students can use Seesaw, reviewed here to write the facts that they have learned about Amelia Earhart.

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PBS: Amelia Earhart | Aviator, Record-breaker, and Activist - PBS LearningMedia

Grades
3 to 8
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PBS: Amelia Earhart | Aviator, Record-breaker, and Activist is a free lesson plan for students in grades 3-5 and 6-8. The lesson teaches students about Amelia Earhart's career. Students...more
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PBS: Amelia Earhart | Aviator, Record-breaker, and Activist is a free lesson plan for students in grades 3-5 and 6-8. The lesson teaches students about Amelia Earhart's career. Students will view her pilot's license and read a letter that she wrote to an aspiring aviator. The lesson concludes with students creating a compass rose to honor Earhart's legacy. In the lesson are the Lesson Summary, Time Allotted, Background Vocabulary, Links, Background on Amelia Earhart, Procedure, and the Standards. This lesson aligns with the Common Core Standards and College and Career Readiness Standards for Adult Education.

tag(s): aviation (42), famous people (32)

In the Classroom

Students can use Time Graphics Timeline Maker reviewed here to create a timeline of Amelia Earhart's life and accomplishments. Students can compare and contrast Earhart to another famous aviator using Google Drawings reviewed here. Students can pretend to be newscasters by using Free Screen Recorder Online reviewed here to share the importance of her accomplishments.

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Google Vids - Google

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K to 12
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Google Vids is an AI-powered video generation tool that works within the Google Workspace. Follow the prompt to begin a video from this site, or visit your Google Drive, select ...more
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Google Vids is an AI-powered video generation tool that works within the Google Workspace. Follow the prompt to begin a video from this site, or visit your Google Drive, select the plus sign to add a new item, and choose Google Vids. The prompts guide users to select a format and options for creating videos from slides, uploads, storyboards, templates, and more. The free version available to education accounts includes access to a robust library of royalty-free stock media, including video clips, images, and background music. Real-time collaboration allows multiple users to work on the same project simultaneously, making it ideal for group assignments. Share videos using the share link.

tag(s): artificial intelligence (219), creating media (16), digital storytelling (147), stories and storytelling (68)

In the Classroom

Use Google Vids to create review and introductory videos for upcoming lessons. Have students create video essays, instructional videos, or record science experiments and observations. Use the included stock footage for students to bring their stories to life through video and add music for a professional presentation. The storyboard option provides structure for students to create and edit stories, helps students start their video using a simple prompt to create a storyboard, and then refine the information to build a one-of-a-kind story. Learn more about how to create Google Vids and incorporate them into any classroom by viewing the archive of OK2Ask: Engage and Inspire with Google Vids, reviewed here.

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Question-Answer - Genially

Grades
3 to 12
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Bring energy and curiosity into your lessons with a game-like twist that keeps students on their toes. The Question & Answer template from Genially offers a visually engaging way to...more
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Bring energy and curiosity into your lessons with a game-like twist that keeps students on their toes. The Question & Answer template from Genially offers a visually engaging way to check for understanding, practice new skills, or review material. This customizable template allows you to build interactive quizzes with multiple-choice or short-answer questions, enhanced with animations, audio, and images. Ideal for any subject or grade level, it encourages active participation and immediate feedback, making assessments more fun and meaningful for learners.

tag(s): game based learning (244), gamification (90), quiz (62), quizzes (84)

In the Classroom

Start each class with a 3-5 question review using the template to refresh prior knowledge in a fun, interactive way. Have students respond individually or in teams. Build a game with definition-to-word or word-to-sentence matching to help students master new vocabulary. Use visuals and audio to reinforce multiple learning styles. Assign students or groups to build their own question sets based on research or a chapter of study, then host a "quiz day" where students play each other's games. Create a class-wide quiz competition with questions from a recent unit. Include multimedia (images, audio, or short videos) to enhance content understanding and vary the format.

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Cognitive Stimulation Game - Genially

Grades
3 to 8
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The Genially Cognitive Stimulation Games template is a versatile, interactive resource designed to enhance mental agility, memory, language skills, and comprehension for learners of...more
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The Genially Cognitive Stimulation Games template is a versatile, interactive resource designed to enhance mental agility, memory, language skills, and comprehension for learners of all ages. This tool features customizable activities with engaging animations and multimedia elements, allowing educators to tailor content to various subjects and skill levels. Whether used in primary classrooms, adult education, or special education settings, it offers a dynamic way to support cognitive development through gamified learning experiences. The template can be presented online, shared, or downloaded in formats such as PDF and MP4, making it adaptable to in-person and remote teaching environments.

tag(s): game based learning (244), gamification (90), multimedia (57), Teacher Utilities (175)

In the Classroom

Use one cognitive game (e.g., memory, sequencing, or logic challenge) as a daily or weekly warm-up to activate student thinking and set a focused tone for learning. Customize a game with subject-related vocabulary. Have students match words to categories, definitions, or synonyms to reinforce academic language in ELA, science, or social studies. Create a game where students identify errors in logic, grammar, or math to build editing, reasoning, and problem-solving skills in a gamified way.

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Memory Game - Genially

Grades
K to 6
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Give your students a brain-boosting challenge they'll love! The Genially Memory Game template turns any lesson into an engaging, interactive matching activity that sharpens focus and...more
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Give your students a brain-boosting challenge they'll love! The Genially Memory Game template turns any lesson into an engaging, interactive matching activity that sharpens focus and reinforces learning. Whether you're teaching vocabulary, math facts, or science terms, this customizable tool adds fun and strategy to your review sessions, helping keep students motivated and mentally active. This customizable template allows educators to tailor content to various subjects, such as vocabulary, math facts, or historical figures, making it adaptable for different grade levels. The game features visually appealing animations and interactive elements that captivate students' attention, promoting active participation and reinforcing learning objectives. With its user-friendly interface, teachers can easily integrate this game into their lesson plans, whether for in-person or remote learning environments.

tag(s): game based learning (244), gamification (90), Project Based Learning (27)

In the Classroom

Customize the memory game with vocabulary words and definitions or synonyms. Use it as a warm-up or review activity to build word knowledge in ELA or content areas. Create pairs using math problems and solutions, which are great for practicing fact fluency in a competitive or collaborative format. Have students research a topic and design their own memory game cards (digitally or on paper). They can share with classmates to test each other's knowledge. This activity is excellent for project-based learning.

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What's Behind Game - Genially

Grades
2 to 8
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The Genially Hidden Picture Game template is an engaging, interactive tool designed to captivate students' curiosity by challenging them to uncover a concealed image through a series...more
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The Genially Hidden Picture Game template is an engaging, interactive tool designed to captivate students' curiosity by challenging them to uncover a concealed image through a series of questions. A portion of the hidden picture reveals itself as students answer questions correctly, providing immediate feedback and motivation to continue. This gamified approach not only reinforces subject matter comprehension but also adds an element of fun to the learning process. Fully customizable, the content can be tailored by educators to align with various subjects and grade levels, making it a versatile addition to any classroom setting. The template supports the integration of multimedia elements such as audio, video, and animations, enhancing the overall interactive experience. Additionally, it offers flexible sharing options, including online presentation, embedding, and downloading in formats like PDF and MP4.

tag(s): game based learning (244), gamification (90), multimedia (57)

In the Classroom

After reading a story or article, have students answer comprehension questions using the game. Each correct response uncovers part of an image related to the text's theme or setting. Have students create their own versions of the game as a final project. They write questions based on their research or learning, choose an image to hide, and then share their games with classmates for peer learning. Create a game using unit questions (e.g., life cycles, weather, or historical events). As students answer correctly, the picture underneath reveals something connected to the topic (like a habitat, invention, or landmark).

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John F. Kennedy Lesson Plan - Guess or Mess

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3 to 5
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View this comprehensive educational resource designed for students in grades 3-5 to explore the life and legacy of the 35th President of the United States. Through reading, discussion,...more
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View this comprehensive educational resource designed for students in grades 3-5 to explore the life and legacy of the 35th President of the United States. Through reading, discussion, and interactive activities, students will delve into key events from Kennedy's early life, his leadership during pivotal moments such as the Cuban Missile Crisis and the civil rights movement, and his lasting impact on American history. The lesson emphasizes critical thinking by encouraging students to evaluate Kennedy's leadership qualities and the challenges he faced, including both his achievements and setbacks. Accompanying materials, such as a digital biographical book, a video titled "Guess or Mess: John F. Kennedy," and a worksheet, support varied learning styles and promote engagement.

tag(s): civil rights (217), cold war (38), critical thinking (146), kennedy (25), presidents (150)

In the Classroom

Begin the lesson with the interactive trivia game "Guess or Mess: John F. Kennedy" Video Game to introduce students to key facts about JFK's life and presidency in a fun, game-show format that sparks curiosity. Have students complete a K-W-L chart (Know, Want to Know, Learned) before, during, and after the lesson to track their learning and guide classroom discussions actively. Using the provided digital biography book, guide students through a close reading activity where they highlight major events in JFK's life, then create a visual timeline using Timeline Infographic Templates reviewed here to organize and summarize key milestones.
 This resource requires PDF reader software like Adobe Acrobat.

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Drag and Complete the Text - Genially

Grades
2 to 8
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Elevate your classroom activities with Genially's Drag and Complete the Text template--an interactive tool that transforms traditional fill-in-the-blank exercises into engaging drag-and-drop...more
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Elevate your classroom activities with Genially's Drag and Complete the Text template--an interactive tool that transforms traditional fill-in-the-blank exercises into engaging drag-and-drop experiences. This customizable template allows educators to create dynamic activities where students actively drag words or concepts into the correct spots within a text, reinforcing their understanding through interactive learning. Ideal for subjects like language arts, science, and social studies, the template supports multimedia integration, enabling the addition of audio, video, and animations to enrich the learning experience.
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tag(s): game based learning (244), gamification (90), parts of speech (39), vocabulary (243)

In the Classroom

Create a passage with missing verbs, punctuation, or parts of speech, and have students drag the correct options into the blanks. Create a brief historical narrative (e.g., the American Revolution, Ancient Egypt) with missing facts or names. Students can complete the story by dragging in accurate terms, helping reinforce comprehension and sequencing. Have students write their own short texts with blanks and correct word options. They can then challenge classmates to complete them.

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Dragon's Dungeon Breakout - Genially

Grades
4 to 12
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The Genially Dragon's Dungeon Breakout template offers an immersive, fantasy-themed escape room experience designed to enhance student engagement and learning. In this interactive game,...more
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The Genially Dragon's Dungeon Breakout template offers an immersive, fantasy-themed escape room experience designed to enhance student engagement and learning. In this interactive game, students embark on a quest to collect four elemental gems--Earth, Air, Water, and Fire--by completing subject-specific challenges, such as quizzes and puzzles. Successfully gathering all gems empowers them to defeat a dragon, providing a compelling narrative that motivates participation. Fully customizable, the template enables educators to tailor content to various subjects and grade levels, integrating multimedia elements such as audio, video, and animations. Accessible online, making it a versatile tool for reinforcing concepts, promoting critical thinking, and fostering collaboration among students.

tag(s): collaboration (87), digital escapes (27), game based learning (244), Teacher Utilities (175)

In the Classroom

Play the game as a class on the smartboard, having teams take turns answering questions and making decisions. Use it as an exciting review day or end-of-unit celebration. Customize the escape room puzzles with questions from your current unit (math problems, vocabulary definitions, science facts, etc.). Students must correctly solve each one to earn a gem and move closer to defeating the dragon. As students progress through the dungeon, have them keep a digital journal using Book Creator, reviewed here or a paper journal reflecting on their team's strategies, what worked, and how they solved each puzzle.

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Snakes and Ladders - Genially

Grades
4 to 12
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Turn a classic game into a dynamic learning experience with Genially's Snakes and Ladders template, where every roll of the dice brings students closer to mastering new concepts. This...more
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Turn a classic game into a dynamic learning experience with Genially's Snakes and Ladders template, where every roll of the dice brings students closer to mastering new concepts. This free, interactive template allows educators to customize the traditional board game with subject-specific questions, multimedia elements, and engaging animations. Ideal for reviewing content, assessing knowledge, or introducing new material, the game promotes active participation and reinforces learning through play. With its user-friendly interface, teachers can easily adapt the game for various subjects and grade levels, making it a versatile tool for both in-person and remote classrooms. Accessible online, the Snakes and Ladders template offers a fun and effective way to enhance student engagement and understanding.
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tag(s): collaboration (87), game based learning (244), gamification (90), Teacher Utilities (175)

In the Classroom

Divide the class into teams and play as a whole group. Each team answers a timed question; if the answer is correct, they roll and move their piece. A perfect activity for end-of-week content wrap-ups. Create historical or geographical questions tied to a unit. Each correct answer helps students move forward, reinforcing key facts while making the learning process enjoyable. Have students design their own board based on what they've learned in a unit. They can write questions, create a key for Snakes and Ladders, and then play each other's games.

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7 Interesting Ways to Use Instagram in Classroom - eLearning Infographics

Grades
4 to 12
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The infographic "7 Interesting Ways To Use Instagram In Classroom" from eLearning Infographics presents creative strategies for integrating Instagram into educational settings to enhance...more
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The infographic "7 Interesting Ways To Use Instagram In Classroom" from eLearning Infographics presents creative strategies for integrating Instagram into educational settings to enhance student engagement and learning. It suggests creating a private school community account to share student work, allowing students to post subject-related photos (such as mathematical concepts or favorite literary characters), and using images as prompts for impromptu essays or stories. Additionally, it recommends recognizing student achievements by featuring their work monthly, tracking performance over time through shared activities, assigning projects that document scientific processes (like chemical reactions or plant growth), and organizing fun events where students portray comic characters and share related photos.
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tag(s): digital citizenship (94), digital storytelling (147), infographics (62), social media (57)

In the Classroom

Students take or find images that represent classroom topics (e.g., examples of symmetry, weather patterns, character traits) and submit them to the teacher for posting. Each week, feature one student's artwork, writing, or project on a classroom slideshow or private feed to encourage pride in work and peer recognition. During a science experiment or multi-step project, students can document each stage with photos and captions.

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John F. Kennedy and Civil Rights - Digital Inquiry Group

Grades
K to 1
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Step into the heart of the civil rights era with the Digital Inquiry Group's lesson, John F. Kennedy and Civil Rights. This resource invites high school students to critically...more
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Step into the heart of the civil rights era with the Digital Inquiry Group's lesson, John F. Kennedy and Civil Rights. This resource invites high school students to critically examine President Kennedy's role in the movement by analyzing various primary sources, including his speeches, remarks from SNCC leader John Lewis, contemporary newspaper articles, and documentary footage. Students explore the complexities of political leadership and grassroots activism through this multifaceted approach, assessing the extent of Kennedy's commitment to civil rights. The lesson includes downloadable teacher guides, student materials in English and Spanish, and PowerPoint presentations, making it an accessible and comprehensive tool for educators aiming to foster historical thinking and civic understanding in their classrooms.

tag(s): civil rights (217), politics (120), presidents (150), speeches (23)

In the Classroom

Assign students roles such as JFK, civil rights leaders, members of Congress, or local activists. Have students participate in a simulated 1960s roundtable debate on federal civil rights action, using evidence from the lesson to support their viewpoints. Have students write a short essay or record a podcast using Acast, reviewed here responding to the question: "To what extent did JFK support civil rights, and what were the limits of his leadership?" Doing this allows them to synthesize information and form evidence-based conclusions. Students can compare JFK's civil rights speeches to those of other leaders (e.g., MLK Jr. or Malcolm X), analyzing tone, purpose, and impact. They can record their findings in a Venn diagram on paper or digitally using Canva's Venn Diagram Creator, reviewed here.

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John F. Kennedy- Free Lesson Plans - Mr. Donn

Grades
4 to 8
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Step into the life and legacy of America's 35th president with Mr. Donn's "John F. Kennedy for Kids & Teachers" resource -- a dynamic hub that makes history accessible and ...more
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Step into the life and legacy of America's 35th president with Mr. Donn's "John F. Kennedy for Kids & Teachers" resource -- a dynamic hub that makes history accessible and engaging for students. Ideal for elementary through high school classrooms, this site offers free lesson plans, activities, and games that explore JFK's early life, presidency, and lasting impact. Teachers will find ready-to-use materials that align with U.S. history and civics standards, while students can dive into interactive content that brings the 1960s to life. Whether you're introducing the Cold War, civil rights, or presidential leadership, this resource provides a flexible, classroom-friendly way to explore one of the most influential figures in American history.

tag(s): civil rights (217), cold war (38), kennedy (25), presidents (150)

In the Classroom

Have students use the website to research key events in JFK's life and presidency, then create illustrated timelines highlighting major milestones, such as the Space Race, the Cuban Missile Crisis, and civil rights initiatives. They can create a timeline of these events using MyLens, reviewed here or Sutori, reviewed here. Use the facts and activities on the page to host a classroom quiz game with Wayground, reviewed here or Blooket, reviewed here. Students can compete in teams to answer questions about JFK's background, accomplishments, and historical significance. Students can create a 1960s-style newspaper front page covering a major event during JFK's presidency using Canva Edu, reviewed here. Have them write articles, draw political cartoons, and design headlines based on their research.

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Games and Challenges - Genially

Grades
3 to 12
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Genially's escape room templates are designed to be adaptable for a wide range of grade levels. The platform offers a variety of themes and levels of complexity, allowing educators...more
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Genially's escape room templates are designed to be adaptable for a wide range of grade levels. The platform offers a variety of themes and levels of complexity, allowing educators to tailor the content to their students' ages and learning objectives. For example, simpler games like Candyland or Children's Game templates are well-suited for younger students, while more intricate scenarios, such as the Artificial Intelligence Escape Room or Time Machine Escape, are ideal for older students seeking a challenge. Educators can customize these templates to align with their curriculum, making them versatile tools for engaging students across different educational stages.

tag(s): collaboration (87), digital escapes (27), gamification (90), Teacher Utilities (175)

In the Classroom

Customize a Genially escape room (like Education Escape Room or Mystery Breakout) with questions and puzzles that review key concepts from your current unit--perfect as a fun pre-test or review session. Divide students into small groups and assign them different puzzles or tasks within the escape game. This activity encourages teamwork, communication, and shared problem-solving as they work toward a common goal. Challenge students to create their digital escape rooms using Genially's templates. They must design puzzles, write clues, and embed subject content, transforming them from game players into game designers. Use a breakout template to reinforce vocabulary. Each "lock" can be opened only by correctly defining or using academic terms in context, making it ideal for ELA, science, or history.

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Managing Impulsivity (Habit of the Mind) - TeachersFirst

Grades
K to 12
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Welcome to our collection of resources on the Habit of Mind of Managing Impulsivity--the practice of taking your time, thinking before acting, and remaining calm and deliberative even...more
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Welcome to our collection of resources on the Habit of Mind of Managing Impulsivity--the practice of taking your time, thinking before acting, and remaining calm and deliberative even in the heat of the moment. In a world that often demands quick reactions, we've gathered a variety of tools to help you foster calm, thoughtful, and deliberate decision-making in your classroom. In this collection, you'll find mindfulness videos and breathing exercises that help students develop self-awareness, interactive scenarios and decision-making simulations that practice the "pause and think" approach, printable stop-and-think cards and visual cue posters for classroom use, lesson plans for teaching students to pause and reflect, interactive scenarios where students can practice weighing consequences, and resources for helping them become more aware of their own thoughts and feelings, and self-monitoring checklists that encourage students to track their progress. You'll also discover timer tools and web resources that build in intentional waiting periods, as well as discussion guides to help students recognize their thoughts and feelings before reacting. These resources will provide concrete strategies and examples to help your students learn to consider multiple options, fully understand directions before starting a task, and respond to situations with intention rather than impulse.

tag(s): thinking skills (57)

In the Classroom

Discover new tools to try in your classroom that manage students' impulsivity. Also, explore the professional resources (for you). Each review includes classroom use ideas. Read the details of each tool and find the ones that will work for you and your students.

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