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Chrome Music Lab - Google Labs

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K to 12
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Chrome Music Lab is a free collection of interactive music experiments created by Google that helps students explore rhythm, melody, harmony, sound waves, and music composition through...more
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Chrome Music Lab is a free collection of interactive music experiments created by Google that helps students explore rhythm, melody, harmony, sound waves, and music composition through hands-on play. Using colorful, easy-to-use tools such as Song Maker, Rhythm, Melody Maker, Kandinsky, and Voice Spinner, students can create and share original music directly in a web browser without downloads or logins. The site encourages creativity, collaboration, and experimentation while supporting music education, STEAM learning, coding connections, and creative expression across grade levels and subject areas.

tag(s): coding (111), musical instruments (63), summer (53)

In the Classroom

Have students use Song Maker to compose a short melody that represents the mood or theme of a story, poem, or historical event studied in class. Students can explain how tempo, rhythm, and pitch connect to the topic. Challenge students to design background music or sound effects for a digital story, podcast, reader's theater, or coding project. Students can use Chrome Music Lab creations to enhance multimedia presentations and cross-curricular STEAM activities. Use the Rhythm and Beat experiments during math lessons to reinforce skills in fractions, patterns, sequencing, and counting. Students can create rhythmic patterns that demonstrate equivalent fractions or repeated sequences.

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PresenterMedia - Eclipse Digital Imaging

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3 to 12
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PresenterMedia is a multimedia resource that offers customizable PowerPoint templates, animated clipart, graphics, video backgrounds, music, and ready-made slide designs for creating...more
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PresenterMedia is a multimedia resource that offers customizable PowerPoint templates, animated clipart, graphics, video backgrounds, music, and ready-made slide designs for creating engaging presentations. Its online tools allow users to personalize many visuals by changing text, colors, images, and other design elements. PresenterMedia also includes an AI Presentation Maker that can generate a slide deck from a topic, including an outline, slide layouts, text, and suggested images. Teachers can use the site to add visual interest to lessons, create classroom materials, or model effective presentation design, while students can use downloaded resources in PowerPoint, Google Slides, Keynote, and other projects. A paid subscription provides full access to the media library, customization tools, downloads, and AI presentation features.

tag(s): animation (71), artificial intelligence (346), presentations (46)

In the Classroom

Have students choose a new vocabulary word and create one slide with a definition, synonym, or antonym, a visual, and a sentence that shows the word in context. They can use an animated graphic or video background sparingly to help communicate the word's meaning. Small groups can create a short slide deck that explains a scientific process, such as the water cycle, photosynthesis, erosion, or a food chain. Students use visuals and animations to show the sequence of steps, then add captions that explain each stage in clear, accurate language. After reading a novel or short story, have students create a book trailer or character profile using presentation templates, graphics, and background media. They can include key setting details, character traits, conflict, theme, and a recommendation without giving away the ending.

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Manager, Facilitator, Motivator, Advocate: Setting Up Group Roles That Really Work - edutopia

Grades
6 to 12
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Edutopia's Manager, Facilitator, Motivator, Advocate: Setting Up Group Roles That Really Work is an article for middle and high school teachers looking to use collaborative learning...more
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Edutopia's Manager, Facilitator, Motivator, Advocate: Setting Up Group Roles That Really Work is an article for middle and high school teachers looking to use collaborative learning in their classroom. The article begins by explaining how the roles of Project Manager, Facilitator, Motivator, and Advocate will prepare students for the work world. Each of these roles empowers students to take responsibility, practice skills, and contribute to a positive, collaborative culture. Collectively, the roles increase team autonomy and decrease student reliance on the teacher. The article continues by defining each of the roles and setting up these roles in the classroom.

tag(s): collaboration (137), professional development (296), teaching strategies (81), thinking routines (59)

In the Classroom

Use this article to implement collaborative learning activities in your classroom. Students can use Adobe Express for Education, reviewed here to create visuals explaining each of the four roles or use Comic Strip Templates by Canva, reviewed here to create a short comic outlining each of the roles. After working in collaborative groups, students can complete a self-reflection using Google Forms, reviewed here as to their feelings/preferences about each of the roles.

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Science Fridays - Science Fridays

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K to 12
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Science Fridays offers free STEM activities, lessons, and resources. Lessons can be sorted by Grade Level, Duration, Subject, and STEM practices. Some examples of lessons featured on...more
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Science Fridays offers free STEM activities, lessons, and resources. Lessons can be sorted by Grade Level, Duration, Subject, and STEM practices. Some examples of lessons featured on the site include: Can Skulls Reveal the Secret History of Dog Breeds?, Mission Cosmic Crops: Combat Hunger With Space Technology, AI For Kids: A Chatbox Exploration, and How Do You Search For Life In The Universe? Use Clues From Microbes! Each lesson includes the Grade level, Minutes, Subject, STEM Practices, and Activity Type. Most lessons include either a video or podcast. Lessons are aligned to the Next Generation Standards and are also available in Spanish.

tag(s): animals (283), artificial intelligence (346), brain (59), climate (99), energy (143), ethics (22), insects (65), makerspace (44), space (252), STEM (380), volcanoes (60)

In the Classroom

When learning about ants in How Do Ants Crown A Queen? students can use Turbo Timeline Generator, reviewed here to share the steps that ants take to crown a queen. In Train Your Brain To Manage Stress, students can create an infographic using Infographics Presentation Templates, reviewed here to share ways to manage stress. When learning about using a chatboat in AI For Kids: A Chatbox Exploration, students can use Timeline Infographic Templates by Venngage, reviewed here to compare and contrast chatbot output from the different chatpots used.

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Krikey AI - Krikey Inc.

Grades
3 to 12
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Krikey AI is a browser-based AI animation and storytelling platform that allows students and teachers to create animated videos, talking avatars, digital stories, and presentations...more
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Krikey AI is a browser-based AI animation and storytelling platform that allows students and teachers to create animated videos, talking avatars, digital stories, and presentations using text prompts, voiceovers, and customizable 3D characters. The platform includes tools for AI animation, text-to-speech, motion capture-style animation, and video editing, making it useful for creative storytelling, presentations, language learning, and multimedia projects. Students can practice skills such as scriptwriting, communication, creativity, storytelling, digital media production, presentation design, and visual literacy while creating engaging animated content without advanced animation experience.

tag(s): animation (71), artificial intelligence (346), digital storytelling (179), presentations (46), social and emotional learning (204), text to speech (24)

In the Classroom

Incorporate SEL and communication activities by asking students to create animated public service announcements about empathy, bullying prevention, digital citizenship, or teamwork. Use the platform for multimedia project-based learning by allowing students to create animated book trailers, persuasive commercials, or classroom presentations that integrate writing, speaking, creativity, and digital media production. Use Krikey AI for world language practice by having students create short animated conversations in another language using text-to-speech and character dialogue tools.

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Power BI - Microsoft

Grades
6 to 12
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Microsoft Power BI is a powerful business intelligence and data visualization platform that enables teachers and students to turn spreadsheets and large datasets into interactive charts,...more
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Microsoft Power BI is a powerful business intelligence and data visualization platform that enables teachers and students to turn spreadsheets and large datasets into interactive charts, dashboards, and reports. Educators can use the platform to analyze classroom data, track student growth, visualize survey results, and create engaging STEM or research projects that emphasize critical thinking and data literacy. Power BI connects with tools such as Excel, Google Analytics, databases, and cloud services, making it useful for real-world data analysis and project-based learning. The platform includes both a free desktop version and online collaboration features, helping students build valuable technology and career-ready skills in data interpretation and digital communication.

tag(s): artificial intelligence (346), charts and graphs (184), data (211), Project Based Learning (29), spreadsheets (23)

In the Classroom

Create classroom data walls or progress dashboards that help students monitor reading growth, assessment scores, attendance, or personal learning goals throughout the school year. Use the platform during media literacy or research projects to teach students how data visualizations influence communication, helping them critically and accurately evaluate graphs, infographics, and digital reports. Have students analyze real-world datasets in math, science, or social studies classes by creating interactive dashboards that display trends, comparisons, and predictions using charts and graphs.

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Scholarcy - Turnitin

Grades
10 to 12
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Scholarcy is an AI tool that summarizes academic papers, reports, and book chapters. Scholarcy converts that long text into summary flashcards that highlight key facts, findings, and...more
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Scholarcy is an AI tool that summarizes academic papers, reports, and book chapters. Scholarcy converts that long text into summary flashcards that highlight key facts, findings, and methods. Flashcards can be exported into Notion, Word, and Excel. It also allows you to import a collection of papers to create a lit matrix. Scholarcy can also generate a bibliography. With the free plan, you can import a range of file types, limit of 10 summaries, and export flashcards (one at a time).

tag(s): artificial intelligence (346), flash cards (47), summarizing (30)

In the Classroom

Students can use Scholarcy to summarize academic papers and create a presentation using Adobe Express for Education, reviewed here. Students can create an escape room showing their understanding of the materials using Genially, reviewed here. Extend learning by uploading research materials to NotebookLM, reviewed here and creating support materials including reports, videos, audio podcasts, and infographics.

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Classroom Coin Flip - ESL Kids Games

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K to 8
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The Classroom Coin Flip tool on ESL Kids Games is a simple, interactive online resource that adds quick decision-making and game-based engagement to lessons. This digital coin flipper...more
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The Classroom Coin Flip tool on ESL Kids Games is a simple, interactive online resource that adds quick decision-making and game-based engagement to lessons. This digital coin flipper allows teachers to instantly generate a random heads-or-tails result, making it useful for selecting students, forming groups, assigning tasks, or adding an element of chance to classroom activities. As part of a larger collection of free ESL tools and games, it supports both in-person and virtual learning environments by providing an easy, no-prep way to boost participation and keep students engaged.
This site includes advertising.

tag(s): coins (12), data (211), game based learning (320), probability (133)

In the Classroom

Flip the coin to divide the class into two groups (heads vs. tails). Use the groups for partner reading, collaborative writing, or small-group discussions. Create two tasks for each vocabulary word: heads = define the word, tails = use it in a sentence or act it out. Flip the coin for each turn. During a test review, assign outcomes such as heads = answer a question for points, and tails = challenge another team or complete a bonus task.

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Pitch - Pitch Software

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4 to 12
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Pitch is a modern, web-based presentation tool designed to help teachers and students quickly and collaboratively create visually engaging slide decks. It combines professionally designed...more
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Pitch is a modern, web-based presentation tool designed to help teachers and students quickly and collaboratively create visually engaging slide decks. It combines professionally designed templates, AI-assisted slide creation, and real-time collaboration features, enabling users to build, edit, and share presentations with ease. Educators can use Pitch to streamline lesson presentations, support student group projects, and encourage creative storytelling. At the same time, its sharing links and analytics tools make it easy to present, provide feedback, and track engagement.

tag(s): artificial intelligence (346), digital storytelling (179), presentations (46), slides (39)

In the Classroom

Have students design a presentation that follows a story's setting, combining maps, images, and descriptions of key locations. They can explain how each setting influences the plot or characters, connecting geography to literature. Ask students to identify a theme in a text and create a presentation using images, brief text, and possibly embedded videos to explain how the theme develops throughout the story, and then create a slide deck analyzing a character from a class novel. Each slide can focus on traits, motivations, key events, and text evidence, helping reinforce characterization skills.

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Coin Flip - Toy Theater

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1 to 6
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Toy Theater's coin flip tool is a free, interactive virtual manipulative that allows students to simulate flipping one or multiple coins to explore probability concepts in a simple,...more
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Toy Theater's coin flip tool is a free, interactive virtual manipulative that allows students to simulate flipping one or multiple coins to explore probability concepts in a simple, visual way. Students can drag coins onto the screen and flip them all at once, instantly seeing random heads-or-tails results displayed with clear graphics. The tool is designed for classroom use, making it easy to demonstrate chance, collect data, and compare outcomes during whole-class lessons, small groups, or math centers. With its easy setup and hands-on feel, this simulator helps students better understand randomness, predictions, and basic probability without needing physical materials.
This site includes advertising.

tag(s): coins (12), data (211), game based learning (320), manipulatives (15), probability (133)

In the Classroom

Have students predict whether the next flip will be heads or tails, then test their prediction using the tool. After several rounds, discuss whether players can control the outcomes, and then introduce the idea of chance. As a class, have students flip multiple coins at once and record the results on a shared chart. Students tally heads and tails and discuss the patterns they notice, reinforcing counting and data-collection skills. Have students create their own word problems based on coin flips (for example, "What is the chance of getting two heads in a row?"). They can exchange problems with classmates and solve them.

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Coin Flip Simulator - FlipSimu

Grades
2 to 8
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FlipSimu's coin flip simulator is a free, browser-based tool that lets students instantly simulate a coin flip to generate a random heads or tails outcome. The tool provides a simple...more
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FlipSimu's coin flip simulator is a free, browser-based tool that lets students instantly simulate a coin flip to generate a random heads or tails outcome. The tool provides a simple and engaging way to explore basic probability concepts, test predictions, and collect data without needing physical materials. Students can perform multiple trials quickly, making it ideal for experiments involving chance, fairness, and data analysis. With its easy-to-use design and instant results, the coin flip simulator is a practical resource for reinforcing probability skills and supporting hands-on learning in math classrooms.
This site includes advertising.

tag(s): coins (12), data (211), game based learning (320), probability (133)

In the Classroom

Use the coin flip as a decision-making tool in classroom debates or writing activities. Have students predict how many heads and tails will appear in 20 flips, then use the simulator to test their predictions. Students can run many trials (100+ flips) and analyze whether the coin appears fair. They can calculate percentages and discuss why results may not be exactly 50/50.

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Biggest Calculator Hub - Biggest Calculator Hub

Grades
5 to 12
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The Biggest Calculator Hub is a free online resource that provides access to over 400 calculators across a wide range of topics, including math, finance, health, and unit conversions....more
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The Biggest Calculator Hub is a free online resource that provides access to over 400 calculators across a wide range of topics, including math, finance, health, and unit conversions. Designed for quick, accurate results, the site requires no sign-up and lets students explore calculations instantly in their browser. In addition to tools like percentage, age, and scientific calculators, the platform includes features such as formula explanations, comparisons, and practice-style challenges, making it useful for both learning and real-world problem-solving. Teachers can use this site to support math instruction, reinforce computational skills, and connect classroom concepts to practical applications.

tag(s): calculators (38)

In the Classroom

Give students practical problems (shopping discounts, travel time, saving money) and have them choose the appropriate calculator to solve each one. Have students solve a problem by hand first, then check their answer using a calculator from the site. Have students design their own multi-step word problem that requires using one of the calculators. They exchange problems with a partner to solve, encouraging deeper understanding and creativity.

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Women Who Inspire the World Interactive - Sherlyn Cruz

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3 to 12
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This interactive combines Canva for Education, reviewed here and SchoolAI, reviewed here to share an interactive...more
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This interactive combines Canva for Education, reviewed here and SchoolAI, reviewed here to share an interactive learning experience about women who inspire the world. The document features nine women from diverse fields, including Jane Goodall and Mae Jamison, for students to engage with in "conversation." After selecting one of the women, the link leads to a SchoolAI space, where you begin the conversation by entering a name or pseudonym. The featured woman begins the conversation with a brief introduction, then asks a question. Continue the conversation by entering information and asking questions in the message box. SchoolAI spaces provide additional learning support by including a listen button that reads the text aloud.

tag(s): artificial intelligence (346), women (191), womenchangemaker (81)

In the Classroom

Share this interactive with students as part of a learning center activity, then ask students to select one of the women to study further. Use Canva to create a similar activity for various classroom uses that features historical figures, explorers, authors, or other people of interest. View the archive of OK2Ask: Canva Basics: Using Templates to Support Classroom Communication, reviewed here, to learn more about how to create with Canva. By creating a template of your own and using your SchoolAI account, teachers can view students' discussions within spaces, monitor engagement, track progress, and analyze conversations. SchoolAI is FERPA- and COPPA-compliant and includes built-in safety guardrails for student use.

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MiriCanvas - MIRI D.I.H.

Grades
4 to 12
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MiriCanvas is a user-friendly, web-based design platform that allows teachers and students to create presentations, posters, worksheets, social media graphics, and interactive learning...more
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MiriCanvas is a user-friendly, web-based design platform that allows teachers and students to create presentations, posters, worksheets, social media graphics, and interactive learning materials using customizable templates and AI-powered tools. Its drag-and-drop interface makes it easy for beginners to design professional-looking visuals, while features like AI presentation generation, image editing, and collaboration support creative classroom projects. The platform offers a free plan that includes access to thousands of templates, graphics, and basic design tools, along with limited storage, making it a strong option for classroom use.

tag(s): artificial intelligence (346), posters (46), presentations (46), social media (64), worksheets (70)

In the Classroom

Students can design a presentation to explain a concept, theme, or research topic, using templates and images to support their understanding and communication skills. Use MiriCanvas to create digital book covers or character profiles that include visuals and descriptive text to demonstrate comprehension of a novel or story. Students can create visually engaging posters or infographics to summarize a story, topic, or unit, helping them organize key ideas and present information clearly.

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Google Data Studio - Google

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3 to 12
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Google Data Studio is a free web-based data visualization and reporting tool that allows teachers and schools to turn spreadsheets and other data sources into interactive dashboards,...more
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Google Data Studio is a free web-based data visualization and reporting tool that allows teachers and schools to turn spreadsheets and other data sources into interactive dashboards, charts, and reports. Educators can connect data from Google Sheets, Forms, Analytics, and many other sources to create customizable visuals that help track student progress, assessment results, attendance, survey responses, and classroom trends. The platform supports real-time collaboration and easy sharing, making it useful for professional learning communities, administrators, and teachers looking to make data-driven instructional decisions. Its drag-and-drop design tools and interactive filters also make it accessible to educators new to data visualization.

tag(s): artificial intelligence (346), charts and graphs (184), data (211), spreadsheets (23)

In the Classroom

Create collaborative social studies or science inquiry projects in which groups gather research data and design dashboards to explain topics such as weather patterns, population growth, or environmental changes. Teachers can build classroom management or assessment dashboards that display formative assessment trends, attendance, participation, or benchmark growth to guide small-group instruction and enrichment activities. Use Google Data Studio during math lessons to help students interpret real-world data. Students can compare statistics, analyze class averages, or track progress on fluency and goal-setting activities through visual reports.

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Flip Education - Flip Education

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K to 12
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Flip Education offers a free, standards-aligned active-learning curriculum for 19 subjects and all grade levels from kindergarten through twelfth grade. Browse by grade level or search...more
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Flip Education offers a free, standards-aligned active-learning curriculum for 19 subjects and all grade levels from kindergarten through twelfth grade. Browse by grade level or search units and topics to find available content. Choose a topic and an activity to access unit plans that include learning objectives, vocabulary, and active-learning ideas. Free plans also include the ability to create up to 5 free missions, each with additional materials, including a structured lesson with timed phases, teacher instructions, student activity steps, and printable materials.

tag(s): artificial intelligence (346), commoncore (63), Teacher Utilities (222)

In the Classroom

Use the free features available from Flip Education to supplement your current planning resources and provide fresh ideas for classroom instruction, or as a resource when planning for a substitute. Extend the learning activities available by using an AI tool such as Magic School, reviewed here, to differentiate instruction, create rubrics for assessing student projects, or generate original texts to accompany the materials.
 This resource requires PDF reader software like Adobe Acrobat.

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MeiGen - MeiGen

Grades
6 to 12
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MeiGen is a web-based AI image-creation and inspiration tool that simplifies browsing, reusing, and generating prompts for AI images. The platform offers a vast library of AI-generated...more
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MeiGen is a web-based AI image-creation and inspiration tool that simplifies browsing, reusing, and generating prompts for AI images. The platform offers a vast library of AI-generated images and prompts, allowing users to search and explore. By opening an image, users can view the full prompt and explore the information it contains. This feature empowers users to understand the underlying concepts and then reuse or modify prompts to generate new, unique outputs. A standout feature of MeiGen is its ability to instantly access an image's prompt by simply selecting it. Additionally, users can reuse the prompt as a starting point for generating their own variations. MeiGen also provides tools for prompt refinement and browsing by style or subject, making it easier to transition from inspiration to a usable prompt without having to write everything from scratch. Free accounts include daily generation credits; however, registration isn't required to open images in the gallery and view the prompt. Creating a free account enables users to save and access their favorite images and generate new ones.

tag(s): artificial intelligence (346), creativity (93), graphic design (54), images (273)

In the Classroom

Use MeiGen in your lessons on creating AI images effectively, and include images in presentations and reports. For example, find and save images of passports with built-in 3D dioramas, and share the prompts with students to use when creating images for reports on countries, or select images with four frames with different poses for students to use as a back-to-school activity to share their interests when getting to know new classmates. Have students create multimedia presentations that include images using Canva for Education.

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Overleaf - Overleaf

Grades
K to 12
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Overleaf is a browser-based writing tool for creating well-formatted documents such as journal articles, reports, and presentations. It is especially helpful for projects that include...more
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Overleaf is a browser-based writing tool for creating well-formatted documents such as journal articles, reports, and presentations. It is especially helpful for projects that include math, equations, or structured layouts, which are often needed in K-12 educational materials. It provides a live PDF preview as you type, which helps you quickly check formatting without extra steps, and it runs entirely online, so there is no software to install or manage across devices. The free plan includes unlimited projects, access to templates such as reports and handouts, real-time collaboration with one other editor, and unlimited viewers, which supports basic teamwork.

tag(s): collaboration (137), editing (96), presentations (46)

In the Classroom

Use Overleaf to support a range of K-12 classroom tasks where clear formatting, structure, and collaboration matter. Create and share assignment or note templates that students can open and edit as their own copies, helping standardize formatting and save setup time. Students can work individually or with one partner to draft reports, lab write-ups, or math-heavy documents, using the live preview to check their work as they go. Because everything runs in a browser, it works well alongside tools like Google Docs for drafting ideas first, then moving polished content into Overleaf for final formatting, or Google Sheets to track project links and submissions for simple organization.

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VEED - VEED

Grades
4 to 12
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VEED is a cloud-based video creation and editing platform that allows teachers and students to easily record, edit, and enhance videos using AI-powered tools such as automatic subtitles,...more
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VEED is a cloud-based video creation and editing platform that allows teachers and students to easily record, edit, and enhance videos using AI-powered tools such as automatic subtitles, screen recording, voice dubbing, and background noise removal. Its simple, browser-based interface makes it accessible to beginners while still offering features such as templates, stock media, and collaboration tools for group projects. The platform offers a free plan that includes basic video editing, subtitle generation, templates, and screen recording, but videos are limited in length, exported at 720p, and include a VEED watermark.

tag(s): artificial intelligence (346), digital storytelling (179), editing (96)

In the Classroom

Students can create short video summaries of a story or informational text, adding captions and visuals to highlight key ideas and practice summarizing skills. Students can design a digital storytelling project where they narrate an original story or personal narrative, using video clips, images, and voiceovers to bring their writing to life. Students can record and reflect on their learning by creating video journals that explain what they learned, the challenges they faced, and their goals for improvement.

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Tinkering Projects - Exploratorium

Grades
3 to 12
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Exploratorium's Tinkering Projects features a rich collection of free, hands-on STEAM activities that encourage students to explore science, engineering, art, and design through creative...more
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Exploratorium's Tinkering Projects features a rich collection of free, hands-on STEAM activities that encourage students to explore science, engineering, art, and design through creative problem-solving. Browse dozens of open-ended projects such as creating balancing sculptures, animating everyday objects, building chain reactions, designing marble machines, experimenting with light and shadow, and bringing stories to life. Each project includes step-by-step instructions, a materials list, facilitation tips, and, when appropriate, downloadable PDF handouts to support classroom or makerspace use. Activities promote inquiry, collaboration, and learning by doing, making them easy to adapt for a variety of grade levels and learning environments.

tag(s): animation (71), creativity (93), images (273), inquiry (38), makerspace (44), STEM (380)

In the Classroom

When participating in the Bring a Book to Life lesson, students can use Scratch, reviewed here to code their animations. Students can use Stop Motion with Google Slides, reviewed here during the Making Faces lesson. Students can post their pictures from the Light Painting lesson on a virtual bulletin board such as Lino, reviewed here.
 This resource requires PDF reader software like Adobe Acrobat.

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