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Support English Language Learners - Google
Grades
K to 12tag(s): multilingual (74), professional development (295), teaching strategies (67)
In the Classroom
Help ELL/multilingual students and their families by using Google Translate to bridge language barriers in classroom activities, homework instructions, and parent-teacher communication. Use Google Docs and Google Slides to create resources that include both English and the student's native language, supporting their understanding and vocabulary development. Use visuals, charts, or infographics in Google Slides, reviewed here to reinforce new vocabulary or concepts, making lessons more accessible for ELLs. Incorporate Google Meet or other voice recording tools for students to practice speaking and listening, helping them improve their language fluency.You must be registered and logged in to add items to your favorites.
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6 Early Human Civilizations - History.com
Grades
4 to 12tag(s): china (82), egypt (59), india (32), mesopotamia (31)
In the Classroom
Students can create a chart comparing the key characteristics (including government, agriculture, writing, and religion) of the civilizations in the article. The chart can also be made digitally using a tool such as Infogram, reviewed here. Using an online mapping tool like Google Earth, reviewed here, have students locate the geographic regions of the earliest civilizations and analyze how natural features (rivers, mountains) influenced their development. Students can design a mini-museum exhibit on a chosen civilization using posters, models, or dioramas showcasing key features like artifacts, buildings, and cultural practices. Students can also write a creative story imagining a day in the life of someone living in one of the early civilizations, incorporating details from the article.Add your comments below (available only to members) | Become a Member
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Teach from Anywhere - Google
Grades
K to 12tag(s): collaboration (105), digital literacy (29), feedback (13), remote learning (32), Teacher Utilities (199), teaching strategies (67)
In the Classroom
Incorporate the tools and ideas from the website into lessons to enhance digital literacy, such as creating collaborative projects in Google Docs or interactive presentations in Slides, reviewed here. Use the platform's teacher resources for personal growth, exploring strategies to improve classroom management, foster student engagement, or integrate technology more effectively in teaching. Incorporate the resources to create a seamless remote or hybrid learning experience, including tips on managing virtual classrooms, engaging students online, and organizing digital materials. Share the website's family tips with parents to help them support their children's learning at home, fostering a stronger connection between the classroom and home environment.Add your comments below (available only to members) | Become a Member
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PBS's Influence of Buddhism (Cultural Diffusion) | The Story of China - PBS's Influence of Buddhism (Cultural Diffusion) | The Story of
Grades
3 to 12In the Classroom
Students can compare Buddhism to another religion using Canva's Venn Diagram Creator, reviewed here. Students can research the impact of Buddhism in Ancient China. Finally, students can create a timeline of how religion changed over time using Timelinely, reviewed here.Add your comments below (available only to members) | Become a Member
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PBS Islam in China in Qing | The Story of China - PBS Islam in China in Qing | The Story of China
Grades
3 to 12In the Classroom
Students can compare Islam to another religion using Canva's Venn Diagram Creator, reviewed here. Students can research the impact of Islam in Ancient China. Students can create a timeline of how religion changed using History in Motion, reviewed here.Add your comments below (available only to members) | Become a Member
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PBS Learning Media: Inventions and Science: Movable Type | The Story of China - PBS Learning Media: Inventions and Science: Movable Type | The
Grades
3 to 12tag(s): china (82)
In the Classroom
Students can continue researching more about printing in ancient times. Students can compare and contrast printing from Ancient China to other civilizations. Have students compare by creating a Venn diagram using Canva's Venn Diagram Creator, reviewed here. Finally, students can create a timeline of how printing has changed using History in Motion, reviewed here.Add your comments below (available only to members) | Become a Member
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PBS's Silk Roads and Trade: The Story of China - PBS's Silk Roads and Trade: The Story of China
Grades
3 to 12tag(s): china (82)
In the Classroom
Students can continue researching the Silk Road, create a 3D diorama on the Silk Road Trade route, and investigate more about the materials that were traded during this time by studying the material itself, who created it, and to whom it was sold.Add your comments below (available only to members) | Become a Member
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Creatability- Experiments with Google - Google
Grades
4 to 12tag(s): Accessibility (11), artificial intelligence (254), creativity (82), disabilities (37), STEM (340)
In the Classroom
Develop problem-solving and design thinking skills by brainstorming ways to enhance accessibility in creative tools inspired by the Creatability experiments. They present their ideas as sketches, models, or presentations. Students use voice or gestures to create visual art and then curate a virtual class art gallery. Students use the "Move Mirror" or other music-related experiments to create simple compositions by moving their bodies or interacting with their devices. Students use artificial intelligence to generate visuals or sounds that align with their written stories.Add your comments below (available only to members) | Become a Member
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Coyote Story - Crow Animations
Grades
4 to 8tag(s): native americans (131), stories and storytelling (71)
In the Classroom
Have students retell the story of Coyote and the ducks using illustrations or puppets they create. Encourage them to focus on the sequence of events and the lessons learned. Challenge students to write their own Coyote story, following the traditional format using Book Creator, reviewed here or on paper. Assign students to research the Ojibwe people, focusing on their storytelling traditions, culture, and history. They can present findings as a poster or a multimedia presentation using Canva, reviewed here or Visme, reviewed here.Add your comments below (available only to members) | Become a Member
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Molly of Denali - PBS LearningMedia
Grades
K to 2tag(s): alaska (21), critical thinking (163), literacy (124), native americans (131), problem solving (262), social and emotional learning (144)
In the Classroom
After watching an episode of Molly going on an adventure, have students create maps of their neighborhood or a fictional place, labeling key landmarks and paths. Students share a family tradition or create a short story like the Alaskan Native storytelling tradition. Create a classroom challenge, like building a small bridge from classroom materials to connect to Molly's problem-solving a challenge.Add your comments below (available only to members) | Become a Member
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Khan's Ancient Indus Valley Civilization - Khan's Ancient Indus Valley Civilization
Grades
4 to 10tag(s): architecture (81), inventors and inventions (87), religions (121)
In the Classroom
In the classroom, students can answer the questions and take the quiz that is provided from the website. Students can create a clay model of the Indus Valley artifacts, architecture, or the civilization itself. Students can create a timeline using Book Creator (reviewed here). Figjam (reviewed here) , or Google Drawing (reviewed here.). Finally, students can create a pamphlet highlighting important aspects of the Ancient Indus Valley Civilization.Add your comments below (available only to members) | Become a Member
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OK2Ask: Tech Made EZ with Genially - TeachersFirst
Grades
K to 12Want to make learning fun and enjoyable for your students? Try Genially! Start from scratch or use a template to gamify a lesson or unit of study and easily create interactive content that your learners will want to explore. This session will demonstrate how to create interactive images, infographics, and presentations that engage learners of all ages. As a result of this session, teachers will: 1. Discuss the basic principles of multimedia learning. 2. Explore various ways to use Genially in the classroom. 3. Plan for the instructional use of Genially. This session is appropriate for teachers at all technology levels.
tag(s): multimedia (56), OK2Askarchive (83), presentations (25), professional development (295), student-centered (8)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Whose Land Lesson Plans - BOLD Realities
Grades
2 to 12tag(s): columbus day (7), native americans (131)
In the Classroom
After exploring the website, guide students in writing their land acknowledgment. They can reflect on what they learned about the land and its original stewards. Have students create a timeline of significant events in their region's history of Indigenous land rights. Students can accomplish this project using printed materials from the website, or create a digital timeline using Time Graphics Timeline Maker, reviewed here. Have students use the Whose Land interactive map to identify the Indigenous territories, treaties, and languages of their local area. Follow up with a class discussion or short presentation on their findings.Add your comments below (available only to members) | Become a Member
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Expeditions Pro - Singleton Technology Limited
Grades
3 to 12tag(s): augmented reality (8), virtual field trips (135)
In the Classroom
Begin a unit with a virtual field trip using ExpeditionsPro to introduce students to a topic like ancient Egypt, space exploration, or marine biology. Allow students to explore immersive environments using AR/VR features and discuss their first impressions. Students work in small groups to design a virtual field trip based on a topic they're studying (ex., famous landmarks, ecosystems, or historical events). Using ExpeditionsPro, they add images, videos, and descriptions to create an engaging tour. Teachers can design a virtual scavenger hunt within a tour. For example, students could look for specific artifacts in a museum tour or identify types of plants in a rainforest tour.Add your comments below (available only to members) | Become a Member
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Grouper - InCommon
Grades
K to 12tag(s): collaboration (105), Teacher Utilities (199), teaching strategies (67)
In the Classroom
Teachers can create randomized or customized student groups based on criteria like skill level, interests, or leadership qualities. This can make ideal groupings for peer reviews, skill levels, and student interests. Form groups tailored to specific learning needs, such as advanced learners, those needing additional support, or mixed-ability teams for peer learning. Assign students to groups based on roles, such as researchers, presenters, or team leaders. Automate the rotation of students through various learning centers or stations.Add your comments below (available only to members) | Become a Member
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Glif - Spellcasters, Inc.
Grades
4 to 12tag(s): artificial intelligence (254), collaboration (105), creative writing (126), digital storytelling (157), Teacher Utilities (199)
In the Classroom
Challenge students to create a comic strip retelling a chapter from a book or illustrating a historical event. Using the comic creator, students can design characters, add dialogue, and develop scenes, fostering engagement and comprehension. Have a class create a short video summarizing a science experiment or research topic, using the video creator for editing and the music tool for a custom soundtrack. Use the AI selfies tool to have students create stylized self-portraits, then write a reflective piece about how their portrait represents their personality, goals, or interests. Students could use the character generator to design avatars for fictional characters in novels or historical figures in their studies. Students can then write essays or give presentations explaining their design choices and the characters' significance.Add your comments below (available only to members) | Become a Member
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Bell Ringers for Improved Retention and Engagement - Bell Ringers for Improved Retention and Engagement
Grades
K to 12tag(s): assessment (135), firstday (22), Formative Assessment (45)
In the Classroom
Students can engage in Bell Ringer activities such as digital escape room clues, the 3-word game; a would you rather, and a number of the day. Bell Ringers can use digital tools such as Padlet or Canva or be paper/pencil activities.Add your comments below (available only to members) | Become a Member
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All The Free Stock - Saijo George
Grades
K to 12This site includes advertising.
tag(s): creating media (16), images (262), presentations (25)
In the Classroom
Give students three stock images and have them arrange the photos in sequence and write a brief narrative or present it to the class as a short skit. Students can create a short video or slideshow on a chosen topic using free stock video clips, music, and images. Encourage them to focus on combining media elements effectively. Provide a selection of quirky or thought-provoking stock images and assign students to create captions for the pictures.Add your comments below (available only to members) | Become a Member
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OK2Ask: Engage & Inspire with Thinking Routines - TeachersFirst
Grades
K to 12Encourage students to think critically through the powerful combination of Project Zero Thinking Routines and digital tools. This workshop will equip you with innovative strategies for using online forms, slide decks, and AI technologies to integrate these proven thinking frameworks. Discover how to transform traditional thinking routines into dynamic digital experiences that deepen student engagement and cultivate higher-order thinking skills. You'll leave with practical, ready-to-implement activities that foster critical thinking, creativity, and meaningful classroom discussions. As a result of this session, teachers will: 1. Understand core Project Zero Thinking Routines and their impact on student cognitive development. 2. Identify and apply specific thinking routines that align with your instructional goals and subject matter. 3. Create technology-enhanced thinking activities that use tech tools to increase student engagement. This session is appropriate for teachers at all technology levels.
tag(s): critical thinking (163), frameworks (2), OK2Askarchive (83), professional development (295), teaching strategies (67), thinking routines (29)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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Edtomorrow's First Five - Edtomorrow's First Five
Grades
K to 12tag(s): classroom management (124), social and emotional learning (144)
In the Classroom
The First Five can be used in classrooms as part of a morning meeting or student check-in activity. Students can use the First Five to discuss the question, quote of the day, or video. Finally, students can use the activities and ideas in the First Five to demonstrate being role models to other students.Add your comments below (available only to members) | Become a Member
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