764 teachersfirst-edge results | sort by:
return to subject listingHeadliner - SpareMin
Grades
K to 12tag(s): communication (138), editing (91), multimedia (46), social media (54), video (262)
In the Classroom
Use Headliners to create and share videos in multiple ways. Set the stage for upcoming lessons by creating a video from an upcoming text, post the video on your class website for students to view before reading. Include the transcription feature when sharing videos of student discussions or classroom activities (with appropriate parental permission, of course). Promote your classroom podcast using the Audio Wizard to share a short preview of an upcoming podcast. As an alternative to a research report, use the Find My Content feature and have students redefine their technology use by creating a multimedia video filled with images and video based on their research.You must be registered and logged in to add items to your favorites.
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Flourish - Kiln Enterprises Ltd
Grades
6 to 12tag(s): animation (64), charts and graphs (171), infographics (56)
In the Classroom
Use Flourish to create and share information in many different ways. Ask students to upload information, then create bar graphs, pie charts, and line charts to view the same statistics through different methods. Use the animated story feature to display statistics over time. For example, when students create projects about climate change, ask them to create an animated story that shares facts from different decades with each decade becoming a new point in the story to demonstrate change. Because this site features many different options for sharing data, have different groups of students become experts on how to build and share different types of charts then share their expertise with their peers. Include student work created using Flourish within bigger projects using Zeemaps, reviewed here. Zeemaps allows students to create audio recordings AND choose various locations on a map where the report takes place. Use Zeemaps to modify technology use by creating animated maps featuring various location stops that can feature text, video, audio, and of course, your charts created with Flourish.Add your comments below (available only to members) | Become a Member
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Hiveword - Zecura, LLC
Grades
6 to 12tag(s): creative writing (122), process writing (38), writers workshop (31), writing (323)
In the Classroom
Your students don't need to write novels to take advantage of the many features of this site. Start out simple and use the character name and location generators as inspiration for creative writing projects. Share an article a week from the Knowledge Base on your class website as part of your writing lessons. After sharing articles, ask students to revise their work within Google Documents or Microsoft Word by adding highlights and comments to share changes. Enhance classroom technology and their learning further by asking them to keep a blog using Penzu, reviewed here, documenting what they are learning about writing. With Penzu you can add images or your own artwork as illustrations. Take advantage of the Novel Organizer to help students develop portions of any writing project. Ask them to take a screenshot of their story organization from Hiveword to include with their final project draft.Add your comments below (available only to members) | Become a Member
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Fiskkit - John Pettus
Grades
6 to 12tag(s): critical thinking (117), journalism (72), media literacy (106), news (227), newspapers (91)
In the Classroom
Use Fiskkit in your classroom to teach students critical thinking and analysis skills. Share current news articles weekly with students to evaluate and discuss. After students provide their input, share the results on your interactive whiteboard, or with a projector, to review and discuss the reactions as a group. As students evaluate articles, replace paper note cards and suggest they use an online note-taking tool similar to Webnote, reviewed here, to justify their answers on Fiskkit. Webnote allows you to add sticky notes on the computer workspace and share with others using the URL created. Challenge students to find articles they would like to discuss, save, and collaborate on using Raindrop,io, reviewed here. Raindrop.io offers you tools to bookmark and save websites, with the additional feature of allowing participants to add comments to saved information. Raindrop.io can be used for a variety of assignments in any classroom that is integrating technology as an enhancement. Instead of a written report, as students become more comfortable with evaluating online tools, ask them to use a multimedia presentation tool like Sway, reviewed here, to modify technology use and to discuss media bias and offer tips for evaluating online information.Add your comments below (available only to members) | Become a Member
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Edward - Isaac Lyman
Grades
6 to 12tag(s): creative writing (122), digital storytelling (152), editing (91), essays (21), plays (29), process writing (38), writers workshop (31), writing (323)
In the Classroom
Use Edward as an excellent tool for helping students manage and organize any writing project. Instead of hand-written outlines, ask students to use Edward and share a screenshot of their project before beginning to write. Ask students to share with peers and help each other begin to organize writing. As students work toward completion of writing assignments, ask them to use Peergrade, reviewed here, to upload their work and enhance classroom technology use and their learning by collaborating with peers to make final revisions. As students move along within the writing process, include each piece as part of the overall assessment instead of just the final project. Find many ideas for implementing rubrics for assessment along with examples and online tools at TeachersFirst Rubrics to the Rescue, reviewed here.Add your comments below (available only to members) | Become a Member
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Adobe Premiere Rush - Adobe
Grades
5 to 12tag(s): communication (138), digital storytelling (152), editing (91), video (262)
In the Classroom
Share Premiere Rush with students to use as an editing option when creating videos for any topic. If students are old enough, let them create their own account to take advantage of the free offerings. Upload videos and images from student projects or field trips to create a video to share on your webpage. Instead of a traditional research project, offer students the option to transform their learning by using Premiere Rush (or another video editing tool) to create a multimedia project. Include videos created with Premiere Rush with other information using Sway, reviewed here. Sway will transform your classroom technology use since it is a comprehensive digital product including images, text, web links, and video.Add your comments below (available only to members) | Become a Member
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Game Builder - WiscOnline
Grades
K to 12This site includes advertising.
tag(s): assessment (148), game based learning (181), gamification (79), quizzes (90)
In the Classroom
Take advantage of the games offered on this site to review or introduce content in your classroom. If sharing with younger students, demonstrate on your interactive whiteboard first to show students how to avoid the advertising on the site. Share games on your class website or blogs. Instead of you creating the games, ask students to work together to create their own games for use when reviewing content. Ask students to replace pen and paper and include a link to their games as part of a blog post using edublog, reviewed here. Take this a step further at the end of your unit and modify classroom technology use and extend student learning by having students build an explainer video of the topic using moovly, reviewed here, or another video creation tool.Add your comments below (available only to members) | Become a Member
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Poem Generator - Masterpiece Generator
Grades
4 to 12This site includes advertising.
tag(s): parts of speech (40), poetry (191)
In the Classroom
Use the Poem Generator to introduce students to different forms of poems through exploration and use of the generator's features. This site is also a great tool to use when teaching parts of speech. Challenge students to identify the features that indicate different types of poems. Create a class Padlet, reviewed here, with columns for each type of poem and ask students to share their creations in the appropriate column. After students have time to experiment with the Poem Generator, challenge them to create poems without using this tool. Enhance classroom technology use by adding a reading of their final project to Voxer, reviewed here. Ask students to add audio recordings including their reading of the poem and a short discussion sharing the features that identify the poem as belonging to a specific genre. Transform classroom technology use by having students publish their poetry using Book Creator, reviewed here, to make a class book with all of your students' poetry. Be sure to have each student include an audio recording reading their poem!Add your comments below (available only to members) | Become a Member
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YoTeach! - PALMS
Grades
7 to 12tag(s): chat (41), communication (138), social networking (64)
In the Classroom
Use this site to connect to other classes to open up a discussion between your students in one convenient place. Safety is not a concern with this site since only those with an email invitation/link or the QR code can participate in a chat. (Your students need not have email. You can simply email the link to yourself and share it with students to enter into their browsers.) Teach good digital citizenship of chat etiquette while using this activity to learn. Connect with other classes to learn about other locations, learn various perspectives, find animals that are similar yet different, learn about the different books others are reading, or survey students on various economic, political, or environmental topics. Be sure to plan content ahead of time, so students have the opportunity to think through the material and formulate a response. Discuss appropriate ways to communicate with others before connecting with another classroom.Use backchannel chat on laptops during a video or student presentation. Pose questions for all to answer/discuss in the backchannel, or ask students to pose their own "I wonder if..." questions as they watch and listen. Keep every student engaged and THINKING as an active listener. The first time you use backchannel, you will want to establish some etiquette and accountability rules. The advantage of backchannel chat is that every student has a voice, no matter how shy. Use this in world language classes, ESL/ELL classes, or autistic support classes for backchannel chat. Challenge students to use their new language skills to describe a scene from a video or the feelings of the actors. When studying literature, collaborate with another class to have students role-play a chat between two characters. In a history class, create fictional conversations between soldiers on two sides of the Civil War or different sides of the Scopes Monkey trial.
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Choice of Games - Choice of Games LLC
Grades
6 to 12tag(s): coding (90), creative writing (122), DAT device agnostic tool (147), gamification (79), interactive stories (21), STEM (279), writing (323)
In the Classroom
Introduce this site to your students on an interactive whiteboard or with a projector and explore one or two of the games together. Create a short story together to learn about how to use the different story-writing options. As students begin creating games using this site, consider having students create explainer videos to enhance their learning using CapCut, reviewed here, and to demonstrate tools that need a more detailed explanation than what is on the site. Have students create stories to show what they have learned about literature, geography, history, science concepts, and more. As a more "serious" approach, use Choice of Games to present opinion pieces where you take a position and allow readers to click on questions about it. They could also click on statements expressing opposing views so you can write counterarguments to their points. This idea could end up being a powerful way to present an argument and evidence as required by Common Core writing standards. Extend student learning by having them include their text-based game as part of a collaborative multi-media presentation created using Sway, reviewed here. In addition to their game, ask students to include their written documents, images, and video creations.Add your comments below (available only to members) | Become a Member
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Clockify - Nenad Milanovic
Grades
4 to 12tag(s): calendars (37), DAT device agnostic tool (147), organizational skills (89), Teacher Utilities (159)
In the Classroom
Have you ever had students complain about group projects and class members not participating fully? Clockify is an excellent tool for managing these projects. Share this site with team members and ask them to include time spent on the project and use tags to categorize time spent on different activities of the project. Clockify is also an excellent resource for teaching data and statistics in math class. Create a project and use the site's tools to add information on time spent on class activities, chart time spent on homework, or hours spent on after-school activities. Ask students to take the data and analyze the results. Use a simple online chart-creation tool like ChartAccent, reviewed here, to display the data.Add your comments below (available only to members) | Become a Member
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ERDPlus - ERDPlus
Grades
4 to 12tag(s): charts and graphs (171), mind map (28)
In the Classroom
Use ERDPlus to create classroom models and diagrams for any subject. Before assigning to all students, choose a few tech-savvy students to learn how to use this site and provide tutoring help for those who need it. Consider having a few students create a video explanation using Typito, reviewed here, using the provided templates. Create diagrams for students to "map" out a chapter or story. Assign groups to create study guides using this tool. Use this tool for literature activities, research projects, social studies, or science topics. Use this to create family trees or food pyramids in family and consumer science. Have students collaborate (online) to create group mind maps or review charts before tests on a given subject. Have students organize any concepts you study. Have students map out a story, plotline, or plan for the future. Students can also map out a step-by-step process (such as a life cycle or how to solve an equation).Add your comments below (available only to members) | Become a Member
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2 and 3 Circle Interactive Venn Diagrams - Class Tools/Russell Tarr
Grades
K to 12This site includes advertising.
tag(s): charts and graphs (171), venn diagrams (15)
In the Classroom
Share a link to this site on classroom computers and your class website to use anytime when working with Venn Diagrams. Ask students to practice using Venn Diagrams using the interactive activities. Enhance learning by having students create their own prompts for classmates to complete a diagram. Have students use a video explainer tool like Moocnote, reviewed here, to demonstrate how to create and use Venn Diagrams.Add your comments below (available only to members) | Become a Member
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PeoplePlotr - PeoplePlotr.com
Grades
7 to 12tag(s): family (51), graphic organizers (50), timelines (56)
In the Classroom
If your students have a school email address use this information to sign individuals up to create their own plot. View examples on this site to get inspiration for creating plots in several different ways. Create family trees of story characters to help visualize family legacies, have students create a hierarchy chart representing government leaders, or have students research their own family tree. After completing timelines, ask students to use the information learned to enhance their learning by creating an explainer video sharing their timeline or hierarchy details. Typito, reviewed here, is a very easy to use video creation tool.Add your comments below (available only to members) | Become a Member
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mindmaps - David Richard
Grades
4 to 12tag(s): charts and graphs (171), mind map (28)
In the Classroom
Assign students to "map" out a chapter or story. Assign groups to create study guides using this tool. Use this tool for literature activities, research projects, social studies, or science topics. Use this to create family trees or food pyramids in family and consumer science. Have students collaborate (online) to create group mind maps or review charts before tests on a given subject. Have students organize any concepts you study. They can color code concepts to show what they understand, wonder, and question. Have students map out a story, plot line, or plan for the future. Students can also map out a step-by-step process (such as a life cycle or how to solve an equation). Include your mind maps with multimedia projects to create an online book. Book Creator, reviewed here, offers many options for creating digital books including video, images, text, and more.Add your comments below (available only to members) | Become a Member
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Elementari - Nicole Kang and David Li
Grades
3 to 12tag(s): coding (90), creative writing (122), digital storytelling (152), writing (323)
In the Classroom
You may want to start by clicking Help on the upper right menu. There you will find directions for Creating and Coding, Interactive Lessons, Classroom Dashboard, and others. Create stories together as a class as you move through a unit or topic. Enhance student learning by adding ideas your students suggest. Use in a flipped or blended classroom to deliver course information. Assign several student groups a different topic and extend their learning by having each group create their own version as they learn more about the topic. Challenge gifted students to modify the "standard" class text with the additional material they discover by going deeper and learning about related topics. In lower grades, create teacher-made digital stories for students to use as a learning tool.Add your comments below (available only to members) | Become a Member
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Case Maker - Bean Creative
Grades
6 to 8tag(s): black history (130), civil rights (200), constitution (89), democracy (20), elections (82), freedom of speech (13), immigrants (34), immigration (68), inquiry (24), media literacy (106), politics (114), racism (79), Research (84), world war 2 (161)
In the Classroom
Take advantage of the free materials on this site to encourage debate and discussion within your current civics lessons and lessons on civil rights and racism. Introduce Case Maker by showing the class the student introductory video. Each lesson includes primary sources to use when responding to prompts; ask students to find and share additional primary sources to include in their response to each question. Instead of just creating a list of additional resources, engage students and augment classroom technology use by sharing additional resources using Padlet, reviewed here. Padlet offers features for adding comments; ask students to use this feature to indicate important information found on the document. Enhance learning by finding and sharing videos that support the topic being discussed. Use edpuzzle, reviewed here, to add comments and question prompts for students. Upon completing student projects, extend learning by having stidents share their thoughts through a podcast featuring students' challenge solutions. Be sure to include a group of students in each podcast featuring various points of view and their backup documentation. Try using Acast, reviewed here, to create student podcasts.Comments
Great variety of resources!Toni, , Grades: 5 - 8
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ytCropper - 10 Best Design
Grades
K to 12tag(s): conversions (36), movies (53), video (262)
In the Classroom
Use ytCropper to highlight specific information from YouTube videos for student use. After creating a shortened clip, encourage students to predict what comes next or use the segment before showing the entire video. Flip your classroom and ask students to use ytCropper to share important information from videos or highlight portions that need further clarification. Using shorter video segments offers many opportunities to use video clips within other online tools. For example, have students enhance their learning by uploading an image related to their science research and add annotations. Use Google Drawings, reviewed here, to include shortened video clips, images, and text to describe the stages of plant growth, introduce a political figure, or provide background for a novel. Google Drawings allows you to annotate an image with links to videos, text, websites, and more. Not familiar with Google Drawings? Watch an archived OK2Ask session to learn how to use: OK2Ask Google Drawings, here. Google Drawings presents a variety of levels for technology use depending on teacher requirements for the project, or even student ability; it allows for adding narration, videos, text and links to help explain what certain parts of the topic are about. Ask students to include shorter clips within multimedia projects created using a tool like Adobe Creative Cloud Express for Education, reviewed here, to redefine classroom technology use and their learning and understanding.Add your comments below (available only to members) | Become a Member
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oodlu - Wayne Holmes and Douglas Lapsley
Grades
2 to 12tag(s): DAT device agnostic tool (147), flash cards (42), game based learning (181), gamification (79)
In the Classroom
Use oodlu to differentiate learning in your classroom. Assign questions sets to different groups of learners according to their specific needs. Be sure to show students how to log in and access questions (if your class is remote learning, show students the log in, etc. by using a video conference room such as Zoom, reviewed here, and then include a link to the site on your class webpage for students to play at home. At the end of your unit, enhance learning and augment technology use by asking students to plan a multimedia presentation using a tool like Milanote, reviewed here, where you can turn your notes into a storyboard for this project! Extend learning and modify technology use by having students use the Storyboard to create a multimedia presentation with a tool like Sway, reviewed here, to share their learning. Have students include text, images, videos, and a link to oodlu learning games in the Sway.Add your comments below (available only to members) | Become a Member
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Notejoy - Sachin Rekhi and Ada Chen Rekhi
Grades
K to 12tag(s): collaboration (94), communication (138), note taking (36), organizational skills (89)
In the Classroom
Use Notejoy to work collaboratively with your peers. Share discussions on lesson planning, field trip preparation, and professional development sessions. Take advantage of the checklists to assign and track completion of projects. Extend classroom technology use by sharing Notejoy with older students to use when working on group projects to help plan and complete tasks on time. ENL/ESL and resource teachers can use this with teachers of students who are mainstreamed.Add your comments below (available only to members) | Become a Member
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