407 computer-literacy results | sort by:
return to subject listingMake to Learn - Society for Information Technology & Teacher Education (SITE)
Grades
6 to 12tag(s): computers (109), creativity (90), design (80)
In the Classroom
Share a link to the site for students interested in design and computers. If your school has an after-hours computer club, share this site with their leader as a resource for ideas. You may be interested in writing a grant to buy any equipment needed for digital formatting. See GetEdFunding, reviewed here.You must be registered and logged in to add items to your favorites.
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Pixar in a Box - Khan Academy and Pixar
Grades
4 to 12tag(s): animation (64), creativity (90), movies (53), STEM (279)
In the Classroom
This site is excellent for enrichment. Include it on your class webpage for students to access both in and out of class. Share the opening video for lessons, then allow students to explore and complete the videos at their own pace. Use this site for enrichment with your gifted students or students interested in art and filmmaking. Challenge students to use concepts presented in the Pixar in a Box tutorials to create their own animated films.Add your comments below (available only to members) | Become a Member
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typing.com - teaching.com
Grades
2 to 12This site includes advertising.
tag(s): game based learning (181), keyboarding (28)
In the Classroom
Use typing.com as a classroom computer center or as a computer lab activity. Challenge students to complete exercises and earn badges. Create a link to the site on your class website for students to practice at home.Add your comments below (available only to members) | Become a Member
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E.A.K. (Erase All Kittens) - Drum Roll
Grades
1 to 6tag(s): coding (90), computational thinking (41), computers (109), critical thinking (117), logic (163), problem solving (225), STEM (279)
In the Classroom
Introduce Erase All Kittens on your interactive whiteboard or projector. Allow students to explore and learn on their own at classroom computer centers or individual laptops. Provide a link to Erase All Kittens for students to access at home. Create a bulletin board for students to post achievement levels. Enhance learning by having student "coding experts" create video tutorials using Screencast-o-matic, reviewed here, and share them on a site such as TeacherTube, reviewed here.Add your comments below (available only to members) | Become a Member
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CodeHS - Jeremy Keeshin & Zach Galant
Grades
6 to 12This site includes advertising.
tag(s): classroom management (122), coding (90), computers (109), critical thinking (117), problem solving (225)
In the Classroom
Coding is an excellent way to teach critical thinking and problem-solving skills. Use this site as homework, a center, or in a lab setting. The course is self-paced, so differentiation is easy. Explain to students that coding is a critical skill in today's world filled with technology and will also be a valuable skill in the job market. Many jobs that will require coding do not yet exist. Put a link to this tool on your class website, blog, or wiki.Add your comments below (available only to members) | Become a Member
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AppInventor - Learn to Build Android Apps - David Wolber, Univ of San Francisco's Democratize Computing Lab
Grades
6 to 12In the Classroom
This site is perfect for use with any computer coding course. AppInventor has many tips and guidance for the classroom. Materials target students from middle school and higher. Work together as a class or assign as a self-paced activity. Share with students interested in learning computer coding as an excellent resource. If your school has an after-school computer club, use these training modules to encourage interested students to practice on their own. Once students get the hang of beginning programming tips, encourage them to make apps for other courses such as videos explaining photosynthesis, book readings from authors, or different genres of music and art.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
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CS Unplugged - CS Education Research Group
Grades
4 to 12tag(s): computational thinking (41), computers (109), cryptography (5), data (147)
In the Classroom
Make technology understandable and available to everyone, without the need to use technology. Use CS Unplugged as one of your STEM stations/centers during science lessons. Use CS Unplugged as an excellent resource for students who want to learn about computer science on their own. CS Unplugged is a great tool to share with students considering a major in computer science in college or wondering about computer careers. If you teach computer science courses, CS Unplugged could be useful for locating review materials to share with your students.Add your comments below (available only to members) | Become a Member
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Technovation Families - Iridescent
Grades
4 to 12tag(s): aeronautics (10), computers (109), design (80), engineering (126), gifted (65), inventors and inventions (77), makerspace (43), oceans (149), problem solving (225), robotics (23), STEM (279)
In the Classroom
Be sure to take advantage of the free educator units offered with membership. Share project ideas with students as ideas for a school science or engineering fair. Share this site with students interested in exploring careers in science or engineering. Encourage students to enhance their technology use and learning by using a visual blogging tool such as Telegra.ph, reviewed here. With Telegra.ph you just click on an icon to upload images from your computer, add a YouTube or Vimeo, or Twitter links (no registration required), to document their progress while completing projects. Have gifted students choose projects from the site to complete as enrichment within different learning units.Add your comments below (available only to members) | Become a Member
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turnitin - Source Educational Evaluation Rubric (SEER) - turnitin
Grades
6 to 12tag(s): evaluating sources (28), media literacy (106), rubrics (35)
In the Classroom
Share this rubric with middle and high school students with your projector or on an interactive whiteboard. Ask students to suggest a popular site for referencing in papers and projects. Use the rubric together and evaluate the site. Break students into small groups and have them evaluate several sites. Make these sites you have already evaluated, and then have the students evaluate them until you know most students agree on what makes a Highly Creditable site compared to a Creditable or Discreditable site. At the end of the activity give a quick assessment. This way students who do not feel sure about evaluating a site have the opportunity to let you know. Consider using Quizalize, reviewed here, for a more in-depth assessment.Add your comments below (available only to members) | Become a Member
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Boomerang for Gmail - Bavdin
Grades
1 to 12This site includes advertising.
tag(s): organizational skills (89)
In the Classroom
Let Boomerrang simplify your email life. Start the beginning of school with welcoming emails to each student/family. Schedule emails with newsletters, timely events, or parent conference reminders in exactly the right time! Design unit newsletters to coincide with your lessons time periods. Schedule birthday wishes or even schedule emails to remind yourself of an important event. You will never forget to collect all responses or assignments with a reminder email. Manage daily or weekly parent reports with ease and timeliness. Share at Meet the Teacher Nights or Curriculum Chats to help parents improve organizational skills for their student.Add your comments below (available only to members) | Become a Member
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FutureLearn for Schools - FutureLearn
Grades
7 to 12tag(s): advertising (26), business (51), computers (109), creative writing (122), cultures (145), dental health (15), environment (246), financial literacy (89), gifted (65), literature (218), photography (118), politics (114), professional development (409), psychology (67)
In the Classroom
Allow gifted students to enroll in courses that interest them or that provide enrichment beyond classroom content. Share with others in your building as a resource for professional development. Explore the topics yourself for some new, engaging material to round out your own expertise. Allow students to enroll in a course that would fit into their career goals as an exploratory opportunity in that field. With older students you may want to consider requiring them to take a course with the idea that it is a model.Add your comments below (available only to members) | Become a Member
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Brain Pump - brainpump.net
Grades
6 to 12This site includes advertising.
tag(s): business (51), critical thinking (117), earth (186), financial literacy (89), fish (18), human body (94), marine biology (27), natural resources (38), plants (148), psychology (67), rivers (15), space (216), spanish (106), video (262)
In the Classroom
Use the short videos found at Brain Pump to introduce content and assess prior knowledge. Create a link to videos, or embed them, on your class website for student viewing at home. Use a video tool such as EdPuzzle, reviewed here, or ComentBubble, reviewed here, to have students answer questions, from home, on the content of the video. Back in the classroom, have students talk in small groups about any video and their questions and ideas about the topic. Have the student groups share out the important questions and thoughts with the whole class. After the class discussion, have the students write a group response, either on paper or on your class blog or wiki. Completing a group response now, could evolve into students writing journal entries at home or during class about the topic of a video. These videos make powerful writing prompts. After viewing a few videos in this manner, you may want to have older students select videos they want to watch (or you can assign them) and have the students respond.Add your comments below (available only to members) | Become a Member
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CheckiO - CheckiO
Grades
3 to 12tag(s): coding (90), critical thinking (117), problem solving (225)
In the Classroom
Allow students use a variety of different types of coding. Use this site to learn Python. Once students have used several different coding sites, discuss what they learned from the process. Brainstorm and discuss the following: What is the use of learning coding? What are the similarities and differences of the various coding platforms? Use an online interactive Two or Three-Circle Venn Diagram, reviewed here, and here, for the comparisons of the coding programs.Add your comments below (available only to members) | Become a Member
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Intel Teach Elements - Online Professional Development Courses - Intel
Grades
K to 12tag(s): professional development (409)
In the Classroom
Gain a better understanding of digital learning tools and techniques by taking Intel's professional development courses. Share with other faculty members as part of your school's professional development. Take a course together with fellow staff members and discuss content and how it works in your teaching situation.Add your comments below (available only to members) | Become a Member
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Ratatype - Typing Speed Test - Ratatype
Grades
2 to 12tag(s): keyboarding (28)
In the Classroom
Share this site on your classroom computer, teacher web page, or in a class newsletter for students to practice keyboarding outside of class or at home. Be sure to demonstrate how the typing test works on an interactive whiteboard or projector before students take tests on their own. Challenge students to improve speed and accuracy through the different levels of certificates.Add your comments below (available only to members) | Become a Member
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Digital Compass - Common Sense Media
Grades
5 to 9tag(s): digital citizenship (89), internet safety (113)
In the Classroom
This site is perfect to incorporate into any digital citizenship lessons. Complete activities together on your interactive whiteboard while making appropriate and inappropriate choices along the way. Create a link on your class website or blog for use at home. Be sure to share Digital Compass with parents to use as part of their online safety discussions at home. Enhance students' learning and create a simple infographic sharing their findings using Canva Infographic Maker, reviewed here.Add your comments below (available only to members) | Become a Member
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Typing Tutor - Ratatype
Grades
2 to 12This site includes advertising.
tag(s): keyboarding (28)
In the Classroom
Use the Typing Tutor as a classroom computer center or as a computer lab activity. Challenge students to complete exercises and earn certificates. Consider using a tool like Success Certificates, reviewed here, for creating these certificates. Post a link on your class web page to share with parents for use at home to improve keyboarding skills.Add your comments below (available only to members) | Become a Member
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Creative Educator - Tech4Learning
Grades
1 to 12This site includes advertising.
tag(s): addition (127), creativity (90), Teacher Utilities (159)
In the Classroom
Creative Educator, designed for teachers, helps you move past stale worksheets to get inspired! Be sure to look at this site to help you discover ways to integrate technology and creativity into lessons. Work with a partner to make the lessons fit in your situation. Share at staff meetings and offer new ideas. Look for ways to bring a new focus to your gifted students. Give as a resource to students, so they can choose a multimedia product to share the content knowledge they are learning. Once you and your students are familiar with the site use Padlet, reviewed here, to list out student interests. Then use Symbaloo Learning Paths, reviewed here, to assign lessons to groups with the same or similar interests. Older students, once they have determined their interests, can select their projects/lessons and create their own Symbaloo Learning Paths. After several selections, ask older students to choose the topic they were most interested in, find resources to learn more about the topic, then extend their learning by presenting their findings using a multimedia tool such as (click on the tool name to access the review): Canva Infographic Maker, Marq (formerly Lucidpress), Powtoon, and FlexClip.Add your comments below (available only to members) | Become a Member
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Game of Chromes - Meredith Martin
Grades
5 to 12tag(s): computers (109), flash cards (42), search engines (49), spreadsheets (22)
In the Classroom
Print this set of flash cards for use when introducing or reviewing Google tools. Modify and change the cards to fit any unit. For example, create a complete set just for Google Documents or Google Search. Have students edit the flash cards for review on creating slide shows or spreadsheets. Use this set of flash cards as an opening when presenting information on Google to other teachers and staff.Add your comments below (available only to members) | Become a Member
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The eLearning Coach - Connie Malamed
Grades
5 to 12This site includes advertising.
tag(s): digital storytelling (152), multimedia (46)
In the Classroom
Bring students to the next level of technology literacy. Bring the eLearning coach into your classroom to present different ideas and lessons. Begin with an article and allow exploration time. Offer as a resource when using multimedia. Use as a resource for yourself to make your presentations more professional and stand out! Be sure to share this tool with other teachers.Add your comments below (available only to members) | Become a Member
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