471 health results | sort by:
Habits of the Mind: Persistance - Mineola Creative Content
Grades
3 to 8This site includes advertising.
tag(s): social and emotional learning (127), thinking routines (24), thinking skills (57)
In the Classroom
Have students read short challenge scenarios and discuss or role-play how persistence can help solve the problem. Have students identify characters from books or stories who show persistence. They can cite textual evidence and explain how perseverance helped the character succeed. Have a class complete a complex puzzle, STEM task, or writing challenge, and reflect on how persistence helped them overcome obstacles.You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Relationships & Communication - Common Sense Education
Grades
K to 12tag(s): collaboration (87), communication (115), conflict resolution (11), digital citizenship (94), empathy (42), internet safety (114)
In the Classroom
Have students discuss short scenarios about digital communication (texting, group chats, social media comments) and decide what respectful responses look like. Watch a Common Sense video about online communication, then have students discuss how tone and word choice affect relationships. Have students rewrite unkind or unclear messages to make them more respectful, supportive, and appropriate for digital spaces.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
The Human Body - National Institutes of Health
Grades
K to 12tag(s): body systems (41), human body (91), STEM (330)
In the Classroom
After reading about or watching a segment on health science careers from the NIH site, have students create mini-posters using DesignCap Poster Creator reviewed herehighlighting a biomedical profession, what it involves, and how it helps people. Begin with a simple body outline, then ask students to guess and draw which organs or systems are inside. Follow up with NIH videos or diagrams to compare and discuss their accuracy. Students can create an illustrated mini-book that explains how various systems (e.g., circulatory, skeletal, nervous) work together to perform everyday actions like eating, running, or thinking.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
The Human Body and Life Cycle - PBS LearningMedia
Grades
K to 12tag(s): body systems (41), human body (91)
In the Classroom
Provide students with cards showing different organs and another set with body systems (e.g., digestive, circulatory). Have them match each organ to the correct system and explain its function. Set up learning stations with short clips, diagrams, and mini-experiments or models focused on specific systems (e.g., pulse checking for the circulatory system, balloon lungs for the respiratory system). After watching a video from the collection (like one on the circulatory system), students reflect in science journals or record videos on Padlet reviewed here explaining what they learned and posing a follow-up question.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Body Parts Game - Genially
Grades
1 to 4tag(s): body systems (41), game based learning (244), gamification (90), human body (91)
In the Classroom
Before using the Genially game, divide students into teams and give them paper cutouts of body parts. Challenge them to assemble the parts on a poster or a large paper body outline. Have students play the Genially Body Parts Game in pairs or small groups. After playing, ask them to list three new facts they learned. Play Simon Says, in which students must touch or move specific body parts, is excellent for kinesthetic learners and reinforces vocabulary.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
The Children's University of Manchester: The Body and Medicines - The Children's University of Manchester: The Body and Medicines
Grades
2 to 5tag(s): body systems (41), human body (91)
In the Classroom
Students can use Figma reviewed here to compare and contrast different types of illnesses. Students can use Seesaw reviewed here to share information that they learned about the skeletal system or the digestive system. Students can use Netboard reviewed here to post a fact that they learned.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Teeth and the Digestive System - Dr. Mark Greenstein and Associates
Grades
3 to 6This site includes advertising.
tag(s): body systems (41), dental health (15)
In the Classroom
Students can use Kiddle reviewed here to continue learning more about their teeth. Students can use Lino reviewed here to post questions that they have about teeth or the digestive system. Students can create a 3-D model of the digestive system.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Social Media- How to Stay Safe - The Prevention Connection
Grades
5 to 12This site includes advertising.
tag(s): digital citizenship (94), internet safety (114), social media (57)
In the Classroom
Provide students with cards listing different types of information (ex., school name, favorite color, home address, pet's name, photos with location tags). Have them work in pairs or small groups to sort each item into "Safe to Share" or "Keep Private," and then discuss their reasoning as a class. Have students design digital (using DesignCap Poster Creator reviewed here) or paper posters promoting smart and safe social media use. Include tips they learned from the video and encourage creativity with slogans, icons, or even sample "Do's and Don'ts" posts. Present common online situations (ex., receiving a friend request from a stranger, someone asking for your location, or being pressured to post something personal). In small groups, students act out how to respond safely, followed by a class discussion.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Brain Games for Stop and Think Power: A Set of SEL Kernels Practices - Greater Good Science Center
Grades
K to 6tag(s): classroom management (107), game based learning (244), social and emotional learning (127), thinking skills (57)
In the Classroom
Play a short version of the "Freeze Feelings" where students freeze like a statue when the music stops, then have them name the feeling they imagine their statue is showing. Play a version of Simon Says with a twist. Before starting, tell students they must silently say "pause, think, act" in their heads before each movement. After a brain game, have students draw a quick brain snapshot using Google Drawings, reviewed here showing what helped them stop and think. They can sketch a stop sign, brain gears, or a strategy they used. Then have them share with a partner.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Resisting the Marshmallow and the Success of Self-Control - PBS NewsHour
Grades
2 to 8This site includes advertising.
tag(s): classroom management (107), social and emotional learning (127), teaching strategies (59), thinking skills (57)
In the Classroom
Present quick scenarios such as "Do you play now or finish your homework first?" Have students vote using ClassQuestion, reviewed here, discuss their choices, and share what factors influenced them. Set up short, fun tasks like waiting 30 seconds before touching a card or completing a puzzle without talking. Have students reflect on what strategies helped them resist impulses. In pairs, have students create a safe, classroom-appropriate "challenge" (such as waiting to open a mystery envelope). They can predict which strategies would help someone succeed and then test and record the results.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Cosmic Kids Yoga - Jaime Amor
Grades
K to 5This site includes advertising.
tag(s): social and emotional learning (127), thinking skills (57)
In the Classroom
After the yoga session, have students write a quick reflection: "How did my body feel before and after?" "What pose was easiest/hardest?", or "What did I learn about calming my mind?" Students can choose one pose from the video and explain the muscles they use during the activity. Yoga poses can be tied to health or PE by discussing balance, flexibility, and movement. In small groups, have students design a short yoga story with 4-6 poses. They can record the sequence using Adobe Express Video Maker, reviewed here, then present it to the class as a mini Cosmic Kids episode.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
I Can Control Myself - Hank the Health Hero
Grades
K to 2This site includes advertising.
In the Classroom
Students can use Imagine Forest, reviewed here to create an emotions journal. Students can use Cartoon Comic Maker, reviewed here to create comics about showing how to pause, breathe, and think. Finally, students can record themselves using Online Voice Recorder, reviewed here teaching others how to play Red Light-Green Light.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Integrating the 16 Habits of Mind - edutopia
Grades
K to 12tag(s): classroom management (107), problem solving (239), social and emotional learning (127)
In the Classroom
Students can share how they are implementing the Habits of the Mind by posting it on Lino, reviewed here. Students can create an infographic using MindMeister, reviewed here to explain one of the habits. Students can create a comic using ToonyTool, reviewed here explaining one of the Habits of the Mind.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Second Step - Second Step
Grades
K to 12This site includes advertising.
tag(s): empathy (42), listening (95), problem solving (239), social and emotional learning (127), thinking skills (57)
In the Classroom
Students can create their own Caption Compassion comics using ToonyTool, reviewed here. Students can create digital escape rooms using Online Escape Room Templates, reviewed here to teach about social emotional learning. Students can create their own "How-to Guide" for social emotional learning using Storyboard That, reviewed here.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Restorative Justice - Centre for Justice & Reconciliation
Grades
5 to 8tag(s): classroom management (107), collaboration (87), conflict resolution (11)
In the Classroom
Invite students to participate in a weekly circle where they respond to prompts on teamwork, empathy, or conflict resolution. Use circle guidelines from the website to help students practice respectful listening and speaking. Extend the practice of gratitude by having students anonymously post notes recognizing acts of kindness or helpful peer behavior. Present a classroom-appropriate scenario involving a disagreement. Have students work in small groups to role-play a restorative dialogue that focuses on acknowledging harm, expressing needs, and finding a collaborative solution.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
MIT Open Courseware - MIT Open Courseware
Grades
8 to 12tag(s): africa (150), artificial intelligence (219), business (46), coding (90), creating media (16), energy (136), engineering (134), environment (244), equations (114), literature (207), sociology (22), space (234), STEM (330), transportation (31)
In the Classroom
AP history, language, and economics students may find MIT's online course materials useful. MIT has committed to putting its entire curriculum on the web, and these early offerings include syllabi, reading materials, and a variety of subject-specific class notes. Before using these pages, students and parents should all be aware of what Open Courseware is and is not. Teachers at smaller schools may welcome the availability of language alternatives. Teachers of gifted who are looking for acceleration options will also find these courses valuable, though you will need to develop a means of doing assessment if your students are to earn credit for them.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Pop Culture - PBS Learning
Grades
6 to 12tag(s): 1910s (26), 1920s (25), 1960s (54), cultures (256), great depression (30), womens suffrage (64)
In the Classroom
After watching The Crash of 1929 - Primary Resources: Headlines, students can use Story Maps, reviewed here to create a cause-and-effect diagram for the Crash. Students can review the Annie Oakley series to create a digital story using Book Creator, reviewed here that includes famous Americans. Students can use Padlet, reviewed here to post questions after each video.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Genetic Literacy - GLP Library
Grades
9 to 12This site includes advertising.
tag(s): agriculture (47), dna (52), genetics (82), infographics (62), podcasts (135), sustainability (54)
In the Classroom
Assign students an article from the GLP homepage and have them summarize it for the class. Have students explore GLP's infographics (ex., GMO safety, gene editing regulations) and create a presentation using Visme, reviewed here or Google Slides, reviewed here explaining the data and implications. Students can utilize GLP's Global Gene Editing Regulation Tracker to explore how various countries regulate gene editing and present their findings.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Ignition: Digital Wellness and Safety - EVERFI
Grades
6 to 9tag(s): critical thinking (146), cyberbullying (40), digital citizenship (94), digital literacy (24), media literacy (105), social and emotional learning (127), social media (57)
In the Classroom
Students can work in small groups to discuss different online situations, such as receiving a suspicious link or encountering cyberbullying. Each group must decide on the safest, most responsible action and explain their reasoning. Have students analyze headlines or short articles and guess whether each one is trustworthy or misleading. After each guess, the class discusses strategies for verifying online information. Challenge students to brainstorm all the ways they interact online (e.g., social media, gaming, email) and reflect on the "footprint" they are leaving. Then, they can write a short journal entry about one positive change they can make to protect their digital identity.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Games and Activities - Van Andel Institute for Education
Grades
K to 8tag(s): artificial intelligence (219), engineering (134), social and emotional learning (127)
In the Classroom
Students can engage in the activities that are available on the site. Students can use Seesaw, reviewed here to answer the reflection questions. Students can use post answers to questions associated with the different activities using Padlet, reviewed here.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Add your comments below (available only to members) | Become a Member
Close comment form