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Habits of the Mind: Persistance - Mineola Creative Content

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3 to 8
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Habits of Mind: Persistence is a short educational YouTube video that introduces students to the thinking skill of persistence, one of the 16 Habits of Mind that support effective problem...more
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Habits of Mind: Persistence is a short educational YouTube video that introduces students to the thinking skill of persistence, one of the 16 Habits of Mind that support effective problem solving and learning. The video explains what persistence looks like in real-world and classroom settings, emphasizing the importance of sticking with challenges, managing frustration, and continuing to work toward goals. It provides clear, relatable examples that help students understand how perseverance can lead to success, making it a valuable resource for classroom discussions about the growth mindset and resilient learning. If your district blocks YouTube, then the video may not be viewable.
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tag(s): social and emotional learning (127), thinking routines (24), thinking skills (57)

In the Classroom

Have students read short challenge scenarios and discuss or role-play how persistence can help solve the problem. Have students identify characters from books or stories who show persistence. They can cite textual evidence and explain how perseverance helped the character succeed. Have a class complete a complex puzzle, STEM task, or writing challenge, and reflect on how persistence helped them overcome obstacles.

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Relationships & Communication - Common Sense Education

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K to 12
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The Common Sense Education Relationships and Communication topic page offers teacher-tested lessons, videos, and activities that help students build healthy interpersonal skills and...more
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The Common Sense Education Relationships and Communication topic page offers teacher-tested lessons, videos, and activities that help students build healthy interpersonal skills and communicate responsibly in digital spaces. The resources focus on topics such as respectful online interactions, empathy, collaboration, and managing conflicts in both face-to-face and online environments. Organized by grade level, these materials can be used in technology, ELA, social studies, health, or advisory lessons to help students develop positive communication habits and stronger, more respectful relationships in and out of the digital world.

tag(s): collaboration (87), communication (115), conflict resolution (11), digital citizenship (94), empathy (42), internet safety (114)

In the Classroom

Have students discuss short scenarios about digital communication (texting, group chats, social media comments) and decide what respectful responses look like. Watch a Common Sense video about online communication, then have students discuss how tone and word choice affect relationships. Have students rewrite unkind or unclear messages to make them more respectful, supportive, and appropriate for digital spaces.

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The Human Body - National Institutes of Health

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K to 12
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The National Institutes of Health (NIH) offers a comprehensive suite of free, standards-aligned STEM teaching resources designed to captivate students from elementary through high school....more
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The National Institutes of Health (NIH) offers a comprehensive suite of free, standards-aligned STEM teaching resources designed to captivate students from elementary through high school. This collection encompasses a variety of multimedia materials, including videos, interactive lessons, and activities that explore anatomy, body systems, growth and development, and health education. Whether you're introducing young learners to basic body parts or guiding older students through complex physiological processes, these resources provide engaging content to support your curriculum. The collection also features materials that highlight the body's self-regulation mechanisms and the stages of human development, offering a holistic view of human biology. Many of the resources are also available in Spanish, making the content more accessible for multilingual classrooms.

tag(s): body systems (41), human body (91), STEM (330)

In the Classroom

After reading about or watching a segment on health science careers from the NIH site, have students create mini-posters using DesignCap Poster Creator reviewed herehighlighting a biomedical profession, what it involves, and how it helps people. Begin with a simple body outline, then ask students to guess and draw which organs or systems are inside. Follow up with NIH videos or diagrams to compare and discuss their accuracy. Students can create an illustrated mini-book that explains how various systems (e.g., circulatory, skeletal, nervous) work together to perform everyday actions like eating, running, or thinking.

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The Human Body and Life Cycle - PBS LearningMedia

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K to 12
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Looking to bring the wonders of the human body into your classroom? PBS LearningMedia's The Human Body collection offers a comprehensive suite of free, standards-aligned resources designed...more
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Looking to bring the wonders of the human body into your classroom? PBS LearningMedia's The Human Body collection offers a comprehensive suite of free, standards-aligned resources designed to captivate students from elementary through high school. This collection encompasses a variety of multimedia materials, including videos, interactive lessons, and activities that explore anatomy, body systems, growth and development, and health education. Whether you're introducing young learners to basic body parts or guiding older students through complex physiological processes, these resources provide engaging content to support your curriculum. The collection also features materials that highlight the body's self-regulation mechanisms and the stages of human development, offering a holistic view of human biology. Many of the resources are also available in Spanish, making the content more accessible for multilingual classrooms.

tag(s): body systems (41), human body (91)

In the Classroom

Provide students with cards showing different organs and another set with body systems (e.g., digestive, circulatory). Have them match each organ to the correct system and explain its function. Set up learning stations with short clips, diagrams, and mini-experiments or models focused on specific systems (e.g., pulse checking for the circulatory system, balloon lungs for the respiratory system). After watching a video from the collection (like one on the circulatory system), students reflect in science journals or record videos on Padlet reviewed here explaining what they learned and posing a follow-up question.

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Body Parts Game - Genially

Grades
1 to 4
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The Genially Body Parts Game template is an interactive educational resource designed to make learning human anatomy engaging and fun for students, particularly in primary education....more
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The Genially Body Parts Game template is an interactive educational resource designed to make learning human anatomy engaging and fun for students, particularly in primary education. This customizable template allows teachers to present various body parts, including bones and organs, through interactive tooltips and animations. Educators can enhance the learning experience by adding audio, video, and other multimedia elements. The template supports online presentation, sharing, and publishing. Download this activity in formats like PDF and MP4. By incorporating gamified elements, this tool aims to boost student participation and retention of anatomical knowledge.

tag(s): body systems (41), game based learning (244), gamification (90), human body (91)

In the Classroom

Before using the Genially game, divide students into teams and give them paper cutouts of body parts. Challenge them to assemble the parts on a poster or a large paper body outline. Have students play the Genially Body Parts Game in pairs or small groups. After playing, ask them to list three new facts they learned. Play Simon Says, in which students must touch or move specific body parts, is excellent for kinesthetic learners and reinforces vocabulary.

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The Children's University of Manchester: The Body and Medicines - The Children's University of Manchester: The Body and Medicines

Grades
2 to 5
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The Children's University of Manchester: The Body and Medicines is a downloadable PDF resource that explores how the human body works and how medicines are used. The file includes sections...more
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The Children's University of Manchester: The Body and Medicines is a downloadable PDF resource that explores how the human body works and how medicines are used. The file includes sections on the skeleton, digestive system, diagnosing illness, types of illness, treating illness, good and bad drugs, a drug-themed word search, and a types-of-illness word search. After each section, there's a quiz to test what you've learned, and all the answers are provided at the end of the document.

tag(s): body systems (41), human body (91)

In the Classroom

Students can use Figma reviewed here to compare and contrast different types of illnesses. Students can use Seesaw reviewed here to share information that they learned about the skeletal system or the digestive system. Students can use Netboard reviewed here to post a fact that they learned.
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Teeth and the Digestive System - Dr. Mark Greenstein and Associates

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3 to 6
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Explore this overview of the digestive system and the role of your teeth. The site includes the topics: What is Digestion, How the Digestion Process Works, What is Included in ...more
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Explore this overview of the digestive system and the role of your teeth. The site includes the topics: What is Digestion, How the Digestion Process Works, What is Included in the Digestive System, How Does Food Travel through the Digestive System, What are Teeth, and What is the Role of Teeth in the Digestive System? Under the What is the Role of Teeth in the Digestive System, there are many links to more digestive and teeth information, such as Tooth Erosion and Acid Reflux, Saliva: More than Drool, Emergency Dental Care, Eating Healthy and the Digestive System, and more.
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tag(s): body systems (41), dental health (15)

In the Classroom

Students can use Kiddle reviewed here to continue learning more about their teeth. Students can use Lino reviewed here to post questions that they have about teeth or the digestive system. Students can create a 3-D model of the digestive system.

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Social Media- How to Stay Safe - The Prevention Connection

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5 to 12
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This video from the Prevention Connection YouTube channel offers a balanced, age-appropriate introduction to the benefits and dangers of social media, making it an ideal resource for...more
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This video from the Prevention Connection YouTube channel offers a balanced, age-appropriate introduction to the benefits and dangers of social media, making it an ideal resource for classroom discussions or digital citizenship lessons. It begins by highlighting the creative and connective potential of platforms like Instagram, TikTok, and Zoom and then transitions into the risks of oversharing personal information online. Viewers learn about threats like identity theft, catfishing, and even trafficking and are encouraged to think critically about what they post. Teachers can use this resource to initiate conversations around online safety, privacy, and responsible digital behavior for both teens and adults. If your district blocks YouTube, then the video may not be viewable.
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tag(s): digital citizenship (94), internet safety (114), social media (57)

In the Classroom

Provide students with cards listing different types of information (ex., school name, favorite color, home address, pet's name, photos with location tags). Have them work in pairs or small groups to sort each item into "Safe to Share" or "Keep Private," and then discuss their reasoning as a class. Have students design digital (using DesignCap Poster Creator reviewed here) or paper posters promoting smart and safe social media use. Include tips they learned from the video and encourage creativity with slogans, icons, or even sample "Do's and Don'ts" posts. Present common online situations (ex., receiving a friend request from a stranger, someone asking for your location, or being pressured to post something personal). In small groups, students act out how to respond safely, followed by a class discussion.

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Brain Games for Stop and Think Power: A Set of SEL Kernels Practices - Greater Good Science Center

Grades
K to 6
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This resource introduces quick, fun games that help students build what the site calls "Stop and Think Power," which means learning to control impulses and pause before acting. The...more
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This resource introduces quick, fun games that help students build what the site calls "Stop and Think Power," which means learning to control impulses and pause before acting. The games are designed for Pre-K through middle school and take 15 minutes or less, making them easy to use during morning meetings, transitions, or SEL blocks. Through activities like Simon Says, Freeze Feelings, and Wait for It, students practice self-control, impulse management, careful listening, and thoughtful decision-making. The goal is to strengthen executive function skills, including self-awareness, self-management, social awareness, relationship skills, and responsible decision-making. The site also provides tips for introducing the concept, adapting activities for various ages, and guiding reflection, making it a practical SEL tool for any classroom.

tag(s): classroom management (107), game based learning (244), social and emotional learning (127), thinking skills (57)

In the Classroom

Play a short version of the "Freeze Feelings" where students freeze like a statue when the music stops, then have them name the feeling they imagine their statue is showing. Play a version of Simon Says with a twist. Before starting, tell students they must silently say "pause, think, act" in their heads before each movement. After a brain game, have students draw a quick brain snapshot using Google Drawings, reviewed here showing what helped them stop and think. They can sketch a stop sign, brain gears, or a strategy they used. Then have them share with a partner.

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Resisting the Marshmallow and the Success of Self-Control - PBS NewsHour

Grades
2 to 8
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This video explains the well-known "marshmallow test," where children choose between eating one marshmallow right away or waiting to earn two. It shows how this experiment helps researchers...more
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This video explains the well-known "marshmallow test," where children choose between eating one marshmallow right away or waiting to earn two. It shows how this experiment helps researchers understand self-control and long-term decision-making. It highlights that self-regulation is not an innate trait but a skill that they can strengthen through teaching and practice. The video also shares examples of how educators help children learn strategies to manage impulses, build patience, and make thoughtful choices that support success both in and out of the classroom. If your district blocks YouTube, then the video may not be viewable.
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tag(s): classroom management (107), social and emotional learning (127), teaching strategies (59), thinking skills (57)

In the Classroom

Present quick scenarios such as "Do you play now or finish your homework first?" Have students vote using ClassQuestion, reviewed here, discuss their choices, and share what factors influenced them. Set up short, fun tasks like waiting 30 seconds before touching a card or completing a puzzle without talking. Have students reflect on what strategies helped them resist impulses. In pairs, have students create a safe, classroom-appropriate "challenge" (such as waiting to open a mystery envelope). They can predict which strategies would help someone succeed and then test and record the results.

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Cosmic Kids Yoga - Jaime Amor

Grades
K to 5
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Cosmic Kids Yoga is a lively, kid-friendly YouTube channel where instructor Jaime Amor uses storytelling and movement to guide students through yoga and mindfulness-based sessions....more
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Cosmic Kids Yoga is a lively, kid-friendly YouTube channel where instructor Jaime Amor uses storytelling and movement to guide students through yoga and mindfulness-based sessions. The content blends adventure, imagination, and physical poses to engage children while promoting focus, calm, balance, and self-awareness. Many educators report that it works well as a brain-break or transition activity in the classroom, particularly when students need a reset or a moment of movement. If your district blocks YouTube, then the videos may not be viewable.
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tag(s): social and emotional learning (127), thinking skills (57)

In the Classroom

After the yoga session, have students write a quick reflection: "How did my body feel before and after?" "What pose was easiest/hardest?", or "What did I learn about calming my mind?" Students can choose one pose from the video and explain the muscles they use during the activity. Yoga poses can be tied to health or PE by discussing balance, flexibility, and movement. In small groups, have students design a short yoga story with 4-6 poses. They can record the sequence using Adobe Express Video Maker, reviewed here, then present it to the class as a mini Cosmic Kids episode.

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I Can Control Myself - Hank the Health Hero

Grades
K to 2
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I Can Control Myself is a short YouTube video featuring Hank the Hero. In this episode, Hank talks about losing control of his emotions when asked to water the garden. ...more
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I Can Control Myself is a short YouTube video featuring Hank the Hero. In this episode, Hank talks about losing control of his emotions when asked to water the garden. He explains what the word "self-control " means and how he learned to pause, breathe, and think. Hank also offers other activities to help you learn to control your emotions, including Red Light-Green Light and Freeze Dance.
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tag(s): emotions (55), preK (289)

In the Classroom

Students can use Imagine Forest, reviewed here to create an emotions journal. Students can use Cartoon Comic Maker, reviewed here to create comics about showing how to pause, breathe, and think. Finally, students can record themselves using Online Voice Recorder, reviewed here teaching others how to play Red Light-Green Light.

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Integrating the 16 Habits of Mind - edutopia

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K to 12
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Edutopia's "Integrating the 16 Habits of Mind" provides a quick summary of Costa and Kallick's work on the 16 Habits of Mind. The article shares the 16 Habits of the ...more
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Edutopia's "Integrating the 16 Habits of Mind" provides a quick summary of Costa and Kallick's work on the 16 Habits of Mind. The article shares the 16 Habits of the Mind, along with a tip, strategy, and/or resource to begin implementation in the classroom.

tag(s): classroom management (107), problem solving (239), social and emotional learning (127)

In the Classroom

Students can share how they are implementing the Habits of the Mind by posting it on Lino, reviewed here. Students can create an infographic using MindMeister, reviewed here to explain one of the habits. Students can create a comic using ToonyTool, reviewed here explaining one of the Habits of the Mind.

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Second Step - Second Step

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K to 12
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Second Step offers both a free and a paid SEL curriculum that covers empathy, emotion management, problem-solving, and relationship skills. On the free resources link for educators...more
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Second Step offers both a free and a paid SEL curriculum that covers empathy, emotion management, problem-solving, and relationship skills. On the free resources link for educators and families, there are multiple activities broken down by grade band: pre-K, K-5, 6-8, and families. Additional resources on the site include Captain Compassion Comics and child sexual abuse information with how-to guides for different age levels.
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tag(s): empathy (42), listening (95), problem solving (239), social and emotional learning (127), thinking skills (57)

In the Classroom

Students can create their own Caption Compassion comics using ToonyTool, reviewed here. Students can create digital escape rooms using Online Escape Room Templates, reviewed here to teach about social emotional learning. Students can create their own "How-to Guide" for social emotional learning using Storyboard That, reviewed here.

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Restorative Justice - Centre for Justice & Reconciliation

Grades
5 to 8
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The Restorative Justice website offers a variety of free resources that help educators introduce restorative practices in the classroom. Teachers can access downloadable guides, such...more
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The Restorative Justice website offers a variety of free resources that help educators introduce restorative practices in the classroom. Teachers can access downloadable guides, such as the Restorative Justice Principles and Practice Handbook, along with materials for children and youth that explain core ideas such as encounter, repair, and transformation. These resources support activities such as community-building circles, peer dialogue, and structured conversations to help students repair harm and strengthen relationships. The collection provides practical tools that can be adapted for classroom management, conflict resolution, and creating a positive, inclusive learning environment.

tag(s): classroom management (107), collaboration (87), conflict resolution (11)

In the Classroom

Invite students to participate in a weekly circle where they respond to prompts on teamwork, empathy, or conflict resolution. Use circle guidelines from the website to help students practice respectful listening and speaking. Extend the practice of gratitude by having students anonymously post notes recognizing acts of kindness or helpful peer behavior. Present a classroom-appropriate scenario involving a disagreement. Have students work in small groups to role-play a restorative dialogue that focuses on acknowledging harm, expressing needs, and finding a collaborative solution.
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MIT Open Courseware - MIT Open Courseware

Grades
8 to 12
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This site provides free, open access to educational materials from thousands of MIT courses as part of their open courseware program, all without requiring registration or enrollment....more
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This site provides free, open access to educational materials from thousands of MIT courses as part of their open courseware program, all without requiring registration or enrollment. All courses include a regular syllabus with assignments, interactive activities, and other resources such as videos and slideshows. Course subjects include computer science and artificial intelligence, math, physics, engineering, and others. There are courses from beginning-level undergraduate classes and up to graduate-level master's and doctoral courses. Find courses by searching for topics, browsing collections, or choosing from the newest course additions.

tag(s): africa (150), artificial intelligence (219), business (46), coding (90), creating media (16), energy (136), engineering (134), environment (244), equations (114), literature (207), sociology (22), space (234), STEM (330), transportation (31)

In the Classroom

AP history, language, and economics students may find MIT's online course materials useful. MIT has committed to putting its entire curriculum on the web, and these early offerings include syllabi, reading materials, and a variety of subject-specific class notes. Before using these pages, students and parents should all be aware of what Open Courseware is and is not. Teachers at smaller schools may welcome the availability of language alternatives. Teachers of gifted who are looking for acceleration options will also find these courses valuable, though you will need to develop a means of doing assessment if your students are to earn credit for them.
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Pop Culture - PBS Learning

Grades
6 to 12
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PBS LearningMedia's American Experience Popular Culture collection brings America's cultural history to life through engaging video clips and classroom resources that explore how entertainment,...more
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PBS LearningMedia's American Experience Popular Culture collection brings America's cultural history to life through engaging video clips and classroom resources that explore how entertainment, media, sports, and everyday life have shaped our national identity. These free, standards-aligned materials help students understand how popular culture reflects and influences society, featuring fascinating stories about music, movies, sports heroes, fashion trends, and cultural movements that defined different eras. Each resource includes essential questions, teaching tips, background readings, and student activities that make it easy to connect historical popular culture to contemporary trends students recognize today. Whether you're exploring the impact of television, examining how music movements sparked social change, or discussing how popular culture reflects American values, this collection offers captivating content that helps students see history as the vibrant, living story of real people and the cultural moments that shaped our world!

tag(s): 1910s (26), 1920s (25), 1960s (54), cultures (256), great depression (30), womens suffrage (64)

In the Classroom

After watching The Crash of 1929 - Primary Resources: Headlines, students can use Story Maps, reviewed here to create a cause-and-effect diagram for the Crash. Students can review the Annie Oakley series to create a digital story using Book Creator, reviewed here that includes famous Americans. Students can use Padlet, reviewed here to post questions after each video.

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Genetic Literacy - GLP Library

Grades
9 to 12
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The Genetic Literacy Project (GLP) is a nonprofit science communication platform that explores the intersection of genetics, biotechnology, and public policy. Its mission is to promote...more
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The Genetic Literacy Project (GLP) is a nonprofit science communication platform that explores the intersection of genetics, biotechnology, and public policy. Its mission is to promote science literacy by providing evidence-based information on gene editing, GMOs, agriculture, health, and sustainability. The site features a vast library of articles, infographics, podcasts, and regulatory trackers, including tools like the Global Gene Editing Regulation Tracker and the Anti-GMO Advocacy Funding Tracker. GLP aims to foster informed dialogue by analyzing scientific developments and addressing misinformation, making it a valuable resource for educators seeking to incorporate current issues in genetics and biotechnology into their curriculum.
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tag(s): agriculture (47), dna (52), genetics (82), infographics (62), podcasts (135), sustainability (54)

In the Classroom

Assign students an article from the GLP homepage and have them summarize it for the class. Have students explore GLP's infographics (ex., GMO safety, gene editing regulations) and create a presentation using Visme, reviewed here or Google Slides, reviewed here explaining the data and implications. Students can utilize GLP's Global Gene Editing Regulation Tracker to explore how various countries regulate gene editing and present their findings.

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Ignition: Digital Wellness and Safety - EVERFI

Grades
6 to 9
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Ignition: Digital Wellness and Safety is a free, standards-aligned digital literacy course designed for grades 6-9 students. The program comprises six interactive lessons, each approximately...more
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Ignition: Digital Wellness and Safety is a free, standards-aligned digital literacy course designed for grades 6-9 students. The program comprises six interactive lessons, each approximately 25 minutes long, focusing on essential topics such as online safety, digital privacy, cyberbullying, screen time balance, digital rights, and media literacy. Students engage in real-world scenarios that promote critical thinking and responsible decision-making in digital environments. The curriculum aligns with ISTE Standards for Students and supports social-emotional learning competencies, making it an excellent fit for technology, health, and digital media classes. Educators can access pre- and post-assessments, real-time score reporting, and optional offline extension activities to reinforce learning. As a #DigCitCommit-approved resource, Ignition equips students with the skills to navigate the digital world safely and responsibly.

tag(s): critical thinking (146), cyberbullying (40), digital citizenship (94), digital literacy (24), media literacy (105), social and emotional learning (127), social media (57)

In the Classroom

Students can work in small groups to discuss different online situations, such as receiving a suspicious link or encountering cyberbullying. Each group must decide on the safest, most responsible action and explain their reasoning. Have students analyze headlines or short articles and guess whether each one is trustworthy or misleading. After each guess, the class discusses strategies for verifying online information. Challenge students to brainstorm all the ways they interact online (e.g., social media, gaming, email) and reflect on the "footprint" they are leaving. Then, they can write a short journal entry about one positive change they can make to protect their digital identity.

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Games and Activities - Van Andel Institute for Education

Grades
K to 8
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Van Andel Institute for Education provides free, engaging games and activities for students in grades K-8. The website is organized into four main sections: Content-Specific, Cross-Curricular,...more
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Van Andel Institute for Education provides free, engaging games and activities for students in grades K-8. The website is organized into four main sections: Content-Specific, Cross-Curricular, Artificial Intelligence, and Social-Emotional Learning. The content-specific games support science, ELA, and engineering skills. Cross-curricular games include Baboon's Dilemma, Fact or Funny, Persuasion Contagion, and Twin to Win. In the AI section, students can explore AI Discovery Quest, Beat the Bot, Right or Wrong, and What is AI?. The social-emotional learning section features resources such as daily SEL activities, social stories, "Diving into CASEL," and "Be Kind to Your Mind" Bingo. Each game links to a Google Slides presentation that includes a teacher overview, estimated time, targeted skills, and reflection prompts.

tag(s): artificial intelligence (219), engineering (134), social and emotional learning (127)

In the Classroom

Students can engage in the activities that are available on the site. Students can use Seesaw, reviewed here to answer the reflection questions. Students can use post answers to questions associated with the different activities using Padlet, reviewed here.

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