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Habits of the Mind: Persistance - Mineola Creative Content

Grades
3 to 8
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Habits of Mind: Persistence is a short educational YouTube video that introduces students to the thinking skill of persistence, one of the 16 Habits of Mind that support effective problem...more
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Habits of Mind: Persistence is a short educational YouTube video that introduces students to the thinking skill of persistence, one of the 16 Habits of Mind that support effective problem solving and learning. The video explains what persistence looks like in real-world and classroom settings, emphasizing the importance of sticking with challenges, managing frustration, and continuing to work toward goals. It provides clear, relatable examples that help students understand how perseverance can lead to success, making it a valuable resource for classroom discussions about the growth mindset and resilient learning. If your district blocks YouTube, then the video may not be viewable.
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tag(s): social and emotional learning (127), thinking routines (24), thinking skills (57)

In the Classroom

Have students read short challenge scenarios and discuss or role-play how persistence can help solve the problem. Have students identify characters from books or stories who show persistence. They can cite textual evidence and explain how perseverance helped the character succeed. Have a class complete a complex puzzle, STEM task, or writing challenge, and reflect on how persistence helped them overcome obstacles.

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Relationships & Communication - Common Sense Education

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K to 12
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The Common Sense Education Relationships and Communication topic page offers teacher-tested lessons, videos, and activities that help students build healthy interpersonal skills and...more
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The Common Sense Education Relationships and Communication topic page offers teacher-tested lessons, videos, and activities that help students build healthy interpersonal skills and communicate responsibly in digital spaces. The resources focus on topics such as respectful online interactions, empathy, collaboration, and managing conflicts in both face-to-face and online environments. Organized by grade level, these materials can be used in technology, ELA, social studies, health, or advisory lessons to help students develop positive communication habits and stronger, more respectful relationships in and out of the digital world.

tag(s): collaboration (87), communication (115), conflict resolution (11), digital citizenship (94), empathy (42), internet safety (114)

In the Classroom

Have students discuss short scenarios about digital communication (texting, group chats, social media comments) and decide what respectful responses look like. Watch a Common Sense video about online communication, then have students discuss how tone and word choice affect relationships. Have students rewrite unkind or unclear messages to make them more respectful, supportive, and appropriate for digital spaces.

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The Human Body - National Institutes of Health

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K to 12
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The National Institutes of Health (NIH) offers a comprehensive suite of free, standards-aligned STEM teaching resources designed to captivate students from elementary through high school....more
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The National Institutes of Health (NIH) offers a comprehensive suite of free, standards-aligned STEM teaching resources designed to captivate students from elementary through high school. This collection encompasses a variety of multimedia materials, including videos, interactive lessons, and activities that explore anatomy, body systems, growth and development, and health education. Whether you're introducing young learners to basic body parts or guiding older students through complex physiological processes, these resources provide engaging content to support your curriculum. The collection also features materials that highlight the body's self-regulation mechanisms and the stages of human development, offering a holistic view of human biology. Many of the resources are also available in Spanish, making the content more accessible for multilingual classrooms.

tag(s): body systems (41), human body (91), STEM (330)

In the Classroom

After reading about or watching a segment on health science careers from the NIH site, have students create mini-posters using DesignCap Poster Creator reviewed herehighlighting a biomedical profession, what it involves, and how it helps people. Begin with a simple body outline, then ask students to guess and draw which organs or systems are inside. Follow up with NIH videos or diagrams to compare and discuss their accuracy. Students can create an illustrated mini-book that explains how various systems (e.g., circulatory, skeletal, nervous) work together to perform everyday actions like eating, running, or thinking.

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The Human Body and Life Cycle - PBS LearningMedia

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K to 12
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Looking to bring the wonders of the human body into your classroom? PBS LearningMedia's The Human Body collection offers a comprehensive suite of free, standards-aligned resources designed...more
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Looking to bring the wonders of the human body into your classroom? PBS LearningMedia's The Human Body collection offers a comprehensive suite of free, standards-aligned resources designed to captivate students from elementary through high school. This collection encompasses a variety of multimedia materials, including videos, interactive lessons, and activities that explore anatomy, body systems, growth and development, and health education. Whether you're introducing young learners to basic body parts or guiding older students through complex physiological processes, these resources provide engaging content to support your curriculum. The collection also features materials that highlight the body's self-regulation mechanisms and the stages of human development, offering a holistic view of human biology. Many of the resources are also available in Spanish, making the content more accessible for multilingual classrooms.

tag(s): body systems (41), human body (91)

In the Classroom

Provide students with cards showing different organs and another set with body systems (e.g., digestive, circulatory). Have them match each organ to the correct system and explain its function. Set up learning stations with short clips, diagrams, and mini-experiments or models focused on specific systems (e.g., pulse checking for the circulatory system, balloon lungs for the respiratory system). After watching a video from the collection (like one on the circulatory system), students reflect in science journals or record videos on Padlet reviewed here explaining what they learned and posing a follow-up question.

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Body Parts Game - Genially

Grades
1 to 4
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The Genially Body Parts Game template is an interactive educational resource designed to make learning human anatomy engaging and fun for students, particularly in primary education....more
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The Genially Body Parts Game template is an interactive educational resource designed to make learning human anatomy engaging and fun for students, particularly in primary education. This customizable template allows teachers to present various body parts, including bones and organs, through interactive tooltips and animations. Educators can enhance the learning experience by adding audio, video, and other multimedia elements. The template supports online presentation, sharing, and publishing. Download this activity in formats like PDF and MP4. By incorporating gamified elements, this tool aims to boost student participation and retention of anatomical knowledge.

tag(s): body systems (41), game based learning (244), gamification (90), human body (91)

In the Classroom

Before using the Genially game, divide students into teams and give them paper cutouts of body parts. Challenge them to assemble the parts on a poster or a large paper body outline. Have students play the Genially Body Parts Game in pairs or small groups. After playing, ask them to list three new facts they learned. Play Simon Says, in which students must touch or move specific body parts, is excellent for kinesthetic learners and reinforces vocabulary.

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The Children's University of Manchester: The Body and Medicines - The Children's University of Manchester: The Body and Medicines

Grades
2 to 5
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The Children's University of Manchester: The Body and Medicines is a downloadable PDF resource that explores how the human body works and how medicines are used. The file includes sections...more
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The Children's University of Manchester: The Body and Medicines is a downloadable PDF resource that explores how the human body works and how medicines are used. The file includes sections on the skeleton, digestive system, diagnosing illness, types of illness, treating illness, good and bad drugs, a drug-themed word search, and a types-of-illness word search. After each section, there's a quiz to test what you've learned, and all the answers are provided at the end of the document.

tag(s): body systems (41), human body (91)

In the Classroom

Students can use Figma reviewed here to compare and contrast different types of illnesses. Students can use Seesaw reviewed here to share information that they learned about the skeletal system or the digestive system. Students can use Netboard reviewed here to post a fact that they learned.
 This resource requires PDF reader software like Adobe Acrobat.

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Teeth and the Digestive System - Dr. Mark Greenstein and Associates

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3 to 6
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Explore this overview of the digestive system and the role of your teeth. The site includes the topics: What is Digestion, How the Digestion Process Works, What is Included in ...more
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Explore this overview of the digestive system and the role of your teeth. The site includes the topics: What is Digestion, How the Digestion Process Works, What is Included in the Digestive System, How Does Food Travel through the Digestive System, What are Teeth, and What is the Role of Teeth in the Digestive System? Under the What is the Role of Teeth in the Digestive System, there are many links to more digestive and teeth information, such as Tooth Erosion and Acid Reflux, Saliva: More than Drool, Emergency Dental Care, Eating Healthy and the Digestive System, and more.
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tag(s): body systems (41), dental health (15)

In the Classroom

Students can use Kiddle reviewed here to continue learning more about their teeth. Students can use Lino reviewed here to post questions that they have about teeth or the digestive system. Students can create a 3-D model of the digestive system.

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Brain Games for Stop and Think Power: A Set of SEL Kernels Practices - Greater Good Science Center

Grades
K to 6
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This resource introduces quick, fun games that help students build what the site calls "Stop and Think Power," which means learning to control impulses and pause before acting. The...more
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This resource introduces quick, fun games that help students build what the site calls "Stop and Think Power," which means learning to control impulses and pause before acting. The games are designed for Pre-K through middle school and take 15 minutes or less, making them easy to use during morning meetings, transitions, or SEL blocks. Through activities like Simon Says, Freeze Feelings, and Wait for It, students practice self-control, impulse management, careful listening, and thoughtful decision-making. The goal is to strengthen executive function skills, including self-awareness, self-management, social awareness, relationship skills, and responsible decision-making. The site also provides tips for introducing the concept, adapting activities for various ages, and guiding reflection, making it a practical SEL tool for any classroom.

tag(s): classroom management (107), game based learning (244), social and emotional learning (127), thinking skills (57)

In the Classroom

Play a short version of the "Freeze Feelings" where students freeze like a statue when the music stops, then have them name the feeling they imagine their statue is showing. Play a version of Simon Says with a twist. Before starting, tell students they must silently say "pause, think, act" in their heads before each movement. After a brain game, have students draw a quick brain snapshot using Google Drawings, reviewed here showing what helped them stop and think. They can sketch a stop sign, brain gears, or a strategy they used. Then have them share with a partner.

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Resisting the Marshmallow and the Success of Self-Control - PBS NewsHour

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2 to 8
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This video explains the well-known "marshmallow test," where children choose between eating one marshmallow right away or waiting to earn two. It shows how this experiment helps researchers...more
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This video explains the well-known "marshmallow test," where children choose between eating one marshmallow right away or waiting to earn two. It shows how this experiment helps researchers understand self-control and long-term decision-making. It highlights that self-regulation is not an innate trait but a skill that they can strengthen through teaching and practice. The video also shares examples of how educators help children learn strategies to manage impulses, build patience, and make thoughtful choices that support success both in and out of the classroom. If your district blocks YouTube, then the video may not be viewable.
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tag(s): classroom management (107), social and emotional learning (127), teaching strategies (59), thinking skills (57)

In the Classroom

Present quick scenarios such as "Do you play now or finish your homework first?" Have students vote using ClassQuestion, reviewed here, discuss their choices, and share what factors influenced them. Set up short, fun tasks like waiting 30 seconds before touching a card or completing a puzzle without talking. Have students reflect on what strategies helped them resist impulses. In pairs, have students create a safe, classroom-appropriate "challenge" (such as waiting to open a mystery envelope). They can predict which strategies would help someone succeed and then test and record the results.

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Cosmic Kids Yoga - Jaime Amor

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K to 5
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Cosmic Kids Yoga is a lively, kid-friendly YouTube channel where instructor Jaime Amor uses storytelling and movement to guide students through yoga and mindfulness-based sessions....more
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Cosmic Kids Yoga is a lively, kid-friendly YouTube channel where instructor Jaime Amor uses storytelling and movement to guide students through yoga and mindfulness-based sessions. The content blends adventure, imagination, and physical poses to engage children while promoting focus, calm, balance, and self-awareness. Many educators report that it works well as a brain-break or transition activity in the classroom, particularly when students need a reset or a moment of movement. If your district blocks YouTube, then the videos may not be viewable.
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tag(s): social and emotional learning (127), thinking skills (57)

In the Classroom

After the yoga session, have students write a quick reflection: "How did my body feel before and after?" "What pose was easiest/hardest?", or "What did I learn about calming my mind?" Students can choose one pose from the video and explain the muscles they use during the activity. Yoga poses can be tied to health or PE by discussing balance, flexibility, and movement. In small groups, have students design a short yoga story with 4-6 poses. They can record the sequence using Adobe Express Video Maker, reviewed here, then present it to the class as a mini Cosmic Kids episode.

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I Can Control Myself - Hank the Health Hero

Grades
K to 2
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I Can Control Myself is a short YouTube video featuring Hank the Hero. In this episode, Hank talks about losing control of his emotions when asked to water the garden. ...more
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I Can Control Myself is a short YouTube video featuring Hank the Hero. In this episode, Hank talks about losing control of his emotions when asked to water the garden. He explains what the word "self-control " means and how he learned to pause, breathe, and think. Hank also offers other activities to help you learn to control your emotions, including Red Light-Green Light and Freeze Dance.
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tag(s): emotions (55), preK (289)

In the Classroom

Students can use Imagine Forest, reviewed here to create an emotions journal. Students can use Cartoon Comic Maker, reviewed here to create comics about showing how to pause, breathe, and think. Finally, students can record themselves using Online Voice Recorder, reviewed here teaching others how to play Red Light-Green Light.

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Integrating the 16 Habits of Mind - edutopia

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K to 12
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Edutopia's "Integrating the 16 Habits of Mind" provides a quick summary of Costa and Kallick's work on the 16 Habits of Mind. The article shares the 16 Habits of the ...more
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Edutopia's "Integrating the 16 Habits of Mind" provides a quick summary of Costa and Kallick's work on the 16 Habits of Mind. The article shares the 16 Habits of the Mind, along with a tip, strategy, and/or resource to begin implementation in the classroom.

tag(s): classroom management (107), problem solving (240), social and emotional learning (127)

In the Classroom

Students can share how they are implementing the Habits of the Mind by posting it on Lino, reviewed here. Students can create an infographic using MindMeister, reviewed here to explain one of the habits. Students can create a comic using ToonyTool, reviewed here explaining one of the Habits of the Mind.

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Second Step - Second Step

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K to 12
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Second Step offers both a free and a paid SEL curriculum that covers empathy, emotion management, problem-solving, and relationship skills. On the free resources link for educators...more
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Second Step offers both a free and a paid SEL curriculum that covers empathy, emotion management, problem-solving, and relationship skills. On the free resources link for educators and families, there are multiple activities broken down by grade band: pre-K, K-5, 6-8, and families. Additional resources on the site include Captain Compassion Comics and child sexual abuse information with how-to guides for different age levels.
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tag(s): empathy (42), listening (95), problem solving (240), social and emotional learning (127), thinking skills (57)

In the Classroom

Students can create their own Caption Compassion comics using ToonyTool, reviewed here. Students can create digital escape rooms using Online Escape Room Templates, reviewed here to teach about social emotional learning. Students can create their own "How-to Guide" for social emotional learning using Storyboard That, reviewed here.

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Games and Activities - Van Andel Institute for Education

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K to 8
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Van Andel Institute for Education provides free, engaging games and activities for students in grades K-8. The website is organized into four main sections: Content-Specific, Cross-Curricular,...more
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Van Andel Institute for Education provides free, engaging games and activities for students in grades K-8. The website is organized into four main sections: Content-Specific, Cross-Curricular, Artificial Intelligence, and Social-Emotional Learning. The content-specific games support science, ELA, and engineering skills. Cross-curricular games include Baboon's Dilemma, Fact or Funny, Persuasion Contagion, and Twin to Win. In the AI section, students can explore AI Discovery Quest, Beat the Bot, Right or Wrong, and What is AI?. The social-emotional learning section features resources such as daily SEL activities, social stories, "Diving into CASEL," and "Be Kind to Your Mind" Bingo. Each game links to a Google Slides presentation that includes a teacher overview, estimated time, targeted skills, and reflection prompts.

tag(s): artificial intelligence (218), engineering (135), social and emotional learning (127)

In the Classroom

Students can engage in the activities that are available on the site. Students can use Seesaw, reviewed here to answer the reflection questions. Students can use post answers to questions associated with the different activities using Padlet, reviewed here.

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Back to School Games - PBS Kids

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K to 2
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The PBS KIDS "Back to School Games" collection offers educators a variety of interactive digital games designed to help young students develop essential back-to-school habits. Featuring...more
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The PBS KIDS "Back to School Games" collection offers educators a variety of interactive digital games designed to help young students develop essential back-to-school habits. Featuring beloved PBS KIDS characters, these games cover topics such as washing hands, packing backpacks, making friends, and managing big feelings. By incorporating these engaging activities into the classroom, teachers can effectively prepare students for the school environment while promoting healthy routines and social skills.

tag(s): back to school (52), preK (289), social and emotional learning (127), social skills (22)

In the Classroom

After playing a game about getting ready for school, have students participate in a relay race where they "act out" getting ready -- brushing their teeth, packing a backpack, and washing their hands. Reinforce the importance of each step through discussion and fun movement. Set up a station with various objects (toys, snacks, books, etc.). Have students "pack" their school backpack by choosing what belongs and what doesn't -- mirroring what they practiced in the digital games. Inspired by games about emotions, help students create a "Feelings Toolbox." They can draw or write about tools that help them when they feel mad, sad, or nervous -- like taking a breath, asking a teacher, or hugging a stuffed animal. Use characters and situations from the games to role-play common school scenarios (ex., joining a group at recess, asking for help, sharing materials). Students can take turns practicing kind words and body language, then reflect on how it felt.

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Carl the Collector - PBS LearningMedia

Grades
K to 5
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The Carl the Collector collection offers educators a suite of resources centered around Carl, a warm-hearted autistic raccoon who loves collecting things. This collection includes videos,...more
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The Carl the Collector collection offers educators a suite of resources centered around Carl, a warm-hearted autistic raccoon who loves collecting things. This collection includes videos, lesson plans, and interactive materials designed to foster self-awareness, self-management, and social awareness. Accompanying educator guides provide teaching tips and inclusive practices to support diverse learners. Spanish-language resources are available, making the content accessible to more students. If your district blocks YouTube, then the videos may not be viewable.

tag(s): autism (15), diversity (48), social and emotional learning (127), social skills (22)

In the Classroom

Have students bring in or draw a picture of something they love to collect, such as rocks, stickers, or toy cars. Have them share why their collection is special, encouraging self-expression and social interaction. After watching a Carl the Collector video, discuss Carl's emotions in different situations. Provide emotion cards (happy, frustrated, excited, worried, and others) and ask students to sort them based on how Carl's feelings. Create a class kindness collection where students "collect" acts of kindness. Each time a student sees a classmate being kind, they write it on a paper "leaf" and add it to a classroom kindness tree.

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Lyla in the Loop - PBS Kids

Grades
K to 2
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Lyla in the Loop is an animated series designed for young children, following the adventures of Lyla Loops and her imaginative blue sidekick, Stu. The show emphasizes creative problem-solving...more
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Lyla in the Loop is an animated series designed for young children, following the adventures of Lyla Loops and her imaginative blue sidekick, Stu. The show emphasizes creative problem-solving and computational thinking, making it a valuable resource for educators who aim to introduce these concepts in an engaging way. The accompanying website offers full episodes, interactive games, and activities that reinforce the show's educational themes, providing teachers with accessible tools to integrate into their lesson plans. The site is available in English and Spanish.

tag(s): coding (90), computational thinking (37), preK (289), problem solving (240)

In the Classroom

After watching an episode, have students work in small groups to solve a problem similar to the one Lyla faces. They can brainstorm, draw solutions, or act them out to reinforce critical thinking and teamwork. Use the "Loops and Patterns" activity from the website to introduce students to basic coding concepts. Have them create simple movement sequences, which can include clapping or hopping in a pattern, to understand loops in a hands-on way. Use the "Step-by-Step Storytelling" activity to guide students in creating their own stories using clear sequences of events. Encourage students to keep a journal where they record everyday problems and sketch creative solutions, just like Lyla. They can present their ideas to the class, reinforcing the problem-solving mindset seen in the show. Create the journal on paper or digitally using Write Reader reviewed here or Imagine Forest reviewed here.

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Take A Family Break Videos, Activities, and Songs - WXXI

Grades
K to 5
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WXXI's "Take A Family Break" offers short videos and activities designed to help children and adults de-stress through simple exercises, such as stretching, breathing techniques, and...more
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WXXI's "Take A Family Break" offers short videos and activities designed to help children and adults de-stress through simple exercises, such as stretching, breathing techniques, and interactive games. At school, teachers can utilize these quick breaks to enhance focus and foster a calming classroom environment. At home, families can incorporate them into daily routines to bond and manage stress together. Each video includes additional resources, such as articles and related activities, to further support emotional well-being.

tag(s): social and emotional learning (127), stress (5)

In the Classroom

Use the short videos as quick movement or mindfulness breaks between lessons to help students refocus and improve concentration. Activities such as belly breathing or freeze dance can help energize or calm students as needed. Pair activities with subjects like science (learning about the body and breathing), ELA (storytelling exercises), or math (counting games). This helps reinforce learning in a fun, interactive way. Turn the activities into a class-wide challenge by tracking the number of different exercises students try each week. Encourage students to share their favorite techniques and create their own variations.

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When Something Scary Happens - PBS Kids

Grades
K to 2
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Discover a collection of videos and activities to help children navigate challenging situations. Featuring characters like Daniel Tiger and Arthur, the content emphasizes the importance...more
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Discover a collection of videos and activities to help children navigate challenging situations. Featuring characters like Daniel Tiger and Arthur, the content emphasizes the importance of having a plan, expressing emotions, and recognizing helpers in the community. Accompanying activities, such as drawing feelings and preparing emergency kits, provide practical tools for classroom discussions on coping strategies and resilience.

tag(s): emotions (55), podcasts (134), preK (289), problem solving (240), social and emotional learning (127)

In the Classroom

After watching a video, students can identify different emotions characters experienced and match them to a classroom feelings chart. They can also share times they felt similar emotions. Using an activity from the PBS KIDS page, students can draw a picture of what fear or nervousness looks like to them and then discuss ways to feel better in those situations. Students can then brainstorm and list people in their community (such as teachers, firefighters, and family members) who help in scary situations. They can create thank-you cards or posters to show appreciation to these helpers. As a class, create a simple plan for what to do in an emergency (fire drill, storm, getting lost). Students can also draw or write about their safety plans at home. Students can bring in or draw something that helps them feel safe (such as a stuffed animal, a blanket, or a song) and explain why it is comforting to them. This encourages self-awareness and coping strategies.

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Pick Your Plate! A Global Guide to Nutrition - Smithsonian Science Education Center

Grades
4 to 8
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Pick Your Plate! A Global Guide to Nutrition is a fun and educational game that explores how to build healthy meals using nutrition guidelines from countries worldwide. Aligned with...more
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Pick Your Plate! A Global Guide to Nutrition is a fun and educational game that explores how to build healthy meals using nutrition guidelines from countries worldwide. Aligned with the United Nations Sustainable Development Goals, the game encourages global awareness and healthy eating habits. It is device agnostic and can be played on any device with a web browser or downloaded as an App from the Apple App Store and Google Play Store. To extend learning, the site also offers a recipe book and a customizable meal template after completing the educational activities.

tag(s): game based learning (244), nutrition (133), united nations (7)

In the Classroom

Have students use Book Creator, reviewed here to create a recipe book. Students can use Dotstorming, reviewed here to vote on which food or country was their favorite to visit. Finally, students can use Google My Maps, reviewed here to virtually visit the countries featured in the game.

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