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OK2Ask: Streamlining Planning and Feedback with MagicSchool AI - TeachersFirst
Grades
K to 12Time is one resource educators can never have enough of--and MagicSchool AI is built specifically to help them get some of it back. As one of the most educator-focused AI platforms available, MagicSchool AI offers a suite of free tools designed around real teacher workflows: lesson planning, differentiation, feedback generation, communication drafting, and more. Unlike general-purpose AI tools, MagicSchool AI speaks the language of K-12 education from the ground up. In this session, participants will explore its core features, identify the tools most relevant to their own practice, and leave with meaningful improvements to at least one workflow. Whether you're new to AI or have already started experimenting, this session will show you how to use it more intentionally and efficiently. As a result of this session, teachers will: 1. Use at least two MagicSchool AI tools to streamline a specific planning, feedback, or communication task. 2. Evaluate AI-generated outputs for accuracy, bias, and instructional appropriateness before classroom or professional use. 3. Identify where MagicSchool AI fits responsibly within their existing workflow without displacing professional judgment. This session is appropriate for teachers at all technology levels.
tag(s): artificial intelligence (368), communication (128), differentiation (105), feedback (20), OK2Askarchive (64), professional development (317)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.You must be registered and logged in to add items to your favorites.
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OK2Ask: No Coding Required: Creating Interactive Activities with Canva - TeachersFirst
Grades
1 to 12Canva's AI code generator empowers educators to create quizzes, sorting tasks, matching games, and more without any coding or programming knowledge. Built into the free Canva for Education platform that many teachers already use, Canva Code lets educators design engaging, student-facing activities that go well beyond static slides and worksheets. In this session, participants will explore Canva Code's core capabilities, build at least one interactive activity, and connect the format to specific instructional purposes, including formative assessment, differentiated practice, and student engagement. As a result of this session, teachers will: 1. Use Canva Code to design at least one interactive classroom activity aligned to a specific instructional purpose. 2. Distinguish between activity types in Canva Code and match each to appropriate learning goals. 3. Evaluate interactive activities for accessibility and differentiation potential before use with students. This session is appropriate for teachers at all technology levels.
tag(s): artificial intelligence (368), classroom materials (3), learning objects (4), OK2Askarchive (64), professional development (317)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, we've shared specific classroom examples and ideas. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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OK2Ask: Establishing Predictable Routines for Student Success - TeachersFirst
Grades
K to 12Predictable classroom routines do more than manage behavior: they reduce cognitive load, build student confidence, and create consistency that allows all learners to focus on thinking rather than navigation. But not all routines are created equal. This session explores two research-informed frameworks for building high-impact instructional routines: EduProtocols, which give teachers repeatable lesson structures that students internalize over time; and Project Zero thinking routines, which make student thinking explicit, discussable, and transferable across content areas. Participants will explore examples from both frameworks, experience selected routines as learners, and leave ready to implement at least two routines in their own classrooms. As a result of this session, teachers will: 1. Explain how predictable instructional routines reduce cognitive load and support diverse learners, drawing on EduProtocols and Project Zero's thinking routines as evidence-informed examples. 2. Select and implement at least two routines from either framework that are appropriate for their content area and grade level. 3. Design a plan for introducing and sustaining a new routine with students, including how to build familiarity over time. This session is appropriate for teachers at all technology levels.
tag(s): OK2Askarchive (64), professional development (317), teaching strategies (95), thinking routines (63)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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OK2Ask: Smarter Study Tools: Transforming Content with NotebookLM - TeachersFirst
Grades
K to 12Gemini Notebook (formerly NotebookLM) has become one of the most powerful--and most privacy-conscious--AI tools available to educators. By grounding its responses entirely in the sources you upload, Gemini Notebook helps teachers transform curriculum materials, articles, and documents into interactive study guides, audio overviews, timelines, and Q&A resources without the hallucination risks of general-purpose AI tools. Participants will explore these features, engage in hands-on guided practice, and leave with at least one Gemini Notebook resource they can use with students or for their own professional practice. As a result of this session, teachers will: 1. Build a Gemini Notebook using curriculum-relevant source materials and generate at least one classroom-ready resource. 2. Use Gemini Notebook's interactive features -- including audio overviews and Q&A -- to support differentiated student engagement. 3. Explain Gemini Notebook's source-grounded approach and how it addresses common privacy and accuracy concerns associated with AI tools. This session is appropriate for teachers at all technology levels.
tag(s): artificial intelligence (368), classroom materials (3), differentiation (105), Google (23), learning objects (4), OK2Askarchive (64), professional development (317)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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OK2Ask: Canva Basics: Creating Classroom Ready Learning Materials - TeachersFirst
Grades
1 to 12In this hands-on, beginner-friendly session, participants will explore Canva for Education--a free, browser-based design tool and time-saving solution for creating polished, classroom-ready learning materials. Participants will learn how to claim a free Canva for Education account and work through a core design workflow: selecting a template, customizing it for a classroom purpose, and sharing or downloading the finished product. By the end of the session, participants will have created at least one classroom-ready material and will leave with a concrete plan for incorporating Canva into their regular practice--no prior design experience needed! As a result of this session, teachers will: 1. Apply dual coding theory by designing instructional materials that pair verbal and visual information. 2. Design a customized, visually consistent instructional material using education-specific templates that support student learning. 3. Export and distribute learning materials through PDF downloads, shareable links, or Google Classroom integration. This session is appropriate for teachers at all technology levels.
tag(s): classroom materials (3), design (77), Formative Assessment (52), OK2Askarchive (64)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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OK2Ask: Instructional Video Design Basics - TeachersFirst
Grades
K to 12Creating a video is easy. Creating a video that actually helps students learn requires something more intentional. In this session, participants explore the research-grounded principles behind effective instructional video design and learn to apply them using free tools already available to most educators. We'll examine what makes a video a true learning object -- not just a recording -- and use cognitive science to inform decisions about length, structure, and the relationship between visuals and narration. Participants will also get a practical introduction to Google Vids and Canva's video capabilities as accessible, no-cost options for recording and producing instructional content. No hands-on recording required -- this is a pedagogy-first session focused on design thinking before tool use. Appropriate for all grade levels and content areas. No prior video creation experience required. As a result of this session, teachers will: 1. Apply cognitive load theory to determine optimal length and structure for instructional videos. 2. Evaluate existing video content using the coherence and redundancy principles of multimedia learning. 3. Select appropriate free tools to produce accessible, visually congruent, and engaging instructional content. This session is appropriate for teachers at all technology levels.
tag(s): learning objects (4), OK2Askarchive (64)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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OK2Ask: Designing and Using Graphic Organizers Effectively - TeachersFirst
Grades
K to 12Graphic organizers are among the most research-supported tools in a teacher's instructional toolkit, but they're also among the most frequently misused. When reduced to fill-in-the-blank busywork, they add little value--but when designed with intention, they leverage the power of dual coding and nonlinguistic representation to strengthen comprehension, retention, and higher-order thinking. This session draws on Marzano's research to help participants understand why graphic organizers work--and how to design and use them in ways that actually support instruction. Participants will explore a range of organizer types, examine examples of purposeful versus superficial use, and leave with a set of classroom-ready designs they can adapt or implement immediately in any content area and grade level. As a result of this session, teachers will: 1. Connect dual coding theory and Marzano's research on nonlinguistic representation to the purposeful use of graphic organizers. 2. Design a graphic organizer intentionally aligned to a specific thinking skill or learning goal. 3. Distinguish between graphic organizers that deepen thinking and those that function as busywork. This session is appropriate for teachers at all technology levels.
tag(s): graphic organizers (64), OK2Askarchive (64), professional development (317)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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OK2Ask: Creating Classroom Audio with Adobe Podcast - TeachersFirst
Grades
K to 12Audio is one of the most underutilized (and most accessible!) formats for classroom learning. Adobe Podcast's free AI-enhanced tools make it easier than ever for teachers and students to record, clean up, and publish high-quality audio without expensive equipment or technical expertise. In this session, participants will get hands-on experience with Adobe Podcast's core features and explore how classroom audio supports student voice, differentiation, and family engagement. Leave with a practical plan for incorporating audio into your existing instructional practice. As a result of this session, teachers will: 1. Use Adobe Podcast's free tools to record and enhance classroom-quality audio. 2. Design at least one instructional application of audio that supports student voice or differentiation. 3. Evaluate audio as a format for accessibility and equity in their specific classroom context. This session is appropriate for teachers at all technology levels.
tag(s): artificial intelligence (368), OK2Askarchive (64), podcasts (190)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Self-Control Social Story for Kids - Whole Child Counseling
Grades
K to 5This site includes advertising.
tag(s): behavior (51), emotions (82), social and emotional learning (235)
In the Classroom
Have students watch the social story, pause at key moments to identify examples of self-control, and then create a class anchor chart of actions they can use to stop, think, and make a choice. Invite students to draw a three-panel comic showing a character facing an impulse, stopping to think, and making a thoughtful choice. Older or technology-ready students can create their comics with Free Comic Maker by Adobe, reviewed here. Assign students an exit ticket asking them to describe one situation in which they can practice self-control and one strategy they could use. For a whole-class digital check, turn similar situations into a sorting or review activity with Wordwall, reviewed here.Add your comments below (available only to members) | Become a Member
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Baseball Teaching Resources - WordWall
Grades
K to 12tag(s): baseball (36), game based learning (295), quizzes (83), sports (107), vocabulary (260)
In the Classroom
Challenge students to create their own baseball game on Wordwall, reviewed here. Students can also create a comic using Free Comic Strip Maker by Adobe, reviewed here to explain the rules of baseball. Have students create a book of baseball legends in Book Creator, reviewed here.Add your comments below (available only to members) | Become a Member
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Paralympic Sports - International Paralympic Committee
Grades
4 to 12tag(s): disabilities (39), olympics (65), sports (107)
In the Classroom
Assign small groups different summer or winter sports, and have them design a one-page guide that explains the sport for a newcomer, including rules, equipment, terminology, and questions they might still have. Invite students to research an athlete associated with a selected sport and create a biography card with Trading Card Creator, reviewed here, highlighting the athlete's sport, country, accomplishments, and an important fact learned through research. Have small groups investigate how a Paralympic sport or piece of adaptive sports equipment has developed over time, then create a chronological summary with the Timeline Tool by Read Write Think, reviewed here.Add your comments below (available only to members) | Become a Member
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Winter Paralympics For Kids | Educational Video About the Winter Paralympic Games - Ozzie - Educational Videos For Kids
Grades
2 to 6This site includes advertising.
tag(s): disabilities (39), olympics (65), sports (107)
In the Classroom
Have students watch the video, record three new facts and one question about the Winter Paralympics, and then use their questions to guide a whole-class discussion. Have students research a Paralympic athlete and create a biography card with Trading Card Creator, reviewed here, including the athlete's sport, country, accomplishments, and an important character trait. Invite students to write a short persuasive response explaining why the Paralympic Games matter, using evidence from the video and additional research to support their position.Add your comments below (available only to members) | Become a Member
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Literacy Arcade - Chelsea Herndon Warner, Ph.D.
Grades
K to 6tag(s): fluency (33), phonics (57), reading comprehension (145), science of reading (37), vocabulary (260), vocabulary development (112)
In the Classroom
Ask students to demonstrate mastery of a phonics, vocabulary, or comprehension skill by writing questions for a class review activity, then use Wordwall, reviewed here, to turn selected questions into a review game. Invite small groups to use Literacy Arcade's vocabulary practice with words from a current science or social studies unit, then have them create a visual vocabulary display with Google Drawings, reviewed here, showing definitions, examples, and illustrations. Ask students to compare two phonics patterns practiced in Literacy Arcade and represent similarities and differences with Venn Diagram Creator by Canva, reviewed here, as a visual study aid.Add your comments below (available only to members) | Become a Member
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Talking About Bullying 2 - Share My Lesson
Grades
K to 5This site includes advertising.
tag(s): bullying (56), preK (355), social and emotional learning (235)
In the Classroom
Have students create a class kindness chain by writing or drawing one action they can take to help classmates feel included. Connect the pieces and display the chain alongside anti-bullying posters. Invite students to participate in the resource's suggested anti-bullying poster competition. Have students sketch their designs on paper first, then display the completed posters for a classroom gallery walk. Have students role-play simple playground or classroom situations involving unkind behavior. Ask classmates to suggest safe, respectful responses and identify adults at school who can provide help.Add your comments below (available only to members) | Become a Member
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Inclusive School Network - Inclusive School Network
Grades
K to 12tag(s): classroom management (155), Special Needs (46)
In the Classroom
This is a great resource to add to a Wakelet, reviewed here for parents. Students can use Mentimeter, reviewed here to create a word cloud about the meaning of inclusive. Have the whole class plan an Inclusive Schools Week activity centered on the current annual theme, assigning teams to research, develop messaging, plan activities, and communicate with the school community. Students can use the site's downloadable theme resources and activity suggestions as a starting point.Add your comments below (available only to members) | Become a Member
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Vocabulary Mini Games - Flocabulary
Grades
2 to 8tag(s): antonyms (16), context clues (15), Formative Assessment (52), parts of speech (39), synonyms (20), vocabulary (260), vocabulary development (112)
In the Classroom
Students can play Simple List in teams, then increase the challenge by defining each recalled word or using it correctly in a new sentence. Ask students to work in small groups with the Categories game, sorting vocabulary by part of speech, meaning, affixes, or another student-created classification. Groups can defend ambiguous choices and then compare overlapping categories with Venn Diagram Creator by Canva, reviewed here. Assign pairs to write original clues modeled after Mini Game Show or Guess My Word, requiring synonyms, antonyms, context clues, and examples without revealing the target word. Combine selected student clues into a class review activity with Wordwall, reviewed here.Add your comments below (available only to members) | Become a Member
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AnswerThePublic - NP Digital
Grades
6 to 12tag(s): artificial intelligence (368), Research (94), search engines (41), search strategies (19)
In the Classroom
Enter a unit topic, such as ecosystems, the American Revolution, or renewable energy, into AnswerThePublic. Students can review the suggested questions and sort them into categories such as questions we can answer with facts, questions that need more research, and questions that may be too broad or unclear. Give students a broad topic, such as volcanoes or civil rights. Students can use AnswerThePublic suggestions to turn the topic into a focused research question, then revise it to make it specific, answerable, and appropriate for the assignment. Before beginning an inquiry unit, create a teacher-selected list of questions generated by the tool. Have students choose one question that interests them, explain why they chose it, and identify two reliable sources they could use to investigate.Add your comments below (available only to members) | Become a Member
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Gradescope - Turnitin
Grades
6 to 12This site includes advertising.
tag(s): artificial intelligence (368), assessment (144), feedback (20), rubrics (40), Teacher Utilities (234)
In the Classroom
Use Gradescope to collect and grade short-answer responses, constructed responses, essays, lab explanations, or problem-solving work. Create a question-by-question rubric that applies consistently across student submissions, then add reusable comments or annotations to identify strengths and next steps. Students can view the published rubric and feedback to better understand how their work was evaluated. Create a short online assignment or upload a paper exit ticket after a lesson. Review results by question to identify skills that may need reteaching, such as citing evidence, solving multi-step problems, using vocabulary accurately, or explaining scientific thinking. Assignment statistics can help teachers spot class-wide trends and plan targeted small-group instruction. After students receive feedback on a writing assignment, math explanation, or project reflection, have them review the rubric and choose one or two areas to improve. Students can submit a revised version through a follow-up assignment and include a brief reflection explaining what they changed and why. This helps shift grading from a final score to part of the learning process.Edge Features:
Includes an education-only area for teachers and students
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
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CokoGames - Cokogames Educational Games ONline
Grades
K to 6This site includes advertising.
tag(s): capitals (15), circuits (19), electricity (63), energy (136), enrichment (21), geometric shapes (150), integers (26), logic (174), map skills (68), multiplication (131), numbers (117), spanish (111), tangrams (10), time (98)
In the Classroom
Students can rotate through a skill-station setup, where each station features a different type of game (math, typing, logic), allowing them to practice targeted skills in a fun, game-based format. Students can work in pairs to play a selected game and collaborate by discussing strategies, predicting outcomes, and helping each other solve challenges. Set up a class challenge where students set goals for improvement in a specific skill area (such as typing speed or math accuracy) and celebrate growth rather than just high scores.Add your comments below (available only to members) | Become a Member
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Toby - Arthur Camara, Benny Giang, and Guile Lindquist
Grades
8 to 12tag(s): curation (27), organizational skills (94)
In the Classroom
Organize your documents and links using Toby. Create collections for different subject areas (math, science, social studies, and more). Collaborate as a group within collections with others having access to add resources.Add your comments below (available only to members) | Become a Member
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