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Game Ideas for Kids - Joanne McNulty

Grades
K to 4
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Find many ideas for games from categories such as online games, printable games, or behavior charts. Other ideas offered are for outdoor games, classroom games, board games, card games,...more
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Find many ideas for games from categories such as online games, printable games, or behavior charts. Other ideas offered are for outdoor games, classroom games, board games, card games, and many more. Choose an item of interest; then read instructions and print activities if included.
This site includes advertising.

tag(s): behavior (50), preK (349), printables (35), puzzles (178)

In the Classroom

Bookmark this site to use throughout the year as a resource for finding game ideas and printables. Use these activities for holiday parties, everyday review games, and more. Share with parents as a resource and suggest ways to incorporate learning into game play. Invite your students (or groups) to invent their own games based on what they learn in research projects or in class. Create a classroom game shelf of student-made games based on various curriculum units.
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Game-Based Learning for Littles - TeachersFirst

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K to 4
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This collection combines various educational games, playful simulations, and engaging digital experiences tailored specifically for kindergarten through second-grade students. By harnessing...more
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This collection combines various educational games, playful simulations, and engaging digital experiences tailored specifically for kindergarten through second-grade students. By harnessing children's natural enthusiasm for play, these resources transform early learning into an adventure, making foundational skills in literacy, numeracy, and critical thinking feel like exciting discoveries rather than academic tasks. Games are a great way to level the playing field for students needing extra help. Our collection of game-based resources provides an innovative approach to laying a strong educational foundation to inspire a lifelong love of learning.

tag(s): critical thinking (187), game based learning (335), gamified learning (89), preK (349)

In the Classroom

Share these tools on your class website or blog for students to use both in and out of the classroom. Use these tools to differentiate and reach all students at the various levels. Challenge your students to create their own games to review content or acceleration options.

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Game-Based Learning Resources - TeachersFirst

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K to 12
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This collection of reviewed resources from TeachersFirst is selected to help teachers and students learn about game-based learning and how to incorporate games into teaching and learning....more
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This collection of reviewed resources from TeachersFirst is selected to help teachers and students learn about game-based learning and how to incorporate games into teaching and learning. Engage your students in the way they love to learn - games! Explore resources for quick practice or create your own games using these tools. Nurture problem solving, logic, and creativity.

tag(s): coding (110), differentiation (102), game based learning (335), gamified learning (89), logic (176)

In the Classroom

Share these tools on your class website or blog for students to use both in and out of the classroom. Use these tools to differentiate and reach all students at the various levels. Challenge your students to create their own games for review of content or acceleration options.

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Games and Activities - Van Andel Institute for Education

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K to 8
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Van Andel Institute for Education provides free, engaging games and activities for students in grades K-8. The website is organized into four main sections: Content-Specific, Cross-Curricular,...more
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Van Andel Institute for Education provides free, engaging games and activities for students in grades K-8. The website is organized into four main sections: Content-Specific, Cross-Curricular, Artificial Intelligence, and Social-Emotional Learning. The content-specific games support science, ELA, and engineering skills. Cross-curricular games include Baboon's Dilemma, Fact or Funny, Persuasion Contagion, and Twin to Win. In the AI section, students can explore AI Discovery Quest, Beat the Bot, Right or Wrong, and What is AI?. The social-emotional learning section features resources such as daily SEL activities, social stories, "Diving into CASEL," and "Be Kind to Your Mind" Bingo. Each game links to a Google Slides presentation that includes a teacher overview, estimated time, targeted skills, and reflection prompts.

tag(s): artificial intelligence (357), engineering (136), social and emotional learning (221)

In the Classroom

Students can engage in the activities that are available on the site. Students can use Seesaw, reviewed here to answer the reflection questions. Students can use post answers to questions associated with the different activities using Padlet, reviewed here.

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Games and Challenges - Genially

Grades
K to 12
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Genially offers a library of ready-made game templates that teachers can customize with their own content, images, and questions. Options range from escape rooms and board games to...more
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Genially offers a library of ready-made game templates that teachers can customize with their own content, images, and questions. Options range from escape rooms and board games to trivia challenges and interactive quizzes, all built with animations, sound effects, and no-code interactions. Templates cover K-12 subjects and can be played live in class or assigned for independent practice. For example, simpler games like Candyland or Children's Game templates are well-suited for younger students, while more intricate scenarios, such as the Artificial Intelligence Escape Room or Time Machine Escape, are ideal for older students seeking a challenge. Educators can customize these templates to align with their curriculum, making them versatile tools for engaging students across different educational stages.

tag(s): collaboration (142), digital escapes (29), game based learning (335), study aid (177), Teacher Utilities (232)

In the Classroom

Customize a Genially escape room (like Education Escape Room or Mystery Breakout) with questions and puzzles that review key concepts from your current unit--perfect as a fun pre-test or review session. Divide students into small groups and assign each group a different puzzle or task within the escape game. This activity encourages teamwork, communication, and shared problem-solving as they work toward a common goal. Challenge students to create their digital escape rooms using Genially's templates. They must design puzzles, write clues, and embed subject content, transforming them from game players into game designers. Use a breakout template to reinforce vocabulary. Each "lock" can be opened only by correctly defining or using academic terms in context, making it ideal for ELA, science, or history.

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Games for the Brain - GamesfortheBrain.com

Grades
3 to 12
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This site offers a myriad of memory games, brain games, quizzes, and more. Train your brain to think! Interactives offered in a variety of languages include: Dragger, Counterfeit, The...more
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This site offers a myriad of memory games, brain games, quizzes, and more. Train your brain to think! Interactives offered in a variety of languages include: Dragger, Counterfeit, The Game you Can't Stop, Masterpieces, Sudoko, Mastermind, Crime Scene, The Image Quiz, Anagramania, Square Words, Speed Read, and Spellice. Many other games are also included. After winning a game, you earn a ticket. The tickets let you enter the bonus room to win a surprise image.

tag(s): gifted (61), logic (176), spelling (94)

In the Classroom

Offer exciting and fun ways to improve problem solving and creativity in A Game a Day! Challenge your students to go beyond and stretch their thinking in a variety of ways. The gaming format holds high motivation and interest with your students. Arrange contests within your class for increased achievement. Use in gifted and advanced classes. A Game a Day is a great center time activity and also can be used effectively for reward time. Use as examples for gaming formats with your computer classes. Challenge your students to create review activities for concepts and units based on the game formats presented. Preservice teachers can benefit for discovering the wave of the future: education through gaming. Use in your world language classes to increase fluency.

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Games to Learn English - Owen Dwyer

Grades
K to 8
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Games to Learn English is a collection of games for ENL/ELL students or any student learning the basics of English and/or reading. Created for students of English language learners,...more
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Games to Learn English is a collection of games for ENL/ELL students or any student learning the basics of English and/or reading. Created for students of English language learners, the many activities focus on developing vocabulary, comprehension, grammar, word order, and spelling skills. Choose from interactives such as Fast English and Concentration to begin. Each activity includes directions for play and scoring explanations, and most have playing speed options.
This site includes advertising.

tag(s): game based learning (335), multilingual (83), preK (349), sentences (23), sequencing (22), spelling (94), vocabulary (258), vocabulary development (112), word study (59)

In the Classroom

Although created for English language learners, this is an excellent site to develop vocabulary (and computer skills) for younger students. It also helps with speech/language vocabulary development and grammar reinforcement for special ed. Share this site on your interactive whiteboard or projector. Complete the activities as a class with a student operating the board. Create a link on classroom computers and challenge students to increase their speed in completing games.

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Gamification Resources - TeachersFirst

Grades
K to 12
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This collection of reviewed resources from TeachersFirst is selected to help teachers and students learn about and use gamification in the classroom. Various subject areas are included...more
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This collection of reviewed resources from TeachersFirst is selected to help teachers and students learn about and use gamification in the classroom. Various subject areas are included in the collection. Explore online workshops to learn more about gamification. Find tools that you can use to gamify your classroom. Remember to start small with gamification and add more to your gamification "toolbox" as you are more comfortable.

tag(s): coding (110), game based learning (335), gamified learning (89), polls and surveys (44)

In the Classroom

Create your own games for review and classroom activities. As a final assessment, challenge students to create their own games to share with their peers. Use this collection to find the best gamification tools on the TeachersFirst site!

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Gamma - Gamma Tech, Inc.

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K to 12
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Gamma is an AI-powered creation tool that helps users quickly build presentations, documents, websites, and visual content. Users can start with a blank page or use AI to generate a...more
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Gamma is an AI-powered creation tool that helps users quickly build presentations, documents, websites, and visual content. Users can start with a blank page or use AI to generate a project from a prompt, pasted text, uploaded file, or web link. Gamma guides users through selecting themes, layouts, and design styles, while keeping all content fully editable for easy customization. Finished projects can be shared through published links, embedded into websites, or exported as PDFs or PowerPoint files. The free version includes a limited number of AI credits and access to basic AI image-generation features, allowing users to create and experiment with several projects before upgrading to a paid plan.

tag(s): artificial intelligence (357), multimedia (70), presentations (50), slides (39), Teacher Utilities (232)

In the Classroom

Use Gamma to create engaging presentations to introduce and review content quickly. For example, ask Gamma to create a presentation introducing a new novel to students, including background information and vocabulary. Instead of creating a presentation, use Gamma to create an interactive website as a flipped learning activity and include links to online resources and assessments created with Microsoft Forms, reviewed here or embedded quizzes made with Blooket, reviewed here.

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Ganttology - Webalon LTD

Grades
5 to 12
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Ganttology is a web-based service for creating Gantt charts. Gantt charts allow you to track the progress of tasks using horizontal bars representing sub-tasks and milestones. Free...more
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Ganttology is a web-based service for creating Gantt charts. Gantt charts allow you to track the progress of tasks using horizontal bars representing sub-tasks and milestones. Free accounts allow you to create a chart with up to 50 tasks including groups and sub-groups. Other features include color coding of items and the option of assigning tasks to different people.
This site includes advertising.

tag(s): charts and graphs (183), collaboration (142)

In the Classroom

Use Ganttology to create a task chart for group projects or a long-term overview of a unit. Be sure that all participants have a link to the chart, or print it out and display in a convenient location. Have students map out a chapter, story, or novel from difficult reading material. Use the events charted to discuss cause and effect.

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Gary Harbo - Kutie Kari Books

Grades
1 to 4
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Gary Harbo's books are featured. The stories come in two versions: one for 2-6 year olds, with large print and 25 words or fewer per page, and one for 7-11 ...more
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Gary Harbo's books are featured. The stories come in two versions: one for 2-6 year olds, with large print and 25 words or fewer per page, and one for 7-11 year olds, with approximately 200 words per page. Autographed books are available, as are original graphics and instructions for drawing the characters.
This site includes advertising.

tag(s): authors (116)

In the Classroom

Have your younger students use the stories on this site for your oral reading and comprehension assessments through the year using a tool like Literably. Let students try their hands at drawing some of the great characters following the directions on this site.

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Gateway to the Classics - Baldwin Online Children's Project

Grades
2 to 12
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This site has an amazing collection of digitized stories and books (over 10,000 stories) arranged by title and author. Not only are the texts of the stories found here, but ...more
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This site has an amazing collection of digitized stories and books (over 10,000 stories) arranged by title and author. Not only are the texts of the stories found here, but other relevant parts of the work, including maps and graphics, appear as well. The stories are arranged in alphabetical order on one page, making them easy to read quickly.

tag(s): authors (116)

In the Classroom

If you are looking for favorite classic stories to use in your classroom, try here. Make a list of those you would like for students to read online with the URLs here. Include this site on your flyer that goes home promoting summer reading. Or list the link on your class website or wiki. ENL/ESL students will appreciate having a ready source for extra reading. Rather than the "same old" book reports, have students create multimedia presentations! How about comparing two pivotal literature characters using on interactive Venn Diagram, reviewed here.

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Gathering Data Through All Senses (Habit of the Mind) - TeachersFirst

Grades
K to 12
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Let's explore the Habit of the Mind - Gathering Data Through All Senses. For our students, this habit is the difference between just reading about a concept and actually experiencing...more
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Let's explore the Habit of the Mind - Gathering Data Through All Senses. For our students, this habit is the difference between just reading about a concept and actually experiencing it. Too often, education happens primarily through reading and listening, but our brains are wired to take in information through multiple channels simultaneously. When we encourage students to touch, observe, listen closely, and yes, sometimes even taste and smell their way through learning, we're not just making lessons more interesting--we're making them more memorable and meaningful. This habit goes far beyond the classroom. Whether it's noticing the specific texture of a leaf, reading concern in someone's eyes, hearing approaching footsteps before seeing who's coming, or sensing that rain is on the way because the humidity has changed, our senses constantly provide us with valuable data about the world around us. Using our sight, sound, touch, taste, and smell allows us to collect a much richer, more complete version of information than any single sense could provide alone. The resources in this collection will help you create rich, multi-sensory learning experiences that honor the fact that students are whole people, not just eyes and ears. Examples of resources in this collection include virtual field trips, audio collections, videos, lesson plans, digital nature journals, recipe collections, mindfulness awareness exercises, and more. By encouraging kids to stop and truly observe their environment, we're helping them build a deeper, more intuitive brand of intelligence that stays with them long after the lesson ends.

tag(s): senses (21), thinking skills (137)

In the Classroom

Share these resources with your students to learn more about gathering data through all senses. Share a link to this collection on your school web page. Find resources to incorporate into your lessons.

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Gathering Information and Evaluating Resources - Britannica Education

Grades
3 to 5
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This Teach Britannica Lesson Mini: Gathering Information and Evaluating Sources is a ready-to-use research skills lesson for elementary students that helps them learn how to find information...more
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This Teach Britannica Lesson Mini: Gathering Information and Evaluating Sources is a ready-to-use research skills lesson for elementary students that helps them learn how to find information and evaluate sources for trustworthiness. The lesson teaches students to identify primary and secondary sources, understand the difference between digital and non-digital resources, and use effective search strategies. It includes vocabulary, discussion prompts, sorting activities, and real-world research tasks that build digital literacy, critical thinking, and responsible information use. The lesson can be used in literacy, science, social studies, or library/media classes and works well for centers, intervention, or enrichment.

tag(s): evaluating sources (58)

In the Classroom

Have students pretend to be detectives investigating information. Give each group a short article or webpage. They can look for clues that show if the source is strong or weak. As a class, build a checklist of what makes a source trustworthy (author, facts, date, evidence, etc.). Give students a mix of books, articles, websites, and images. Have them sort the sources into categories such as primary/secondary, reliable/unreliable, or digital/print.

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Geekersoft Free Online Image Compressor - Geekersoft

Grades
K to 12
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Reduce image size easily and quickly with the image compressor from Geekersoft; no registration is necessary. Upload or drag an image to the workspace, then use the slider bar to ...more
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Reduce image size easily and quickly with the image compressor from Geekersoft; no registration is necessary. Upload or drag an image to the workspace, then use the slider bar to select the quality of the completed picture. A preview is available to show any changes to the quality of the image when reducing the size. The information above the picture also indicates the original file size and the file size after compressing the image. When ready, select download to save the compressed image to your device.

tag(s): conversions (34), editing (99), images (276)

In the Classroom

Use this site to make it easier to work with large image files or large quantities of images. Compress images for use on web pages to enable the pages to load more smoothly. Use when emailing photos for easier viewing. Saving smaller image files allows you to use storage space on devices and online sites more efficiently. Share this site with students working on collaborative multimedia projects as an excellent resource for efficiently sharing images to use on presentations; for example, when building websites using Site123, reviewed here, or other webpage creators.

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Geekersoft PDF Converter Online - Geekersoft

Grades
K to 12
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Follow these simple steps to convert any PDF document to various formats, or convert documents to PDF, then download them to your device. Fortunately, this site doesn't require registration...more
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Follow these simple steps to convert any PDF document to various formats, or convert documents to PDF, then download them to your device. Fortunately, this site doesn't require registration and is ad-free! Begin by selecting formatting options that include PDF to JPEG, PDF to PPT, PDF to Excel, and more. Scroll down the page to find options for converting documents to PDF. After selecting the desired conversion type, upload or drag your document to the workspace. When the conversion is complete, save the document to your device.

tag(s): conversions (34), editing (99), worksheets (71)

In the Classroom

Bookmark and save this site for any number of classroom uses. Convert PDF worksheets to Word documents, then edit and change information to fit your needs. Differentiate learning by adapting information on a PDF document to fit the learning needs of students who need additional support or provide extended education for gifted and advanced learners. Take advantage of file converters such as this one to create unique class books.
 
 This resource requires PDF reader software like Adobe Acrobat.

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Gemini Notebook (formerly NotebookLM) - Google

Grades
K to 12
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Gemini Notebook (formerly NotebookLM) is the handy study aid you never knew you needed. Add links to websites and videos, text, and documents to create study guides, timelines, an audio...more
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Gemini Notebook (formerly NotebookLM) is the handy study aid you never knew you needed. Add links to websites and videos, text, and documents to create study guides, timelines, an audio podcast, and an AI-generated video summarizing the information provided. Follow the prompts to add one or more items to your notebook. When ready, use the "Notebook Guide" to create study guides, FAQs, a table of contents, a timeline, or a briefing document. Once you create documents, you can select them to gather and develop additional resources, such as an outline, or ask Gemini Notebook to suggest related ideas. The audio summary option creates a two-person conversation in the form of a podcast to discuss the information, offering customization options that include the ability to focus the discussion on a specific topic or audience. The materials are shareable with a custom link, and you can share audio podcasts and videos with a separate link from the notebook link.

tag(s): artificial intelligence (357), note taking (36), study aid (177), Teacher Utilities (232), timelines (61)

In the Classroom

Use Gemini Notebook to support and engage students in many different ways. Upload lessons and documents to create and share study guides with students. Create and share an audio podcast at the start of a new unit to engage students in the upcoming lessons. Share the video with students to include when reviewing materials for upcoming assessments. Use Gemini Notebook to create a study guide, copy it, and paste it into a quiz tool that uses AI, such as Quizlet reviewed here to create flashcards and study materials for your students or Gibbly, reviewed here to create a quiz. Create a short tutorial using Free Online Screen Recorder, reviewed here on the features and how to use Gemini Notebook to share with parents for use at home to create study guides for classroom lessons.

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GenAI Chatbot Prompt Library for Educators - AI for Education

Grades
K to 12
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Designing effective and productive chatbot prompts requires understanding how generative AI tools work. This site provides many time-saving prompts for educators' and students' needs....more
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Designing effective and productive chatbot prompts requires understanding how generative AI tools work. This site provides many time-saving prompts for educators' and students' needs. The prompt library is broken into several categories: assessment, lesson planning, and communication, and the prompts work with GenAI chatbots, including ChatGPT, reviewed here, Claude, reviewed here Perplexity reviewed here, and others. Each suggested prompt also includes examples and guidance on modifying it to fit individual needs.

tag(s): artificial intelligence (357), assessment (141), behavior (50), blooms taxonomy (7), chat (41), gamified learning (89), multilingual (83), parent conferences (21), professional development (306), quizzes (82), rubrics (39), social and emotional learning (221), Special Needs (46), Teacher Utilities (232), thanksgiving (24)

In the Classroom

Bookmark and save this terrific prompt library for any number of uses when using generative AI chat tools. Find lesson ideas and activities, quickly create and edit assessments, and develop rubrics. Consider using a curation tool such as Wakelet, reviewed here to bookmark this site and others that provide AI resources and to collaborate with peers on how to use AI resources. Be sure to visit the student prompts on this site for resources on creating flashcards, translating text for multilingual learners, and other helpful study materials. Consider sharing student prompts, such as flashcards or "explain it to me like..." prompts, with parents for at-home practice and to reinforce classroom content.

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Generate Lesson Plans with Khan Academy - Khanmigo

Grades
K to 12
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The Khanmigo lesson-plan tools page on Khan Academy highlights how educators can use AI-powered support from Khanmigo to streamline and enhance instructional planning. With this tool,...more
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The Khanmigo lesson-plan tools page on Khan Academy highlights how educators can use AI-powered support from Khanmigo to streamline and enhance instructional planning. With this tool, teachers can quickly generate standards-aligned lesson plans, complete with engaging lesson hooks, learning objectives, exit tickets, rubrics, discussion prompts, and assessments, saving prep time while meeting diverse student needs. Designed specifically for classroom use, these resources help make lessons more meaningful, connected to real-world contexts, and tailored to student progress. Log in with your free account to access the lesson-plans tool page.

tag(s): artificial intelligence (357), differentiation (102), learning styles (23), Teacher Utilities (232)

In the Classroom

Generate leveled practice questions with Khanmigo for three stations: review, on-level, and challenge. Students rotate based on readiness, building confidence and a deeper understanding. Use Khanmigo to draft a rubric, then have students help revise it using kid-friendly language. Use Khanmigo to create a short, high-interest lesson hook (story, scenario, or question). Have students respond with quick writes or turn-and-talk discussions to activate prior knowledge.

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Genially - Genially

Grades
K to 12
2 Favorites 1  Comments
  
Create impressive, interactive presentations, images, infographics, charts, and anything else with Genially. Easily insert maps, surveys, video, audio, and more. AI features include...more
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Create impressive, interactive presentations, images, infographics, charts, and anything else with Genially. Easily insert maps, surveys, video, audio, and more. AI features include a background remover and AI-powered text editing. Choose the type of project you want to create to see the templates available, then select from the free plan templates. Project options include game templates, options to create interactive images, infographics, and slides, eLearning templates, and much more. Genially is an all-in-one tool that will soon become your go-to tool for creating visual content. All your projects are stored in the cloud, making collaboration a cinch! Register for the free account with email or a Google or Facebook account, and then start creating! A Genially must be saved to share. Share creations from your dashboard on different social networks, copying and pasting a link, using an HTML code to embed it in a website/blog, or sending it directly by email. Click the arrow to the right of your account icon to find Help (FAQs), a blog, and tutorials (Tour). Free education accounts include a workspace for unlimited student accounts, live collaboration with your class, 1 GB of storage, and access to over 1,000 free templates. Note: Genially changed its domain name from .ly to .com. Your content will NOT be affected. However, you will want to change this in your bookmarks.
This site includes advertising.

tag(s): artificial intelligence (357), charts and graphs (183), communication (126), digital storytelling (182), gamified learning (89), images (276), infographics (72), interactive stories (23), multimedia (70), posters (45), study aid (177)

In the Classroom

Click Create to find a category from which you want your students to work; present several using a projector or on an interactive whiteboard. Show the interactivity to students. Then, create one together as a class to try out the tools (don't forget to name it). Keep it simple or add all the bells and whistles. Preview as you work or return later to complete and publish. Of course, you will want to model and teach appropriate documentation of any sources of images and media you use and to use copyrighted works legally.

There are limitless ideas for using Genially in the classroom! Here are just a few: Ask students to create their own Genially as a new way to assess understanding of a concept or unit of study: you could even provide links to images and raw materials they may use (especially if you have students who need extra scaffolding), and they can work with them to sequence, caption, and write about the pieces. After a first project where you possibly suggest "building blocks," the sky is the limit on what they can do. Even the very young can make suggestions as you "create" a whole-class interactive together using a projector or an interactive whiteboard. Consider making a new project for each unit you teach so students can "recap" by visiting the presentation long after the unit ends. Save student projects from year to year as examples, possibly even awarding prizes for "best" examples. Have upper elementary or middle school students create an interactive project to help "little buddies" two or three grades lower to understand a concept.

Comments

This is a wonderful interactive poster replacement for Glogster. Shirley, CA, Grades: 6 - 12

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