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return to subject listingPoki Educational Games - Poki
Grades
K to 8This site includes advertising.
tag(s): game based learning (181), logic (163), problem solving (225)
In the Classroom
This site contains many advertisements, demonstrate how to avoid the ads on your interactive whiteboard with younger students before independent use. Share links to games on classroom computers and your class website. Share with parents for practice at home. Use Dotstorming, reviewed here, to survey students to see which of several games was a favorite. With Dotstorming students are allowed to vote and make comments. After voting, challenge students to create their own game, similar to the one voted most popular using a tool such as Scratch, reviewed here.You must be registered and logged in to add items to your favorites.
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LOOPY - Nick Case
Grades
9 to 12In the Classroom
Share LOOPY with students then have them explore the features included on the shared models. LOOPY would work well in classes with gifted students as an exploration project of different cause and effect relationship influences. Use the embed code to share student examples and explanations on your class website.Add your comments below (available only to members) | Become a Member
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Discovery Education Virtual Field Trips - Discovery Education
Grades
K to 12tag(s): agriculture (48), animals (288), careers (140), constitution (89), design (80), energy (132), england (51), explorers (66), holocaust (42), lincoln (65), nutrition (137), pi (26), planets (112), shakespeare (95), spain (12), STEM (279), virtual field trips (96), weather (161)
In the Classroom
Immerse your students into your studies with a close-up in-depth look through virtual field trips. Visit places where time, money, and mileage inhibit your dreams for bringing your students into wondrous worlds. Find ways to visit where your class has never gone before. Find ways to motivate your most reluctant learners. ENL/ESL learners will appreciate the visit. Reach all types of learners through a class visit. Use field trips as a whole class anticipatory guide, a center activity, a home connection, or even as extra credit. Challenge your gifted students to be guides in their own learning by choosing topics of interest. Then transform their learning and ask these students to share research findings in a video with discussion questions to go with the research and with links to outside resources using a tool such as Vibby, reviewed here. Be sure students create a script to read from before beginning to produce their own video.Add your comments below (available only to members) | Become a Member
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Pickit - Microsoft
Grades
K to 12In the Classroom
Use Pickit in your Microsoft classroom as a resource for free images for presentations, reports, and writing projects. Once downloaded, share with students how to access and find images. Use images to add interest to your class website, newsletters, and more.Add your comments below (available only to members) | Become a Member
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MapHub - Zsolt Ero and Gergely Matyus
Grades
4 to 12tag(s): digital storytelling (152), maps (207)
In the Classroom
Use MapHub for personalized lessons in using maps and defining locations. Create a map to share on your interactive whiteboard (or with a projector) to highlight landforms, state capitols, or locations within a novel. As you teach about events in history such as the Civil War add markers to your map to share locations and information from that event. Add notes to your icons sharing information from each location. Include a link to this map on classroom computers or embed onto your class blog for students to view from any device. Add URLs to additional resources within your descriptions of points on a map. This allows you and your students to create visual presentations with access to multiple resources. Flip your classroom to create an interactive lesson using MapHub. Have students view your map as an introduction to a new unit. Instead of a traditional book report or class presentation, have students use MapHub to create an interactive map sharing their learning.Add your comments below (available only to members) | Become a Member
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Spotify for Podcasters - Michael Mignano and Nir Zicherman
Grades
1 to 12tag(s): communication (138), DAT device agnostic tool (147), digital storytelling (152), podcasts (103)
In the Classroom
Create regular or special podcasts to share on your class web page or wiki. Looking for even more ideas? Record class assignments or directions. Record story time or a reading excerpt for younger ones to listen to at a computer center AND from home, adding a touch of blended learning to your classroom! Have readers (perhaps older buddies) enhance their learning and build fluency by recording selected passages for your non-readers. Launch a service project for your fifth or sixth graders to record stories for the kindergarten to use in their reading and listening center. Challenge students to create "you are there" recordings as "eyewitnesses" to historical or current events. Make a weekly class podcast, with students taking turns writing and sharing the "Class News," encourage and extend learning and have students create radio advertisements for concepts studied in class (Buy Dynamic DNA!). Invite students to write and record their own stories or poetry in dramatic readings. Language students or beginning readers could record their fluency by reading passages. Allow parents to hear their child's progress reading aloud, etc. Compare world language, speech articulation, or reading fluency at two points during the year. Challenge your Shakespeare students to record a soliloquy. Write and record a poem for Father's or Mother's Day (or other special events) and send the URL as a gift to that special person. If you have gifted students who lean toward the dramatic, this tool is simple enough for them to create dramatic mini-casts without needing any additional tools.Add your comments below (available only to members) | Become a Member
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QuizPedia - Stephan Stephensen
Grades
6 to 12tag(s): assessment (148), DAT device agnostic tool (147), game based learning (181), gamification (79), quizzes (90)
In the Classroom
Pretest students and allow them to "test out" of material they already know. Learning support teachers will want their students to create their own QuizPedia sets for practice and review of any material. Create your own sets of quizzes, or let students do the work for themselves and each other. Take advantage of quizzes previously developed and available to share with students on your class website. Allow students to create a quiz for other students to take following class presentations and reports.Add your comments below (available only to members) | Become a Member
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Sketchboard - sketchboard.io
Grades
K to 12In the Classroom
Allow students to create collaborative drawings as responses to literature. They can map out the plot or themes, add labels, create character studies, and more. Share the finished products on an interactive whiteboard, projector, or your class website. Have a group of students create a drawing so that another group can use it as a writing prompt. Use a board as a brainstorming or sketching space as groups (or the class) share ideas for a major project or for solving a real-world problem. Use this tool with students in a computer lab (or on laptops) to create a drawing of the setting in a story as it is read aloud. As an assessment idea, have students draw out a simple cartoon with stick figures to explain a more complex process such as how democracy works. If you are lucky enough to teach in a BYOD setting, use Sketchboard to demonstrate and illustrate any concept while students use the chat and drawing tools to interact in real time. If you are studying weather, have students diagram the layers of the atmosphere and what happens during a thunderstorm, for example. Introduce this tool to students who are working on group projects. Alternatively, have students use this to work as partners or as a small team to complete complex math problems or equations. Give students a problem by typing it on their board.Add your comments below (available only to members) | Become a Member
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Sploder - Geoff P. Gaudreault
Grades
5 to 12tag(s): coding (90), game based learning (181), gamification (79)
In the Classroom
Show Sploder to students who love to play games as an excellent source for creating their own games. Ask them to create educational games for classroom topics such as identifying parts of speech or multiples of numbers. Share a link to games on your class website for review.Add your comments below (available only to members) | Become a Member
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Review Game Zone - reviewgamezone.com
Grades
K to 12This site includes advertising.
tag(s): atmosphere (22), drugs and alcohol (28), financial literacy (89), game based learning (181), grammar (134), human body (94), literature (218), medicine (56), painting (53), photography (118), poetry (191), space (216), spanish (106), spelling (98), weather (161)
In the Classroom
Share a link to review games on your class website for student practice at home. Include a link to games on classroom computers for use as a center. Create your own games to personalize review materials for students. Due to a large number of advertisements on the site, you may want to share this site on your interactive whiteboard with younger students before assigning for independent use.Add your comments below (available only to members) | Become a Member
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Free Office Online Apps - Microsoft
Grades
K to 12tag(s): Accessibility (9), classroom management (122), collaboration (94), editing (91), Microsoft (80), portfolios (23), spreadsheets (22)
In the Classroom
Take advantage of these free Microsoft applications to access and use documents across a variety of devices. Have students collaborate on reports and presentations using the tools provided on this site. Easily curate and share class projects made using Microsoft Office using sharing links within each tool. Consider creating a class OneDrive account for students to share and upload documents and class projects. Flip your classroom by uploading documents and presentations for students to access on their own, then have students add comments and additional information to the uploaded document. Find 32 ideas for using Office Apps in this informative blog post from Microsoft.Add your comments below (available only to members) | Become a Member
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Kodu Game Lab - Microsoft Research
Grades
3 to 12tag(s): coding (90), game based learning (181), gamification (79), makerspace (43), Microsoft (80)
In the Classroom
Have students work in teams to design and develop content demonstrating an understanding of lessons in any subject area. Begin sharing Kodu with your computer experts who are interested in programming. Allow them to be the leaders in sharing how to use and personalize the program. Enhance their learning by asking them to create game creation tutorial screencasts using Screencast-o-matic, reviewed here, to share with their peers. Use Kodu as part of an after-school computer club. Be sure to take advantage of the resources section of Kodu for tips and tutorials on using the program.Add your comments below (available only to members) | Become a Member
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Creative Writing Now - William Victor
Grades
K to 12tag(s): creative writing (122), poetry (191), stories and storytelling (50), writing (323)
In the Classroom
Bookmark this site as a resource for many creative writing activity tools throughout the year. Encourage students to participate in the free online courses offered; some take as little as three days to complete. Share student writing using PDF to Flipbook Converter, reviewed here to turn their PDFs into an online book, There is even a page-turning effect! If you have a Word doc or image use CleverPDF, reviewed here to convert them to PDF format.Add your comments below (available only to members) | Become a Member
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Teacher's Guide to the Common Core State Standards - USC Rossier School of Education
Grades
K to 1tag(s): back to school (62), commoncore (75), newbies (12), professional development (407)
In the Classroom
Share with all teachers, not just new teachers, as part of back to school planning and activities. Create your own (shortened) list of advice for new teachers in your school and district. Share with student teachers as a starting point for discussing how to handle different situations they will face as new teachers. Make a list of pertinent explanations for parents at back-to-school night or as a handout.Add your comments below (available only to members) | Become a Member
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GameOn.World - Jeff Borland and Orkhan Nadirli
Grades
6 to 12tag(s): famous people (20), game based learning (181), sports (81), trivia (19)
In the Classroom
GameOn.World is addictive and not just for teaching geography! It is a whole class activity, so introduce it to your students with a projector and their own devices or classroom computers. The questions are on your large screen or whiteboard, and students answer on their devices. Also, projected on the large screen will be the participant names and results. GameOn is an interactive activity; for instance, for location and timeline games, students respond to questions by moving a marker on a map or clicking a date on a timeline. Use GameOn.World at the beginning of class to engage students immediately. With categories like Sports, Entertainment, Science, Cities, Facts, People/Things, and more, there is something for any student to enjoy and excel in. Use GameOn.World to wrap up the end of class. Students will leave class reluctantly with a smile on their faces! Coming soon to GameOn will be the ability to create your own games, so play what they have, often, and watch for that announcement.Add your comments below (available only to members) | Become a Member
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Makerbot - Thingiverse: Education - Makerbot Industries, LLC
Grades
K to 12tag(s): artists (82), computational thinking (41), critical thinking (117), design (80), fashion (11), makerspace (43), printables (37)
In the Classroom
Whether you are a STEM or STEAM educator or teach woods or metal shop, there is something here for everyone. Are you setting up a makerspace and want to include 3D projects? Find more than you can imagine at Thingiverse. Many lessons address Next Generation Science Standards and Common Core State Standards, too. History, math, and language arts teachers may enjoy Cryptography: Sending Secret Messages and could extend it into a cross-curricular project; look at Egyptian Hieroglyphs - Making a Cartouche, too. ELA teachers, take a look at the Book Report project to create 3D Keychains having elements of the character's personality and challenges. Art teachers be sure to check out Art Connector Set SVG Conversion Project where your students can turn their drawing into a sculpture! These are just a few of the many lesson plans and projects to look into on Thingiverse. Cut down the time it takes to discover interesting projects by allowing time in class for students to explore in categories selected by you.Add your comments below (available only to members) | Become a Member
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Root Word and Prefix Study Pages - myvocabulary.com
Grades
2 to 12This site includes advertising.
tag(s): grammar (134), grammar review (32), prefixes (10), root words (11), spelling (98), vocabulary (238), word study (60)
In the Classroom
Include these activities as part of any lessons on prefixes. Use words found on this site as a starting point, then challenge students to find additional words with the same prefixes.Add your comments below (available only to members) | Become a Member
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Grammar Words - myvocabulary.com
Grades
4 to 8tag(s): crosswords (19), grammar (134), grammar review (32), spelling (98), vocabulary (238), vocabulary development (90)
In the Classroom
Share the puzzles on your interactive whiteboard or projector. Have students work with a partner to try out the puzzles on their own. Challenge students to try to create their own word puzzles using a site like HTML Crossword Generator, reviewed here, if you are just beginning to integrate technology into your classroom, or Educaplay, reviewed here, if you and your students are experienced tech users. Share them on a class wiki.Add your comments below (available only to members) | Become a Member
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NoteBookCast - notebookcast.com
Grades
K to 12tag(s): collaboration (94), drawing (60), iwb (33)
In the Classroom
Most subject area teachers and their students will benefit from the use of this tool. Allow students to create collaborative drawings as responses to literature. They can map out the plot or themes, add labels, create character studies, and more. Share the finished products on an interactive whiteboard, projector, or your class website. Have a group of students create a drawing, so another group can use it as a writing prompt. Use a NoteBookCast board as a brainstorming or sketching space as groups (or the class) share ideas for a major project or for solving a real world problem. Use this tool with students in a computer lab (or on laptops) to create a drawing of the setting in a story during a read-aloud. As an assessment idea, have students draw out a simple cartoon with stick figures to explain a more complex process such as how democracy works. If you are lucky enough to teach in a BYOD setting, use this site to demonstrate and illustrate any concept while students use the chat and drawing tools to interact in real time. If you are studying weather, have students diagram the layers of the atmosphere and what happens during a thunderstorm, for example. Introduce this tool to students who are working on group projects. Alternatively, have students use this to work as partners or as a small team to complete complex math problems or equations.Add your comments below (available only to members) | Become a Member
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TED-Ed Clubs - Lessons Worth Sharing - TEDEd
Grades
4 to 12tag(s): collaboration (94), creativity (90), critical thinking (117), logic (163), problem solving (225)
In the Classroom
Facilitate a TED-Ed Club to promote problem-solving skills and creative thinking in any subject. Challenge students to pursue ideas of interest to them in the classroom. Create a club as an after-school activity for like-minded students, or as enrichment for gifted learners. TED-Ed Club provides an outlet for some quieter students with interests other than what is offered in the curriculum, encourage these students to share their interests and passions through the guidelines provided in the clubs.Add your comments below (available only to members) | Become a Member
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