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Mathigon - Philip Legner
Grades
4 to 12tag(s): angles (52), charts and graphs (196), exponents (41), functions (61), geometric shapes (153), inequalities (28), integers (26), logic (166), manipulatives (14), origami (15), probability (132), problem solving (275), puzzles (163), ratios (53), simulations (48), statistics (129), tangrams (9), timelines (60), variables (21)
In the Classroom
Offer Mathigon puzzles or explorations as a choice activity for early finishers or enrichment blocks. Use Mathigon activities as a math station for students to explore concepts (fractions, area, transformations) before direct instruction. Have students manipulate visuals, make predictions, and discuss patterns they notice.You must be registered and logged in to add items to your favorites.
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Frank Lloyd Wright Foundation Education - Frank Lloyd Wright Trust
Grades
4 to 12tag(s): architecture (83), critical thinking (179), inquiry (34), patterns (82), professional development (318), STEM (370)
In the Classroom
After learning about Frank Lloyd Wright's architectural style, have students design their own home using graph paper or a digital design tool such as Tinkercad, reviewed here. Show students images of Wright's buildings from the website and discuss their unique features. Then have them take a walk around the school or neighborhood and have students sketch or photograph buildings while identifying shapes, patterns, and design elements. Using simple materials such as index cards, cardboard, or LEGO bricks, challenge students to design and build a small structure. Students can test the strength and stability of their designs while learning basic engineering concepts.Add your comments below (available only to members) | Become a Member
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Polypad - Amplified Education
Grades
K to 12tag(s): charts and graphs (196), fractions (179), functions (61), geometric shapes (153), logic (166), manipulatives (14), number sense (74), patterns (82), probability (132)
In the Classroom
Transform a standard lesson on probability and data into an interactive experiment by having students use the built-in dice, coins, and spinners to collect real-time data sets. For a middle school math project, students can run simulations on the canvas to compare theoretical and experimental probability, then use the data science tools to generate and analyze frequency charts instantly. After identifying patterns in their results, students can summarize their findings by creating a collaborative digital board with Padlet, reviewed here, where they post screenshots of their most surprising outcomes. To further extend the learning, ask students to record a quick explanation of their probability fairness test using the Chrome Capture screen recorder, reviewed here, and share it with their peers for feedback.Add your comments below (available only to members) | Become a Member
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Magnifying Metacognition: Reclaiming the the "Messy Middle" in Math Instruction - TeachersFirst
Grades
4 to 8tag(s): social and emotional learning (195), thinking skills (116)
In the Classroom
Model a math problem by verbalizing every step of your thinking. Then have students work in pairs, taking turns solving a new problem while narrating their thoughts. Present an image, graph, or number pattern, and have students list their observations and questions before performing any calculations. Give students a rubric that emphasizes reasoning, strategy choice, and perseverance rather than just the correct answer. Have them self-score and discuss their scores with a partner. Have students design their own multi-step math problem, explain why it is challenging, and write out a "thought process guide" showing how to approach it.Add your comments below (available only to members) | Become a Member
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Mobius Math Academy - Mobius
Grades
K to 12tag(s): angles (52), artificial intelligence (300), assessment (144), decimals (94), division (109), factoring (29), fractions (179), geometric shapes (153), multiplication (133), patterns (82), probability (132)
In the Classroom
Mobius is an excellent tool to share with students for reinforcing, practicing, or extending math skills. Share this resource with parents for students to practice at home, or include Mobius as part of a math learning station for individual student practice. Mobius is ideal for advanced students to practice and learn math at their own pace, as well as for struggling students to receive additional practice with math skills. Mobius encourages students to spend at least forty-five minutes weekly completing activities, asks students to record their time spent, and encourages them to continue by creating personalized certificates of completion at Canva for Education, reviewed here.Add your comments below (available only to members) | Become a Member
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Free Printable Worksheets for Teachers - Wayground (formerly Quizzizz)
Grades
K to 12tag(s): charts and graphs (196), critical thinking (179), data (213), equations (132), game based learning (304), grammar (139), grammar review (33), matter (51), sign language (16), social and emotional learning (195)
In the Classroom
Students can either complete the worksheet or the quiz on Wayground. When completing a worksheet, students can use Seesaw, reviewed here to show their thinking/understanding of the concept. Students can create their own problems for a quiz on Wayground.Add your comments below (available only to members) | Become a Member
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Math & Statistics Simulations - PHET Interactive Simulations
Grades
K to 12tag(s): area (54), charts and graphs (196), circuits (20), decimals (94), equations (132), estimation (36), fractions (179), functions (61), numbers (120), probability (132), problem solving (275), simulations (48), STEM (370)
In the Classroom
Introduce PhET simulations during a math station rotation or as a flipped learning module. For a flipped lesson, assign students a specific simulation, such as Area Model Multiplication, to explore at home, allowing them to build conceptual familiarity before entering the classroom. During in-class station rotations, set up a "Discovery Lab" where students use the simulations to test hypotheses and solve challenges. Once they master a concept, have them use Awesome Screenshot, reviewed here to record a short video explaining their mathematical reasoning as they manipulate the tools. These recordings serve as a powerful formative assessment, showing exactly how a student arrived at an answer. To further extend the activity, have students post their videos or screenshots to a shared Padlet, reviewed here as a gallery walk. Asking students to share their thinking with others allows peers to see different strategies for solving the same problem and develop their own methods.Add your comments below (available only to members) | Become a Member
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Math Transformations - Math Transformations
Grades
K to 12tag(s): base ten (5), blogs (77), counting (66), decimals (94), equations (132), fractions (179), manipulatives (14), numbers (120), order of operations (32), ratios (53)
In the Classroom
Students can use the Math Choice Boards that are created and use Padlet reviewed here to share their favorite activity. Students can complete the activities listed on the website. Students can create their own step-by-step directions to solve problems using Book Creator, reviewed here.Add your comments below (available only to members) | Become a Member
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Mathematics Instructional Plans - Virginia Department of Education
Grades
K to 8tag(s): charts and graphs (196), computational thinking (45), data (213), estimation (36), geometric shapes (153), measurement (127), numbers (120), probability (132)
In the Classroom
Students can participate in the lessons and activities available on the site. Students can use Seesaw, reviewed here to show their thinking when solving the math problems. Finally, students can create their own assessment by using Baamboozle, reviewed here.Add your comments below (available only to members) | Become a Member
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Math Medic - Math Medic
Grades
6 to 12tag(s): charts and graphs (196), coordinates (18), data (213), equations (132), exponents (41), flipped learning (9), functions (61), geometric shapes (153), integers (26), polynomials (23), probability (132), quizzes (91), statistics (129), symmetry (32), Teacher Utilities (214)
In the Classroom
Begin class with the "Experience First" task from a Math Medic lesson to spark curiosity and promote collaborative problem-solving. Let students explore patterns or make conjectures before introducing formal math concepts. Distribute the student-friendly guided notes provided with each lesson to keep learners engaged while promoting active participation and organized thinking during instruction. Use the editable slide decks and pacing guides to adjust lesson pace or depth based on your students' needs. These can also help scaffold concepts for struggling learners or extend challenges for advanced students. Share lesson slides or discovery tasks in advance or after class for flipped learning or catch-up. This allows students to review content at their own pace while staying aligned with classroom instruction. Turn lesson examples into group tasks where students work collaboratively to solve and present their findings, promoting mathematical communication and reasoning.Add your comments below (available only to members) | Become a Member
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VideoTutor - VideoTutor
Grades
2 to 12In the Classroom
Share this resource with students as a helpful tool for studying for standardized tests or as a support aid for your current curriculum. Share helpful videos on your class website or create a collection of videos using Wakelet, reviewed here to have readily available for student use. Extend student learning by asking them to create tutorials to share with their classmates using Powtoon, reviewed here.Add your comments below (available only to members) | Become a Member
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Practice Course 6th Grade Math - Khan Academy
Grades
5 to 7tag(s): area (54), data (213), differentiation (92), equations (132), exponents (41), flipped learning (9), fractions (179), geometric shapes (153), personalized learning (13), ratios (53), volume (35)
In the Classroom
After studying ratios, send students on a classroom or home scavenger hunt to find and record real-life ratio examples (e.g., ingredients, measurements, objects). They can then create word problems based on their findings. Have students apply their knowledge of fraction division by scaling recipes up or down to practice their skills. They can write out the steps, show their work with visual models, and present how they adjusted quantities to serve different groups. Using Khan's lessons on surface area, have students create 3D models from nets using paper or cardstock. They can calculate and compare surface area and volume, and explain how changing dimensions affect each measurement.Add your comments below (available only to members) | Become a Member
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Math + Art - PBS LearningMedia
Grades
K to 12tag(s): dance (42), data (213), fractions (179), geometric shapes (153), patterns (82), ratios (53)
In the Classroom
Use the "Geometry in Dance" lesson to teach students about geometric shapes through movement. Have students create and identify shapes with their bodies, then choreograph a short group dance that incorporates transitions between shapes. From the "Fractions and Music" video, have students explore fractions by creating musical rhythms using whole, half, quarter, and eighth notes. Students can clap or use instruments to perform their rhythm compositions. Use drama techniques to act out math word problems. Assign students to work in groups to script and perform scenes that represent real-world math scenarios involving measurement, multiplication, or division.Add your comments below (available only to members) | Become a Member
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Tangram Game - Genially
Grades
1 to 10tag(s): game based learning (304), gamification (93), geometric shapes (153), tangrams (9)
In the Classroom
Connect the tangram puzzles to math lessons by having students identify the shapes used, calculate angles, or compare areas. Discuss how transformations (rotation, reflection, translation) change piece placement. Students create their own tangram figures digitally or on paper, then challenge classmates to solve them. Include a math reflection explaining the shapes used and any transformations involved. Explore the origins of tangrams in Chinese history, then compare them with other cultural puzzles or pattern games. Use this as a springboard for a social studies connection or art integration project.Add your comments below (available only to members) | Become a Member
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Physics Simulations - PHET Interactive Simulations
Grades
5 to 12tag(s): atoms (44), circuits (20), density (21), electricity (62), energy (139), forces (46), friction (12), light (57), magnetism (37), mass (22), matter (51), motion (56), planets (123), probability (132), simulations (48), solar system (124), sound (74), sounds (40)
In the Classroom
Students can use Kiddle reviewed here to research more information about the topic after they have played the simulation. Students can use Dotstorming reviewed here to vote on their favorite. Students can use Google Keep reviewed here to take notes as they are engaging in the simulation.Add your comments below (available only to members) | Become a Member
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Educational Resources: Mathematics - U.S. National Science Foundation
Grades
K to 12tag(s): coding (109), game based learning (304), geometric shapes (153), manipulatives (14), problem solving (275)
In the Classroom
Have students use Scratch reviewed here to create a math-themed game that practices multiplication facts, solving equations, or plotting coordinates. Challenge students to construct complex geometric shapes or transformations using GeoGebra reviewed here. Students can explore symmetry, congruence, and coordinate geometry through interactive visualizations. Set up rotating stations with different Math Snacks games or videos (like "Ratio Rumble" or "Monster School Bus"). Have students complete a reflection sheet after each activity to explain the math concept explored.Add your comments below (available only to members) | Become a Member
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Planet Ice: Mysteries of the Ice Ages - Canadian Museum of Nature
Grades
K to 12tag(s): design (76), geometric shapes (153), patterns (82), snow (23), STEM (370), symmetry (32)
In the Classroom
Have students design snowflakes and identify their lines of symmetry and then compare different snowflake designs and discuss what makes them symmetrical. Have students design a unique snowflake and write a poem or short story about it using personification, similes, and metaphors to describe their snowflake's journey from the sky to the ground. Compile a class snowflake book using ePubEditor, reviewed here with their designs and writing. Measure the angles in their snowflake designs and discuss how geometry plays a role in nature and/or explore fractions by estimating how much of the original shape is cut away.Add your comments below (available only to members) | Become a Member
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Pick Your Plate! A Global Guide to Nutrition - Smithsonian Science Education Center
Grades
4 to 8tag(s): game based learning (304), nutrition (135), united nations (7)
In the Classroom
Have students use Book Creator, reviewed here to create a recipe book. Students can use Dotstorming, reviewed here to vote on which food or country was their favorite to visit. Finally, students can use Google My Maps, reviewed here to virtually visit the countries featured in the game.Add your comments below (available only to members) | Become a Member
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Snowflake Generator - Transum Mathematics
Grades
3 to 12tag(s): geometric shapes (153), patterns (82), problem solving (275), snow (23), symmetry (32)
In the Classroom
Have students design a snowflake and identify its lines of symmetry (folding lines where the design matches). Then, challenge them to create snowflakes with specific numbers of symmetrical sections (e.g., 4, 6, or 8). Introduce fractals by showing natural examples (such as snowflakes, trees, and ferns) and have students generate snowflakes at various stages of the design process. Compare their snowflakes and discuss how repeating patterns create complex designs. Have students design digital snowflakes and print them for a classroom display. Compare snowflake designs to traditional paper-cut snowflakes and discuss the difference between digital and handmade art.Add your comments below (available only to members) | Become a Member
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Maths Escape Room - Twinkl Educational Publishing
Grades
2 to 8tag(s): angles (52), collaboration (112), counting (66), critical thinking (179), digital escapes (30), equations (132), fractions (179), game based learning (304), negative numbers (13), numbers (120), order of operations (32), problem solving (275), puzzles (163), pythagorean theorem (20), ratios (53)
In the Classroom
Start the class with a mini escape puzzle where students solve a quick math problem to "unlock" the day's lesson. Divide the class into small teams and use a Twinkl math escape room challenge. Teams work through math puzzles, decoding clues to "escape" first. After completing a Twinkl escape room, have students design a math-based escape puzzles for their classmates, reinforcing math concepts through creative problem-solving. Connect escape room puzzles to real-world math applications, such as budgeting for a trip, measuring distances, or calculating time zones, to show students the practical use of math skills.Add your comments below (available only to members) | Become a Member
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