515 computer-literacy results | sort by:
CyberKinder Quests - CyberKinder
Grades
3 to 6tag(s): artificial intelligence (354), bullying (55), coding (112), cyberbullying (52), internet safety (120), media literacy (135), problem solving (288)
In the Classroom
Ask students to work individually through Luna's Chat Lab and keep a response journal about how tone, exclusion, insults, threats, and pressure can change an online conversation. Follow with a class discussion about when students should seek help from a trusted adult. Have students explore Glitch in the Machine and then collaboratively construct a physical model showing how a message moves from a device through the internet to a server and its destination. Assign students roles representing different parts of the process and have them demonstrate what happens when one connection fails. CyberKinder. Have students explore Wizzy's Reality Cauldron, then conduct a fact-checking challenge using several teacher-selected online claims. Ask students to record what evidence made each claim trustworthy, questionable, or needing further verification.You must be registered and logged in to add items to your favorites.
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Stand Up to Cyberbullying - Federal Trade Commission
Grades
3 to 8tag(s): cyberbullying (52), digital citizenship (111)
In the Classroom
Students can create their own game teaching about cyberbullying using Educandy, reviewed here. Ask students to create a podcast about cyberbullying using Adobe Podcast, reviewed here. Have students create an infographic using Infographics Presentation Templates, reviewed here, with the do's and don'ts of cyberbullying.Add your comments below (available only to members) | Become a Member
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Cyber-Bullying - PBS LearningMedia
Grades
6 to 8tag(s): bullying (55), cyberbullying (52), digital citizenship (111)
In the Classroom
Have students watch the video and record examples or characteristics they believe distinguish cyberbullying from an isolated disagreement or unkind online comment. Compare their observations as a class and develop a working definition supported by evidence from the video. Invite pairs to design a digital citizenship poster with Adobe Creative Cloud Express, reviewed here, featuring three concrete actions students can take when they encounter cyberbullying. Ask students to complete an anonymous exit ticket identifying one characteristic of cyberbullying, one action a target or bystander could take, and one trusted person or school resource they could approach for help.Add your comments below (available only to members) | Become a Member
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Anti-Bullying Week - Teachwire
Grades
K to 12This site includes advertising.
tag(s): bullying (55), cyberbullying (52), digital literacy (40)
In the Classroom
Create a kindness virtual bulletin board using Stickies.io, reviewed here. Students can create an infographic using Answer Garden, reviewed here on strategies for people who are being bullied. Ask students to create a podcast using Spotify for Podcasters, reviewed here to share personal stories of being bullied.Add your comments below (available only to members) | Become a Member
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DaVinci Resolve - Blackmagic Design Pty. Ltd.
Grades
9 to 12This site includes advertising.
tag(s): creating media (18), digital storytelling (182), editing (98), media literacy (135)
In the Classroom
Students can create videos using Blackmagic and explore the site's various free features. Have students work in pairs to storyboard a public-service announcement or book trailer on Padlet, reviewed here, then use the storyboard as a production guide while assembling and revising the final video in DaVinci Resolve. Ask students to document the editing process with ScreenPal, reviewed here, which is great for showing project progress, and create a short reflection explaining one editing, sound, or color choice they changed after peer feedback.Add your comments below (available only to members) | Become a Member
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Which Face is Real - Jevin West and Carl Bergstrom
Grades
4 to 12tag(s): artificial intelligence (354), digital literacy (40), images (275), media literacy (135)
In the Classroom
Because this activity is so simple, it is perfect for quick media and digital literacy lessons anytime. Share images on your whiteboard and have students choose the real image. Make your polling more engaging by using Mentimeter, reviewed here to gather responses. This site does not define the features of AI-generated images on the activity page, which opens up many opportunities to encourage class discussions about how students make their choices. As you and your students engage with this site, consider making a list or poster of features to look for when viewing images online. Use Genially, reviewed here or Canva for Education, reviewed here to create posters to share in your classroom.Add your comments below (available only to members) | Become a Member
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Filmora - Wondershare Technology
Grades
6 to 12This site includes advertising.
tag(s): artificial intelligence (354), creating media (18), digital storytelling (182), multimedia (70)
In the Classroom
Have students create videos using Filmora and explore the site's free features. Students can use Stormboard, reviewed here to share tricks and tips on how to use Filmora. Invite groups to create opposing video arguments about a debatable topic, screen the videos for the class, and use Mentimeter, reviewed here, to collect audience responses before students evaluate the strength of each argument.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be shared by URL
Multiple users can collaborate on the same project
Requires download/installation of software
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NPTEL - NPTEL
Grades
11 to 12tag(s): advanced placement (25), enrichment (19), STEM (380)
In the Classroom
Invite teachers to use NPTEL courses for their own content-area professional learning, selecting lectures that strengthen background knowledge before teaching an advanced unit and recording practical connections they can adapt for their students. Have students use an engineering or technology course as a starting point for inquiry, identify a real-world problem related to the topic, research possible solutions, and present a claim supported by course concepts and outside evidence. Ask students to complete a teacher-selected video or module independently, then use Google Forms, reviewed here, for a short retrieval practice activity that checks vocabulary, concepts, applications, and misconceptions.Add your comments below (available only to members) | Become a Member
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Create Interactive Designs with Canva Code - Canva
Grades
K to 12tag(s): artificial intelligence (354), coding (112), game based learning (329), interactive stories (23)
In the Classroom
Use Canva Code to create personalized learning activities for your classroom after creating your free account on Canva for Education, reviewed here. Canva for Education accounts offer educators access to many pro features available in Canva. Quickly create and share gamified review activities, countdown timers, escape rooms, and much more by simply entering a prompt that describes what you are building. Learn more about how to use Canva Code at AI-Powered Interactive Activity Creation with Canva Code.Add your comments below (available only to members) | Become a Member
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Song Maker - Google Creative Lab, Use All Five, and Yotam Mann
Grades
K to 12tag(s): creativity (93), digital storytelling (182), musical instruments (63), songs (51)
In the Classroom
When students are done creating their songs, use a virtual bulletin board such as Lino, reviewed here to share songs. Students can use Adobe Express for Education, reviewed here to record themselves singing their songs. Students can use Magic School, reviewed here to create lyrics to their song.Add your comments below (available only to members) | Become a Member
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Pick a Mystery Box Powerpoint Template and Tutorial - How to Mark
Grades
K to 12This site includes advertising.
tag(s): teaching strategies (86), tutorials (52)
In the Classroom
Have students create their own mystery boxes using Microsoft PowerPoint Online, reviewed here to share a mystery animal, mystery historical event, or mystery literary theme. Create a mystery box presentation to engage students when introducing a new unit, and reveal one increasingly specific clue per slide, with a guess-prompt slide before the big reveal. Add these students' Mystery Boxes into a virtual bulletin board such as Padlet, reviewed here. Have students use FlexClip, reviewed here to create their own Mystery Box tutorial.Add your comments below (available only to members) | Become a Member
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Chrome Music Lab - Google Labs
Grades
K to 12tag(s): coding (112), musical instruments (63), summer (53)
In the Classroom
Have students use Song Maker to compose a short melody that represents the mood or theme of a story, poem, or historical event studied in class. Students can explain how tempo, rhythm, and pitch connect to the topic. Challenge students to design background music or sound effects for a digital story, podcast, reader's theater, or coding project. Students can use Chrome Music Lab creations to enhance multimedia presentations and cross-curricular STEAM activities. Use the Rhythm and Beat experiments during math lessons to reinforce skills in fractions, patterns, sequencing, and counting. Students can create rhythmic patterns that demonstrate equivalent fractions or repeated sequences.Add your comments below (available only to members) | Become a Member
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Magma - Radek Eichler, Damian Kaczmarek, and Wojtek Jodel
Grades
9 to 12This site includes advertising.
tag(s): collaboration (141), creativity (93), images (275)
In the Classroom
Students can collaborate in real time using Magma on art projects. Students can share feedback on art as others are working on images. Students can use Magma to showcase their artwork in a portfolio.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be shared by URL
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
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Piskel - Julian Descottes
Grades
5 to 12tag(s): animation (72), creating media (18), creativity (93), images (275)
In the Classroom
Students can use Piskel to create sprites and animated GIFs for characters from a book. Additionally, students can use Piskel to create sprites that can be imported to Scratch, reviewed here. Students can use ScreenPal, reviewed here to share with others how to create a sprite.Add your comments below (available only to members) | Become a Member
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A Capella Science - Tim Blais
Grades
9 to 12tag(s): body systems (47), cells (82), humor (24), molecules (44)
In the Classroom
Students can create comics using Witty Comics, reviewed here to complete a show what you know after watching one of the videos. Extend learning by asking students to create their own science song videos using Suno, reviewed here. As a final project, use Adobe Express Video Maker, reviewed here to make videos of students' science songs.Add your comments below (available only to members) | Become a Member
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Power BI - Microsoft
Grades
6 to 12tag(s): artificial intelligence (354), charts and graphs (184), data (213), Project Based Learning (29), spreadsheets (23)
In the Classroom
Create classroom data walls or progress dashboards that help students monitor reading growth, assessment scores, attendance, or personal learning goals throughout the school year. Use the platform during media literacy or research projects to teach students how data visualizations influence communication, helping them critically and accurately evaluate graphs, infographics, and digital reports. Have students analyze real-world datasets in math, science, or social studies classes by creating interactive dashboards that display trends, comparisons, and predictions using charts and graphs.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Requires download/installation of software
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Google Data Studio - Google
Grades
3 to 12tag(s): artificial intelligence (354), charts and graphs (184), data (213), spreadsheets (23)
In the Classroom
Create collaborative social studies or science inquiry projects in which groups gather research data and design dashboards to explain topics such as weather patterns, population growth, or environmental changes. Teachers can build classroom management or assessment dashboards that display formative assessment trends, attendance, participation, or benchmark growth to guide small-group instruction and enrichment activities. Use Google Data Studio during math lessons to help students interpret real-world data. Students can compare statistics, analyze class averages, or track progress on fluency and goal-setting activities through visual reports.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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Tinkering Projects - Exploratorium
Grades
3 to 12tag(s): animation (72), creativity (93), images (275), inquiry (38), makerspace (43), STEM (380)
In the Classroom
When participating in the Bring a Book to Life lesson, students can use Scratch, reviewed here to code their animations. Students can use Stop Motion with Google Slides, reviewed here during the Making Faces lesson. Students can post their pictures from the Light Painting lesson on a virtual bulletin board such as Lino, reviewed here.Add your comments below (available only to members) | Become a Member
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EduGems - Eric Curts
Grades
K to 12tag(s): artificial intelligence (354), Teacher Utilities (224)
In the Classroom
Use a Gem to quickly create a fun lesson hook, such as a mystery scenario, creative prompt, or thought-provoking question, to spark student interest at the start of a lesson. Generate differentiated writing prompts for students based on ability levels or interests to help all learners engage with the content. Generate a menu of activity options for a unit and let students choose how they demonstrate their understanding, increasing ownership and engagement. Learn more about how to create and use Gems by viewing the archive of OK2Ask: Google Gems Basics: Personalized, interactive, and safe AI learning experiences, available here.Add your comments below (available only to members) | Become a Member
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STEM (Science Technology Engineering Math) - TeachersFirst
Grades
K to 12tag(s): book lists (167), engineering (141), STEM (380)
In the Classroom
Group students by STEM interest and have each student in the group choose a book to present to the rest of the group. Once they have presented to their group, have them rotate around the room, presenting the book they chose to each group.Add your comments below (available only to members) | Become a Member
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