448 computer-literacy results | sort by:
MIT App Inventor - MIT App Inventor
Grades
6 to 12tag(s): coding (95), computers (109), inventors and inventions (88)
In the Classroom
Students can challenge themselves to create apps and have other students test them out. When creating their apps, students can make a video of themselves sharing the app, how they created the app or a sales pitch about their app using Adobe Express Video Maker reviewed here or the Free Online Screen Recorder, reviewed here. Students can create a rubric on how to judge apps. Finally, students can participate in the activities on the site itself.You must be registered and logged in to add items to your favorites.
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ChatGPT Foundations for K-12 Educators - Common Sense ChatGPT Foundations for K-12 Educators
Grades
K to 12tag(s): artificial intelligence (233), chat (38), writing prompts (57)
In the Classroom
Teachers and students can learn how to create prompts using ChatGPT that will be effective and allow for increased productivity. The shared prompt library gives concrete examples for teachers and students to use to help formulate an effective prompt.Add your comments below (available only to members) | Become a Member
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FLUF Test - Dr. Jennifer Parker
Grades
8 to 12tag(s): artificial intelligence (233), creating media (16), media literacy (106)
In the Classroom
Provide students with AI-generated essays or summaries on a topic and have them apply the FLUF Test to identify issues in Format, Language, Usability, and Fanfare. Assign a task requiring AI assistance, like generating a story or answering a complex question, and have students refine their initial prompts using the FLUF Test framework to improve AI responses. Students could work in groups to co-author a story with AI tools like ChatGPT, reviewed here, and apply the FLUF Test to polish their AI-generated drafts. Stories can be shared, and peers can evaluate them based on the FLUF rubric.Add your comments below (available only to members) | Become a Member
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OK2Ask: AI for Creating Learning Objects - TeachersFirst
Grades
K to 12tag(s): artificial intelligence (233), creating media (16), OK2Askarchive (80), Teacher Utilities (182)
In the Classroom
The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Once registered, find additional reference materials, tutorials, and how-to information to help you review or extend your knowledge from the session in the handout posted on the session landing page. Resources may include additional ideas and examples on integrating the tools and strategies shared in classroom instruction. Learn more about OK2Ask and upcoming sessions here.Add your comments below (available only to members) | Become a Member
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The Purring Test - TED
Grades
3 to 12tag(s): artificial intelligence (233), gifted (63), puzzles (154)
In the Classroom
Use this game as a brain break during those long lessons or indoor recess. Turn the daily puzzles into a friendly competition or debate and pair students to play a Pictionary-inspired game, mimicking how AI might interpret their drawings. After playing, lead a discussion on how AI "thinks" compared to humans.Add your comments below (available only to members) | Become a Member
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AI for Lesson Planning - TeachersFirst
Grades
K to 12tag(s): artificial intelligence (233), differentiation (79)
In the Classroom
Use this collection to save time doing many tasks as you plan your lessons from start to finish. Bookmark this site to find new ways to deliver and differentiate content and lower the time required in planning using the power of AI!Add your comments below (available only to members) | Become a Member
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Navigating Digital Information - Crash Course
Grades
5 to 12This site includes advertising.
tag(s): digital citizenship (98), digital literacy (28), internet safety (115)
In the Classroom
After watching an episode of Crash Course Navigating Digital Information, students can create a public service announcement using Canva Education Templates, reviewed here to teach younger students about navigating digital information. Students can host an event to share the information with senior citizens in the community to teach them about the importance of knowing who/what to trust on the internet. Finally, students can create a digital escape room with Room Escape Maker, reviewed here or choose your own adventure using StoryLab, reviewed here for others to learn about digital information accuracy.Add your comments below (available only to members) | Become a Member
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Intellectual Property - Crash Course
Grades
5 to 12This site includes advertising.
tag(s): copyright (38), creative commons (26)
In the Classroom
After watching an episode of Crash Course Intellectual Property, students can create a public service announcement using Powtoon, reviewed here to teach younger students about intellectual property. Students can debate current intellectual property laws. Finally, students can expand their knowledge of intellectual property by researching more and sharing it via a speech, brochure, or pamphlet.Add your comments below (available only to members) | Become a Member
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Computer Science - Crash Course
Grades
7 to 12This site includes advertising.
tag(s): coding (95), computers (109), internet safety (115), robotics (30)
In the Classroom
Have students watch an episode on key computing topics and hold a discussion to deepen understanding. Assign coding or research projects based on lessons, like building simple algorithms or exploring historical figures in computing. Students can research famous coders and developers.Add your comments below (available only to members) | Become a Member
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The Crash Course - Crash Course
Grades
4 to 12tag(s): artificial intelligence (233), black history (126), branches of government (60), business (47), climate (95), computers (109), copyright (38), ecology (116), energy (137), engineering (134), human body (95), literature (208), media literacy (106), myths and legends (43), plants (137), politics (120), space (236), statistics (115), zoology (18)
In the Classroom
Introduce this site on your interactive whiteboard or with a projector. The site is excellent for introductory material on any topic you're starting and for giving students some background knowledge. Use Acclaim, reviewed here to organize and annotate the videos you plan to use. Crash Course is also great for your early finishers. Allow them to choose a topic they want to investigate or know more about.Add your comments below (available only to members) | Become a Member
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Artificial Intelligence - Crash Course
Grades
8 to 12tag(s): artificial intelligence (233), computers (109)
In the Classroom
Though the videos are rated for high school and college students, you can use many of them in grades as low as eighth with a bit of adapting. Introduce the total of the videos to your class on your whiteboard. Depending on your students age group, these videos can be used whole class, as stations, or for blended or distance learning. Use Gravity, reviewed here to add questions and discussion activities within each video. Exhance learning by asking students to create blog posts using edublogs, reviewed here to discuss what students learned about AI from the video.Add your comments below (available only to members) | Become a Member
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GZM Shows - GZM Shows
Grades
K to 8tag(s): 1800s (82), adolescence (7), ecosystems (96), franklin (12), mayans (32), mysteries (25), podcasts (139), sports (83)
In the Classroom
Include the podcasts on this site among your other podcast resources to share with students. Use podcasts in your classroom for many purposes, including as a resource to enhance curriculum topics, teach listening skills, and increase vocabulary and comprehension.Add your comments below (available only to members) | Become a Member
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The Big Fib Podcast - Benjamin Strouse, Chris Tarry & David Kreizman
Grades
K to 8This site includes advertising.
tag(s): game based learning (257), media literacy (106), podcasts (139)
In the Classroom
Share this podcast as a flipped learning experience or include it as part of a listening center during station rotation activities on evaluating information shared by different sources. Take advantage of free teaching materials such as the Listening Guide to provide students with focus while listening and as a resource for documenting their evaluation process. After listening to and evaluating several episodes of the podcast, encourage students to write and produce a podcast in a similar style. After creating storyboards and writing their script, use a podcast creation tool such as Castbox Creator Studio, reviewed here to record and share your podcasts.Add your comments below (available only to members) | Become a Member
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AI or Not - AI Literacy Generator - Curipod
Grades
4 to 12tag(s): artificial intelligence (233), digital citizenship (98), images (256), Teacher Utilities (182)
In the Classroom
Use this presentation to introduce lessons on creating AI-generated images or lessons on digital citizenship, helping students understand how to distinguish between "real" and AI-created information. Use the prompts provided in the lesson to create images in other image creation tools like Ideogram, reviewed here and Free Online Image AI Image Generator reviewed here, then ask students to compare and contrast the images created with each tool. Use the shared prompts as a template for students as they learn how to design effective prompts to create AI images for use with creative writing projects, slide presentations, and other classroom projects.Add your comments below (available only to members) | Become a Member
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Tomorrow Classroom - Wix
Grades
8 to 12tag(s): computers (109), editing (84), graphic design (49), images (256), Online Learning (31), STEM (333), tutorials (48)
In the Classroom
Use the courses provided on this site as part of your computer science program or as a learning activity for students interested in website design. You can also use the learning tools and courses as part of an after-school program. If time isn't available to offer all the courses, take advantage of the available materials to teach some of the individual components, such as Lesson 1--What is the Web? This activity teaches students to look at the components of websites to understand the message delivered and what makes them attractive to viewers. Find free website creation tools at TeachersFirst Edge Web Page Makers, found here.Add your comments below (available only to members) | Become a Member
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Copyright, Creative Commons, and Fair Use in the Classroom - Common Sense and Bronwyn H.
Grades
K to 8tag(s): copyright (38), digital citizenship (98), STEM (333)
In the Classroom
Include the shared lessons and activities as part of your digital citizenship curriculum. Use the provided handouts to guide students toward extended learning and discussion of proper digital citizenship practices. For example, second-grade students complete a Digital Citizens Report handout, and as an extension, ask students to create a list of credits for some of their commonly used online sites such as PBS Kids Reading Games, reviewed here or Scratch, reviewed here.Add your comments below (available only to members) | Become a Member
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Barefoot Computing - BT in partnership with Computing At School
Grades
K to 5tag(s): coding (95), collaboration (92), computational thinking (37), computers (109), logic (154), patterns (70)
In the Classroom
Take advantage of the lessons and materials on this site to introduce computer and computational skills to elementary-age students. Several activities incorporate music and art concepts; collaborate with your school's special area teachers to teach lessons found on the site. Use a portfolio tool such as Seesaw, reviewed here, to have students enhance and share their learning successes through sharing pictures of projects and written reflections on learning activities. Work together as a class to modify classroom technology by creating a digital book using WriteReader, reviewed here, to feature class learning of computer concepts.Add your comments below (available only to members) | Become a Member
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My Cyberspace Academy Lesson 12: Copyright and Plagiarism - Carnegie Mellon University
Grades
3 to 12tag(s): copyright (38), internet safety (115), plagiarism (31)
In the Classroom
In addition to the existing lesson plan, in small groups, have students use FreeComicMaker.com, reviewed here to create comics featuring heroes who respect copyright laws and villains who disregard them. This project encourages creativity and application of knowledge in a new context extending learning. Then, organize a virtual gallery walk for students to view each group's comics. Utilize a quiz program like Kahoot, reviewed here and use the information from the lesson to create a quiz that focuses on different aspects of copyright. Have students create their own Legal or Illegal trading card utilizing Trading Card Creator, reviewed here.Add your comments below (available only to members) | Become a Member
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O2 Internet Safety for Kids - O2 and NSPCC
Grades
K to 12tag(s): cyberbullying (40), digital citizenship (98)
In the Classroom
Although this site originates from the UK, the message is universal, and the information included is relevant to all classrooms, regardless of location. Include this site on your class webpage for students and parents to access as a reference. Use information from the site as part of your online safety lessons. Have students create an annotated image using Class Tool's Image Annotator, reviewed here, to demonstrate online safety.Add your comments below (available only to members) | Become a Member
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Copyright Education YouTube Playlist - Media Education Lab
Grades
6 to 12tag(s): copyright (38), digital citizenship (98), plagiarism (31)
In the Classroom
View the videos shared on this playlist to understand copyright and how to attribute and include copyrighted materials in the classroom appropriately. Use Diffit, reviewed here to extend learning and understanding of the video concepts. Enter the video URL and choose a reading level to automatically create AI-generated resources and student activities, including vocabulary terms, multiple choice questions, and printable activities (look under student activities for items labeled "free this month"). Share videos with parents on your class website to help them understand the importance of properly using copyright and attribution.Add your comments below (available only to members) | Become a Member
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