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7th Grade Math - Khan Academy
Grades
6 to 8tag(s): differentiation (102), flipped learning (9), integers (26), percent (59), personalized learning (12)
In the Classroom
Have students apply concepts from the ratios or rates units to solve real-life problems, such as planning a class party budget or comparing travel times. Assign small groups different sets of practice problems from the rational numbers, expressions, and equations units. Encourage discussion and peer teaching as students solve and explain their reasoning. As an extension activity, challenge students to create mini video tutorials explaining a 7th-grade math concept inspired by Khan Academy's format. They can use a tool like Vmaker, reviewed here to record and share with peers.You must be registered and logged in to add items to your favorites.
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Practice Course 6th Grade Math - Khan Academy
Grades
5 to 7tag(s): area (52), data (209), differentiation (102), equations (129), exponents (38), flipped learning (9), fractions (176), geometric shapes (152), personalized learning (12), ratios (49), volume (33)
In the Classroom
After studying ratios, send students on a classroom or home scavenger hunt to find and record real-life ratio examples (e.g., ingredients, measurements, objects). They can then create word problems based on their findings. Have students apply their knowledge of fraction division by scaling recipes up or down to practice their skills. They can write out the steps, show their work with visual models, and present how they adjusted quantities to serve different groups. Using Khan's lessons on surface area, have students create 3D models from nets using paper or cardstock. They can calculate and compare surface area and volume, and explain how changing dimensions affect each measurement.Add your comments below (available only to members) | Become a Member
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8th Grade Math - Khan Academy
Grades
7 to 9tag(s): data (209), differentiation (102), equations (129), flipped learning (9), functions (59), personalized learning (12), transformations (12)
In the Classroom
Assign Khan Academy videos on a topic such as linear equations for homework or station work. In class, students rotate through problem-solving stations where they apply the concept in real-world scenarios, collaborative puzzles, or teacher-led mini-lessons. After completing units on data and linear models, have students collect real-life data (like temperatures, test scores, or survey responses) and graph them using Class Tools, reviewed here. Use Khan Academy's resources on lines of best fit to help them interpret their results. Have students track their mastery progress in Khan Academy using screenshots and written reflections. Encourage them to set personal goals, reflect on mistakes, and share successes in a digital math portfolio or end-of-unit math journal using a digital tool such as Google Slides, reviewed here.Add your comments below (available only to members) | Become a Member
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Byte - Code Breaker
Grades
K to 12tag(s): artificial intelligence (339), digital citizenship (109), digital literacy (38)
In the Classroom
Have students experiment with writing different prompts to see how Byte responds. Challenge them to refine their prompts to get clearer or more detailed answers, helping them practice precision in communication. Have students co-write a short story with Byte. They type the first few lines of a story and ask Byte to continue. Then have them edit and revise Byte's continuation to learn about structure, dialogue, and editing. Lead a class discussion on the role of AI in education and society. Have students ask Byte questions about fairness, privacy, or how AI is trained, then use those answers as a springboard for debate or written reflection.Add your comments below (available only to members) | Become a Member
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Manitoba- Framework for Learning - Manitoba Education and Early Childhood Learning
Grades
K to 12tag(s): collaboration (131), critical thinking (187), french (72)
In the Classroom
Have students work in small groups to solve a local or global issue (e.g., food waste, community wellness) using Manitoba's six Global Competencies (Critical Thinking, Creativity, Citizenship, etc.). They can present solutions through videos made with Powtoon, reviewed here. Inspired by the "Stories of Practice" section, have students document and reflect on their own learning journey over several weeks using photos, writing, or voice recordings in Book Creator, reviewed here. Have students create bilingual comics using Make an Animation, reviewed here in both English and French.Add your comments below (available only to members) | Become a Member
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Number Patterns - Third Space Learning
Grades
4 to 8This site includes advertising.
tag(s): patterns (79)
In the Classroom
Give students a mix of arithmetic and geometric sequences with missing terms. Have them work in pairs to uncover the rules and complete the patterns. For added fun, turn it into a digital escape using Genially's Online Escape Room Templates reviewed here where each correct answer unlocks the next clue. Have students design their own number patterns (either arithmetic or geometric), write the rule, and challenge classmates to solve them. Ask students to search for number patterns in real life, such as patterns in nature (e.g., flower petals, pinecones), music beats, or sports statistics, and share their findings with the class through short presentations using a digital tool such as Visme reviewed here or Google Slides reviewed here.Add your comments below (available only to members) | Become a Member
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MindMap - 3axislabs
Grades
4 to 12This site includes advertising.
tag(s): artificial intelligence (339), charts and graphs (182), concept mapping (15), graphic organizers (57), mind map (31), organizational skills (91)
In the Classroom
Students can use the tool to break down research topics into subtopics, helping them plan their inquiry process and visualize connections between ideas. Use mind maps to brainstorm characters, settings, plot points, and themes before writing narratives or stories.Add your comments below (available only to members) | Become a Member
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Storyboard Templates - Canva
Grades
3 to 12tag(s): collaboration (131), digital storytelling (172), reading comprehension (147), writing (309)
In the Classroom
After reading a short story or chapter, have students use a storyboard template to illustrate key events in sequence, helping them understand the story and identify plot elements. Have students choose a character and use a storyboard to demonstrate how they change over time, including their thoughts, emotions, decisions, and turning points, with visuals and brief captions. Have students storyboard a science process (like the water cycle or photosynthesis) to visually break down complex steps using icons, labels, and text boxes.Add your comments below (available only to members) | Become a Member
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Mystery Breakout - Genially
Grades
4 to 10tag(s): collaboration (131), critical thinking (187), digital escapes (30), game based learning (315), gamification (90), problem solving (279), puzzles (172), Teacher Utilities (223)
In the Classroom
Plan a whole class period where students rotate through different breakout challenges related to various subjects--math, ELA, science, and social studies--solving clues to "escape" each topic station. After the breakout, facilitate a class discussion or journal prompt in which students reflect on the strategies they used, the challenges they faced, and how they worked as a team. Have students design their own breakout rooms using Genially, incorporating subject content, puzzles, and story elements.Add your comments below (available only to members) | Become a Member
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Hey Siri...what is AI? Introducing Students to Artificial Intelligence - TeachersFirst
Grades
K to 12tag(s): artificial intelligence (339), professional development (322), STEM (374)
In the Classroom
Take advantage of the many ideas presented in this helpful article to learn how to utilize AI to enhance productivity, discover engaging ways to integrate real-world examples and technology into lessons, and incorporate AI into lessons on digital citizenship. Organize the ideas and examples found in this article using Milanote, reviewed here to save and share ideas for incorporating AI into everyday activities.Add your comments below (available only to members) | Become a Member
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Branching Scenario 3 - Genially
Grades
6 to 12tag(s): concept mapping (15), critical thinking (187), game based learning (315), gamification (90), problem solving (279)
In the Classroom
Begin a unit by presenting a branching scenario that introduces a real-world dilemma related to your subject (e.g., a historical decision, scientific ethical issue, or peer conflict). Let students vote on choices and discuss outcomes as a class. In small groups, have students map out possible decision paths and consequences before playing a branching scenario, predicting outcomes, and practicing critical thinking. Assign students to design their own branching scenarios using Genially, applying their knowledge to simulate historical events, scientific experiments, or literature-based moral choices.Add your comments below (available only to members) | Become a Member
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Escape from Pixel Castle - Genially
Grades
4 to 8tag(s): collaboration (131), critical thinking (187), digital escapes (30), game based learning (315), puzzles (172)
In the Classroom
Customize the escape room puzzles to review key concepts (e.g., fractions, grammar, ecosystems), then let students work in small groups to foster collaboration and critical thinking. Before starting the full escape room, give students mini "quests" (short riddles, vocabulary clues, or number puzzles) to build excitement and prep background knowledge. Have students create their own escape room using Genially or another tool, tied to a unit they just studied (e.g., Ancient Egypt, figurative language).Add your comments below (available only to members) | Become a Member
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Branching Scenario - Genially
Grades
4 to 12tag(s): digital storytelling (172), graphic organizers (57), Teacher Utilities (223)
In the Classroom
Let students explore key character choices from a novel or short story. Each decision in the branching scenario leads to different consequences, helping students analyze character motivation and plot development. Develop a branching timeline and assign students to explore alternate historical outcomes (e.g., "What if the colonies didn't declare independence?"). For SEL or health education, create branching stories about peer interactions, bullying, or decision-making under peer pressure. Students can see the impact of different choices in a safe, guided format.Add your comments below (available only to members) | Become a Member
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OK2Ask: Tech Tool Smackdown: Digital Storytelling Edition - TeachersFirst
Grades
2 to 12Get ready for a fast-paced exploration of powerful digital storytelling tools! This smackdown-style session will introduce you to a diverse collection of platforms for video creation, podcast production, comic strip design, interactive storytelling, and multimedia narratives. Through rapid-fire demonstrations and guided exploration, you'll discover both beginner-friendly and advanced tools designed to help students share their stories in creative ways. We'll show you how to make the most of TeachersFirst--where you'll find trusted reviews of tech tools and instructional resources, ready-to-use teaching ideas, and more. Leave with a curated toolkit of storytelling platforms, practical strategies for implementation, and the confidence to evaluate new tools as they emerge. As a result of this session, teachers will: 1. Explore and compare digital storytelling platforms. 2. Navigate TeachersFirst resources effectively. 3. Design authentic storytelling experiences. This session is appropriate for teachers at all technology levels.
tag(s): assessment (143), digital storytelling (172), OK2Askarchive (87), professional development (322)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Open Peeps - Pablo Stanley
Grades
4 to 12tag(s): images (271)
In the Classroom
Students can use Figjam, reviewed here to recreate new images. Students can use the images to create comics using Witty Comics, reviewed here. Finally, students can create a story with various images using Imagine Forest, reviewed here.Add your comments below (available only to members) | Become a Member
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Public Domain Vectors
Grades
5 to 12tag(s): images (271), photography (136)
In the Classroom
Students can use the images from the site to create a comic strip using Comic Strip Templates by Canva, reviewed here. Students can use the images to create digital stories while using Storyboard That, reviewed here. Finally, students can use the images to create presentations while using Aha Slides, reviewed here.Add your comments below (available only to members) | Become a Member
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Pixnio - Lembink Badae and Mohit Pathak
Grades
1 to 12This site includes advertising.
tag(s): images (271), photography (136)
In the Classroom
Students can use search for images while creating a presentation using Presentations AI, reviewed here. Students can use the images to create a digital story while using Imagine Forest, reviewed here. Finally, students can insert the images into a comic strip while using Witty Comics, reviewed here.Add your comments below (available only to members) | Become a Member
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The Noun Project - Sofya Polyakov, Edward Boatman, and Scott Thomas
Grades
5 to 12This site includes advertising.
tag(s): images (271), photography (136)
In the Classroom
Students can use the Noun Project for searching for images for various projects while using Google Slides, reviewed here. Students can use Canva Docs, reviewed here to create stories while importing images from the Noun Project. Have students use the images to add to the creation of infographics that they are creating while using Infographics Presentation Templates, reviewed here.Add your comments below (available only to members) | Become a Member
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Complete the Sentence - Genially
Grades
2 to 8tag(s): context clues (10), game based learning (315), vocabulary (252)
In the Classroom
Use the template as a fun daily bell-ringer. Present incomplete sentences where students choose the correct word or punctuation to complete each one--great for practicing parts of speech and sentence structure. Customize the game with unit vocabulary words. Have students select the best word to complete each sentence to reinforce meaning and context clues. Integrate cross-curricular content (e.g., science facts, historical events, math concepts). Have students complete sentences like "The water cycle includes ____" or "The American Revolution began because ____," helping reinforce learning across subjects.Add your comments below (available only to members) | Become a Member
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Animal Race - Genially
Grades
5 to 12tag(s): game based learning (315), gamification (90), Teacher Utilities (223)
In the Classroom
In ELA, assign students animals as characters and have them create short stories based on their progress in the game. Each move on the board can introduce a new plot twist, setting, or problem. Mix content from multiple subjects -- math, reading, science, and social studies -- into the game. Integrate science content by creating questions about animal habitats, adaptations, and classifications. As students race, they learn interesting facts about real animals tied to their game characters.Add your comments below (available only to members) | Become a Member
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