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Scale of the Universe - Scale of the Universe
Grades
3 to 8This site includes advertising.
tag(s): measurement (127), planets (123), space (248), states (128)
In the Classroom
Students can compare and contrast object measurements using Figma, reviewed here. Students can use Google Drawings, reviewed here to put objects in order from smallest to biggest. Students can use Google Keep, reviewed here to write facts that they learned.You must be registered and logged in to add items to your favorites.
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Free Moon Phases Card Sort Activity - Kesler Science
Grades
6 to 8This site includes advertising.
tag(s): game based learning (304), moon (87)
In the Classroom
Students can create a Moon Phases book using Book Creator reviewed here. Students can use Google Drawings reviewed here to sequence the phases of the moon. Students can create a 3-D model of the different phases of the moon.Add your comments below (available only to members) | Become a Member
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Moon - Lunar and Planetary Institute
Grades
1 to 12In the Classroom
Students can use Free Screen Recorder Online reviewed here to record their puppet shows after engaging in the lesson titled "As the Moon Turns-A Puppet Show." Students can use Sutori reviewed here to create a timeline of moon missions. Students can use Class Tools reviewed here to write down facts that they learn about the moon and eclipses.Add your comments below (available only to members) | Become a Member
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Cognitive Stimulation Game - Genially
Grades
3 to 8tag(s): game based learning (304), gamification (93), multimedia (62), Teacher Utilities (214)
In the Classroom
Use one cognitive game (e.g., memory, sequencing, or logic challenge) as a daily or weekly warm-up to activate student thinking and set a focused tone for learning. Customize a game with subject-related vocabulary. Have students match words to categories, definitions, or synonyms to reinforce academic language in ELA, science, or social studies. Create a game where students identify errors in logic, grammar, or math to build editing, reasoning, and problem-solving skills in a gamified way.Add your comments below (available only to members) | Become a Member
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What's Behind Game - Genially
Grades
2 to 8tag(s): game based learning (304), gamification (93), multimedia (62)
In the Classroom
After reading a story or article, have students answer comprehension questions using the game. Each correct response uncovers part of an image related to the text's theme or setting. Have students create their own versions of the game as a final project. They write questions based on their research or learning, choose an image to hide, and then share their games with classmates for peer learning. Create a game using unit questions (e.g., life cycles, weather, or historical events). As students answer correctly, the picture underneath reveals something connected to the topic (like a habitat, invention, or landmark).Add your comments below (available only to members) | Become a Member
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Space Kahoots - Museum of Science
Grades
2 to 12tag(s): game based learning (304), planets (123), solar system (124), space (248), telescopes (13)
In the Classroom
While students are playing the Kahoots, they can use Seesaw, reviewed here to write notes about what they learned about space. Students can post 1-2 facts on Padlet, reviewed here that they learned. Students can click on the links provided in Kahoot to continue exploring space.Add your comments below (available only to members) | Become a Member
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The National Science and Technology Medals Foundation Lab Gravity - The National Science and Technology Medals Foundation Lab Grav
Grades
6 to 12In the Classroom
Students can use Webnote, reviewed here to document their experiences using the simulation. Students can use Scratch, reviewed here to create their own galaxy that needs to be safe from objects colliding with it. Finally, students can use Dotstorming, reviewed here to share their reactions to the site.Add your comments below (available only to members) | Become a Member
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Resources- Moon: NASA Science - NASA
Grades
K to 8In the Classroom
Challenge students to construct bottle rockets and discuss the physics of propulsion, tying in NASA's real-life missions to the Moon and beyond. This STEAM activity can culminate in a launch day celebration. Read the Our Friend Orion storybook with younger students, then discuss the Artemis missions and the future of lunar exploration in age-appropriate terms. Students drop objects into flour or sand to simulate how craters form on the Moon, helping them visualize geological processes through a fun experiment.Add your comments below (available only to members) | Become a Member
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Earth and Space Science - PBS LearningMedia
Grades
3 to 12tag(s): earth (195), mars (25), moon (87), multimedia (62), space (248)
In the Classroom
Use the "Moon Phases Simulation Viewed from Earth and Space" video to kick off a hands-on demo. Have students model moon phases using a flashlight (sun), a ball (moon), and their head (Earth). Have students observe the sky each day for a week, recording weather patterns, moon visibility, or changes in daylight. Tie in video clips about Earth's atmosphere or seasonal changes. They can digitally record their information in Google Slides, reviewed here or Visme, reviewed here. Guide students through the "Mission to Mars" activity, where they research Mars, design a space rover, and write a team mission statement. Integrate reading, writing, and STEM components.Add your comments below (available only to members) | Become a Member
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Drag and Complete the Text - Genially
Grades
2 to 8This site includes advertising.
tag(s): game based learning (304), gamification (93), parts of speech (40), vocabulary (251)
In the Classroom
Create a passage with missing verbs, punctuation, or parts of speech, and have students drag the correct options into the blanks. Create a brief historical narrative (e.g., the American Revolution, Ancient Egypt) with missing facts or names. Students can complete the story by dragging in accurate terms, helping reinforce comprehension and sequencing. Have students write their own short texts with blanks and correct word options. They can then challenge classmates to complete them.Add your comments below (available only to members) | Become a Member
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Dragon's Dungeon Breakout - Genially
Grades
4 to 12tag(s): collaboration (112), digital escapes (30), game based learning (304), Teacher Utilities (214)
In the Classroom
Play the game as a class on the smartboard, having teams take turns answering questions and making decisions. Use it as an exciting review day or end-of-unit celebration. Customize the escape room puzzles with questions from your current unit (math problems, vocabulary definitions, science facts, etc.). Students must correctly solve each one to earn a gem and move closer to defeating the dragon. As students progress through the dungeon, have them keep a digital journal using Book Creator, reviewed here or a paper journal reflecting on their team's strategies, what worked, and how they solved each puzzle.Add your comments below (available only to members) | Become a Member
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Moon Phases and Eclipses - Harvard University
Grades
6 to 8tag(s): moon (87)
In the Classroom
Students can use Book Creator reviewed here to create a phases of the moon book. Students can use Kiddle reviewed here to continue learning about eclipses and when the next one in their area will be. Students can use Padlet, reviewed here to post questions that they still have about the moon and eclipses.Add your comments below (available only to members) | Become a Member
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Snakes and Ladders - Genially
Grades
4 to 12This site includes advertising.
tag(s): collaboration (112), game based learning (304), gamification (93), Teacher Utilities (214)
In the Classroom
Divide the class into teams and play as a whole group. Each team answers a timed question; if the answer is correct, they roll and move their piece. A perfect activity for end-of-week content wrap-ups. Create historical or geographical questions tied to a unit. Each correct answer helps students move forward, reinforcing key facts while making the learning process enjoyable. Have students design their own board based on what they've learned in a unit. They can write questions, create a key for Snakes and Ladders, and then play each other's games.Add your comments below (available only to members) | Become a Member
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8 Science Articles on Evolution - Science Journal for Kids and Teens
Grades
6 to 12In the Classroom
Students can use NotebookLM, reviewed here to take notes on the documents that go with the articles. Students will work in small groups to explore one article from the collection, then create a visual summary using Genially reviewed here highlighting the evolutionary question, evidence, and methods used. They will present their findings in a classroom gallery walk to compare examples of evolution in action. Finally, students can use Google My Maps reviewed here to visit the different parts of Ethiopia where Geladas live.Add your comments below (available only to members) | Become a Member
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Introduction to Evolution: How Did We Get Here? - PBS Learning Media
Grades
6 to 8In the Classroom
Students can use Google Drawings reviewed here to compare and contrast Darwin's theory of evolution to other theories of evolution. Students can use Sutori reviewed here to create a timeline of life on Earth. Additionally, students can use Lino reviewed here to create sticky notes with questions that they still have after the lesson.Add your comments below (available only to members) | Become a Member
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The Clouds Outside My Window - National Weather Service
Grades
4 to 8tag(s): atmosphere (25), sun (87), weather (177)
In the Classroom
Have students keep a daily cloud observation journal using Google Slides reviewed here or Book Creator reviewed here for a week. They draw the clouds they see, label the cloud types, and describe the weather conditions, using the guide's real photo examples. Take students outside or use cloud photos from the PDF and challenge them to identify different cloud types (cirrus, stratus, cumulus, etc.) using visual clues and classification tips from the guide. Google Slides and Book Creator can also be used to have students research one type of cloud featured in the PDF and create a mini-booklet with facts, drawings, and fun weather facts, reinforcing content comprehension and creativity.Add your comments below (available only to members) | Become a Member
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Storms and Other Weather Events - UCAR Learning Zone
Grades
6 to 12tag(s): animation (61), hurricanes (37), inquiry (34), simulations (48), tornadoes (17), weather (177)
In the Classroom
After reviewing the main types of storms on the website, have students complete a sorting activity where they match storm characteristics (e.g., high winds, low pressure) to the correct storm type using cards. Assign students to track a current storm (hurricane, tornado outbreak, etc.) using online weather maps and news reports. They log daily changes and connect observations to storm formation concepts learned on the site using Book Creator reviewed here or Google Slides reviewed here. Using storm diagrams from the site (e.g., hurricane anatomy), students label parts of the storm and explain what's happening in each section, reinforcing their understanding of storm structures.Add your comments below (available only to members) | Become a Member
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Globe Weather - UCAR Center for Science Education
Grades
6 to 8tag(s): air (27), atmosphere (25), data (213), matter (51), water (104), water cycle (25), weather (177)
In the Classroom
Have students record daily weather observations using GLOBE's data sheets. They can track temperature, cloud cover, and precipitation to identify local weather patterns. Assign students to analyze real storm data from the GLOBE Weather curriculum (e.g., radar maps, satellite images) to investigate causes and effects of severe weather events. Assign students different regions of the world to track and compare weather conditions, helping them explore global patterns and how storms travel. Using interactive models or simple classroom experiments, students can simulate how cold and warm air masses collide to form different weather fronts.Add your comments below (available only to members) | Become a Member
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6 Ways to Use Snapchat in the Classroom - Mud and Ink Teaching
Grades
6 to 12tag(s): reading strategies (93), social media (61), teaching strategies (68)
In the Classroom
Have students take a photo of a quote or page from their independent reading book and use Snapchat (or a similar app) to annotate it with emojis, drawings, and commentary. After reading a short story or chapter, assign students to use a series of Snapchat-style images and captions to retell the key plot points, with a focus on narrative structure and tone. Have students choose a recurring theme or symbol from a text and create a series of annotated snaps that illustrate how it develops across the story, using quotes and images.Add your comments below (available only to members) | Become a Member
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7 Interesting Ways to Use Instagram in Classroom - eLearning Infographics
Grades
4 to 12This site includes advertising.
tag(s): digital citizenship (108), digital storytelling (166), infographics (70), social media (61)
In the Classroom
Students take or find images that represent classroom topics (e.g., examples of symmetry, weather patterns, character traits) and submit them to the teacher for posting. Each week, feature one student's artwork, writing, or project on a classroom slideshow or private feed to encourage pride in work and peer recognition. During a science experiment or multi-step project, students can document each stage with photos and captions.Add your comments below (available only to members) | Become a Member
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