465 health results | sort by:
Brain Games for Stop and Think Power: A Set of SEL Kernels Practices - Greater Good Science Center
Grades
K to 6tag(s): classroom management (107), game based learning (218), social and emotional learning (126), thinking skills (57)
In the Classroom
Play a short version of the "Freeze Feelings" where students freeze like a statue when the music stops, then have them name the feeling they imagine their statue is showing. Play a version of Simon Says with a twist. Before starting, tell students they must silently say "pause, think, act" in their heads before each movement. After a brain game, have students draw a quick brain snapshot using Google Drawings, reviewed here showing what helped them stop and think. They can sketch a stop sign, brain gears, or a strategy they used. Then have them share with a partner.You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Resisting the Marshmallow and the Success of Self-Control - PBS NewsHour
Grades
2 to 8This site includes advertising.
tag(s): classroom management (107), social and emotional learning (126), teaching strategies (57), thinking skills (57)
In the Classroom
Present quick scenarios such as "Do you play now or finish your homework first?" Have students vote using ClassQuestion, reviewed here, discuss their choices, and share what factors influenced them. Set up short, fun tasks like waiting 30 seconds before touching a card or completing a puzzle without talking. Have students reflect on what strategies helped them resist impulses. In pairs, have students create a safe, classroom-appropriate "challenge" (such as waiting to open a mystery envelope). They can predict which strategies would help someone succeed and then test and record the results.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Cosmic Kids Yoga - Jaime Amor
Grades
K to 5This site includes advertising.
tag(s): social and emotional learning (126), thinking skills (57)
In the Classroom
After the yoga session, have students write a quick reflection: "How did my body feel before and after?" "What pose was easiest/hardest?", or "What did I learn about calming my mind?" Students can choose one pose from the video and explain the muscles they use during the activity. Yoga poses can be tied to health or PE by discussing balance, flexibility, and movement. In small groups, have students design a short yoga story with 4-6 poses. They can record the sequence using Adobe Express Video Maker, reviewed here, then present it to the class as a mini Cosmic Kids episode.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
I Can Control Myself - Hank the Health Hero
Grades
K to 2This site includes advertising.
In the Classroom
Students can use Imagine Forest, reviewed here to create an emotions journal. Students can use Cartoon Comic Maker, reviewed here to create comics about showing how to pause, breathe, and think. Finally, students can record themselves using Online Voice Recorder, reviewed here teaching others how to play Red Light-Green Light.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Integrating the 16 Habits of Mind - edutopia
Grades
K to 12tag(s): classroom management (107), problem solving (239), social and emotional learning (126)
In the Classroom
Students can share how they are implementing the Habits of the Mind by posting it on Lino, reviewed here. Students can create an infographic using MindMeister, reviewed here to explain one of the habits. Students can create a comic using ToonyTool, reviewed here explaining one of the Habits of the Mind.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Second Step - Second Step
Grades
K to 12This site includes advertising.
tag(s): empathy (41), listening (95), problem solving (239), social and emotional learning (126), thinking skills (57)
In the Classroom
Students can create their own Caption Compassion comics using ToonyTool, reviewed here. Students can create digital escape rooms using Online Escape Room Templates, reviewed here to teach about social emotional learning. Students can create their own "How-to Guide" for social emotional learning using Storyboard That, reviewed here.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Restorative Justice - Centre for Justice & Reconciliation
Grades
5 to 8tag(s): classroom management (107), collaboration (81), conflict resolution (10)
In the Classroom
Invite students to participate in a weekly circle where they respond to prompts on teamwork, empathy, or conflict resolution. Use circle guidelines from the website to help students practice respectful listening and speaking. Extend the practice of gratitude by having students anonymously post notes recognizing acts of kindness or helpful peer behavior. Present a classroom-appropriate scenario involving a disagreement. Have students work in small groups to role-play a restorative dialogue that focuses on acknowledging harm, expressing needs, and finding a collaborative solution.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
MIT Open Courseware - MIT Open Courseware
Grades
8 to 12tag(s): africa (149), artificial intelligence (217), business (46), coding (90), creating media (15), energy (137), engineering (135), environment (244), equations (114), literature (211), sociology (22), space (230), STEM (328), transportation (31)
In the Classroom
AP history, language, and economics students may find MIT's online course materials useful. MIT has committed to putting its entire curriculum on the web, and these early offerings include syllabi, reading materials, and a variety of subject-specific class notes. Before using these pages, students and parents should all be aware of what Open Courseware is and is not. Teachers at smaller schools may welcome the availability of language alternatives. Teachers of gifted who are looking for acceleration options will also find these courses valuable, though you will need to develop a means of doing assessment if your students are to earn credit for them.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Pop Culture - PBS Learning
Grades
6 to 12tag(s): 1910s (26), 1920s (25), 1960s (54), cultures (245), great depression (30), womens suffrage (63)
In the Classroom
After watching The Crash of 1929 - Primary Resources: Headlines, students can use Story Maps, reviewed here to create a cause-and-effect diagram for the Crash. Students can review the Annie Oakley series to create a digital story using Book Creator, reviewed here that includes famous Americans. Students can use Padlet, reviewed here to post questions after each video.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Genetic Literacy - GLP Library
Grades
9 to 12This site includes advertising.
tag(s): agriculture (46), dna (52), genetics (83), infographics (60), podcasts (136), sustainability (54)
In the Classroom
Assign students an article from the GLP homepage and have them summarize it for the class. Have students explore GLP's infographics (ex., GMO safety, gene editing regulations) and create a presentation using Visme, reviewed here or Google Slides, reviewed here explaining the data and implications. Students can utilize GLP's Global Gene Editing Regulation Tracker to explore how various countries regulate gene editing and present their findings.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Ignition: Digital Wellness and Safety - EVERFI
Grades
6 to 9tag(s): critical thinking (141), cyberbullying (40), digital citizenship (86), digital literacy (23), media literacy (105), social and emotional learning (126), social media (51)
In the Classroom
Students can work in small groups to discuss different online situations, such as receiving a suspicious link or encountering cyberbullying. Each group must decide on the safest, most responsible action and explain their reasoning. Have students analyze headlines or short articles and guess whether each one is trustworthy or misleading. After each guess, the class discusses strategies for verifying online information. Challenge students to brainstorm all the ways they interact online (e.g., social media, gaming, email) and reflect on the "footprint" they are leaving. Then, they can write a short journal entry about one positive change they can make to protect their digital identity.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Games and Activities - Van Andel Institute for Education
Grades
K to 8tag(s): artificial intelligence (217), engineering (135), social and emotional learning (126)
In the Classroom
Students can engage in the activities that are available on the site. Students can use Seesaw, reviewed here to answer the reflection questions. Students can use post answers to questions associated with the different activities using Padlet, reviewed here.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Back to School Games - PBS Kids
Grades
K to 2tag(s): back to school (52), preK (289), social and emotional learning (126), social skills (22)
In the Classroom
After playing a game about getting ready for school, have students participate in a relay race where they "act out" getting ready -- brushing their teeth, packing a backpack, and washing their hands. Reinforce the importance of each step through discussion and fun movement. Set up a station with various objects (toys, snacks, books, etc.). Have students "pack" their school backpack by choosing what belongs and what doesn't -- mirroring what they practiced in the digital games. Inspired by games about emotions, help students create a "Feelings Toolbox." They can draw or write about tools that help them when they feel mad, sad, or nervous -- like taking a breath, asking a teacher, or hugging a stuffed animal. Use characters and situations from the games to role-play common school scenarios (ex., joining a group at recess, asking for help, sharing materials). Students can take turns practicing kind words and body language, then reflect on how it felt.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Carl the Collector - PBS LearningMedia
Grades
K to 5tag(s): autism (15), diversity (49), social and emotional learning (126), social skills (22)
In the Classroom
Have students bring in or draw a picture of something they love to collect, such as rocks, stickers, or toy cars. Have them share why their collection is special, encouraging self-expression and social interaction. After watching a Carl the Collector video, discuss Carl's emotions in different situations. Provide emotion cards (happy, frustrated, excited, worried, and others) and ask students to sort them based on how Carl's feelings. Create a class kindness collection where students "collect" acts of kindness. Each time a student sees a classmate being kind, they write it on a paper "leaf" and add it to a classroom kindness tree.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Lyla in the Loop - PBS Kids
Grades
K to 2tag(s): coding (90), computational thinking (37), preK (289), problem solving (239)
In the Classroom
After watching an episode, have students work in small groups to solve a problem similar to the one Lyla faces. They can brainstorm, draw solutions, or act them out to reinforce critical thinking and teamwork. Use the "Loops and Patterns" activity from the website to introduce students to basic coding concepts. Have them create simple movement sequences, which can include clapping or hopping in a pattern, to understand loops in a hands-on way. Use the "Step-by-Step Storytelling" activity to guide students in creating their own stories using clear sequences of events. Encourage students to keep a journal where they record everyday problems and sketch creative solutions, just like Lyla. They can present their ideas to the class, reinforcing the problem-solving mindset seen in the show. Create the journal on paper or digitally using Write Reader reviewed here or Imagine Forest reviewed here.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Take A Family Break Videos, Activities, and Songs - WXXI
Grades
K to 5tag(s): social and emotional learning (126), stress (5)
In the Classroom
Use the short videos as quick movement or mindfulness breaks between lessons to help students refocus and improve concentration. Activities such as belly breathing or freeze dance can help energize or calm students as needed. Pair activities with subjects like science (learning about the body and breathing), ELA (storytelling exercises), or math (counting games). This helps reinforce learning in a fun, interactive way. Turn the activities into a class-wide challenge by tracking the number of different exercises students try each week. Encourage students to share their favorite techniques and create their own variations.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
When Something Scary Happens - PBS Kids
Grades
K to 2tag(s): emotions (55), podcasts (136), preK (289), problem solving (239), social and emotional learning (126)
In the Classroom
After watching a video, students can identify different emotions characters experienced and match them to a classroom feelings chart. They can also share times they felt similar emotions. Using an activity from the PBS KIDS page, students can draw a picture of what fear or nervousness looks like to them and then discuss ways to feel better in those situations. Students can then brainstorm and list people in their community (such as teachers, firefighters, and family members) who help in scary situations. They can create thank-you cards or posters to show appreciation to these helpers. As a class, create a simple plan for what to do in an emergency (fire drill, storm, getting lost). Students can also draw or write about their safety plans at home. Students can bring in or draw something that helps them feel safe (such as a stuffed animal, a blanket, or a song) and explain why it is comforting to them. This encourages self-awareness and coping strategies.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Pick Your Plate! A Global Guide to Nutrition - Smithsonian Science Education Center
Grades
4 to 8tag(s): game based learning (218), nutrition (134), united nations (7)
In the Classroom
Have students use Book Creator, reviewed here to create a recipe book. Students can use Dotstorming, reviewed here to vote on which food or country was their favorite to visit. Finally, students can use Google My Maps, reviewed here to virtually visit the countries featured in the game.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Work It Out Wombats! Podcasts - PBS Kids
Grades
K to 2tag(s): creativity (79), interactive stories (21), podcasts (136), preK (289), problem solving (239)
In the Classroom
Pause the podcast at key moments and ask students to predict what the characters should do next. This encourages critical thinking and active listening. Have students write a short adventure for Malik, Zadie, and Zeke, imagining a new problem for them to solve. Students can read their stories aloud using Castbox Creator Studio, reviewed here or Imagine Forest, reviewed here or turn them into a mini audio recording. Assign students different roles from an episode and have them reenact the story or create their own continuation to help develop storytelling and collaboration skills.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Careers in Demand - PBS LearningMedia
Grades
6 to 12In the Classroom
Challenge your students to research a high-demand career from the collection and prepare a one-minute pitch about their chosen career, including job duties, required skills, and salary information. In a "speed networking" format, students can rotate and share their career pitches with classmates. Students can also choose an in-demand career and create a roadmap showing the steps to enter the field, including education, internships, or certifications. The "roadmap" can be created using an online resource such as MindMup reviewed here. In groups, have students select an in-demand industry, such as healthcare, technology, or skilled trades, and brainstorm ways to improve efficiency or solve a challenge in that field. They can present their ideas as a mini Shark Tank pitch to the class.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Add your comments below (available only to members) | Become a Member
Close comment form