205 careers-guidance results | sort by:
Setting Up for Success: Goal-Setting Activities for Elementary Students - Studentreasures Publishing
Grades
K to 6This site includes advertising.
tag(s): collaboration (146), journals (28), social and emotional learning (235)
In the Classroom
Have students create paper vision boards using magazine pictures, drawings, and words that represent an academic or personal goal, then write a few sentences explaining the steps they can take to reach it. Ask students to contribute achievable ideas to a class goal jar, select one goal as a class, and brainstorm the actions everyone can take to reach it. Ask students to turn individual goal reflections into pages for a collaborative class book using Book Creator, reviewed here, with each student contributing a goal, action plan, illustration, and later reflection on progress.You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Self-Awareness Lesson Plans - Nebraska Department of Education
Grades
K to 12tag(s): communication (128), conflict resolution (11), careers (186), social and emotional learning (235)
In the Classroom
Have younger students complete one of the friendship, responsibility, or cooperation lessons, then create a class anchor chart illustrating behaviors that help people work successfully with others. Invite students to use Padlet, reviewed here, to build a class collection of career interests, strengths, skills, and goals, allowing students to notice shared interests and possible career connections. Assign older students the "Personal Roadmap" activity to examine short- and long-term goals and the personal assets that could help them reach those goals, then have students create a visual roadmap with Canva for Education, reviewed here.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Overcoming Obstacles - Community for Education Foundation
Grades
K to 12tag(s): social and emotional learning (235), communication (128), problem solving (286), empathy (81), financial literacy (91)
In the Classroom
Students can explore a life skill, such as empathy, perseverance, responsibility, or conflict resolution, through a ready-to-use lesson, then write an individual reflection connecting the skill to a situation they have experienced. Assign students to examine advertising techniques using the high school Managing Your Life materials, then have teams analyze sample advertisements for persuasive techniques and present evidence about how those techniques may influence consumer decisions. Ask students to synthesize a completed unit by creating their own review questions, then use Wordwall, reviewed here, to turn selected questions into a class review game or formative assessment.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
DiscoverE Engineering Activities - DiscoverE
Grades
K to 12tag(s): critical thinking (194), problem solving (286), engineering (139), STEM (389)
In the Classroom
Students can use Seesaw, reviewed here to take notes as they are doing the activity. Have students use Timeline Infographic Templates by Venngage, reviewed here to create step by step instructions. Students can use Microsoft PowerPoint Online, reviewed here to share their final product.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Class2Class- Discover Projects - Class2Class ApS
Grades
K to 12tag(s): Project Based Learning (32), collaboration (146), problem solving (286)
In the Classroom
Have students synthesize what they learned from an international exchange by creating a short podcast with Adobe Podcast, reviewed here, explaining how another culture's perspective changed or expanded their thinking. Invite students to exchange interviews or personal stories with a partner classroom, then turn their findings into a digital story with Book Creator, reviewed here, combining text, images, and reflections. Assign small groups a global issue represented in one of the Class2Class projects and have them prepare evidence-based positions for a live or recorded debate, using the exchange with international classmates to challenge assumptions and strengthen arguments.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Substitute Teachers Lounge - Greg Collins
Grades
K to 12tag(s): classroom management (155), professional development (317), podcasts (190), substitutes (33), behavior (51)
In the Classroom
Help substitutes create their own bag of tricks and supplies for when they enter the classroom without lesson plans. Students can create their own podcast using Spotify for Podcasters, reviewed here for what they wish a substitute did and did not do when in the classroom. Have preservice teachers listen to the episode and create a two-column chart separating the student's observable behaviors from Collins's interpretations and reactions. Ask students to discuss why distinguishing observation from interpretation matters when documenting classroom incidents.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
FDNY Smart Podcast for Kids! - New York City Fire Department
Grades
K to 8tag(s): podcasts (190), fire safety (22), fire (29), listening (121)
In the Classroom
Have students listen to an episode about calling 9-1-1 and record the information a caller should be prepared to provide during an emergency. Follow with the FDNY Smart listening questions for grades 3-5, which reinforce appropriate reasons for calling 9-1-1, staying calm, identifying a location, and following dispatcher instructions. Ask students to create a short safety podcast inspired by the FDNY format using Adobe Podcast, reviewed here. Assign each pair one safety topic and have them prepare a brief, fact-based script before recording. Ask students to complete a listening exit ticket identifying three facts learned from an episode, two safety behaviors they could explain to someone else, and one question they still have.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Dream Big Podcast - Eva Karpman
Grades
K to 8This site includes advertising.
tag(s): thinking routines (63), problem solving (286), social and emotional learning (235), podcasts (190)
In the Classroom
Have students listen to a teacher-selected episode on perseverance or goal setting, then write one personal goal, one possible obstacle, and two realistic steps they can take to achieve it. Ask students to listen closely to an interview and develop follow-up questions for the guest, then role-play a short interview in pairs using evidence from the episode. Have students conclude a unit on character or personal growth by selecting one piece of advice from the podcast and writing a persuasive response explaining whether that advice would be useful to students their age.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
TLDR This - Tridev
Grades
4 to 12tag(s): artificial intelligence (368), summarizing (30)
In the Classroom
Have students compare the AI-generated summary of an article with the original text to identify missing details, bias, or inaccuracies. Use the tool during research projects to help students gather key information from lengthy nonfiction articles, primary sources, or current events before creating presentations or written responses. Create summarization challenges in which students first read an article, write their own summary, and then compare their work to the AI-generated version to discuss effective summarizing techniques.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Google Data Studio - Google
Grades
3 to 12tag(s): artificial intelligence (368), data (215), charts and graphs (183), spreadsheets (23)
In the Classroom
Create collaborative social studies or science inquiry projects in which groups gather research data and design dashboards to explain topics such as weather patterns, population growth, or environmental changes. Teachers can build classroom management or assessment dashboards that display formative assessment trends, attendance, participation, or benchmark growth to guide small-group instruction and enrichment activities. Use Google Data Studio during math lessons to help students interpret real-world data. Students can compare statistics, analyze class averages, or track progress on fluency and goal-setting activities through visual reports.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Alabama History Hub - Alabama Department of Archives & History
Grades
K to 12tag(s): professional development (317), civil war (148), 20th century (170), 2000s (2), 1900s (87), 1800s (90), 1700s (39), civil rights (232), primary sources (184), states (126)
In the Classroom
Students can work in small groups to compare different primary sources (letters, photos, or documents) from the site, discuss how each source provides a unique perspective, and then present their findings using a graphic organizer or sketchnote using Google Drawings, reviewed here. Students can use the Hub's lesson plans and activities to conduct a guided inquiry project where they develop a question about Alabama history, gather evidence from sources, and present a claim supported by reasoning. Students can explore the Alabama History Hub by selecting a time period (such as the Civil War or the Civil Rights era) and analyzing primary sources to create a short "history news report" summarizing key events and perspectives from that era. They can record using a digital tool such as Kapwing, reviewed here.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Pixel Thoughts - Pixel Thoughts
Grades
K to 12tag(s): social and emotional learning (235), emotions (82), thinking skills (138)
In the Classroom
Use Pixel Thoughts as a brain break activity or display on your whiteboard during transitions to create a calming effect in the classroom. Share this site with students to use as needed when stressed or overwhelmed. Include additional stress-reducing resources on classroom computers, such as The Best Teacher Playlist: 20 Songs to De-Stress, reviewed here.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Opal - Google Labs
Grades
K to 12tag(s): artificial intelligence (368), Teacher Utilities (234)
In the Classroom
Have students describe a simple classroom tool they wish existed (e.g., a quiz generator, a vocabulary helper, a story prompt machine). Using Opal, they can turn their idea into a working AI mini-app, then present how it works and why it's useful. Students can design an AI-powered story generator that changes characters, setting, or conflict based on user input. In groups, have students build subject-specific review apps (reading comprehension quizzes, science concept checkers, social studies trivia).Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Prime Video Sports: Behind the Streams - Amazon Future Engineer
Grades
3 to 8tag(s): STEM (389), engineering (139), careers (186), sports (107)
In the Classroom
Include this tour as part of career exploration activities to highlight options for engineering and sports careers. Introduce students to the information on this site during computer science classes to help them understand how networking and data transfer work in real-world situations. Reinforce the vocabulary found on this site by creating digital flashcards for student practice using Cram - Online Flashcards, reviewed here. Include this activity along with other activities as part of a career exploration choice board by selecting the option to present the tour in "solo" mode, which allows students to play independently. Search Genially, reviewed here, to find a digital choice board maker template.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Digital Literacy & Well-Being Curriculum - Common Sense Education
Grades
K to 12tag(s): Teacher Utilities (234), artificial intelligence (368), mental health (65), media literacy (140), digital citizenship (113), cyberbullying (52)
In the Classroom
Add this resource to your collection of digital literacy activities that engage learners. After completing lessons, have younger students use Animate from Audio, reviewed here to create short, animated videos sharing their understanding of the content. For older students, consider creating podcasts with Adobe Podcast, reviewed here to share digital literacy and safety information with their peers. As an extension activity, have students use Trading Card Creator reviewed here to create trading cards that share information about the topics found on this site, such as healthy habits, information and media literacy, and privacy and safety.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Manitoba- Framework for Learning - Manitoba Education and Early Childhood Learning
Grades
K to 12tag(s): collaboration (146), critical thinking (194), french (73)
In the Classroom
Have students work in small groups to solve a local or global issue (e.g., food waste, community wellness) using Manitoba's six Global Competencies (Critical Thinking, Creativity, Citizenship, etc.). They can present solutions through videos made with Powtoon, reviewed here. Inspired by the "Stories of Practice" section, have students document and reflect on their own learning journey over several weeks using photos, writing, or voice recordings in Book Creator, reviewed here. Have students create animated recordings using Animate Characters, reviewed here.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Explore Hour of AI Activities - CSforALL
Grades
K to 12tag(s): artificial intelligence (368), coding (111)
In the Classroom
Have students explore how computers recognize objects by sorting pictures into groups, then compare their choices to an AI model's results. Discuss how AI "learns" from examples and what happens when data is biased or incomplete. Challenge students to imagine an AI system that could solve a real-world problem in their community, such as recycling or accessibility. They can create posters or short videos using Adobe Express Video Maker, reviewed here to pitch their ideas, emphasizing creativity and ethical use. Show one of the Hour of AI introduction videos, then have students brainstorm where AI appears in their daily lives, such as music recommendations, navigation apps, or digital assistants, and present their findings with examples.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
The Good Project Resource Center - Harvard Graduate School of Education
Grades
4 to 12tag(s): thinking routines (63), thinking skills (138)
In the Classroom
Present a short ethical or classroom-based dilemma (for example, including others during group work). Have students move to the corners of the room labeled with different choices and briefly explain why they chose that response. After reading a story, have students create a collage on paper or using Photo Collage, reviewed here that highlights a character's values and choices. They then compare whether the character's actions were responsible or harmful. In small groups, students can act out both sides of a conflict or dilemma from a book. They focus on empathy by discussing how each person feels and why they feel that way.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Use, Understand & Engage: A Digital Media Literacy Framework for Canadian Schools - MediaSmarts
Grades
K to 12tag(s): digital literacy (42), media literacy (140), digital citizenship (113), critical thinking (194)
In the Classroom
Students can analyze online news articles, images, or social media posts and determine if they are real or fake. In groups, students can brainstorm responsible online behaviors and create a classroom "Digital Citizenship Agreement." Show students different online ads, influencer sponsorships, or product placements and have them analyze how advertising techniques, persuasive language, and media bias influence consumer behavior. Students can create a PSA podcast using Spotify for Podcasters (formerly Anchor) reviewed here or video using Adobe Express Video Maker reviewed here on topics like online safety, media bias, misinformation, or ethical social media use.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Simulation Games- Math Games - Coolmath.com
Grades
4 to 10tag(s): problem solving (286), logic (174), simulations (48), game based learning (295)
In the Classroom
Have your students select a simulation game and compete to develop the best strategy. After playing, they can write a reflection explaining their approach, challenges faced, and adjustments they made to improve their performance. Use business or city-building simulation games to teach budgeting and resource allocation. Students can track their decisions and explain how they manage money, supplies, or time effectively. They can compare different strategies and discuss real-world applications. After playing a few simulation games, students can brainstorm and design their own simulation concept. They can create rules, objectives, and potential challenges. Have students play a simulation game and keep a journal documenting their choices, the outcomes, and any patterns they notice. At the end of the activity, they can analyze their decision-making process and propose improvements, reinforcing logical reasoning. They can work on a digital journal using Book Creator, reviewed here.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Add your comments below (available only to members) | Become a Member
Close comment form