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Wikidot - Wikidot Inc.
Grades
K to 12This site includes advertising.
tag(s): collaboration (115), social networking (56), wikis (15)
In the Classroom
If you have not tried a wiki yet, visit the TeachersFirst Wiki Walk-Through for a detailed, step-by-step explanation and starter help, including dozens of ideas for ways to use a wiki in your classroom. Create wikis for any number of classroom purposes, for example, publish a wiki with study guides that students build together before exams, or to document project-based learning portfolios.You must be registered and logged in to add items to your favorites.
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Miraheze Wiki Hosting - WikiTide Foundation
Grades
K to 12tag(s): collaboration (115), social media (61), wikis (15)
In the Classroom
If you have not tried a wiki yet, visit the TeachersFirst Wiki Walk-Through for a detailed, step-by-step explanation and starter help, including dozens of ideas for ways to use a wiki in your classroom. Before implementing this site in your classroom, take some time to teach students how to edit and add information. Create and use a wiki to collaborate and compile information on any classroom research projects. For example, have your class work together to add resources and web links when researching the causes of the Civil War, plants and animals found in different habitats, or to share math problem-solving ideas and links. Use your wiki for small-group projects and ask students to share a synopsis of group meetings, along with a compilation of websites and videos used in their research.Add your comments below (available only to members) | Become a Member
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Games and Challenges - Genially
Grades
3 to 12tag(s): collaboration (115), digital escapes (30), game based learning (305), Teacher Utilities (216)
In the Classroom
Customize a Genially escape room (like Education Escape Room or Mystery Breakout) with questions and puzzles that review key concepts from your current unit--perfect as a fun pre-test or review session. Divide students into small groups and assign each group a different puzzle or task within the escape game. This activity encourages teamwork, communication, and shared problem-solving as they work toward a common goal. Challenge students to create their digital escape rooms using Genially's templates. They must design puzzles, write clues, and embed subject content, transforming them from game players into game designers. Use a breakout template to reinforce vocabulary. Each "lock" can be opened only by correctly defining or using academic terms in context, making it ideal for ELA, science, or history.Add your comments below (available only to members) | Become a Member
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StoryJumper - Peter Weck and John Yen
Grades
K to 8This site includes advertising.
tag(s): digital storytelling (166), stories and storytelling (76)
In the Classroom
Have students write and publish a personal narrative or memoir, adding illustrations and narration. Have students create informational books in science or social studies (for example, life cycles, ecosystems, or historical events). Work together to create a class book where each student contributes one page or chapter.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Requires registration/log in (NO email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
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Free Digital Choice Board Maker - Genially
Grades
K to 12tag(s): differentiation (97), multimedia (62), presentations (33), student-centered (9)
In the Classroom
Genially, reviewed here offers many other templates for creating playlists and interactive activities to differentiate instruction and offer student choice in learning. Learn more about creating and using choice boards and other tools to tailor instruction by completing the TeachersFirst: Differentiated Instruction Learning Module, reviewed here. This on-demand archive of OK2Ask: Teach Made EZ with Genially, reviewed here provides tips on getting started using Genially to gamify lessons and create engaging interactive content.Add your comments below (available only to members) | Become a Member
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LogicBalls - LogicBalls
Grades
K to 12tag(s): artificial intelligence (315), chat (39), images (268), search strategies (18)
In the Classroom
Utilize LogicBalls for various classroom applications, including lesson planning, creating images, and generating text. This site also analyzes YouTube videos, saving time by allowing users to paste the video URL into the chat and get a summary of the content without watching the entire video. Use the AI prompt generator as a tool to guide you through writing a prompt that achieves your desired results by adding information in a step-by-step manner.Add your comments below (available only to members) | Become a Member
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FlipAnim - Tomasz Witkowski
Grades
4 to 12In the Classroom
Share this site with students and give them time to explore and experiment. When working with troubled students, use this site to help them share their thoughts and emotions through animation. This is an excellent site for students who love art and enjoy sharing their learning through creative expression. Take a look at the images created by other users in the gallery as inspiration for how to use animations. Ask students to create animations that demonstrate science concepts such as erosion, weathering, or chemical reactions. Use this site to have students create animations that demonstrate events from stories, share their thought processes in math, or animate historical events. Have students include their animations when creating multimedia projects in an online tool like Sway reviewed here.Add your comments below (available only to members) | Become a Member
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Superstructures - Teaching Lab Studios
Grades
3 to 12tag(s): artificial intelligence (315), collaboration (115), graphic organizers (57), mind map (33), teaching strategies (68)
In the Classroom
Start a new unit by launching a "See, Think, Wonder" Superstructure using an image, short video clip, or text excerpt. Have students post their observations and inferences live, then discuss patterns that emerge. Create a discussion Superstructure in which each student must respond to a prompt from a rotating viewpoint (e.g., character perspectives in a novel, perspectives on a historical issue). The AI assistant helps keep the debate balanced and on topic. Have students connect new vocabulary terms in a concept-mapping activity, using examples, synonyms, and visuals to deepen understanding.Add your comments below (available only to members) | Become a Member
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Explain Everything - Promethean
Grades
K to 12tag(s): collaboration (115), Whiteboard (12)
In the Classroom
Have students create visual vocabulary cards on a single whiteboard slide, using drawings, annotations, and voice recordings to explain the meaning and usage of new words. After reading a story or novel, students can recreate a key scene on a single slide using images, sketches, labels, and narration to demonstrate comprehension and analysis. Have students record a short reflection or hypothesis after an experiment or lesson. They can annotate a diagram or photo while explaining their thinking, then share the recording. Use the limited real-time collaboration feature to have a pair of students work together on one slide to brainstorm ideas for a project, story, or debate topic, within a 15-minute time limit.Add your comments below (available only to members) | Become a Member
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Online Notepad - Online Notepad
Grades
3 to 12This site includes advertising.
tag(s): note taking (35), organizational skills (90)
In the Classroom
At the start of class, have students open their notepads to respond to a journal prompt, warm-up question, or reflection, encouraging a daily writing habit in a distraction-free space. Students can use the notepad to brainstorm essay ideas, story concepts, or project plans. They can freely jot down ideas without worrying about formatting, then copy their work into a more formal document later. Younger students can use the notepad to type spelling lists or practice new vocabulary by writing sentences. Teachers can quickly check by having students print or take a screenshot of their work.Add your comments below (available only to members) | Become a Member
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Online Cornell Note Method - Online Notepad
Grades
4 to 12tag(s): Accessibility (12), note taking (35), organizational skills (90)
In the Classroom
Have students use the Cornell Notes format while listening to a short lecture, story, or read-aloud. They record key points in the Notes section, list vocabulary or guiding questions in the Cues column, and write a one-paragraph Summary at the end. Assign an educational video or podcast. Students take Cornell Notes while watching/listening, then compare their Cues and Summaries in small groups, which encourages active listening and discussion. At the end of class, have students complete only the Summary section of their Cornell Notes as a quick "exit ticket." Teachers can review these to check comprehension and adjust future lessons.Add your comments below (available only to members) | Become a Member
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Insta-Lesson - Insta-Lesson
Grades
K to 12tag(s): artificial intelligence (315), substitutes (25), Teacher Utilities (216)
In the Classroom
Use this tool to create lesson plans for substitutes or remediation, including detailed instructions and standards-aligned activities. After generating the lesson, use the editing tools to modify the plan as needed to match your professional needs and standards. Share the slide presentation with students and add an exit ticket slide to review upon your return. If needed, clarify directions or provide additional instructions for students or your substitute for your lesson by creating a short recording using Awesome Screenshot, reviewed here.Add your comments below (available only to members) | Become a Member
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BingWow - BingWow
Grades
K to 12tag(s): artificial intelligence (315), game based learning (305), printables (35), worksheets (71)
In the Classroom
BingWow makes it easy to turn any topic into an engaging review game that involves little or no prep time, is free, and has no two cards alike. Start with the basics: enter weekly vocabulary words to generate bingo cards, then call out definitions instead of the words so students must recall the meanings before marking their cards. Create cards with multiplication facts, fractions, or decimals, call out a problem, and have students find the correct answer. Enhance learning by using BingWow during read-alouds or video lessons by loading cards with terms students are likely to encounter, and turn passive viewing into active listening. Extend learning by challenging students to design their own bingo sets tied to a research project, current unit, or independent reading book. Students curate the clues, which requires them to identify key concepts and think critically about what matters most. They can then generate cards through BingWow and lead the class in a live review game.Edge Features:
Includes an education-only area for teachers and students
Products can be shared by URL
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Google Labs - Google
Grades
4 to 12tag(s): animation (62), artificial intelligence (315), careers (185), french (72), images (268), spanish (112), vocabulary development (102)
In the Classroom
Bookmark and save Google Labs as a resource to find new and unique learning tools. For example, use Whisk to generate animated images for creative writing projects, or explore words with TestFX to enhance vocabulary and add interest to any writing project. Visit Talking Tours with students to tour cultural institutions, landmarks, or highlighted areas of nature or architecture. If sharing this site with older students, ask them to create a screen recording using a tool like Free Screen Recorder Online, reviewed here that provides a tutorial for how to use the experiment and shares examples.Add your comments below (available only to members) | Become a Member
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Waveroom - Waveroom
Grades
4 to 12tag(s): digital storytelling (166), podcasts (165)
In the Classroom
Have students perform a script, poem, or scene from a story and record it using different voices and expressions. Have students record a debate on a classroom topic or current event. Each student should present an argument and respond to another speaker, helping practice speaking, listening, and reasoning skills. Students can record a short lesson explaining a science concept, such as ecosystems, weather, or space.Add your comments below (available only to members) | Become a Member
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Dashboard - RSS.com
Grades
4 to 12tag(s): digital storytelling (166), podcasts (165)
In the Classroom
Have students record a short podcast episode recommending a book they have read. They should include a summary, a favorite part, and reasons others should read it. Students can create a podcast where they pretend to interview a historical figure. They must research the person, write questions, and answer in character using facts from their research. Have students work in small groups to create a weekly news podcast summarizing important events. Have them include at least one school event, one national story, and one world topic.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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Medieval Meme/Storyboard Generator - ClassTools
Grades
3 to 12This site includes advertising.
tag(s): comics and cartoons (61), digital storytelling (166), medieval (38), stories and storytelling (76)
In the Classroom
After reading a chapter or short story, have students create a medieval-themed meme that shows the main event, problem, or theme. Students must write a caption that clearly explains what happened using complete sentences or key vocabulary from the lesson. Students choose a character from a story or a historical figure and create a meme that shows one important trait. At the end of a unit, have students create a meme that shows the theme, lesson, or big idea learned. Have them include a short written explanation describing how the meme connects to the topic.Add your comments below (available only to members) | Become a Member
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Free AI Comic Generator - Canva
Grades
K to 12tag(s): artificial intelligence (315), comics and cartoons (61), digital storytelling (166), images (268)
In the Classroom
Bring history or literature to life by having students create AI-powered graphic memoirs of historical figures or protagonists from a class novel. Students can use specific text prompts to generate consistent characters that represent their chosen figure, focusing on capturing emotion and setting through descriptive language. To turn these comics into a collaborative class gallery, have students post their final panels to Padlet, reviewed here, where peers can leave comments and feedback on the narrative choices. For a more immersive experience, students can take their finished comic narratives and use them as scripts to record a dramatic reading using Soundtrap, reviewed here.Add your comments below (available only to members) | Become a Member
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Make Comics - Book Creator
Grades
K to 8tag(s): comics and cartoons (61), digital storytelling (166)
In the Classroom
Students can create a comic showing an important historical event or a famous person. Each panel can depict a single moment in the event, with dialogue explaining what is happening. Have students create a comic in which a character solves a math problem step by step. Each panel shows part of the thinking process and explains how the answer was found. Students can create comics showing situations involving empathy, flexible thinking, persistence, or problem-solving. One panel can show the problem, and another can show a better choice.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Requires registration/log in (NO email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
Add your comments below (available only to members) | Become a Member
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Free Comic Book Maker - Brush Ninja
Grades
K to 12This site includes advertising.
tag(s): comics and cartoons (61), creative writing (124), stories and storytelling (76)
In the Classroom
After reading a story or chapter, have students create a short comic showing the beginning, middle, and end of the text. Have students illustrate a scientific concept or process, such as the water cycle, the life cycle, or experimental steps. Students can create a comic where a character must solve a math problem. Each panel can show one step of the solution with explanations.Add your comments below (available only to members) | Become a Member
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