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Adobe Express Slow Motion Video - Adobe
Grades
K to 12tag(s): creating media (17), digital storytelling (171), editing (95), stories and storytelling (78)
In the Classroom
Have students record short videos of fast actions, such as dropping a ball, snapping their fingers, or pouring water, and then use the slow-motion tool to analyze what really happens. They can write observations explaining what they notice in slow motion that they could not see at normal speed. Students can record themselves acting out a scene from a story or reading dialogue, then slow down parts to practice expression, pacing, and pronunciation. In PE, health, or science, students can record movements such as throwing, jumping, or balancing. Using slow motion, they study body position and explain how motion, force, or balance works.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
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Buffer - Buffer
Grades
K to 12tag(s): communication (126), social media (63)
In the Classroom
Use Buffer as a time-saving resource to maintain a professional, consistent social media presence for a classroom or school organization without having to post manually throughout the day. Teachers can dedicate a single planning block to batch-scheduling a week's worth of reminders, student shout-outs, and curriculum updates, ensuring parents and the community stay informed. To create visuals for these updates, design custom graphics or short promotional clips using Adobe Express Video Maker, reviewed here. Once these visuals are ready, users can upload them to Buffer with captions that link back to a more detailed classroom site created with Google Sites, reviewed here.Add your comments below (available only to members) | Become a Member
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The Frayer Model - A Tool to Explain Concepts - Byrdseed, LLC
Grades
K to 12tag(s): graphic organizers (57), professional development (322), thinking skills (130), visual thinking (16), vocabulary (252), vocabulary development (102)
In the Classroom
After spending time learning how to use Frayer Models to develop larger concepts, use this model to introduce big idea vocabulary or complex themes at the start of a new unit. Instead of a standard worksheet, have students collaborate on a digital version of the organizer. After exploring the characteristics of a concept on the site, students can build an interactive infographic using Genially reviewed here to visualize their definitions and examples with embedded media. For a math or science lesson, students could analyze a concept like polygons or mammals and then create a digital concept map in MindMup reviewed here to show how different subtopics branch off from the core definition. To wrap up the activity, have the class vote on the best non-examples provided by their peers to ensure everyone truly understands the term's boundaries.Add your comments below (available only to members) | Become a Member
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EduProtocol Video Playlist - Marlena Hebern
Grades
K to 12This site includes advertising.
tag(s): critical thinking (187), professional development (322), thinking skills (130), visual thinking (16)
In the Classroom
Use this playlist as a helpful tool to learn about and successfully implement EduProtocols in your classroom. Learn more about EduProtocols by watching the archive of OK2Ask: EduProtocols for Student Engagement & Choice reviewed here. Extend learning after using EduProtocols by using resources such as Snorkl reviewed here to record brief explanations of student thinking, allowing you to see their logic in real time and check for understanding.Add your comments below (available only to members) | Become a Member
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EduProtocol Plus Sampler - EduProtocols Plus
Grades
K to 12tag(s): critical thinking (187), teaching strategies (77), thinking routines (50), thinking skills (130), visual thinking (16)
In the Classroom
Learn more about EduProtocols by watching the archive of OK2Ask: EduProtocols for Student Engagement & Choice reviewed here. Some of the protocols ask students to add an image; consider creating a folder for students to access free, copyright-free images using pictures available from resources on TeachersFirst Special Topics Page: Free Image Resources reviewed here.Add your comments below (available only to members) | Become a Member
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Language: Revising for Concision and Clarity - Purdue University College of Liberal Arts
Grades
5 to 12This site includes advertising.
tag(s): thinking routines (50), thinking skills (130)
In the Classroom
Students can revise unclear or wordy sentences by rewriting them with shorter, more precise language and comparing their revisions with classmates to see which version is easiest to understand. They can also improve a paragraph by highlighting confusing or repetitive parts, rewriting it with better organization and word choice, and then editing a partner's work using a checklist that looks for long sentences, unnecessary words, and unclear ideas. To extend the lesson, students can rotate through revision stations to practice shortening sentences, replacing weak words, and adjusting their writing for different audiences so the message is clear to every reader. Another option is a peer-editing activity using a checklist based on the website ideas.Add your comments below (available only to members) | Become a Member
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Plain Language Guide Series - Digital.gov
Grades
6 to 12tag(s): thinking routines (50), thinking skills (130)
In the Classroom
Give students a paragraph written with long sentences, difficult vocabulary, or confusing wording. Have students rewrite the paragraph using plain-language rules, such as shorter sentences, simpler words, and clearer organization. Have students write step-by-step directions for a simple task such as making a sandwich, playing a game, or using classroom materials. Then another student tries to follow the directions exactly as written. If the directions are confusing, the writer revises them using plain-language tips, such as putting the main idea first and using clear action words. Students can write a short explanation of the same topic for different audiences, such as a kindergarten student, a classmate, and a teacher. They must adjust word choice and sentence structure so that each audience can understand the message on the first reading.Add your comments below (available only to members) | Become a Member
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ludwig.guru - Ludwig
Grades
5 to 12tag(s): artificial intelligence (335), editing (95), grammar (140), grammar review (33)
In the Classroom
Provide students with simple or awkward sentences from a draft piece of writing. Have students enter the sentence into ludwig.guru and review example sentences from real sources. Choose a vocabulary word that students are learning. Students can search the word on ludwig.guru to see how it appears in authentic sentences. Give students two or three similar sentences with slightly different wording. Students can search key phrases on ludwig.guru to see which wording appears more natural in real writing.Add your comments below (available only to members) | Become a Member
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Sorceror - Antimatter
Grades
6 to 12tag(s): artificial intelligence (335), chat (41), differentiation (102), Teacher Utilities (222), tutorials (51)
In the Classroom
Create interactive unit reviews by using this tool to assess student knowledge before a major project or exam. For a middle school science unit on ecosystems, set up a chatbot focused on food webs and energy flow to provide students with a personalized study session. After students finish their session and review their mastery insights, they could take those key concepts and create a visual representation of their learning using the Canva Infographic Creator, reviewed here. To extend learning, have students use their AI-generated feedback to identify a specific real-world environmental issue and map out its impact using Google Earth, reviewed here. This workflow moves beyond rote memorization by encouraging students to process feedback and apply their growing expertise to creative and global contexts.Add your comments below (available only to members) | Become a Member
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Strategic Education Research Partnership (SERP) - Strategic Education Research Partnership
Grades
K to 12tag(s): blogs (82), collaboration (131), differentiation (102), homework (27), OER (52), podcasts (169), vocabulary (252)
In the Classroom
Add SERP Institute to supplement your current teaching resources to support student learning through research-based methods. Download materials to differentiate instruction to meet students' needs and to reinforce or extend learning. For example, use WordGen Weekly or STARI as a fifteen to twenty-minute activity for students who need extra support with vocabulary, comprehension, or reading strategies. Assign vocabulary, reading comprehension, or math problems for homework, allowing you to personalize learning without altering the core curriculum.Add your comments below (available only to members) | Become a Member
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Infoplease - Sandbox Networks
Grades
4 to 12This site includes advertising.
In the Classroom
Have students enter a specific year associated with a novel, historical event, or an author's life and explore major news from that year. Students can create a "Breaking News from the Past" newspaper front page with Canva, reviewed here. During research projects, have students verify information using Infoplease as a trusted reference tool. Turn it into a "Fact or Fiction" activity where students must confirm or correct statements. Students can research events from a specific decade and build a timeline using MyLens, reviewed here Then they can identify patterns or cause-and-effect relationships between events.Add your comments below (available only to members) | Become a Member
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Tabletop Audio - TableTop Audio
Grades
K to 12tag(s): multimedia (63), songs (50)
In the Classroom
Share this site with students who create games, use it as a background for multimedia presentations, or play it on their computers to set the scene for their current lesson. Engage students by playing a haunting or interesting piece of music to inspire creative storytelling projects. Add interest to short animated videos using Adobe Express Video Maker, reviewed here by adding audio that correlates with their content.Add your comments below (available only to members) | Become a Member
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Image Accessibility Creator - Arizona State University
Grades
K to 12tag(s): Accessibility (12), artificial intelligence (335)
In the Classroom
Introduce the tool during technology lessons to teach why accessibility matters and how inclusive design helps everyone, not just users with disabilities. Teachers can use the tool to generate alt text for images in Google Slides, Docs, or worksheets so all students, including those using screen readers, can fully access lesson content. Students can compare AI-generated image descriptions with their own written descriptions, revising for clarity, precision, and strong word choice.Add your comments below (available only to members) | Become a Member
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House of European History - House of European History
Grades
6 to 12tag(s): europe (82), museums (55), virtual field trips (142)
In the Classroom
Have students explore an online exhibit or artifact from the website and examine the image, description, and historical context. Have students select several major events mentioned on the site and create a timeline using MyLens, reviewed here showing how those events shaped Europe. Students can choose a historical event or theme from the website and write a short paragraph explaining how it connects to the present day.Add your comments below (available only to members) | Become a Member
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Ezgif - Open Idea
Grades
4 to 12This site includes advertising.
In the Classroom
Have students create a short GIF that visually demonstrates a vocabulary word. After reading a story, students can select an important event and create a simple GIF showing the sequence of actions. Have students create a GIF that shows the steps of a process, such as a science experiment, solving a math problem, or completing a craft activity.Add your comments below (available only to members) | Become a Member
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No Child Left Inside - Connecticut Department of Energy
Grades
K to 12tag(s): ecosystems (108), national parks (29)
In the Classroom
After learning about parks and outdoor recreation, students can create posters using DesignCap Poster Creator, reviewed here to encourage families to visit a park. Have students explore a small outdoor area and identify parts of an ecosystem such as plants, insects, soil, sunlight, and water sources. They can create a simple ecosystem diagram showing how living and nonliving things interact. Inspired by programs featured on the website, students can work in groups to design a family-friendly outdoor event.Add your comments below (available only to members) | Become a Member
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Bing Image Creator - Microsoft
Grades
4 to 12tag(s): artificial intelligence (335), creativity (89), graphic design (51), images (271)
In the Classroom
Generate an image based on a short prompt and have students write a narrative, descriptive paragraph, or dialogue inspired by the scene. Have students revise prompts to improve image results, learning how precise language, adjectives, and details change outcomes. Have students create images to represent abstract ideas such as themes, scientific processes, or historical moments.Add your comments below (available only to members) | Become a Member
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Microsoft Designer - Microsoft
Grades
3 to 12tag(s): artificial intelligence (335), graphic design (51), images (271), infographics (73), Microsoft (55)
In the Classroom
Have students generate an image based on a scene, setting, or character from a story they are reading or writing. Students can then explain how the image matches details from the text, strengthening comprehension and visualization skills. Students can create images to represent vocabulary words, figurative language, or academic concepts. Use Image Creator as a springboard for discussions about ethical AI use, originality, bias, and responsible sharing. Have students reflect on how AI-generated images differ from human-created artwork and when each is appropriate.Add your comments below (available only to members) | Become a Member
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Stuff You Should Know - Charles Bryant
Grades
6 to 12This site includes advertising.
tag(s): cultures (290), fashion (14), mental health (60), nutrition (137), podcasts (169), social and emotional learning (202), stress (8), supreme court (33)
In the Classroom
Have students listen to an episode and complete a guided organizer focusing on main ideas, key details, and new vocabulary. If you need to create a guided organizer, use an AI tool like ChatGPT, reviewed here, to help you create one that aligns with your objectives and the content in the podcast. Assign small groups different episodes and have them research the topic further using reliable sources, then present findings through slides made in Adobe Express for Education, reviewed here. Use episodes in Socratic seminars or class discussions to help students evaluate what they learned, question assumptions, and connect the topic to current events.Add your comments below (available only to members) | Become a Member
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Digital Icebreakers - AVID
Grades
3 to 12tag(s): classroom management (143), collaboration (131), firstday (27)
In the Classroom
Invite students to create a short digital book using Book Creator, reviewed here that introduces themselves through text, images, audio recordings, or short videos. Compile the books into a virtual classroom library that students can revisit throughout the year. Have students use a digital collaboration tool such as Padlet, reviewed here or Canva, reviewed here to share photos, drawings, favorite books, hobbies, and goals. Students can explore classmates' posts and leave encouraging comments to begin building classroom relationships. Build a classroom scavenger hunt using QR codes, interactive slides, or clues that introduce important classroom locations, procedures, technology expectations, and available resources while encouraging teamwork and problem-solving.Add your comments below (available only to members) | Become a Member
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