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return to subject listingDo Now Resources - TeachersFirst
Grades
K to 12tag(s): assessment (151), Formative Assessment (75)
In the Classroom
Help your students to show what they know using these engaging resources for quick formative assessment. Share these resources with your colleagues and school parents by emailing the page or sharing the link from your school web page and in your school newsletter.You must be registered and logged in to add items to your favorites.
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Media Clips for Student Projects - TeachersFirst
Grades
K to 12tag(s): creating media (8), Research (85)
In the Classroom
Find new tools to try in your classroom to use when creating projects. Each review includes classroom use ideas. Read the details of each tool and find the ones that will make your tasks easier to manage and engage your students.Add your comments below (available only to members) | Become a Member
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Game-Based Learning for Littles - TeachersFirst
Grades
K to 4tag(s): critical thinking (120), game based learning (184), gamification (79), preK (266)
In the Classroom
Share these tools on your class website or blog for students to use both in and out of the classroom. Use these tools to differentiate and reach all students at the various levels. Challenge your students to create their own games to review content or acceleration options.Add your comments below (available only to members) | Become a Member
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The Purring Test - TED
Grades
3 to 12tag(s): artificial intelligence (157), gifted (66), puzzles (144)
In the Classroom
Use this game as a brain break during those long lessons or indoor recess. Turn the daily puzzles into a friendly competition or debate and pair students to play a Pictionary-inspired game, mimicking how AI might interpret their drawings. After playing, lead a discussion on how AI "thinks" compared to humans.Add your comments below (available only to members) | Become a Member
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Groundhog Day Activities - Jennifer Findley
Grades
3 to 5This site includes advertising.
tag(s): critical thinking (120), holidays (185), puzzles (144), reading comprehension (149), writing prompts (60)
In the Classroom
Have students write a story or journal entry from the perspective of the groundhog. Have your students use a tool such as WriteReader to create and record books reviewed here. Students can sort statements about Groundhog Day into fact or opinion categories. The class can predict whether the groundhog will see its shadow and discuss the implications. There are also math puzzles and a themed reading passage with questions to gauge understanding and encourage critical thinking skills.Add your comments below (available only to members) | Become a Member
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Classroom Snow Day Activities - Steam Powered Family
Grades
K to 8This site includes advertising.
tag(s): crafts (60), experiments (53), snow (17), STEM (287)
In the Classroom
Have students create a snow volcano outside or with ice in the classroom. Guide them through adding baking soda and vinegar to watch the "lava" flow, using the reaction as a springboard to discuss chemical reactions and the science behind volcanoes. Challenge students to design paper snowflakes, focusing on symmetry and geometry. Discuss the structure of snowflakes, highlighting how no two are exactly alike, and explore basic geometry concepts through their creations. Have students predict and test which surface or material is best for sleds on snow and discuss concepts like friction, force, and acceleration to connect to science. Challenge students to build a structure or use materials that can insulate an ice cube to prevent it from melting. Students can experiment with various materials and then analyze which ones work best.Add your comments below (available only to members) | Become a Member
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Emoji Finder - Graham Hicks
Grades
K to 12tag(s): artificial intelligence (157), character education (78), social and emotional learning (97), summarizing (23), Teacher Utilities (169)
In the Classroom
Students could use emojis to represent characters, emotions, or key events in stories, adding a layer of engagement in language arts or social-emotional learning. Challenge students to summarize a story, historical event, or scientific concept using only emojis. Use emojis as digital rewards or "stickers" for students who meet specific goals or demonstrate positive behaviors. Teachers could create a virtual reward board where students earn and display unique emojis for their accomplishments.Add your comments below (available only to members) | Become a Member
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Visme AI Presentation Maker - Payman Taei
Grades
6 to 12tag(s): artificial intelligence (157), presentations (20), Teacher Utilities (169)
In the Classroom
Assign students to create presentations on topics they're studying using Visme AI. The templates and visuals help them structure their work effectively and develop design skills. Use Visme AI to create organized, appealing classroom newsletters. Include upcoming events, student achievements, and project highlights, and share them digitally with parents and students. Use Visme AI to build timelines for history or literature classes. These timelines could be a collaborative class project or an individual assignment to encourage research and presentation skills. Use Visme's design tools to create engaging slides or flashcards featuring vocabulary words, similes, metaphors, or other literary devices to help with extension activities or study aids.Add your comments below (available only to members) | Become a Member
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Visualize Free - InetSoft Technology Corp.
Grades
6 to 12tag(s): artificial intelligence (157), charts and graphs (170), data (150), spreadsheets (24), Teacher Utilities (169)
In the Classroom
Use data from scientific experiments to create spreadsheets to interpret results. In social studies, students can analyze demographic or historical data to create graphs or charts showing trends over time. Use historical data sets or current events (such as elections) to create visual comparisons.Add your comments below (available only to members) | Become a Member
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Gigasheet - Gigasheet
Grades
4 to 12tag(s): artificial intelligence (157), data (150), spreadsheets (24), Teacher Utilities (169)
In the Classroom
Teachers can import large datasets of student grades, test scores, or assessment results to analyze trends over time. For teachers focusing on classroom management, Gigasheet can organize data from behavioral tracking forms or point systems. Math teachers can introduce data sets related to weather, population statistics, or sports, encouraging students to analyze real-world data. Students participating in science fairs or experiments can collect and organize data in Gigasheet.Add your comments below (available only to members) | Become a Member
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Presentations.AI - Gamma Technologies, Inc.
Grades
6 to 12tag(s): artificial intelligence (157), collaboration (94), presentations (20), slides (43), Teacher Utilities (169)
In the Classroom
Teachers can use Presentations.AI to quickly create visually engaging and well-organized presentations to introduce new topics or explain complex concepts. Create simple storyboards or character maps for literature studies, helping students visually break down story elements, themes, or character development. For group assignments, students can use the free real-time collaboration feature to collaborate on presentations, allowing them to co-edit and build teamwork skills as they create their project slides. Use the platform to create interactive review games, quizzes, or flashcards.Add your comments below (available only to members) | Become a Member
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2024 Groundhog Day Activities for Elementary Student - Houghton Mifflin Harcourt
Grades
K to 5This site includes advertising.
tag(s): crafts (60), holidays (185), stories and storytelling (52), weather (161)
In the Classroom
Students can create simple shadow experiments to explore how light and shadows work. Have them predict if they'll see a shadow based on different light sources (flashlight, sunlight, etc.) and record their observations. They can use a free tool such as Book Creator, reviewed here or WriteReader, reviewed here to create stories. They can also use these tools to write a weather journal, keeping track of the weather after Groundhog Day to see if the prediction came true. Students can make groundhog puppets using paper bags and basic craft materials. They can present a puppet show on Groundhog Day or a short skit.Add your comments below (available only to members) | Become a Member
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Leonardo.ai - Leonardo Labs
Grades
5 to 12tag(s): artificial intelligence (157), graphic design (49), Teacher Utilities (169)
In the Classroom
Students can use Leonardo AI to generate images of characters in narrative stories they have written. Use Leonardo AI to produce an image of a character from a text read in class to enhance a lesson in characterization. Encourage students to collaborate on designing a unique class logo or mascot using Leonardo AI's design tools. In science, students can use Leonardo AI to illustrate complex concepts, like parts of a cell, ecosystems, or weather patterns. Students can generate images related to new vocabulary words or complex concepts as a helpful way to remember difficult words.Add your comments below (available only to members) | Become a Member
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PDF Resizer - Open Idea
Grades
K to 12This site includes advertising.
tag(s): conversions (37), Teacher Utilities (169)
In the Classroom
Merge various worksheets into a single PDF to create themed workbooks, offering students an organized and engaging resource. Have students contribute individual work (like research notes or project drafts), then combine them into a collaborative PDF to encourage teamwork and allow easy access for peer review. Split larger documents to tailor study guides for individual students, enhancing targeted support based on learning needs or chunking information for students who require it.Add your comments below (available only to members) | Become a Member
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Lesson Plan Generator - Polymath
Grades
K to 12tag(s): artificial intelligence (157), blooms taxonomy (7), Teacher Utilities (169)
In the Classroom
The Lesson Plan Generator can produce additional activities or discussion questions that enhance engagement. Teachers can review the generated lesson and pick elements that suit their class's needs, adding variety to familiar topics. Teachers save time on lesson prep, giving them more bandwidth to focus on student engagement and classroom interactions. Teachers can maintain a consistent approach to lesson planning, incorporating essential elements like warm-ups, main activities, and assessments. This tool helps to create a predictable classroom routine that students can rely on.Add your comments below (available only to members) | Become a Member
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Auto Classmate - AI-powered Lesson Plan Generator - Logan Greenhaw
Grades
K to 12tag(s): artificial intelligence (157), Teacher Utilities (169)
In the Classroom
Auto Classmate's tools support diverse classroom needs, allowing teachers to incorporate engaging elements without extensive planning. The Lesson Plan Generator creates tailored lesson plans based on specific topics, grade levels, or student needs. The Activation and Engagement Activity Generator provides three unique engagement activities for any lesson or grade level. The "Would You Rather" Question Generator generates grade and subject-specific questions, which teachers can use as a quick warm-up activity that gets students talking and thinking in creative ways. Teachers can use it to add exciting and engaging activities that make learning fun and accessible, particularly for starting new topics or units.Add your comments below (available only to members) | Become a Member
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AI Planet - AI Planet
Grades
K to 12tag(s): artificial intelligence (157), differentiation (91), Teacher Utilities (169)
In the Classroom
Use this tool to tailor lesson plans with interactive activities that captivate student interest, such as projects, discussions, or group tasks based on their interests. It can also be helpful to create differentiated lessons or advanced materials for students ready to deepen their understanding, promoting independent study and critical thinking skills. Use this tool to refresh your lessons with new and engaging ideas.Add your comments below (available only to members) | Become a Member
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Gruvy Education - William Grube
Grades
K to 5tag(s): artificial intelligence (157), differentiation (91), personalized learning (9)
In the Classroom
Use Gruvy's AI-driven reading comprehension activities to assign students personalized passages at their reading levels. Group students with similar reading abilities or comprehension skills and have them work through the exercises together. After students have practiced various concepts on Gruvy, have them design their own math or reading games based on what they've learned. Students can create questions or scenarios, incorporating Gruvy's topics, and then swap with classmates to play each other's games. Use Gruvy's math games to create a "Math Challenge Day" where students rotate through various stations, each focusing on a different skill (like addition, subtraction, or multiplication).Add your comments below (available only to members) | Become a Member
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Seussville Classroom Activities - Dr. Seuss Enterprises
Grades
K to 3This site includes advertising.
tag(s): dr seuss (12), literacy (118), read across america (9)
In the Classroom
Using Dr. Seuss's rhyming books like, The Cat in the Hat, set up a relay race where students work in teams to generate rhyming words based on prompts from the books. Each team gets a point for every correct rhyme, encouraging creativity and reinforcing phonics skills. After reading a Dr. Seuss story, have students create a whimsical character, complete with a name, unique features, and a special talent. Use Bartholomew and the Oobleck to introduce a fun science activity where students make "Oobleck". They'll explore states of matter and record observations, engaging with early science concepts through hands-on learning. Organize a classroom "reading party" where students come dressed as Dr. Seuss characters or create hats like the Cat in the Hat. They can read their favorite Dr. Seuss books aloud or in small groups. Select a Dr. Seuss book and ask students to pick out unusual or "nonsense" words. They can guess meanings from context, create definitions, and then illustrate the words.Add your comments below (available only to members) | Become a Member
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Illuminative Lesson Resources - Illuminative and the National Indian Education Association
Grades
K to 12tag(s): cooking (31), crafts (60), cross cultural understanding (170), cultures (153), game based learning (184), landmarks (21), native americans (96), poetry (194), stories and storytelling (52)
In the Classroom
Bookmark this site as a resource for lessons on Native American cultures that present information in a culturally accurate manner. Find lessons and activity guides that integrate into your current subject area lessons; for example, one activity is called "Picaria: A Zuni Pueblo Math Game." Picaria is a game of logic and strategy that easily integrates into math station rotations that involve games of logic and strategy. Ask students to use Canva Docs, reviewed here to create and share flyers that include instructions for games they play.Add your comments below (available only to members) | Become a Member
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