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OK2Ask: AI Templates That Work: Quick & Easy Prompting Solutions - TeachersFirst
Grades
K to 12Explore AI prompt templates that make artificial intelligence accessible and practical for every K-12 classroom. In this interactive workshop, you'll discover how structured prompting frameworks can transform complex AI interactions into straightforward, reliable tools for creating engaging learning experiences. We'll focus on free AI platforms that can help you turn these prompt templates into differentiated materials, assessment ideas, and creative learning activities--all while maintaining pedagogical best practices. Whether you're completely new to AI or looking to streamline your prompting process, this session will equip you with simple, effective templates you can use immediately to enhance your instruction. As a result of this session, teachers will: 1. Apply AI prompt templates to create instructional materials for their specific classroom needs. 2. Use structured AI prompts to generate differentiated learning activities that serve diverse student populations. 3. Refine AI-generated content to ensure pedagogical effectiveness and alignment with learning objectives. This session is appropriate for teachers at all technology levels.
tag(s): artificial intelligence (218), OK2Askarchive (71), professional development (274)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.You must be registered and logged in to add items to your favorites.
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OK2Ask: Digital Citizenship That Sticks: The Power of Thinking Routines - TeachersFirst
Grades
2 to 12Transform your approach to teaching digital citizenship with Global Thinking Routines from Harvard's Project Zero! This workshop will equip you with research-backed strategies that make digital citizenship concepts stick with your students--no matter what grade level or subject area you teach. This session combines proven pedagogy with free, accessible technology tools. You'll discover how thinking routines naturally scaffold student understanding while building essential digital citizenship skills like critical evaluation of online content, ethical decision-making, and responsible digital communication. As a result of this session, teachers will: 1. Apply Global Thinking Routines to teach digital citizenship. 2. Create activities that promote digital citizenship and critical thinking. 3. Design a lesson integrating thinking routines with digital citizenship instruction. This session is appropriate for teachers at all technology levels.
tag(s): digital citizenship (86), OK2Askarchive (71), professional development (274), teaching strategies (57)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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OK2Ask: EduProtocols for Student Engagement & Choice - TeachersFirst
Grades
K to 12Turn your classroom routines into powerful learning experiences with EduProtocols! Similar to the routines you create for classroom management, EduProtocols are instructional routines you apply to lesson content, creating a predictable framework that allows both you and your students to focus on deep learning rather than figuring out "what to do." In this workshop, you'll discover how three versatile EduProtocols--Iron Chef, Sketch & Tell, and Thin Slides--can reshape engagement and provide meaningful student choice in your classroom. These free, flexible strategies work across all grade levels and subject areas, making them perfect for educators in any setting. As a result of this session, teachers will: 1. Understand and apply the strategic purpose of EduProtocols as instructional routines that enhance learning. 2. Plan to implement three specific EduProtocols with appropriate technology tools in their content area. 3. Design differentiated applications of EduProtocols that provide student choice and accommodate diverse learning needs. This session is appropriate for teachers at all technology levels.
tag(s): OK2Askarchive (71), professional development (274), teaching strategies (57)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Rock Cycle Roundabout - California Academy of Science:
Grades
4 to 8tag(s): rock cycle (25), rocks (43)
In the Classroom
Have students play a board game in which they take on the role of a rock, experiencing different transformations through processes such as melting, weathering, and pressure. After the game, students can identify the different transformations their rock went through and place them on a timeline using Sutori reviewed here based on how long each process takes. Finally, students can create a Rock Cycle game using Baamboozle reviewed here.Add your comments below (available only to members) | Become a Member
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Making and Breaking: The Rock Cycle - TeachEngineering Digital Library
Grades
7 to 12tag(s): rock cycle (25), rocks (43)
In the Classroom
Have students act out the journey of a rock through the rock cycle. Each student can become a sediment, magma, or metamorphic rock and move through "stations" that represent processes like melting, cooling, weathering, and pressure. Challenge students to participate in an engineering activity where they design a system (using basic materials like sifters, magnets, and tweezers) to sort rocks based on observable properties, such as grain size, color, or hardness, similar to how geologists classify rock samples. Have students create a comic strip or storyboard using Write Comics reviewed here that follows a rock character through the stages of the rock cycle, using scientific vocabulary and a clear visual representation of processes like erosion, heat/pressure, and crystallization.Add your comments below (available only to members) | Become a Member
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The Rock Cycle - University of California Museum of Paleontology
Grades
4 to 8tag(s): rock cycle (25), rocks (43)
In the Classroom
Students can recreate the rock cycle using Figma reviewed here. Students can use Google My Maps reviewed here to visit the places that have photographs on the site, including Hawaii's National Park and Death Valley National Park. Finally, students can create a 3-D version of the rock cycle.Add your comments below (available only to members) | Become a Member
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Laying out the Rock Cycle:Product and Process - Earth Learning Idea
Grades
5 to 12tag(s): environment (244), rock cycle (25)
In the Classroom
Students can use Kiddle reviewed here to research where the rocks can be found today. Students can use Google Drawing, reviewed here to compare and contrast different types of rocks. Finally, students can create their own weathering process and use Seesaw reviewed here as a journal to track the process of weathering in the rock(s).Add your comments below (available only to members) | Become a Member
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3D Periodic Table - Google
Grades
9 to 12tag(s): periodic table (47)
In the Classroom
Students can use Google Keep reviewed here to track what the elements are used for. Students can use Google Drawings,reviewed here to compare and contrast the different sections of the periodic table. Finally, students can use Figma reviewed here to create a melting and boiling point diagram.Add your comments below (available only to members) | Become a Member
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Atom Learning - Twinkl
Grades
9 to 12This site includes advertising.
tag(s): atoms (47), elements (31), periodic table (47)
In the Classroom
After learning about atoms and elements, have students use craft materials (beads, pipe cleaners, or clay) to build models of simple atoms, showing protons, neutrons, and electrons. Using Twinkl's Structure of the Periodic Table worksheet, organize a class competition where students complete a jigsaw-style puzzle of the periodic table. Have students explore everyday objects (like salt, aluminum foil, or water) and identify the elements or compounds they're made from using Twinkl's Properties of Materials resources.Add your comments below (available only to members) | Become a Member
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Sky.org Online Planetarium - Dominic Ford
Grades
4 to 12In the Classroom
Have students use the live sky map to locate and label 5-10 constellations visible from their location. Have students view the sky map weekly and record any changes in visible constellations, the moon's phase, or the positions of planets. Over several weeks, students can use a sky map to track a specific planet (such as Mars or Jupiter) and graph its movement across the sky. The graphs can be made on paper or digitally using ClassTools reviewed here.Add your comments below (available only to members) | Become a Member
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Stellarium Web Online Star Map - Stellarium
Grades
3 to 12tag(s): myths and legends (43), planets (119), space (230), stars (77)
In the Classroom
Set the Stellarium view to the current night sky and challenge students to find and name visible constellations. Have them use the search tool or guide them to "hunt" for constellations like Orion, Ursa Major, or Cassiopeia. Have students explore planets in Stellarium Web (clicking on planets reveals data), then have them complete a "planet passport" by recording information such as size, number of moons, temperature, or visibility. The passport can be made on paper or using a digital tool such as ePubEditor reviewed here. After identifying constellations, students can research the mythology behind one of them (ex., Perseus or Hercules). Assign them to write a summary or create a comic strip using Free Comic Strip Maker reviewed here retelling the story of the constellation.Add your comments below (available only to members) | Become a Member
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Timeline Templates - Genially
Grades
4 to 12This site includes advertising.
tag(s): digital storytelling (150), infographics (60), multimedia (55), timelines (57)
In the Classroom
Students can retell events from a novel or a historical figure's life using a timeline with images and clickable text, making reading comprehension more interactive and visual. Have students create timelines that connect historical events with scientific discoveries or literary works from the same era. Assign specific events to different students or groups to add to a shared timeline, promoting teamwork and reinforcing sequencing skills. Students can build a yearlong timeline of their learning journey, showcasing key projects, reflections, and academic milestones to share during student-led conferences.Add your comments below (available only to members) | Become a Member
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NASA's Eyes on the Solar System - NASA
Grades
5 to 12tag(s): gravity (46), rockets (13), simulations (40), space (230)
In the Classroom
Assign each student a planet, moon, or asteroid and have them use "Eyes on the Solar System" to gather facts (orbit, surface features, missions, etc.). They can create a mini digital report using Genially reviewed here or Canva Edu reviewed here. Have students select a spacecraft and simulate its path from Earth to its target. Afterward, discuss how gravity assists and orbital mechanics work. In small groups, assign students to design their space mission: target, goals, launch date, route, etc. They can use the website to simulate where and when the mission would travel and explain their choices.Add your comments below (available only to members) | Become a Member
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SPACEX- ISS Docking Simulator - Shane Mielke
Grades
6 to 12tag(s): problem solving (240), simulations (40), space (230)
In the Classroom
Students can attempt to dock the Crew Dragon spacecraft to the ISS manually. Time their attempts or track how many tries it takes to succeed. Break the class into two teams: one uses only translation controls (X, Y, Z), the other uses only rotation (pitch, yaw, roll). Then have them combine both to complete the docking. Have students create a step-by-step guide or video tutorial for new "astronaut trainees" explaining how to use the simulator. They can use moovly reviewed hereAdd your comments below (available only to members) | Become a Member
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Gravity Simulator - Darrell A. Huffman
Grades
6 to 12tag(s): gravity (46), mass (20), planets (119), simulations (40), solar system (115), space (230)
In the Classroom
In groups, have students design a solar system with a star and 3-4 planets on the website. They adjust mass and distance to create stable orbits. Students can launch an asteroid using GravitySimulator.org toward Earth and try to change its path using gravity from other planets or objects. Have students select an exoplanet simulation and compare it to our solar system.Add your comments below (available only to members) | Become a Member
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Force and Motion: Study Jams! - Scholastic Inc.
Grades
3 to 6In the Classroom
Have students walk around the classroom (or school) and record examples of real-life force and motion--pushing a chair, opening a door, dropping a pencil. They can label each as a push or pull and describe the direction and force involved. Students can create a flipbook with key terms from StudyJams! video: force, motion, friction, gravity, acceleration. Under each flap, they can write definitions, draw pictures, and provide examples. To complete this activity digitally, make a template using Google Slides reviewed here and have students work with that. Using a toy car, have students test how it moves over different surfaces (carpet, tile, cardboard, sandpaper). They can measure and compare distances traveled, then graph results using ClassTools reviewed here to discuss how friction affects motion.Add your comments below (available only to members) | Become a Member
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Fish Force - PBS Kids
Grades
K to 2tag(s): energy (137), forces (45), friction (11), motion (53), Problem Based Learning (11), problem solving (240), STEM (328)
In the Classroom
Introduce the concept of force by showing images or toys in motion, and have students sort them into "push" or "pull" categories. Follow up with a class discussion about how force makes things move. Recreate a mini "ice rink" using a smooth surface (like wax paper or a tray) and small stuffed animals. Let students experiment with gently pushing toys to simulate Ruff's rescue mission and observe how different surfaces affect movement. Give students toy cars and ramps. Let them experiment by varying the ramp height and recording how far the vehicle travels. Have them discuss how force changes with ramp height. In small groups, students can design their own tabletop game using marbles, paper, and toys. The goal is to move an object using force, without touching it directly! They'll think about angles, direction, and strength of force.Add your comments below (available only to members) | Become a Member
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Force, Motion, Friction and Energy - Baylor College of Medicine
Grades
4 to 6In the Classroom
Substitute any similar toy truck or dragster model to include in your experiments. Have students set up a simple ramp with different surface materials (sandpaper, felt, plastic, cardboard). Have students release toy vehicles from the top and observe how surface texture affects speed and distance. After completing hands-on trials, have students create diagrams showing how energy is transformed (ex, potential to kinetic energy) during motion. They can annotate with real observations from the toy truck experiments. In small groups, have students choose a question about force or motion (ex., "How does weight affect travel distance?"). They can plan and conduct an experiment, record data, and share results using charts or a short presentation.Add your comments below (available only to members) | Become a Member
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AI Trust You - Laguna Beach USD Innovators
Grades
K to 12tag(s): artificial intelligence (218), digital citizenship (86)
In the Classroom
As you try to navigate using AI in your classroom, this site provides some helpful guidelines and ideas, even if you don't use the add-on. If you use Google products, use the add-on to guide students on how to use AI ethically and with documentation. When not using the add-on, incorporate the guidelines for categories to use AI to help students understand the appropriate use of AI. Supplement information available from AI Trust You with ideas for incorporating AI in the classroom using information from the AI Guidance for Schools Toolkit, reviewed here. The toolkit includes information for educators on using AI in the classroom and suggestions for when and when not to allow students to use AI in assignments.Add your comments below (available only to members) | Become a Member
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Balloon Races - Annenberg Learner
Grades
K to 6tag(s): engineering (135), forces (45), friction (11), mass (20), motion (53), newton (23), STEM (328)
In the Classroom
Host a competition where students modify their balloon racers and track distances, speed, and times. Introduce awards for creativity, best design, and most improved racer. Have students redesign their racers after evaluating performance, then write a reflection on how their understanding of forces informed the changes. Ask students to run multiple trials and create graphs showing the relationship between balloon size (volume) and racer distance or speed. Use Class Tools reviewed here or Canva Infographic Creator reviewed here to make the graphs digitally.Add your comments below (available only to members) | Become a Member
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