200 family-consumer-science results | sort by:
Teach World War One History with Food - American Historical Association
Grades
7 to 12tag(s): nutrition (140), world war 1 (88)
In the Classroom
Use these short videos to make life during World War I come alive. Consider asking students to make some of these recipes themselves at home, or if it's feasible, prepare an authentic meal at school as a treat during the unit. Students might discuss the issue of food rationing during both World War I and II as a contrast to the widespread availability of all kinds of food today. How is food rationing a patriotic act? Challenge students to find other popular recipes from this time in history. Have students video the preparation and explanation of the recipe. Share the videos on a site such as TeacherTube reviewed here.You must be registered and logged in to add items to your favorites.
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The Bean Game - Jana Darrington Utah State University Extension
Grades
6 to 12tag(s): financial literacy (91), game based learning (295)
In the Classroom
Use the Bean Game as part of your financial literacy unit as a center activity. When finished, have students create blogs. If you are beginning the process of integrating technology, have students create blogs sharing their learning and understanding using Tumblr, reviewed here.Add your comments below (available only to members) | Become a Member
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The Big6 - Mike Eisenberg and Bob Berkowitz
Grades
K to 12This site includes advertising.
tag(s): problem solving (286), teaching strategies (92)
In the Classroom
Share ideas from this site with peers as part of your professional development sessions. Consider creating a monthly building-wide schedule using the suggestions provided on the site. Include your ideas with parents through your website to teach them along with you and your students on methods for working through any type of decision. Use technology resources to reinforce and reflect upon the Big6 and Super3 decision-making processes. For example, use Canva Infographic Maker, reviewed here to create digital posters for each of the strategies. Include suggestions on ways for students to be successful within each strategy. Provide resources for students to match strategies such as planning. Read Write Think, reviewed here, has a large number of student interactives including a Cube Creator, reviewed here, Book Cover Creator, reviewed here, and an Essay Map, reviewed here, that provides students assistance in planning writing assignments. As students learn about and become familiar with the Big6 and Super3 process, ask them to share their ideas and reflect upon learning using blogs created with Edublog, reviewed here. Have students share their knowledge with others using a video explainer tool like Google Slides, reviewed here. Be sure to share student reflections and explainers on your class website for parents and others to view!Add your comments below (available only to members) | Become a Member
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The Costumer's Manifesto - Tara Maginnis, Ph.D
Grades
7 to 12tag(s): costumes (8)
In the Classroom
This is a HUGE site worth dipping into for everything from history of clothing to wedding rituals and ceremonies of all kinds. As you introduce the setting of a new piece of literature or study of a new historical period, share this site to make another time "real" to your fashion-conscious teens. Include this site for fashion, costuming, or customs as one of the student research topics for a time period or lit study.Note: The site is not terribly attractive as a set of links. It also has advertising and links to "outside" topics. Give precise directions for where students should go.
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The Diabetes Quiz - Diabetes.co.il
Grades
1 to 12tag(s): mental health (65), nutrition (140)
In the Classroom
Use the Diabetes Quiz in your unit on health and body, body systems, relaxation and stress, or nutrition. Present on your interactive whiteboard or projector and use this as a model to hook your students. Students then research further and find out other pertinent information to further their studies. Use as a review for a test. Present on your daily announcements to get students thinking of ways to improve their own health. Let this kick off a school-wide study on healthy bodies and minds. Have each student take quizzes and decide on personal goals. When you have a diabetic student, with parent permission, help the class learn about diabetes and gain a better understanding.Add your comments below (available only to members) | Become a Member
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The Edible Schoolyard Project - Alice Waters
Grades
K to 12tag(s): nutrition (140), plants (141), sustainability (61)
In the Classroom
Use the search feature to find lessons by grade, topic, or even season. View videos available on The Edible Schoolyard to learn how to begin a classroom or school garden. Show the videos to parents to encourage help and participation. If your school doesn't have an area for planting a garden, be creative! Plant a small garden in a wagon to roll in and out each day! Enhance learning by creating a class wiki using PBWorks, reviewed here, and having students update your garden's growth through pictures and words each week. Not comfortable with wikis? Check out the TeachersFirst Wiki Walk-Through.Add your comments below (available only to members) | Become a Member
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The History of Costume - Braun & Schneider
Grades
6 to 12The "History of Costume" was printed from 1861 to 1880 in Munich by the publishing firm of Braun and Schneider. It was originally published as individual plates in a German magazine. Later, these plates were collected and bound into book form. The total publication consisted of 125 pages, with four pictures per pages, for a total of 500 costume designs. These plates consisted of historical dress from antiquity to the end of the 19th century. This book is an excellent source for students who are studying the history of fashion and for costume designers. One must be aware though, that these illustrations have a Victorian perspective to their designs. The last 35 pages consist of contemporary folk dress (c.1880) from most European, Asian, and African countries. These provides a source for researching plays which take place during the Victorian period, such as "The King and I" or "The Sea Gull". The original book was published in German, so at times, the English translation is confusing. This is especially noticeable in the contemporary folk dress plates where many of the countries mentioned now have different names or no longer exist.
tag(s): costumes (8)
In the Classroom
Share some of the images on a projector as you read literature or study the cultures of these time periods. You should also make the link available as students create their own plays, presnetaions, or posters about people from history. FCS students could also use the images to help them plan advanced sewing projects.Add your comments below (available only to members) | Become a Member
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The HTML5 Gendered Advertising Remixer - Jonathan McIntosh
Grades
6 to 12tag(s): advertising (24), consumers (15), media literacy (140), psychology (61), sociology (23), women (198)
In the Classroom
One of the truisms about analyzing culture is that it is difficult to see the impact of cultural norms and practices from the inside. Students will probably agree that advertising targets boys differently than girls, but they may have serious difficulty considering what impact it has had on them. This site may help them see the subtle messages in advertising, and how those messages constrain or empower them. Project the mashups on an interactive whiteboard and then ask students how the audio changes the message in the video portion. Reverse the two and ask the same question. What does this say about the girls' gender roles? What does this say about boys' gender roles? What does this say about the impact of play on learning adult roles? Have student groups create digital "collections" of examples of gender-targeted ads using a tool such as Evernote reviewed here or turn them into mosaics of ad images using Mosaic Maker reviewed here. Note: Since students are specifically studying advertising and critiquing the ads, it would not be a copyright violation to add images as part of a media project to illustrate gender targeting.Comments
This is fascinating but somewhat difficult to know how to use. A rich resource. I found the key to making it usable was the list of questions for discussion which are here: http://www.genderremixer.com/curriculum/Sandra, , Grades: 0 - 5
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The Science of Cooking - Edinformatics.com
Grades
7 to 12tag(s): cooking (32)
In the Classroom
Identify the various techniques and science behind them. For example, browning meat is called the Malliard reaction. Understanding why this brings out the best flavor in the meat is interesting. Learn about sugar substitutes, its use in cooking, and relationship to flavor. Identify taste and how we are able to sense tastes at the molecular level. Follow discussion of techniques with actual use of the technique and resultant taste tests. During a cooking lesson, why not have cooperative learning groups try something they learned? Video their "experiment" and share with the class (and parents) using a tool such as TeacherTube, reviewed here.Add your comments below (available only to members) | Become a Member
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The Stock Market Game - Securities Industry and Financial Markets Assoc Foundation
Grades
4 to 12tag(s): business (51), DAT device agnostic tool (135), game based learning (295), investing (7), money (112), stock market (13)
In the Classroom
Participants who register as "Teachers with Classes" receive extensive teacher support, including a searchable library of standards, curriculum materials, and assessments. While providing real-world practice, SMG engages students in core academic subjects, including math, English, and economics. Lesson plans include Teacher Background and materials to implement the lesson with students. Find more information by perusing additional publications, links, and other resources. Contact a local SMG Coordinator for additional assistance. Use the game in individual classes, school-wide, in after-school clubs, or with home-schoolers. Encourage families to play at home together or collaborate with others. Additional benefits include higher math and financial literacy scores on tests by students who play SMG. Also, teachers report that the program even taught them about financial planning, research, and investing wisely. Because this is an ongoing activity, enhance learning by utilizing technology throughout. Have students share financial resource sites using a bookmarking tool like Wakelet, reviewed here. In addition to curating and sharing bookmarks, Papaly allows you the opportunity to add notes and comments to sites shared. Have students use a video creation tool like Powtoon, reviewed here, to make explainer videos of financial concepts. Ask groups of students to produce and share podcasts (perhaps weekly or bi-weekly) to discuss their learning and progress within the Stock Market Game. Buzzsprout, reviewed here, is a free tool for creating and sharing podcasts.Add your comments below (available only to members) | Become a Member
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The Story of Stuff - Annie Leonard and Free Range Studios
Grades
6 to 12tag(s): earth (187), earth day (68), environment (248), resources (78)
In the Classroom
The most difficult aspect in learning about the environment is understanding how the "stuff we use" impacts more than students can imagine. Use this thought-provoking movie to stimulate class discussions, get students thinking, and create awareness. Students can take aspects of the video and do group research of additional information needed to understand. Students can also create awareness campaigns, poll friends and families, blog, or create other multimedia articles. Looking for some creative multimedia options? How about having students create public service message podcasts ("Stop! Where do you think that ___ came from?") using a tool such as podOmatic, reviewed here. Or create videos and share them using SchoolTube, reviewed here.Students can research the origins of many popular items in their lives, tracing the materials used and the resources needed to create and transport the materials and the product. Students can create a Google My Maps, reviewed here, showing the movement of materials throughout the world from resource to send product to consumer.
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The Story of Stuff Project - The Story of Stuff Project
Grades
6 to 12tag(s): environment (248), sociology (23)
In the Classroom
Useful in classes on economics, ecology, consumer living, sociology or current events, the film would provide a wonderful discuss lead-in on topics ranging from consumer decision making to the environment. Because the site operates under the "Creative Commons" copyright agreement, you can download your own copy of the film for educational use or order a DVD copy.Add your comments below (available only to members) | Become a Member
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The World's Harvests - Time Magazine
Grades
4 to 10This site includes advertising.
tag(s): agriculture (52), cross cultural understanding (166), cultures (290), nutrition (140)
In the Classroom
This site is archived but still has good info. Use this site as an anticipatory set to introduce a unit or lesson on nutrition around the world on your projector or interactive whiteboard. Also use it to explore differences in farming methods and food storage practices worldwide. Have students create similar photo essays in groups, comparing harvests from different regions of the U.S. using Venn Diagram Creator by Canva, reviewed here. Challenge students to find a photo, then narrate it as if it were a news report. Students can use openverse reviewed here, or Vecteezy reviewed here, to find pictures you are ALLOWED to use without copyright problems, simply by giving credit. Have students work in pairs to create online posters using a tool such as Web Poster Wizard reviewed here, to illustrate the different harvests from around the U.S.Add your comments below (available only to members) | Become a Member
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Think Garden - PBS & WGBH Educational Foundation
Grades
3 to 6tag(s): food chains (25), insects (64), photosynthesis (18), plants (141), water (102)
In the Classroom
Use Think Garden as an anticipatory set or "activator" to introduce a unit or lesson on a projector or interactive whiteboard. (Note: you might want to load the videos before class. They take a little time to load.) Make a shortcut to videos on this site on classroom computers and use it as a center. Have students create a simple infographic about soil or plants (with some adult assistance) sharing their findings using Snappa, reviewed here. Have students create an annotated plant image including text boxes and related links using a tool such as Image Annotator, reviewed here,.Add your comments below (available only to members) | Become a Member
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Today - Parenting Guides - NBC Universal
Grades
K to 12tag(s): child development (18), learning styles (23), parent conferences (21), parents (54), preK (354), social skills (24)
In the Classroom
Share the Parent Toolkit with parents as an excellent resource for up to date information on education and parenting. Create a link to the appropriate grade level information on your class webpage to help parents understand developmental guidelines for their student. Share this site with colleagues during professional development to gain further understanding of academic and social grade level benchmarks.Add your comments below (available only to members) | Become a Member
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Toon Town Rewritten - Toontown Rewritten Team
Grades
3 to 8tag(s): collaboration (146), digital citizenship (113), game based learning (295)
In the Classroom
Have students create a new Toon character and write a short adventure story about their journey battling the Cogs. Encourage them to include dialogue, descriptive details, and problem-solving elements. Organize a co-op challenge where students work together to defeat Cogs and complete in-game tasks. Afterward, discuss teamwork strategies, decision-making, and how collaboration led to success. Have students track their in-game Jellybean currency, create a budget for purchasing Toon accessories or caring for their pets (Doodles), and discuss the financial decision-making process.Add your comments below (available only to members) | Become a Member
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Top Documentary Films - topdocumentaryfilms.com
Grades
7 to 12This site includes advertising.
tag(s): advanced placement (25), animals (281), artists (106), biographies (103), drugs and alcohol (29), environment (248), evolution (85), hiv/aids (16), humor (24), media literacy (140), mental health (65), money (112), politics (120), psychology (61), religions (119), sports (107), vietnam (41)
In the Classroom
Use this site to find videos in a wide range of topics to share on your interactive whiteboard, on a projector, or as a link on your class web page. Use videos to demonstrate different points of view. Then use an online tool such as Interactive Two Circle Venn Diagram, reviewed here. to compare and contrast information. Have students create a word cloud of the important terms they learn from any film using a tool such as WordItOut, reviewed here. Want to engage students WHILE they watch a video? Why not set up a virtual bulletin board using Mentimeter, reviewed here. Be sure to ask your class if there could have been any bias in the video you watch together. What film techniques influence our thinking?Add your comments below (available only to members) | Become a Member
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True Tube - TrueTube
Grades
9 to 12tag(s): architecture (81), diseases (59), environment (248), media literacy (140), mental health (65), persuasive writing (46), poetry (196), religions (119), sexuality (16), social skills (24), sustainability (61), writing prompts (56)
In the Classroom
Share specific videos on your projector or interactive whiteboard. Use a video to introduce a debate topic or as a prompt for persuasive writing. As a media literacy exercise, ask students to find another video (perhaps on YouTube) that presents an opposing viewpoint on the same topic as one here. Then challenge cooperative learning groups to create their own videos on this or another controversial topic being discussed in class. Share the videos using a tool such as TeacherTube reviewed here.Add your comments below (available only to members) | Become a Member
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TV411 - Finance - Adult Literacy Media Alliance
Grades
6 to 12tag(s): financial literacy (91), money (112)
In the Classroom
Include this site in a course on personal finance, business, or consumer science. It would also be very useful as a real world application for math skills. Share this site on your interactive whiteboard or projector to introduce or review financial topics. Take advantage of the free lesson plans. Share the videos with your class as you study finance and the economy. Share this site with parents through your classroom website or blog.Comments
Great Resource!Ladisha, VA, Grades: 9 - 12
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TV411 - Math - Adult Literacy Media Alliance
Grades
4 to 12tag(s): charts and graphs (183), financial literacy (91)
In the Classroom
Share this site on your interactive whiteboard or projector as practice or review of current math topics. Provide a link to games on classroom computers for student practice. Spanish teachers may want students to complete a lesson in Spanish to provide real-world language practice. Share this site with parents through your classroom website or blog to provide review materials at home.Add your comments below (available only to members) | Become a Member
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