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Create Interactive Designs with Canva Code - Canva
Grades
K to 12tag(s): artificial intelligence (346), coding (111), game based learning (320), interactive stories (23)
In the Classroom
Use Canva Code to create personalized learning activities for your classroom after creating your free account on Canva for Education, reviewed here. Canva for Education accounts offer educators access to many pro features available in Canva. Quickly create and share gamified review activities, countdown timers, escape rooms, and much more by simply entering a prompt that describes what you are building. Learn more about how to use Canva Code at AI-Powered Interactive Activity Creation with Canva Code.You must be registered and logged in to add items to your favorites.
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ArcGIS StoryMaps - Esri
Grades
K to 12tag(s): digital storytelling (179), multimedia (68), presentations (46)
In the Classroom
Have students explore a teacher-selected public StoryMap about a place, event, ecosystem, or historical topic. As they move through the map, they can record three new facts, one important image or map detail, and one question they still have. They can share their findings in a class discussion or exit ticket. Have students explore a public StoryMap about a historical location, changing community, environmental issue, or migration route. They compare the past and present by creating a Venn diagram with 2 and 3 Interactive Venn Diagrams by Class Tools, reviewed here, or a short written response using details from the StoryMap. Assign small groups different sections of one public StoryMap or different StoryMaps about the same topic. Each group can become an expert on its section, then teach classmates using a brief summary, a map detail, and one discussion question.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
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Maker Ed - The Maker Education Initiative
Grades
K to 12tag(s): makerspace (44), poetry (197), rubrics (40), STEM (380), stories and storytelling (80)
In the Classroom
Students can use Stormboard, reviewed here to post affirmations after engaging in the Math Affirmations: I Am a Mathematician activity. When creating stories from Learning in the Making: Storytelling, students can record their stories using ScreenPal, reviewed here. Students can use Google Drawings, reviewed here to create magnetic poetry after learning about poetry in the lesson titled Learning in the Making: Visual Poetry.Add your comments below (available only to members) | Become a Member
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Gold Fever and the Bechtler Mint - PBS LearningMedia
Grades
4 to 8In the Classroom
After viewing the video, have students create a timeline of important events using MyLens, reviewed here that connects to the North Carolina Gold Rush and the Bechtler Mint. Students can include key people, discoveries, inventions, and economic impacts using paper timelines or digital tools. Organize a classroom gold rush simulation where students mine for hidden objects or tokens and trade them for classroom currency. Students can discuss supply and demand, fairness, and the effects of gold on local economies and communities. Ask students to design their own coin inspired by the Bechtler Mint. Students can sketch symbols, slogans, and images that represent their classroom, state, or community, and explain how they chose the symbols.Add your comments below (available only to members) | Become a Member
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Chrome Music Lab - Google Labs
Grades
K to 12tag(s): coding (111), musical instruments (63), summer (53)
In the Classroom
Have students use Song Maker to compose a short melody that represents the mood or theme of a story, poem, or historical event studied in class. Students can explain how tempo, rhythm, and pitch connect to the topic. Challenge students to design background music or sound effects for a digital story, podcast, reader's theater, or coding project. Students can use Chrome Music Lab creations to enhance multimedia presentations and cross-curricular STEAM activities. Use the Rhythm and Beat experiments during math lessons to reinforce skills in fractions, patterns, sequencing, and counting. Students can create rhythmic patterns that demonstrate equivalent fractions or repeated sequences.Add your comments below (available only to members) | Become a Member
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Science Fridays - Science Fridays
Grades
K to 12tag(s): animals (283), artificial intelligence (346), brain (59), climate (99), energy (143), ethics (22), insects (65), makerspace (44), space (252), STEM (380), volcanoes (60)
In the Classroom
When learning about ants in How Do Ants Crown A Queen? students can use Turbo Timeline Generator, reviewed here to share the steps that ants take to crown a queen. In Train Your Brain To Manage Stress, students can create an infographic using Infographics Presentation Templates, reviewed here to share ways to manage stress. When learning about using a chatboat in AI For Kids: A Chatbox Exploration, students can use Timeline Infographic Templates by Venngage, reviewed here to compare and contrast chatbot output from the different chatpots used.Add your comments below (available only to members) | Become a Member
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Rube Resources - The Rube Goldberg Institute for Innovation and Creativity
Grades
K to 8tag(s): creativity (93), makerspace (44), simple machines (23), STEM (380)
In the Classroom
Students can use Free Online Screen Recorder, reviewed here as they are seeing which toy car won during Win a Race with an Inclined Plane lesson. Students can post their predictions or outcomes on a virtual bulletin board such as Stickies.io, reviewed here. Students can use StoryMap JS, reviewed here to outline their story with two simple machines that are outlined in the Activity Cards.Add your comments below (available only to members) | Become a Member
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Krikey AI - Krikey Inc.
Grades
3 to 12tag(s): animation (71), artificial intelligence (346), digital storytelling (179), presentations (46), social and emotional learning (204), text to speech (24)
In the Classroom
Incorporate SEL and communication activities by asking students to create animated public service announcements about empathy, bullying prevention, digital citizenship, or teamwork. Use the platform for multimedia project-based learning by allowing students to create animated book trailers, persuasive commercials, or classroom presentations that integrate writing, speaking, creativity, and digital media production. Use Krikey AI for world language practice by having students create short animated conversations in another language using text-to-speech and character dialogue tools.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Includes teacher tools for registering and/or monitoring students
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Power BI - Microsoft
Grades
6 to 12tag(s): artificial intelligence (346), charts and graphs (184), data (211), Project Based Learning (29), spreadsheets (23)
In the Classroom
Create classroom data walls or progress dashboards that help students monitor reading growth, assessment scores, attendance, or personal learning goals throughout the school year. Use the platform during media literacy or research projects to teach students how data visualizations influence communication, helping them critically and accurately evaluate graphs, infographics, and digital reports. Have students analyze real-world datasets in math, science, or social studies classes by creating interactive dashboards that display trends, comparisons, and predictions using charts and graphs.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Requires download/installation of software
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TLDR This - Tridev
Grades
4 to 12tag(s): artificial intelligence (346), summarizing (30)
In the Classroom
Have students compare the AI-generated summary of an article with the original text to identify missing details, bias, or inaccuracies. Use the tool during research projects to help students gather key information from lengthy nonfiction articles, primary sources, or current events before creating presentations or written responses. Create summarization challenges in which students first read an article, write their own summary, and then compare their work to the AI-generated version to discuss effective summarizing techniques.Add your comments below (available only to members) | Become a Member
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Google Data Studio - Google
Grades
3 to 12tag(s): artificial intelligence (346), charts and graphs (184), data (211), spreadsheets (23)
In the Classroom
Create collaborative social studies or science inquiry projects in which groups gather research data and design dashboards to explain topics such as weather patterns, population growth, or environmental changes. Teachers can build classroom management or assessment dashboards that display formative assessment trends, attendance, participation, or benchmark growth to guide small-group instruction and enrichment activities. Use Google Data Studio during math lessons to help students interpret real-world data. Students can compare statistics, analyze class averages, or track progress on fluency and goal-setting activities through visual reports.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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STEM Activities for Families - NASA
Grades
K to 9tag(s): makerspace (44), nasa (37), solar system (127), space (252), STEM (380)
In the Classroom
In the Explore Mars with Scratch, students will use Scratch, reviewed here to create a drivable rover. Students can use Seesaw, reviewed here as a journal to take the different phases of the moon in the lesson Look at the Moon! Students can use the Interactive 2 Circle Venn Diagram by ReadWriteThink, reviewed here to compare and contrast precipitation in different areas after completing the lesson Precipitation Towers: Modeling Weather Data.Add your comments below (available only to members) | Become a Member
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STEM (Science Technology Engineering Math) - TeachersFirst
Grades
K to 12tag(s): book lists (165), engineering (141), STEM (380)
In the Classroom
Group students by STEM interest and have each student in the group choose a book to present to the rest of the group. Once they have presented to their group, have them rotate around the room, presenting the book they chose to each group.Add your comments below (available only to members) | Become a Member
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1000+ Science Fair Projects with Videos for All Grades - All Science Fair Projects
Grades
K to 12This site includes advertising.
tag(s): acids and bases (10), air (28), animals (283), body systems (47), electricity (63), forces (48), light (61), magnetism (40), plants (145), recycling (47), rocks (43), science fairs (21), snow (24), soil (17), solar system (127), STEM (380), water (106)
In the Classroom
Students can complete the projects that are on the site and record their project using Adobe Express Video Maker, reviewed here. Use Google Keep, reviewed here to keep notes as they are completing their science project. Students can use Timeline Infographic Templates by Canva, reviewed here to write a step-by-step guide to complete the science project.Add your comments below (available only to members) | Become a Member
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Odd One Out - Google Arts & Culture
Grades
6 to 12tag(s): artificial intelligence (346), digital literacy (38)
In the Classroom
Use this interactive game as an engaging activity to start a lesson on digital literacy. For example, challenge students to identify the AI-generated "imposter" among authentic historical artifacts to spark a discussion on the differences between human-created art and generative AI. Ask students to share features in the images that led them to their choices. After students finish several rounds, have them move to Mural for Education, reviewed hereto categorize the visual cues or "glitches" they noticed in the AI images versus the real masterpieces. Extend learning by asking students to select one real artwork from the game and use Canva Docs, reviewed here to create a multimedia report that includes their own creative writing about the artist's technique and the historical context of the piece.Add your comments below (available only to members) | Become a Member
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MegaMinds - MegaMinds
Grades
4 to 12tag(s): artificial intelligence (346), collaboration (137), digital escapes (29), game based learning (320), social and emotional learning (204), Teacher Utilities (222)
In the Classroom
Assign MegaMinds activities to supplement and practice current learning activities. Students can complete a multiplication escape room, learn AI literacy skills, create a historical presentation, and much more. Assign a practice room as a short warm-up activity before a lesson or have students work in groups to solve a challenge in a shared 3D world.Add your comments below (available only to members) | Become a Member
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Sparky - Google Arts & Culture
Grades
3 to 8tag(s): artificial intelligence (346), creativity (93), inventors and inventions (89), STEM (380)
In the Classroom
Use Sparky to engage students when studying the history of innovation, simple machines, or persuasive writing. Use this tool to enhance a science unit on forces and motion by having students prototype a new vehicle for a specific environment. After Sparky generates the visual prototype, students can extend the activity by importing their invention's image into Canva for Education, reviewed here to design a professional marketing poster or a technical manual explaining how the invention works. Extend learning by including the entire class in a peer-review process, and have students post their final designs to a Padlet Gallery Walk, reviewed here where they can comment on the feasibility of each other's wacky inventions.Add your comments below (available only to members) | Become a Member
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Frank Lloyd Wright Foundation Education - Frank Lloyd Wright Trust
Grades
4 to 12tag(s): architecture (83), critical thinking (189), inquiry (38), patterns (79), professional development (296), STEM (380)
In the Classroom
After learning about Frank Lloyd Wright's architectural style, have students design their own home using graph paper or a digital design tool such as Tinkercad, reviewed here. Show students images of Wright's buildings from the website and discuss their unique features. Then have them take a walk around the school or neighborhood and have students sketch or photograph buildings while identifying shapes, patterns, and design elements. Using simple materials such as index cards, cardboard, or LEGO bricks, challenge students to design and build a small structure. Students can test the strength and stability of their designs while learning basic engineering concepts.Add your comments below (available only to members) | Become a Member
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NASA Kids Science - NASA
Grades
3 to 8tag(s): atmosphere (25), carbon footprint (8), climate (99), earth (191), oceans (143), solar system (127), STEM (380), sun (87), water (106), weather (174)
In the Classroom
Use this site to spark curiosity during an introductory unit on astronomy or environmental science. Assign specific articles or videos to different student groups to foster expertise on various celestial bodies or climate phenomena. After students explore their chosen topic, have them watch a relevant clip from the site and use Magic School, reviewed here, to generate a series of interactive video questions that check for understanding and spark critical thinking. To engage the entire class and assess comprehension further, launch a competitive review session using Blooket, reviewed here, featuring questions based on the site's articles and games. This approach enhances the learning experience by transforming passive reading into active creation and collaborative competition, extending the lesson beyond the information on the website.Add your comments below (available only to members) | Become a Member
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Summer Camp Activities K-8 Learners Will Love - Kami and Book Creator
Grades
K to 8tag(s): digital storytelling (179), engineering (141), logic (170), puzzles (172), sculpture (17), STEM (380), summer (53)
In the Classroom
These resources are ideal for summer school teachers or camp directors seeking a grab-and-go curriculum that requires no setup; however, they also include many possibilities for classroom use throughout the school year--using the built-in tools provided by Book Creator and Kami, reviewed here, students can easily record video walkthroughs of their STEM prototypes or narrate their digital art pieces. Use digital journals to help students think like engineers by documenting their experiments' trials and failures through video and annotation. Use the journals during the school year to complement STEM Friday learning activities, for monthly design challenges, or to document maker-space activities. For units on plants, weather, or ecosystems, give students a "Digital Observation Log" in Kami. They can use the Picture Dictionary and Speech-to-Text tools to document what they see in real-time during a lab.Add your comments below (available only to members) | Become a Member
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