3420 science results | sort by:
Sorceror - Antimatter
Grades
6 to 12tag(s): artificial intelligence (316), chat (40), differentiation (99), Teacher Utilities (218), tutorials (51)
In the Classroom
Create interactive unit reviews by using this tool to assess student knowledge before a major project or exam. For a middle school science unit on ecosystems, set up a chatbot focused on food webs and energy flow to provide students with a personalized study session. After students finish their session and review their mastery insights, they could take those key concepts and create a visual representation of their learning using the Canva Infographic Creator, reviewed here. To extend learning, have students use their AI-generated feedback to identify a specific real-world environmental issue and map out its impact using Google Earth, reviewed here. This workflow moves beyond rote memorization by encouraging students to process feedback and apply their growing expertise to creative and global contexts.You must be registered and logged in to add items to your favorites.
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Strategic Education Research Partnership (SERP) - Strategic Education Research Partnership
Grades
K to 12tag(s): blogs (79), collaboration (116), differentiation (99), homework (27), OER (52), podcasts (166), vocabulary (252)
In the Classroom
Add SERP Institute to supplement your current teaching resources to support student learning through research-based methods. Download materials to differentiate instruction to meet students' needs and to reinforce or extend learning. For example, use WordGen Weekly or STARI as a fifteen to twenty-minute activity for students who need extra support with vocabulary, comprehension, or reading strategies. Assign vocabulary, reading comprehension, or math problems for homework, allowing you to personalize learning without altering the core curriculum.Add your comments below (available only to members) | Become a Member
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Minnesota Zoo Educators Page - Minnesota Zoo
Grades
K to 8This site includes advertising.
tag(s): animal homes (54), animals (276), conservation (110), ecosystems (107), endangered species (29), game based learning (308), STEM (369)
In the Classroom
Use the Zoo Matchmaker activity, where students act as conservation scientists managing endangered tiger populations. Students can analyze genetic information and decide which tigers should breed to maintain genetic diversity. After exploring animals on the site, challenge students to design their own zoo exhibit for a specific animal. Students should consider the animal's habitat needs, food sources, climate, and enrichment activities to keep the animal healthy and active. Students can sketch their exhibit or create a digital design using Google Drawings, reviewed here. Show one of the educational animal videos linked on the site. Ask students to record observations about the animal's behavior, physical traits, and habitat. Students can then write a short informational paragraph explaining how the animal survives in the wild.Add your comments below (available only to members) | Become a Member
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Infoplease - Sandbox Networks
Grades
4 to 12This site includes advertising.
In the Classroom
Have students enter a specific year associated with a novel, historical event, or an author's life and explore major news from that year. Students can create a "Breaking News from the Past" newspaper front page with Canva, reviewed here. During research projects, have students verify information using Infoplease as a trusted reference tool. Turn it into a "Fact or Fiction" activity where students must confirm or correct statements. Students can research events from a specific decade and build a timeline using MyLens, reviewed here Then they can identify patterns or cause-and-effect relationships between events.Add your comments below (available only to members) | Become a Member
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Tabletop Audio - TableTop Audio
Grades
K to 12tag(s): multimedia (63), songs (50)
In the Classroom
Share this site with students who create games, use it as a background for multimedia presentations, or play it on their computers to set the scene for their current lesson. Engage students by playing a haunting or interesting piece of music to inspire creative storytelling projects. Add interest to short animated videos using Adobe Express Video Maker, reviewed here by adding audio that correlates with their content.Add your comments below (available only to members) | Become a Member
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PHET Biology Simulations - PHET Interactive Simulations
Grades
6 to 12tag(s): acids and bases (10), cells (80), colors (64), density (22), genetics (83), molecules (44)
In the Classroom
Use these simulations to help students explore and experiment with biology topics. Many simulations include an introductory activity with options for experimentation via drag-and-drop features or slider bars. Include an activity as a guided exploration for homework, use Google Forms, reviewed here or Microsoft Forms, reviewed here as an exploration guide that includes questions for student exploration and opportunities for students to share their understanding of the topic. Extend learning by asking students to use Canva Docs, reviewed here to share their understanding of the topic of the simulation.Add your comments below (available only to members) | Become a Member
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Image Accessibility Creator - Arizona State University
Grades
K to 12tag(s): Accessibility (12), artificial intelligence (316)
In the Classroom
Introduce the tool during technology lessons to teach why accessibility matters and how inclusive design helps everyone, not just users with disabilities. Teachers can use the tool to generate alt text for images in Google Slides, Docs, or worksheets so all students, including those using screen readers, can fully access lesson content. Students can compare AI-generated image descriptions with their own written descriptions, revising for clarity, precision, and strong word choice.Add your comments below (available only to members) | Become a Member
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Ezgif - Open Idea
Grades
4 to 12This site includes advertising.
In the Classroom
Have students create a short GIF that visually demonstrates a vocabulary word. After reading a story, students can select an important event and create a simple GIF showing the sequence of actions. Have students create a GIF that shows the steps of a process, such as a science experiment, solving a math problem, or completing a craft activity.Add your comments below (available only to members) | Become a Member
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Padlet Arcade - Padlet
Grades
3 to 8tag(s): artificial intelligence (316), crosswords (22), flash cards (46), game based learning (308), matching (9), puzzles (165), quiz (64), sequencing (19), Teacher Utilities (218), worksheets (71)
In the Classroom
Students can design their own learning games using a unit topic, such as vocabulary, historical events, or science concepts, and share them with classmates. Before a quiz or unit test, create a review activity in which students match questions and answers, sort ideas into categories, or identify correct concepts. After reading a story or chapter, have students complete a sequencing activity created in Arcade.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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No Child Left Inside - Connecticut Department of Energy
Grades
K to 12tag(s): ecosystems (107), national parks (29)
In the Classroom
After learning about parks and outdoor recreation, students can create posters using DesignCap Poster Creator, reviewed here to encourage families to visit a park. Have students explore a small outdoor area and identify parts of an ecosystem such as plants, insects, soil, sunlight, and water sources. They can create a simple ecosystem diagram showing how living and nonliving things interact. Inspired by programs featured on the website, students can work in groups to design a family-friendly outdoor event.Add your comments below (available only to members) | Become a Member
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Bing Image Creator - Microsoft
Grades
4 to 12tag(s): artificial intelligence (316), creativity (87), graphic design (51), images (268)
In the Classroom
Generate an image based on a short prompt and have students write a narrative, descriptive paragraph, or dialogue inspired by the scene. Have students revise prompts to improve image results, learning how precise language, adjectives, and details change outcomes. Have students create images to represent abstract ideas such as themes, scientific processes, or historical moments.Add your comments below (available only to members) | Become a Member
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Microsoft Designer - Microsoft
Grades
3 to 12tag(s): artificial intelligence (316), graphic design (51), images (268), infographics (71), Microsoft (55)
In the Classroom
Have students generate an image based on a scene, setting, or character from a story they are reading or writing. Students can then explain how the image matches details from the text, strengthening comprehension and visualization skills. Students can create images to represent vocabulary words, figurative language, or academic concepts. Use Image Creator as a springboard for discussions about ethical AI use, originality, bias, and responsible sharing. Have students reflect on how AI-generated images differ from human-created artwork and when each is appropriate.Add your comments below (available only to members) | Become a Member
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1000+ Science Fair Projects with Videos for All Grades - All Science Fair Projects
Grades
K to 12This site includes advertising.
tag(s): acids and bases (10), air (28), animals (276), body systems (46), electricity (63), forces (47), light (59), magnetism (38), plants (142), recycling (46), rocks (45), science fairs (21), snow (24), soil (17), solar system (125), STEM (369), water (105)
In the Classroom
Students can complete the projects that are on the site and record their project using Adobe Express Video Maker, reviewed here. Use Google Keep, reviewed here to keep notes as they are completing their science project. Students can use Timeline Infographic Templates by Canva, reviewed here to write a step-by-step guide to complete the science project.Add your comments below (available only to members) | Become a Member
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Stuff You Should Know - Charles Bryant
Grades
6 to 12This site includes advertising.
tag(s): cultures (290), fashion (14), mental health (60), nutrition (137), podcasts (166), social and emotional learning (197), stress (8), supreme court (33)
In the Classroom
Have students listen to an episode and complete a guided organizer focusing on main ideas, key details, and new vocabulary. If you need to create a guided organizer, use an AI tool like ChatGPT, reviewed here, to help you create one that aligns with your objectives and the content in the podcast. Assign small groups different episodes and have them research the topic further using reliable sources, then present findings through slides made in Adobe Express for Education, reviewed here. Use episodes in Socratic seminars or class discussions to help students evaluate what they learned, question assumptions, and connect the topic to current events.Add your comments below (available only to members) | Become a Member
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Digital Icebreakers - AVID
Grades
3 to 12tag(s): classroom management (136), collaboration (116), firstday (25)
In the Classroom
Invite students to create a short digital book using Book Creator, reviewed here that introduces themselves through text, images, audio recordings, or short videos. Compile the books into a virtual classroom library that students can revisit throughout the year. Have students use a digital collaboration tool such as Padlet, reviewed here or Canva, reviewed here to share photos, drawings, favorite books, hobbies, and goals. Students can explore classmates' posts and leave encouraging comments to begin building classroom relationships. Build a classroom scavenger hunt using QR codes, interactive slides, or clues that introduce important classroom locations, procedures, technology expectations, and available resources while encouraging teamwork and problem-solving.Add your comments below (available only to members) | Become a Member
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5 Ways to Use Padlet as an Icebreaker - Brent Warner/TESOL
Grades
4 to 12tag(s): back to school (53), firstday (25)
In the Classroom
Include these suggestions as part of your back-to-school activities to support building your classroom community, along with teaching students how to use Padlet. Extend learning by using students' responses as a springboard to a more intensive project. For example, by having students create a full timeline using MyLens, reviewed here, where they map out key historical events linked to regions where they have lived or their cultural background.Add your comments below (available only to members) | Become a Member
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12 AI-Enhanced Icebreakers To Motivate Learners - Carl Hooker
Grades
6 to 12This site includes advertising.
tag(s): artificial intelligence (316), back to school (53), creative writing (124), firstday (25), media literacy (123)
In the Classroom
Use the ideas shared in the article as get-to-know-you icebreakers and also as lessons on using AI safely and media literacy. Use ideas such as those in the "My Favorite Image" activity to teach students how to write effective prompts, or use the "Five-word challenge" to reinforce summarizing. Use the author's suggestions to provide ideas for creative writing projects or to enhance current lessons by including custom songs and images.Add your comments below (available only to members) | Become a Member
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15 Icebreaker Games for Kids: Build Connection on the First Day and Beyond - Brisk Teaching
Grades
2 to 12tag(s): back to school (53), collaboration (116), firstday (25), social and emotional learning (197)
In the Classroom
Use Brisk's, reviewed here, Create Anything tool to create prompts and questions as needed for any of the activities and customize them for your students. Keep these activities available to use throughout the school year when you add new students to your classroom or need a community-boosting activity.Add your comments below (available only to members) | Become a Member
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Smithsonian Learning Lab - Smithsonian Learning Lab
Grades
K to 12tag(s): inquiry (36), museums (55), primary sources (133), quiz (64), Teacher Utilities (218), thinking routines (37), thinking skills (117)
In the Classroom
Choose an image, artifact, or document from the Smithsonian Learning Lab and display it to the class. Have students use an observation routine such as See, Think, Wonder to describe what they notice, what they think it means, and what questions they have. Have students explore the Learning Lab and select 3-5 items that connect to a current unit (for example, the American Revolution, ecosystems, or famous artists). Students can create their own small collection and write a short explanation of why each item belongs in the group. Assign a document, photo, or piece of artwork from the site and have students add notes explaining important details, vocabulary, or clues. Students can identify what the source shows, who created it, and why it is important.Add your comments below (available only to members) | Become a Member
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Figy.ai - MyLensAI
Grades
6 to 12tag(s): artificial intelligence (316), flash cards (46)
In the Classroom
Use Figy to engage students at the start of a new unit by having them input a short introductory article or primary source text to create a digital "primer" deck. To enhance the lesson and check for understanding, have students select the most challenging concepts from their decks and post them to Dotstorming, reviewed here, where the class can vote on the toughest terms and collaborate on the best ways to remember them. For an extension activity, challenge students to use their refined flashcard content as the script for a short, explanatory video using Adobe Express Video Maker, reviewed here.Add your comments below (available only to members) | Become a Member
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