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Pixel Thoughts - Pixel Thoughts

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K to 12
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Pixel Thoughts is a 60-second meditation tool to help alleviate stressful thoughts. Type what is bothering you into the message bar to add what is stressing you to the star, ...more
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Pixel Thoughts is a 60-second meditation tool to help alleviate stressful thoughts. Type what is bothering you into the message bar to add what is stressing you to the star, then relax, listen to calming music, and watch your stress disappear into the universe.

tag(s): emotions (71), social and emotional learning (195), thinking skills (116)

In the Classroom

Use Pixel Thoughts as a brain break activity or display on your whiteboard during transitions to create a calming effect in the classroom. Share this site with students to use as needed when stressed or overwhelmed. Include additional stress-reducing resources on classroom computers, such as The Best Teacher Playlist: 20 Songs to De-Stress, reviewed here.

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Opal - Google Labs

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K to 12
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Google Opal is an experimental tool from Google Labs that lets you build, edit, and share AI-powered mini-apps using simple natural language rather than traditional coding. Teachers...more
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Google Opal is an experimental tool from Google Labs that lets you build, edit, and share AI-powered mini-apps using simple natural language rather than traditional coding. Teachers can use Opal to quickly create interactive tools, workflows, or classroom resources by describing what they want and then refining them in a visual editor. The platform handles the technical aspects such as hosting and deployment, making it accessible for beginners while still offering flexibility for more advanced users. This makes Opal a useful resource for educators interested in introducing students to AI concepts, problem-solving, and creative digital design without requiring programming experience.

tag(s): artificial intelligence (300), Teacher Utilities (214)

In the Classroom

Have students describe a simple classroom tool they wish existed (e.g., a quiz generator, a vocabulary helper, a story prompt machine). Using Opal, they can turn their idea into a working AI mini-app, then present how it works and why it's useful. Students can design an AI-powered story generator that changes characters, setting, or conflict based on user input. In groups, have students build subject-specific review apps (reading comprehension quizzes, science concept checkers, social studies trivia).

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GenCyber Summer Camp - University of Colorado Denver

Grades
6 to 12
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The University of Colorado Denver GenCyber program is a free cybersecurity education initiative that introduces students to the fundamentals of digital safety, ethical hacking, and...more
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The University of Colorado Denver GenCyber program is a free cybersecurity education initiative that introduces students to the fundamentals of digital safety, ethical hacking, and computer security through engaging, hands-on experiences. Offered as a summer camp, the program provides interactive lessons, virtual labs, and real-world activities that explore topics such as cyber threats, networking, digital forensics, and online ethics. Students gain exposure to cybersecurity careers and develop critical thinking and problem-solving skills, with no prior experience required. Supported by the National Security Agency and National Science Foundation, the program aims to build awareness of cybersecurity pathways and inspire the next generation of technology professionals.

tag(s): computers (115), seasonal (48), summer (50)

In the Classroom

Give students real-life digital situations (e.g., suspicious emails, password sharing, unsafe downloads). In small groups, have students decide what to do and explain their reasoning to build awareness of safe online behaviors. Teach students about password security, then have them design strong passwords using best practices. Have students analyze what a digital footprint is and reflect on their own online presence. They can create a "digital footprint map" or an action plan to maintain a positive and safe online identity.

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CS50: Introduction to Computer Science - Harvard University

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7 to 12
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The Harvard University CS50: Introduction to Computer Science course (available through Harvard Online) is a free, self-paced, entry-level program designed for both beginners and students...more
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The Harvard University CS50: Introduction to Computer Science course (available through Harvard Online) is a free, self-paced, entry-level program designed for both beginners and students with prior experience. Taught by David J. Malan, the course introduces the fundamentals of computer science and programming, focusing on problem-solving, computational thinking, and real-world applications. Students explore key topics such as algorithms, data structures, abstraction, software engineering, and web development while gaining experience with multiple programming languages, including C, Python, SQL, and JavaScript. The course emphasizes hands-on learning through problem sets and a final project, helping learners build a strong foundation in coding and in thinking like a computer scientist.

tag(s): coding (109), computational thinking (45), computers (115), problem solving (275), seasonal (48), summer (50)

In the Classroom

Have students create a step-by-step algorithm for a simple real-world task, such as making a sandwich or organizing a backpack. Then, have classmates "test" the algorithm exactly as written to highlight the importance of precision and sequencing, just like in programming. Use selected beginner-friendly problem sets or videos from CS50 and have students try small coding tasks. Afterward, students can write a short reflection explaining how they solved the problem and what challenges they faced, reinforcing computational thinking. Have students design a basic project, such as a simple website, quiz game, or interactive story, using concepts learned from the course.

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Making Science a Part of Everyone's Story - Science Communication Lab

Grades
6 to 12
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The Science Communication Lab has a mission to make science a part of everyone's story. They do this through fieldwork, lab breakthroughs, films, and student-centered lessons that explore...more
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The Science Communication Lab has a mission to make science a part of everyone's story. They do this through fieldwork, lab breakthroughs, films, and student-centered lessons that explore how science works, who scientists are, and why science matters. Some examples of videos with accompanying lessons are: The Most Beautiful Experiment (modeling DNA replication), The Basis of a Good Hypothesis, Good Chemistry, and more. The site also features Events and Workshops, Short Films, Documentaries, and Free Professional Development. Signing up for the website is free.
This site includes advertising.

tag(s): citizen science (43), climate change (113), dna (52), plants (143)

In the Classroom

As students are working on their project, they can use Google Drawings, reviewed here to create graphic organizers modeling the scientific method. Students can create their own short films showcasing their projects using FlexClip, reviewed here. Students can use Book Creator, reviewed here to showcase all student work.

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Prime Video Sports: Behind the Streams - Amazon Future Engineer

Grades
3 to 8
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Learn how computer science, artificial intelligence, and people work together to bring high-quality sports streams to fans around the world with this interactive tour from Amazon Future...more
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Learn how computer science, artificial intelligence, and people work together to bring high-quality sports streams to fans around the world with this interactive tour from Amazon Future Engineer. Students can discover how data gets from the stadium to devices, the role engineers play in troubleshooting potential issues, and the people behind the scenes who build features that enhance sports streams. The tour takes approximately forty-five minutes to complete, and is hosted on Kahoot!, reviewed here. The teacher toolkit provides student worksheets, a facilitator guide, key vocabulary, and a certificate of completion. If your district blocks YouTube, then the video may not be viewable.

tag(s): careers (196), engineering (141), sports (88), STEM (370)

In the Classroom

Include this tour as part of career exploration activities to highlight options for engineering and sports careers. Introduce students to the information on this site during computer science classes to help them understand how networking and data transfer work in real-world situations. Reinforce the vocabulary found on this site by creating digital flashcards for student practice using Cram - Online Flashcards, reviewed here. Include this activity along with other activities as part of a career exploration choice board by selecting the option to present the tour in "solo" mode, which allows students to play independently. Search Genially, reviewed here, to find a digital choice board maker template.
 This resource requires PDF reader software like Adobe Acrobat.

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The 150 Best Podcasts to Enrich Your Mind - Open Culture, LLC

Grades
6 to 12
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The Great Podcasts section of Open Culture offers teachers a curated list of more than 135 free podcast series covering topics such as art, design, music, history, philosophy, business,...more
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The Great Podcasts section of Open Culture offers teachers a curated list of more than 135 free podcast series covering topics such as art, design, music, history, philosophy, business, and culture. Popular titles include 99 Percent Invisible, The New Yorker Radio Hour, Freakonomics Radio, and This American Life. These podcasts are excellent tools for classroom listening, discussion prompts, or independent enrichment across multiple subjects and grade levels. Please note that some podcast episodes or companion materials are available on YouTube; if your district blocks YouTube, those episodes may not be accessible.
This site includes advertising.

tag(s): business (50), design (76), famous people (40), podcasts (163), sports (88)

In the Classroom

Choose a short podcast episode, such as 99 Percent Invisible or This American Life, and have students listen in groups, noting the main ideas, tone, and supporting details. Follow with a discussion on how the speaker uses storytelling to convey meaning. Provide a transcript (if available) and have students annotate key phrases, claims, and rhetorical techniques to reinforce listening comprehension and textual analysis. Pair podcasts with other media, for example, listen to a design-focused 99 Percent Invisible episode during a STEM or art project, and have students present how the podcast deepened their understanding of the topic.

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Krea.AI - Krea

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6 to 12
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Krea.ai is a web-based AI creative platform that allows you to generate, edit, and enhance visual content such as images, videos, and 3D assets using artificial intelligence tools....more
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Krea.ai is a web-based AI creative platform that allows you to generate, edit, and enhance visual content such as images, videos, and 3D assets using artificial intelligence tools. It includes features for text-to-image and text-to-video creation, real-time editing, high-resolution image upscaling, and customizable AI models that are easy to use. There is a free option with basic tools that includes free daily credits.

tag(s): artificial intelligence (300), editing (89), images (266)

In the Classroom

Have students generate images to represent a scene, setting, or theme from a story they are reading. Use AI-generated visuals as writing prompts. Students can select an image and write a narrative, poem, or descriptive paragraph inspired by what they see, focusing on sensory details and word choice. In social studies, students can create visuals representing a historical event, civilization, or cultural practice, then explain how their image reflects researched facts and historical context.

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Digital Literacy & Well-Being Curriculum - Common Sense Education

Grades
K to 12
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Find over 140 lessons on relevant topics, including AI, cyberbullying, and screen time, for all grade levels at this comprehensive site (selecting high school takes users to a different...more
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Find over 140 lessons on relevant topics, including AI, cyberbullying, and screen time, for all grade levels at this comprehensive site (selecting high school takes users to a different site with lessons appropriate for high school students). Use filters to sort lessons by the recommended sequence, grade level, or topic to find options for lessons. Sign in to your free account to view and download all resource materials and activities, including handouts, slides, and a complete lesson plan. Some lessons include multiple parts, each taking approximately 20 minutes to complete.

tag(s): artificial intelligence (300), cyberbullying (44), digital citizenship (108), media literacy (122), mental health (62), Teacher Utilities (214)

In the Classroom

Add this resource to your collection of digital literacy activities that engage learners. After completing lessons, have younger students use Animate from Audio, reviewed here to create short, animated videos sharing their understanding of the content. For older students, consider creating podcasts with Adobe Podcast, reviewed here to share digital literacy and safety information with their peers. As an extension activity, have students use Trading Card Creator reviewed here to create trading cards that share information about the topics found on this site, such as healthy habits, information and media literacy, and privacy and safety.
 This resource requires PDF reader software like Adobe Acrobat.

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Manitoba- Framework for Learning - Manitoba Education and Early Childhood Learning

Grades
K to 12
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Looking for a streamlined, bilingual teaching resource? The Manitoba Framework for Learning is a comprehensive K-12 hub designed to support educators in planning, teaching, and assessing...more
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Looking for a streamlined, bilingual teaching resource? The Manitoba Framework for Learning is a comprehensive K-12 hub designed to support educators in planning, teaching, and assessing across all subject areas. Available in both English and French, it includes curriculum guides, policy documents, and support materials for English, Francais, and French Immersion programs. The framework emphasizes Manitoba's Global Competencies of Critical Thinking, Communication, Collaboration, Creativity, Citizenship, and Connection to Self, while providing real classroom examples and assessment guidance. This user-friendly site is a valuable tool for teachers seeking to create meaningful and inclusive learning experiences.

tag(s): collaboration (112), critical thinking (179), french (72)

In the Classroom

Have students work in small groups to solve a local or global issue (e.g., food waste, community wellness) using Manitoba's six Global Competencies (Critical Thinking, Creativity, Citizenship, etc.). They can present solutions through videos made with Powtoon, reviewed here. Inspired by the "Stories of Practice" section, have students document and reflect on their own learning journey over several weeks using photos, writing, or voice recordings in Book Creator, reviewed here. Have students create bilingual comics using Make an Animation, reviewed here in both English and French.
 This resource requires PDF reader software like Adobe Acrobat.

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Soft Skills Development Game - Genially

Grades
5 to 12
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Foster Essential Life Skills with Genially's Soft Skills Development Game. This game provides a dynamic platform to develop essential competencies, including communication, leadership,...more
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Foster Essential Life Skills with Genially's Soft Skills Development Game. This game provides a dynamic platform to develop essential competencies, including communication, leadership, time management, and critical thinking. Through a series of interactive scenarios and challenges, students are encouraged to express ideas clearly, listen actively, and make informed decisions under pressure. The game is fully customizable, allowing you to tailor content to your specific classroom objectives and student needs. Whether you're aiming to prepare students for real-world interactions or to bolster their collaborative skills, this resource provides an effective and enjoyable approach to soft skills education.

tag(s): collaboration (112), communication (121), critical thinking (179), game based learning (304), social skills (23)

In the Classroom

Divide students into small groups to play the soft skills game collaboratively. Pause after key moments to discuss decision-making, communication, and group dynamics. Set up classroom stations that target specific soft skills (e.g., active listening, clear instructions, time management) through mini-challenges before launching the game. Have students create their own soft skills-based scenarios, games, or digital quizzes using tools like Genially or Google Forms reviewed here.

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Explore Hour of AI Activities - CSforALL

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K to 12
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The Hour of AI website, created in partnership by CSforALL and Code.org, offers free, hands-on activities that introduce students to artificial intelligence in a meaningful and accessible...more
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The Hour of AI website, created in partnership by CSforALL and Code.org, offers free, hands-on activities that introduce students to artificial intelligence in a meaningful and accessible way. It provides ready-to-use tutorials, teacher guides, event registration tools, and multilingual resources to help K-12 educators lead engaging hour-long AI learning experiences without needing prior expertise. Teachers can choose from unplugged or tech-enabled activities that connect to any subject area, helping students explore AI concepts, creativity, and the responsible use of technology. Topics/activities include AI Quests, Minecraft Hour of AI: The First Night, AI HackStack: Poetry in Motion, Vibe Coding: Build Your First Game Using AI, Dance Party: AI Edition, and countless others! The site also includes downloadable posters, email templates, and resource toolkits that make it easy to plan, launch, and promote an event at school, giving teachers a friendly and practical entry point for building AI literacy and empowering students to become thoughtful creators of technology. If your district blocks YouTube, then the videos may not be viewable.

tag(s): artificial intelligence (300), coding (109)

In the Classroom

Have students explore how computers recognize objects by sorting pictures into groups, then compare their choices to an AI model's results. Discuss how AI "learns" from examples and what happens when data is biased or incomplete. Challenge students to imagine an AI system that could solve a real-world problem in their community, such as recycling or accessibility. They can create posters or short videos using Adobe Express Video Maker, reviewed here to pitch their ideas, emphasizing creativity and ethical use. Show one of the Hour of AI introduction videos, then have students brainstorm where AI appears in their daily lives, such as music recommendations, navigation apps, or digital assistants, and present their findings with examples.

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The Good Project Resource Center - Harvard Graduate School of Education

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4 to 12
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The Good Project is a research-based initiative from Harvard Graduate School of Education that focuses on what it means to do good work that is excellent, ethical, and engaging. It...more
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The Good Project is a research-based initiative from Harvard Graduate School of Education that focuses on what it means to do good work that is excellent, ethical, and engaging. It provides teachers with free lesson plans, dilemmas, activities, videos, and digital tools that help students reflect on real-world challenges, make responsible decisions, and develop strong moral and civic character. This resource supports meaningful classroom discussions about values, purpose, and the impact of our actions, making it a valuable tool for lessons that connect literacy skills with character development. If your district blocks YouTube, then the videos may not be viewable.

tag(s): thinking routines (35), thinking skills (116)

In the Classroom

Present a short ethical or classroom-based dilemma (for example, including others during group work). Have students move to the corners of the room labeled with different choices and briefly explain why they chose that response. After reading a story, have students create a collage on paper or using Photo Collage, reviewed here that highlights a character's values and choices. They then compare whether the character's actions were responsible or harmful. In small groups, students can act out both sides of a conflict or dilemma from a book. They focus on empathy by discussing how each person feels and why they feel that way.

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Glow With Your Hands Virtual - Glow With Your Hands

Grades
6 to 12
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GLOW with Your Hands Virtual is an online platform designed to introduce students to over 30 career opportunities in high-growth industries across Genesee, Livingston, Orleans, and...more
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GLOW with Your Hands Virtual is an online platform designed to introduce students to over 30 career opportunities in high-growth industries across Genesee, Livingston, Orleans, and Wyoming (GLOW) counties in New York. The website highlights four primary sectors--Agriculture, Food Production, Advanced Manufacturing, and Skilled Trades--offering detailed job descriptions, educational requirements, salary insights, and career outlooks. Educators can use this resource to supplement career exploration in the classroom, helping students understand local employment opportunities and pathways. Additionally, the site recognizes its sponsors and provides contact information for further inquiries. This resource is a valuable tool for teachers to help students explore potential careers and connect with regional workforce opportunities.

tag(s): agriculture (54), careers (196)

In the Classroom

Set up four stations, each representing one of the industries featured on the website (Agriculture, Food Production, Advanced Manufacturing, and Skilled Trades). Provide job descriptions, salary ranges, and educational requirements from the website and have students rotate through stations, take notes, and discuss which careers interest them the most. Students can choose a career and create an infographic that outlines the education, skills, training, and potential salary for that job. They can use digital tools like Canva reviewed here or poster boards to design their infographics. Pair students and assign one as an "interviewer" and the other as a "job applicant" for a career listed on the website. Provide sample interview questions related to the chosen career. Afterward, switch roles and reflect on what they learned about workplace expectations and communication skills.

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Transportation and Distribution Jobs - PBS LearningMedia

Grades
6 to 12
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The Transportation and Distribution Jobs collection takes students behind the scenes of the industries that keep the world moving. Through engaging videos and real-world insights, students...more
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The Transportation and Distribution Jobs collection takes students behind the scenes of the industries that keep the world moving. Through engaging videos and real-world insights, students explore careers in logistics, trucking, supply chain management, and more. This resource highlights the essential workers who ensure goods arrive where needed, connecting classroom learning to everyday life. Teachers can use these materials to initiate discussions on economics, technology, and career pathways, helping students see the impact of transportation on their communities and the global economy.

tag(s): careers (196), map skills (69), maps (224), transportation (31)

In the Classroom

Challenge your students to act as delivery route planners for a trucking company. Give them a list of deliveries to different locations and challenge them to plan the most efficient route, making a map on Google My Maps, reviewed here. Discuss real-world challenges like weather, fuel costs, and road conditions. Students can analyze real-world supply chain disruptions (ex., pandemic delays, natural disasters, fuel shortages). In groups, they can research an event and present how it impacted industries, prices, and consumers. Have students pick a common item, such as a smartphone, sneakers, or a banana, and research its journey from production to their hands. Students can create a timeline using Time Graphics Timeline Maker, reviewed here or Timelinely, reviewed here. Showing each transportation step (factories, warehouses, shipping, trucking, stores). Add maps to the timelines to show transportation steps.

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STEM Careers - PBS LearningMedia

Grades
6 to 12
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Looking to spark curiosity about STEM careers? This collection provides engaging videos and resources that introduce students to exciting opportunities in science, technology, engineering,...more
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Looking to spark curiosity about STEM careers? This collection provides engaging videos and resources that introduce students to exciting opportunities in science, technology, engineering, and math. This collection showcases real-world professionals, including aerospace engineers and environmental scientists, highlighting their skills and the pathways to these high-demand fields. With insightful interviews and hands-on learning connections, it's an excellent way to inspire the next generation of innovators and problem solvers.

tag(s): careers (196), STEM (370)

In the Classroom

Assign students a STEM career (ex., engineer, environmental scientist, programmer) and give them a hands-on challenge related to that field, such as building a bridge with limited materials, designing a simple app, or testing water quality. Create clue cards with job descriptions, tools used, or famous professionals from different STEM careers. Students can work in teams to match the clues to the correct career. Students can research a STEM career of interest, then create an "interview" podcast using Buzzsprout reviewed here or Acast reviewed here or a written profile where they answer questions as if they were a professional in that field.

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Careers That Work - PBS LearningMedia

Grades
6 to 12
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Careers That Work is an educational resource designed to help students explore in-demand careers across various industries. The website features engaging videos, interviews, and real-world...more
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Careers That Work is an educational resource designed to help students explore in-demand careers across various industries. The website features engaging videos, interviews, and real-world insights from professionals such as electricians, welders, automotive technicians, HVAC technicians, carpenters, plumbers, manufacturing technicians, healthcare technicians, IT specialists, and CNC machinists. These careers emphasize hands-on skills and technical training, connecting classroom learning with practical career pathways. Each video includes teaching tips and support materials. This resource is a valuable tool for teachers to inspire students about future job opportunities.

tag(s): careers (196)

In the Classroom

Set up stations around the classroom, each featuring a different career (e.g., electrician, welder, IT specialist) with printed job descriptions, salary data, and video QR codes from the "Careers That Work" collection. Students can choose careers from the "Careers That Work" collection, research education/training requirements, job outlook, and salary information. Then, they can present their findings through a slideshow using Google Slides, reviewed here or video with Adobe Express Video Maker, reviewed here. Assign students hands-on projects related to various careers, such as designing an electrical circuit (for an electrician), creating a simple mechanical design (for a CNC machinist), or coding a basic program (for an IT specialist).

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Skilled Trades Careers - PBS LearningMedia

Grades
6 to 12
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Explore the world of hands-on careers that keep industries running! The Skilled Trades Careers resources on PBS LearningMedia introduce students to high-demand construction, manufacturing,...more
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Explore the world of hands-on careers that keep industries running! The Skilled Trades Careers resources on PBS LearningMedia introduce students to high-demand construction, manufacturing, automotive technology, and electrical work careers. Students discover the skills, training, and opportunities available in these essential professions through engaging videos, lesson plans, and interactive activities. This collection helps students connect their interests to real-world careers while highlighting the importance of skilled trades in today's economy.

tag(s): careers (196), computers (115), electricity (62)

In the Classroom

Give students a real-world challenge related to skilled trades, such as designing an energy-efficient house layout, troubleshooting a simple wiring diagram, or planning a safe construction project. They can work in teams to brainstorm solutions and present their ideas. They can be designed online using Tinkercad, reviewed here. Have students research a skilled trade (such as welding, carpentry, plumbing, or HVAC) and create a short presentation, poster, or video that explains the job role, required skills, and career opportunities. They can also include salary potential and education pathways in a presentation made on Visme, reviewed here or Genially, reviewed here. Set up small hands-on stations that simulate trade skills, such as measuring and cutting materials (using paper or cardboard), basic circuit building (using snap circuits or online simulators), or blueprint reading exercises, to give them a glimpse into real-life tasks.

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Market to Market Classroom - PBS LearningMedia

Grades
6 to 12
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Bring the world of business and marketing to life! The Market to Market Classroom collection on PBS LearningMedia offers educators a dynamic set of resources to introduce students to...more
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Bring the world of business and marketing to life! The Market to Market Classroom collection on PBS LearningMedia offers educators a dynamic set of resources to introduce students to key marketing and entrepreneurship concepts. This collection includes engaging lesson plans, videos, and interactive activities that explore branding, advertising, consumer behavior, and market research. Students gain real-world insights into how businesses create, promote, and sell products while developing critical thinking and problem-solving skills. Perfect for sparking interest in business and career pathways!

tag(s): advertising (23), careers (196), critical thinking (179), problem solving (275), stock market (13)

In the Classroom

Students can work in teams to invent a new product, design a logo using Leonardo.ai reviewed here or Text Giraffe reviewed here, and develop a short sales pitch. They can then present their "Shark Tank" style of ideas, practicing creativity, persuasion, and business strategy. Have students analyze a successful brand (e.g., Nike, Apple, or Coca-Cola) and break down its marketing strategy, including target audience, branding, advertising techniques, and digital presence. They can present their findings in a slideshow or infographic using Canva reviewed here. Students can conduct a small experiment on their classmates by designing two different advertisements for the same product. They can collect feedback on the more persuasive ad and discuss the psychological factors behind consumer decision-making. Students can create a mock social media campaign (Canva has templates) for a product, complete with sample posts, hashtags, and influencer partnerships. Have students explain how their strategy targets a specific audience and drives engagement.

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History of Manufacturing: Lesson Plan 2: What's So Cool About Manufacturing? - PBS LearningMedia

Grades
6 to 12
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This lesson plan on PBS LearningMedia is the second in a series exploring the impact of manufacturing on society, technology, and the economy. This resource helps educators guide students...more
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This lesson plan on PBS LearningMedia is the second in a series exploring the impact of manufacturing on society, technology, and the economy. This resource helps educators guide students through key historical milestones, workforce changes, and technological advancements that have shaped modern industries. Through interactive discussions and activities, students develop a deeper understanding of how past innovations continue to influence today's world. The lesson integrates history, STEM, and career exploration, making it a valuable addition to the classroom.

tag(s): careers (196)

In the Classroom

Provide students with historical documents, photos, or firsthand accounts from different manufacturing eras, such as letters from factory workers or old advertisements. Have them analyze these sources and present how they reflect the social and economic effects of manufacturing advancements. Students can research emerging manufacturing technologies (ex., 3D printing, robotics, AI-driven factories) and predict how these innovations will shape industries and jobs. They can present their ideas through a short essay or creative project like a mock news report from the future using a digital tool such as Adobe Express Video Maker reviewed here or Animoto reviewed here. Host a debate on how industrial advancements have influenced social and economic structures. Topics could include the rise of labor unions, child labor laws, globalization, or the impact of automation. Students can take different perspectives and support their arguments with historical examples.

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