Previous   120-140 of 2954    Next

2954 math results | sort by:

Share    return to subject listing
Less
More

How to Implement the 6 Blended Learning Models - Prodigy

Grades
K to 12
0 Favorites 0  Comments
Prodigy's "How to Implement the 6 Blended Learning Models" is an informative blog post that introduces educators to blended learning by first defining it and outlining its key benefits....more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

Prodigy's "How to Implement the 6 Blended Learning Models" is an informative blog post that introduces educators to blended learning by first defining it and outlining its key benefits. The article then explains six blended learning models, including Face-to-Face Driver, Rotation, Flex, Online Lab, Self Blend, and Online Driver. Each model is described in detail, with practical guidance for immediate classroom implementation and clear examples of its use in instructional settings.

tag(s): blended learning (28), blogs (78), classroom management (136), Teacher Utilities (216)

In the Classroom

Students can participate in various blended learning models in the classroom. In the Flex Model, students can participate in a Kahoot!, reviewed here or create their own Blooket, reviewed here. Finally, students can use Lino, reviewed here to build an online collaborative board of material that they learned from any of the examples of blended learning shared in the blog post.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Floop - Melanie Kong and Christine Witcher

Grades
3 to 12
0 Favorites 0  Comments
Floop is a feedback-focused learning platform that helps teachers provide timely, actionable feedback on student work while supporting peer review and self-assessment. Students can...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

Floop is a feedback-focused learning platform that helps teachers provide timely, actionable feedback on student work while supporting peer review and self-assessment. Students can submit assignments as images, PDFs, Google Docs, and other supported formats, allowing teachers to place comments directly on specific sections of the work. Teachers can save and reuse comments in a customizable feedback bank, streamlining the feedback process. Floop also supports guided peer feedback and student self-reflection through structured prompts that help learners develop evaluation and revision skills. The platform includes tools for tracking student progress, analyzing feedback trends, and supporting formative assessment practices. Assignments can be shared digitally, and integrations with tools such as Google Classroom help simplify classroom workflows. A free plan is available and includes access to core feedback and assignment features, while premium plans provide additional analytics, collaboration tools, and advanced reporting options. The Floop blog offers classroom resources, implementation ideas, and professional learning materials for educators.

tag(s): classroom management (136), Teacher Utilities (216)

In the Classroom

Students can use Floop to learn how to give each other peer feedback. Arcade, reviewed here will allow students to create a peer feedback rubric to grade themselves as they participate in their peer feedback. Finally, students can use Google Keep, reviewed here for notetaking as they are working on their assignments on Floop.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

TTS Reader Player - WellSource Ltd.

Grades
3 to 12
0 Favorites 0  Comments
The TTSReader Player is a free, web-based text-to-speech tool that lets users paste or load text, documents, or even webpages to be read aloud. One helpful feature is the option ...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The TTSReader Player is a free, web-based text-to-speech tool that lets users paste or load text, documents, or even webpages to be read aloud. One helpful feature is the option to switch to a free voice (non-premium). You can click on the voice selector, choose a free voice, and it will continue to work across different URLs without needing to be reset each time. When premium voices are selected, the site may prompt you to sign in with Google to unlock them, but the free voices remain usable without signing in.

tag(s): Accessibility (12), text to speech (23)

In the Classroom

Upload a short story, article, or poem into TTSReader and play it aloud for the class. Have students follow along with the text to build fluency and listening comprehension. Provide students with complex texts (like historical documents or scientific articles) and let them use TTSReader independently. They can pause, replay, and annotate, making it easier to engage with challenging content. Have students paste their own essays or reports into TTSReader. Hearing their writing read back helps them catch errors, improve sentence flow, and strengthen revisions.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Financial Literacy - Next Gen Personal Finance

Grades
K to 12
0 Favorites 0  Comments
 
Next Gen Personal Finance (NGPF) is a nonprofit organization that offers free, ready-to-use personal finance curriculum and resources specifically designed for K-12 educators. Its site...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

Next Gen Personal Finance (NGPF) is a nonprofit organization that offers free, ready-to-use personal finance curriculum and resources specifically designed for K-12 educators. Its site features customizable courses (e.g., full-year, semester, or middle school versions), along with units on key topics such as budgeting, investing, credit, insurance, and taxes. Teachers gain access to assessments, video lessons, interactive tools, and professional development in both virtual and in-person formats. NGPF also supports advocacy efforts to ensure financial literacy is included in graduation requirements and provides district-level support and alignment with state standards.

tag(s): careers (196), financial literacy (92)

In the Classroom

Let students play the Payback interactive game, where they make decisions about college life, such as course loads, jobs, and social life, to understand how these choices affect student debt and graduation. Assign students a career and income using the Budgeting unit. Then, have them create a monthly budget using NGPF's online calculators and templates. Compare spending priorities and create a class discussion around needs vs. wants. Use NGPF's Question of the Day or Would You Rather...? slides to spark classroom discussion. For example: "Would you rather have a high-paying job you hate or a low-paying job you love?" Have students explain and defend their choices using economic reasoning. Use Kialo Edu, reviewed here to create digital discussions that encourage student participation.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Harvest for Healthy Kids Farm to Preschool Curriculum - Mt Hood Community College Head Start

Grades
K to 2
0 Favorites 0  Comments
 
Harvest for Healthy Kids helps young children develop healthy eating habits by providing downloadable activity kits with hands-on activities focused on fruits and vegetables. The kits...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

Harvest for Healthy Kids helps young children develop healthy eating habits by providing downloadable activity kits with hands-on activities focused on fruits and vegetables. The kits teach math, science, and literacy using picture cards and also include activity plans, a Teacher Bites newsletter, a Family Newsletter, and recipes. Visit the Research link to download a brochure that explains the Harvest for Healthy Kids philosophy and data analysis of their research.

tag(s): literacy (124), nutrition (137), preK (322)

In the Classroom

Print the included activity cards to use as a learning center. Create additional cards using Canva for Education, reviewed here or the trading card creator at Big Huge Labs, Canva for Education, reviewed here. Include locally grown fruits and vegetables in your area, and incorporate these activities into lessons on community and careers. Ask students to draw pictures of their favorite fruits and vegetables and make a class book using Write Reader, reviewed here. Write Reader offers many tools for use with young students, including the ability to add students' writing and also an educator's text field to transcribe it into "proper" spelling.
 This resource requires PDF reader software like Adobe Acrobat.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

10+ Free EduProtocol Templates Plus Ideas for Using Them in the Classroom - Ditch That Textbook

Grades
K to 12
0 Favorites 0  Comments
 
EduProtocols are lesson frames that promote active learning and deepen student understanding. These protocols are adaptable for all ages and subject areas. This site features a short...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

EduProtocols are lesson frames that promote active learning and deepen student understanding. These protocols are adaptable for all ages and subject areas. This site features a short video explaining eduprotocols, more than 10 templates, and tips and ideas for using them. Viewers can find most of the templates in Google Slides, reviewed here and Seesaw, reviewed here and many include links to videos and webinar archives that provide in-depth information on preparing and using specific protocols.
This site includes advertising.

tag(s): critical thinking (180), professional development (319), thinking skills (117), visual thinking (13)

In the Classroom

Save this site to use as an introduction to EduProtocols or as a resource for templates and advice on using EduProtocols. Include eduprotocols as part of choice boards or playlists to engage students in hands-on, active learning activities. Use these ideas as a model to create EduProtocol slide templates for your classroom using Google Slides, reviewed here or Canva for Education, reviewed here. Learn more about EduProtocols by reading the book, EduProtocol Field Guide by Marlene Hebern and John Corippo.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Free EduProtocol Slide Deck Templates - EdTech Emma

Grades
K to 12
0 Favorites 0  Comments
Eduprotocols offer structured frameworks to enhance and deepen student thinking and understanding through collaboration and creativity. This site offers several Google Slides templates...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

Eduprotocols offer structured frameworks to enhance and deepen student thinking and understanding through collaboration and creativity. This site offers several Google Slides templates that you can copy and personalize for classroom use. The templates also include basic instructions for using the protocol in the slide notes. To obtain the slides, select a protocol and copy the slide when prompted. Although these slides are for use in middle- to high-school English classrooms, they are adaptable to any grade and subject area.

tag(s): critical thinking (180), teaching strategies (68), thinking skills (117), visual thinking (13)

In the Classroom

Learn more about eduprotocols by reading the book, EduProtocols by Marlena Hebern and Joe Corippo. Use these templates as part of your classroom routines that promote active learning and higher-order thinking skills. Use the templates as a guide to creating other templates for eduprotocols using Google Slides, reviewed here. Adapt the slides to fit your content and student grade level. For example, use the 8 Parts of Speech Stories by breaking the content into two or three parts, such as nouns and verbs for younger students, or use the Gallery Walk slides in a math class to create a display of different approaches to a math problem.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

50 Fun Hands-On Activities and Games To Teach Multiplication - We Are Teachers

Grades
3 to 5
0 Favorites 0  Comments
50 Fun Hands-On Activities and Games to Teach Multiplication makes learning multiplication fun and "stick." Some activities include: Sticky Dot Flashcard Challenge, Clapping Facts,...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

50 Fun Hands-On Activities and Games to Teach Multiplication makes learning multiplication fun and "stick." Some activities include: Sticky Dot Flashcard Challenge, Clapping Facts, Multiplication Shake, Who Am I?, Tower of Facts, and many more. Each activity comes with a short paragraph explaining the activity.

tag(s): game based learning (304), multiplication (132)

In the Classroom

Students can engage in the hands-on activities featured on the site. Students can record themselves teaching multiplication problems using Free Online Screen Recorder, reviewed here. Students can create their own multiplication games for others.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Design Thinking Process for Kids - Seesaw

Grades
3 to 8
0 Favorites 0  Comments
 
The video Design Thinking Process for Kids - STEM Lessons from Seesaw Learning introduces upper-elementary students to the five stages of design thinking: empathize, define, ideate,...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The video Design Thinking Process for Kids - STEM Lessons from Seesaw Learning introduces upper-elementary students to the five stages of design thinking: empathize, define, ideate, prototype, and test. It explains each stage in kid-friendly language, showing how students can observe needs, generate multiple ideas, build simple versions of those ideas, and then test and refine them. The Seesaw platform is used to help students document their thinking, share feedback, and reflect on their work. The video is well-suited for hands-on, group-based STEM projects, helping students understand not only what each part of the process looks like but also how they fit together in real-world design challenges. If your district blocks YouTube, then the video may not be viewable.

tag(s): collaboration (116), design (76), problem solving (273), STEM (371)

In the Classroom

Show the video to the class and pause after each stage (empathize, define, ideate, prototype, test). Ask students to share examples from their own lives that connect to each step. Have students list small challenges they notice in their classroom or school (such as messy desks, long lunch lines, or broken supplies) to build empathy and set up a real-world context for applying design thinking. Ask students to use Seesaw, reviewed here to document their process, add pictures of prototypes, and reflect on what worked and what they would change.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Free Design Thinking Worksheets - Makers Empire

Grades
3 to 8
0 Favorites 0  Comments
The Makers Empire Design Thinking Cycle Worksheet Handout Template offers a clean, one-page worksheet that helps students keep the stages of design thinking visible and clear. The worksheet...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The Makers Empire Design Thinking Cycle Worksheet Handout Template offers a clean, one-page worksheet that helps students keep the stages of design thinking visible and clear. The worksheet is downloadable in both US Letter and A4 sizes, so teachers can print it to fit their classroom needs. It's designed to support students through the cycle of empathize, define, ideate, prototype, and test by providing a structured format for recording their thoughts and actions. Makers Empire also offers a more detailed, six-page workbook for deeper work. This resource is helpful for STEM, maker challenges, project-based learning, or any lesson that encourages students to plan, iterate, and reflect on their design process.

tag(s): collaboration (116), design (76), problem solving (273), STEM (371)

In the Classroom

Begin by giving students the worksheet and guiding them through each stage of the design thinking cycle with a simple, shared example (e.g., redesigning the classroom pencil sharpener). Have students use the "Ideate" section of the worksheet to brainstorm as many solutions as possible for a fun prompt like "How could we make recess better?" After testing, students share what worked, what didn't, and what they would improve. Use the worksheet to document insights and model the importance of iteration.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Design Thinking - Tatonka

Grades
2 to 4
0 Favorites 0  Comments
 
The Design Thinking page from Tatonka Education Services offers free classroom resources to help students develop creative problem-solving and innovation skills. Teachers can access...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The Design Thinking page from Tatonka Education Services offers free classroom resources to help students develop creative problem-solving and innovation skills. Teachers can access downloadable materials, including lesson plans, student worksheets, design-thinking rubrics, maker-space class agreements, and peer-critique tools. Ready-to-use project ideas include "The Box Project," "The Littles Design Thinking," and "Problems in Our Community," many of which align with standards such as ELA and Social Studies. These tools guide students through the design thinking stages, empathize, ideate, prototype, and test, while offering practical support for implementation in both traditional classrooms and maker space settings.

tag(s): collaboration (116), design (76), problem solving (273), STEM (371)

In the Classroom

Present students with a plain cardboard box and ask them to brainstorm as many creative uses as possible. Use this quick activity to show that everyday items can spark innovation. Have students work in teams to design a simple tool or toy for younger children (such as kindergarten or first grade). They can make digital sketches on ABCya, reviewed here. Begin with a class discussion about small problems in the school or local community. Record all student ideas on chart paper to encourage curiosity and connect design thinking to real-life issues.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Design Thinking Challenge: Design a Game - Oak Ridge Institute for Science and Education

Grades
6 to 8
0 Favorites 0  Comments
  
The ORISE lesson plan "Design Thinking Challenge: Design a Game" is a middle school activity for grades 6-8 that introduces students to the design thinking process by having them create...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The ORISE lesson plan "Design Thinking Challenge: Design a Game" is a middle school activity for grades 6-8 that introduces students to the design thinking process by having them create a board game for younger learners. Over the course of about ten class periods, students move through the steps of empathizing with their audience, defining needs, brainstorming ideas, prototyping, testing, and refining their designs. Using simple classroom materials, they design content-based games that are both engaging and educational for first- and second-graders. The lesson emphasizes problem-solving, creativity, and iteration, while also encouraging collaboration and real-world application as students test their games with younger peers and improve them based on feedback. It provides a hands-on way to integrate STEM, critical thinking, and empathy into the classroom.

tag(s): collaboration (116), problem solving (273), professional development (319), STEM (371), thinking skills (117)

In the Classroom

Have students interview younger peers, siblings, or even adults reflecting on their childhood to learn what kinds of games children enjoy and what challenges they face when learning new rules. During the design process, have groups exchange their early prototypes with another group to play-test. Sharing prototypes and discussing designs builds peer feedback skills and helps students recognize gaps or confusing rules before testing with younger children. Introduce students to different mechanics used in professional games (dice rolling, spinners, strategy, chance, storytelling). Ask them to analyze how each mechanic affects player engagement and decide which to include in their designs.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

What is Design Thinking? Activities for Kids - Twinkl Parents

Grades
K to 8
0 Favorites 0  Comments
This blog article from Twinkl, reviewed here, "What Is Design Thinking? Activities for Kids" explains design thinking as a creative, student-centered...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

This blog article from Twinkl, reviewed here, "What Is Design Thinking? Activities for Kids" explains design thinking as a creative, student-centered approach to problem solving that encourages learners to design solutions that meet real needs. It highlights how this process develops important skills, such as problem-solving, creativity, self-confidence, curiosity, and empathy, while engaging students in meaningful, hands-on learning. The article also shares ten practical activities for kids, including building marble mazes, creating recycled robot collages, designing VR games, crafting wildlife sculptures, and participating in junk modeling challenges, each designed to spark innovation and critical thinking. Additional resources are recommended to help teachers extend learning through STEM and design-technology themes, making this article a useful tool for guiding lessons and projects in which students explore, prototype, test, and reflect.

tag(s): design (76), empathy (67), problem solving (273), STEM (371), student-centered (9), thinking skills (117)

In the Classroom

Provide simple materials like cardboard, straws, and tape, and have students design and build their own marble mazes. Present students with a short scenario (e.g., a playground problem or classroom issue) and ask them to brainstorm possible solutions before learning the design thinking process. For older students, challenge them to sketch a virtual reality game or mobile app that helps others learn or solve a real-world problem.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Instructional Strategies Playlist - lead4ward

Grades
K to 12
0 Favorites 0  Comments
The strategy playlists on this site provide detailed guidance on strategies that actively engage students in learning. Choose from five different lists that include movement and discourse,...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

The strategy playlists on this site provide detailed guidance on strategies that actively engage students in learning. Choose from five different lists that include movement and discourse, rehearsal and practice, extending thinking, learning from mistakes, and evidence of learning. Each list contains links to information about each strategy that provides the purpose of the plan, directions, classroom management ideas, and more. Additional links under the playlists share extended details on the strategy and a language support resource.

tag(s): collaboration (116), playlists (8), teaching strategies (68)

In the Classroom

Add these playlists and strategies to your current teaching strategies to encourage students to extend thinking and practice cooperation and collaboration skills. Begin by choosing a current classroom activity that you want to move from passive to active learning, and select an activity on the playlist that supports your learning objectives. Take the time to model the activity and consider classroom management needs such as time allocation and physical space.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

TestCadia - TestCadia

Grades
8 to 12
0 Favorites 0  Comments
 
TestCadia is an AI-powered coaching tool that supports students in preparation for high-stakes testing, such as the SAT, ACT, and GRE. As users complete activities, TestCadia adapts...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

TestCadia is an AI-powered coaching tool that supports students in preparation for high-stakes testing, such as the SAT, ACT, and GRE. As users complete activities, TestCadia adapts the focus and difficulty of questions based on previous responses. After creating an account, choose a coach to begin using the tool. Each coach supports different types of learners, such as those who benefit from in-depth explanations or gamified learning. Select your test, then start the 25-question assessment to receive a custom practice plan. Free plans include a daily 20-minute practice test and a high-level score summary that provides an overall performance summary.

tag(s): artificial intelligence (315), assessment (143), test prep (71)

In the Classroom

Share TestCadia with students as a helpful resource when preparing for standardized testing. Encourage students to analyze their results to identify focus areas for practice and improvement. As you evaluate practice test results, find areas that need strengthening, then use the tools found in MagicSchool, reviewed here to create custom ELA and Math practice activities.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

16 Habits of Mind: Remaining Open to Continuous Learning - WonderGrove Kids

Grades
3 to 6
0 Favorites 0  Comments
 
This YouTube video introduces the Habit of Mind "remaining open to continuous learning," emphasizing the importance of curiosity, reflection, and a willingness to grow from new experiences....more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

This YouTube video introduces the Habit of Mind "remaining open to continuous learning," emphasizing the importance of curiosity, reflection, and a willingness to grow from new experiences. It highlights how learners who stay open-minded seek feedback, embrace challenges, and view mistakes as opportunities to improve rather than setbacks. The video encourages students to develop a mindset of lifelong learning by asking questions, exploring new ideas, and recognizing that learning never truly ends. This resource is especially useful for building a classroom culture around a growth mindset, perseverance, and self-improvement.
This site includes advertising.

tag(s): thinking routines (36), thinking skills (117)

In the Classroom

Start class by sharing a common mistake (teacher or student-generated). Have students discuss what they can learn from it and how it helps them grow. Have students write about a time they struggled but learned something new. Encourage them to include what they would do differently next time and how staying open helped them improve. After watching the video, have students write one question they are curious about on a sticky note and add it to a class board or use a class Padlet, reviewed here.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Creately Comics - Cinergix Pty. Ltd

Grades
5 to 12
0 Favorites 0  Comments
 
Creately's Comics allows you to visualize characters on a storyboard, design panels, and add dialogue when signing up for a free account. The site offers templates, or you can create...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

Creately's Comics allows you to visualize characters on a storyboard, design panels, and add dialogue when signing up for a free account. The site offers templates, or you can create your own background. Once you have picked your background template, customize the panels to add characters, images, dialogue, speech bubbles, and more. Collaborate with others in real time to edit and refine your comic. Comics can be exported as a PNG and JPEG. In the free version, you get unlimited canvases and collaborators, 45 items per canvas, a standard shape library, one folder, two imports, JPEG and PNG imports, and basic collaboration controls.
This site includes advertising.

tag(s): comics and cartoons (61)

In the Classroom

Instead of a book report, have students create a comic that showcases a specific scene from the book or proposes a different ending. Students can create a comic modeling classroom procedures or expectations. Students can also showcase their understanding of a math concept by creating a comic.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

Wheel of Names - Random Wheel Spin

Grades
K to 12
0 Favorites 0  Comments
Random Wheel Spin's Wheel of Names is a free, fully customizable spinner designed for classroom use. Teachers and students can add images, text, and colors, or even drag and drop ...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

Random Wheel Spin's Wheel of Names is a free, fully customizable spinner designed for classroom use. Teachers and students can add images, text, and colors, or even drag and drop Excel or CSV files directly into the wheel. A standout feature is the ability to store hidden activities or actions behind each wheel entry, perfect for embedding quiz questions, writing prompts, fun facts, or learning challenges. When the wheel lands on a student's name, a reveal button appears, allowing teachers or parents to uncover the hidden task. This surprise element keeps lessons engaging and interactive. The Wheel of Names requires no sign-up, supports multiple languages, and can be easily saved, shared, or embedded on school websites.
This site includes advertising.

tag(s): classroom management (136), Teacher Utilities (216)

In the Classroom

Students can use the Wheel of Names when selecting the order of students to play in a game. Students can use it when picking their favorite GoNoodle, reviewed here video. Add vocabulary words to the wheel with hidden definitions or example sentences for students to reveal and use in a sentence. Add character names or chapters to the wheel with hidden questions that test comprehension or theme analysis. Store short science, math, or history questions behind entries and have teams compete to answer correctly for points.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

The EduProtocols Podcast - Rebel Teacher Alliance

Grades
K to 12
0 Favorites 0  Comments
This biweekly podcast focuses on books, activities, and information based on the EduProtocol book series. Each podcast is approximately thirty minutes long and features prominent members...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

This biweekly podcast focuses on books, activities, and information based on the EduProtocol book series. Each podcast is approximately thirty minutes long and features prominent members of the education community as part of the discussions. Listen to podcasts on Spotify, Apple Podcasts, or directly on their site.

tag(s): critical thinking (180), teaching strategies (68), thinking skills (117), visual thinking (13)

In the Classroom

Take advantage of the podcasts on the site to learn more about EduProtocols and how to implement them in your classroom. The length is perfect for listening on your way to work or during a morning walk. Share podcasts with your peers to learn together, then share ideas on how to implement EduProtocols successfully in your classroom.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Less
More

EduProtocol Tutorial Videos - Jacob Carr

Grades
K to 12
0 Favorites 0  Comments
 
"Mr. Carr on the Web" shares a series of videos that explain the foundation and implementation of three eduprotocols - 8Parts, Sketch & Tell, and Iron Chef. Each video is ...more
Here is the direct link to share this resource review. Feel free to copy and paste this URL into an email or place it on your web page or blog so others can read this TeachersFirst review:

 Close Link

"Mr. Carr on the Web" shares a series of videos that explain the foundation and implementation of three eduprotocols - 8Parts, Sketch & Tell, and Iron Chef. Each video is approximately five minutes long and shares the basics of each protocol, along with ideas for how to use it over five days. If YouTube is blocked at your school, you may have to watch them at another time.

tag(s): critical thinking (180), thinking skills (117), visual thinking (13)

In the Classroom

Use these videos to learn about and reinforce your understanding of these three commonly used eduprotocols. Work with your peers to implement eduprotocols into your classrooms by selecting a protocol to use each month, then meet to reflect and share ideas and experiences. Create slides for eduprotocols using Google Slides, reviewed here or Canva for Education, reviewed here. Additionally, Pear Deck, reviewed here offers several ready-to-go, interactive slide decks for eduprotocol routines.

Add your comments below (available only to members) | Become a Member

Rating (click star to set rating):

Close comment form

You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Close

Previous   120-140 of 2954    Next