830 teachersfirst-edge results | sort by:
return to subject listingPodcast- Adobe - Adobe
Grades
3 to 12tag(s): digital storytelling (153), multimedia (47), podcasts (104)
In the Classroom
For younger students, Adobe Podcast can be used for storytelling, oral reports, or fluency checks. Middle school students can conduct interviews, record debates, or use it for research-based assignments. Book reviews, investigative pieces, or class discussions can be recorded for older students.You must be registered and logged in to add items to your favorites.
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Emoji Finder - Graham Hicks
Grades
K to 12tag(s): artificial intelligence (160), character education (77), social and emotional learning (97), summarizing (23), Teacher Utilities (173)
In the Classroom
Students could use emojis to represent characters, emotions, or key events in stories, adding a layer of engagement in language arts or social-emotional learning. Challenge students to summarize a story, historical event, or scientific concept using only emojis. Use emojis as digital rewards or "stickers" for students who meet specific goals or demonstrate positive behaviors. Teachers could create a virtual reward board where students earn and display unique emojis for their accomplishments.Add your comments below (available only to members) | Become a Member
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Visme AI Presentation Maker - Payman Taei
Grades
6 to 12tag(s): artificial intelligence (160), presentations (20), Teacher Utilities (173)
In the Classroom
Assign students to create presentations on topics they're studying using Visme AI. The templates and visuals help them structure their work effectively and develop design skills. Use Visme AI to create organized, appealing classroom newsletters. Include upcoming events, student achievements, and project highlights, and share them digitally with parents and students. Use Visme AI to build timelines for history or literature classes. These timelines could be a collaborative class project or an individual assignment to encourage research and presentation skills. Use Visme's design tools to create engaging slides or flashcards featuring vocabulary words, similes, metaphors, or other literary devices to help with extension activities or study aids.Add your comments below (available only to members) | Become a Member
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Visualize Free - InetSoft Technology Corp.
Grades
6 to 12tag(s): artificial intelligence (160), charts and graphs (170), data (150), spreadsheets (24), Teacher Utilities (173)
In the Classroom
Use data from scientific experiments to create spreadsheets to interpret results. In social studies, students can analyze demographic or historical data to create graphs or charts showing trends over time. Use historical data sets or current events (such as elections) to create visual comparisons.Add your comments below (available only to members) | Become a Member
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Gigasheet - Gigasheet
Grades
4 to 12tag(s): artificial intelligence (160), data (150), spreadsheets (24), Teacher Utilities (173)
In the Classroom
Teachers can import large datasets of student grades, test scores, or assessment results to analyze trends over time. For teachers focusing on classroom management, Gigasheet can organize data from behavioral tracking forms or point systems. Math teachers can introduce data sets related to weather, population statistics, or sports, encouraging students to analyze real-world data. Students participating in science fairs or experiments can collect and organize data in Gigasheet.Add your comments below (available only to members) | Become a Member
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Presentations.AI - Gamma Technologies, Inc.
Grades
6 to 12tag(s): artificial intelligence (160), collaboration (94), presentations (20), slides (42), Teacher Utilities (173)
In the Classroom
Teachers can use Presentations.AI to quickly create visually engaging and well-organized presentations to introduce new topics or explain complex concepts. Create simple storyboards or character maps for literature studies, helping students visually break down story elements, themes, or character development. For group assignments, students can use the free real-time collaboration feature to collaborate on presentations, allowing them to co-edit and build teamwork skills as they create their project slides. Use the platform to create interactive review games, quizzes, or flashcards.Add your comments below (available only to members) | Become a Member
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Leonardo.ai - Leonardo Labs
Grades
5 to 12tag(s): artificial intelligence (160), graphic design (49), Teacher Utilities (173)
In the Classroom
Students can use Leonardo AI to generate images of characters in narrative stories they have written. Use Leonardo AI to produce an image of a character from a text read in class to enhance a lesson in characterization. Encourage students to collaborate on designing a unique class logo or mascot using Leonardo AI's design tools. In science, students can use Leonardo AI to illustrate complex concepts, like parts of a cell, ecosystems, or weather patterns. Students can generate images related to new vocabulary words or complex concepts as a helpful way to remember difficult words.Add your comments below (available only to members) | Become a Member
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PDF Resizer - Open Idea
Grades
K to 12This site includes advertising.
tag(s): conversions (37), Teacher Utilities (173)
In the Classroom
Merge various worksheets into a single PDF to create themed workbooks, offering students an organized and engaging resource. Have students contribute individual work (like research notes or project drafts), then combine them into a collaborative PDF to encourage teamwork and allow easy access for peer review. Split larger documents to tailor study guides for individual students, enhancing targeted support based on learning needs or chunking information for students who require it.Add your comments below (available only to members) | Become a Member
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QRToon - QRToon
Grades
1 to 12In the Classroom
Teachers create custom QR codes for each student with their image that link to personalized learning activities or feedback based on their learning progress. Enhance classroom posters with QR codes that students can scan to access additional information like videos or interactive content related to the subject matter. Students can design QR codes as part of an art project, combining technology and art that links to their portfolios or project descriptions.Add your comments below (available only to members) | Become a Member
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QRCode Monkey - qrcodemonkey
Grades
1 to 12tag(s): Formative Assessment (75), images (261), qr codes (18)
In the Classroom
Generate QR codes that link to online surveys or quizzes where students can submit their understanding of the day's lesson before leaving. Create QR codes that link to clues or questions hidden around the classroom or school. Students scan to receive their next hint, promoting active learning. Link your QR codes in handouts or on a classroom bulletin board to newsletters, school event calendars, or homework help resources that parents can easily access. Set up stations with QR codes linking to different educational activities or virtual labs where students can engage with the material in diverse ways.Add your comments below (available only to members) | Become a Member
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Enlighten AI - Enlighten AI
Grades
K to 12tag(s): assessment (151), data (150), Google (50), rubrics (35)
In the Classroom
In the classroom, teachers can use Enlighten AI to assist with grading. Since Enlighten AI will sync with your Google Classroom, Enlighten AI can grade your Google Classroom assignments and provide feedback to the students. Teachers can create rubrics for which Enlighten AI will do the grading for them. Finally, teachers can use the data gained from Enlighten AI to drive their teaching or re-teaching instruction.Add your comments below (available only to members) | Become a Member
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Creatify - Creatify
Grades
5 to 12tag(s): artificial intelligence (160), presentations (20), social media (53), video (262)
In the Classroom
Students could create a short video summarizing a book they've read; this engages them by encouraging creative expression and storytelling skills. Use Padlet, reviewed here for students to create and share videos. Have students view each other's videos, then discuss the variety of perspectives and styles, deepening their understanding of storytelling. Assign students a historical figure to research, then have them create a short "video diary" as that person during a key event. Students can create short videos explaining a science topic, like the water cycle or photosynthesis. In small groups, students create short videos demonstrating how to solve a math problem or explain a concept, like fractions or basic geometry.Add your comments below (available only to members) | Become a Member
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Canvas - Chrome
Grades
K to 12tag(s): brainstorming (18), drawing (61), painting (55)
In the Classroom
Use Canvas to highlight information in text by uploading an image of your text as the background, then use the drawing tools to annotate and share ideas. When discussing different methods for solving math problems, use Canvas to share student ideas, upload diagrams and charts to use a background, and highlight key components. Download and share work done in Canvas on your Learning Management System or class website for students to use as a resource when studying for tests or completing homework assignments.Add your comments below (available only to members) | Become a Member
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Clickview - Evan Clark and Edward Filletti
Grades
K to 12tag(s): artists (83), decimals (84), fractions (158), grammar (134), poetry (194), reading strategies (103), statistics (121), STEM (287)
In the Classroom
After watching a ClickView math video, present students with real-world problems related to the video's content. Have them work in pairs or small groups to solve the problems using the concepts they learned. Host a "Math Video Showcase" where students present math tutorial videos they made to the class, allowing for peer feedback and discussion. After viewing a video about art techniques or historical art movements, students can create their own artwork using the methods discussed. Following a ClickView science video, organize a hands-on experiment related to the video's content. For example, if the video discusses ecosystems, students can create mini-ecosystems in a jar. After watching a video on a literary topic or a story, have students create their own short stories or scripts incorporating themes, characters, or settings from the video. Share the stories using a digital storytelling tool such as Book Creator, reviewed here.Add your comments below (available only to members) | Become a Member
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kudoswall - Nikhil Vootkur and Jag Vootkur
Grades
K to 12tag(s): artificial intelligence (160), assessment (151), careers (140), classroom management (123), portfolios (24)
In the Classroom
Assign students to research a career and build a portfolio demonstrating the skills and experiences needed for that job, using AI features to draft mock resumes. Have students create digital portfolios to highlight their academic and extracurricular achievements from the school year. Students can use Kudoswall to set goals and document their progress through photos, videos, or written updates. Older students can practice creating professional resumes and portfolios to prepare for college or scholarship applications.Add your comments below (available only to members) | Become a Member
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Boxie - Boxie Technologies
Grades
3 to 12tag(s): collaboration (94), critical thinking (120), digital escapes (5), feedback (12), reading comprehension (150)
In the Classroom
Show an instructional video related to a subject and place pins at moments where important concepts or skills are demonstrated. Students read the text and interact with the pinned questions, responding to prompts encouraging critical thinking or comprehension checks. Encourage students to reply to their peers' pinned comments, fostering deeper collaborative learning and peer feedback. Use Boxie to design a digital escape room within a PDF, placing pins that contain clues, puzzles, or tasks for students to solve.Add your comments below (available only to members) | Become a Member
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Owler AI - Owler A.I.
Grades
5 to 12tag(s): artificial intelligence (160), assessment (151), feedback (12), Teacher Utilities (173), writing (323)
In the Classroom
Use Owler AI as a starting point to provide feedback to students on writing projects. Then, edit the contents to add personalized information or remove unnecessary portions. Share this tool with students to use when writing to receive feedback before submitting for a grade. Encourage students to reflect on feedback by submitting the original and revised documents and adding a short paragraph that explains changes made due to feedback given. Enhance student learning by creating a bulletin board with writing tips shared by students or use Figjam, reviewed here to create a digital bulletin board with sticky notes.Add your comments below (available only to members) | Become a Member
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Connections - ConnectionsGame.org
Grades
4 to 12This site includes advertising.
tag(s): gamification (80), vocabulary (239), word study (60)
In the Classroom
Use Connections as an engaging tool for students to study and discuss connections between words. Create a custom game introducing new vocabulary for science and social studies units. For example, when teaching about US presidents, add categories with the presidents' last names, first names, wives' names, and birthplaces. In science, create categories for students to categorize animals by habitats or class of animal. Include your connections game as part of a choice board or playlist; learn more about creating choice boards by viewing the archive of OK2Ask: Engage & Inspire: Choice Boards for Differentiation, Part 1, reviewed here. Ask older students to create Custom Connections to include with multimedia presentations. Add the link to presentations made with Google Slides, reviewed here or as a link on an interactive image made with Genially, reviewed here.Add your comments below (available only to members) | Become a Member
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NotebookLM - Google
Grades
K to 12tag(s): artificial intelligence (160), note taking (36), Teacher Utilities (173), timelines (55)
In the Classroom
Use NotebookLM to support and engage students in many different ways. Upload lessons and documents to create and share study guides with students. Create and share an audio podcast at the start of a new unit to engage students in the upcoming lessons. Use NotebookLM to create a study guide, copy it, and paste it into a quiz tool that uses AI, such as Quizlet reviewed here to create flashcards and study materials for your students or Gibbly, reviewed here to create a quiz. Create a short tutorial using Free Online Screen Recorder, reviewed here on the features and how to use NotebookLM to share with parents for use at home to create study guides for classroom lessons.Add your comments below (available only to members) | Become a Member
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Playbrary - National Reading Movement
Grades
4 to 12tag(s): artificial intelligence (160), digital storytelling (153), game based learning (183), gamification (80), literacy (118), literature (218)
In the Classroom
Engage students while reading and learning about classic novels using Playbrary's interactive features. For example, before reading a book, ask students to participate in the choose-your-own-adventure to get an introduction to the characters and settings of the story. Have students compare different story outcomes in the game to the actual story outcomes using tools available on Figjam, reviewed here. Visit the Figjam community to find several templates for your book study by searching for literature, such as a literature study template and a character trait study template. Extend learning using additional AI tools for educators, such as Twee, reviewed here and MagicSchool, reviewed here to generate additional book-related activities such as character analysis guides and project-based learning activities.Add your comments below (available only to members) | Become a Member
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