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The Ultimate List of PBIS Incentives - PBIS Rewards
Grades
K to 12tag(s): behavior (49), classroom management (135), teaching strategies (68)
In the Classroom
Students can fill out a Google Form, reviewed here to decide as a class or school what they are working for. Students can see a visual of their progress by creating an incentive jar on either Google Drawing, reviewed here or Canva for Education, reviewed here. Finally, students can write thank-you letters if they receive any donations for their incentives.You must be registered and logged in to add items to your favorites.
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Positive Descriptions of Student Behavior - TeacherVision
Grades
K to 12This site includes advertising.
tag(s): behavior (49), classroom management (135), teaching strategies (68)
In the Classroom
Students can use Padlet, reviewed here to list examples of adjectives that they can use to describe positive behavior in their classroom. Students can create magazine covers using Magazine Cover Maker, reviewed here to showcase examples of positive student behavior. Finally, students can use Book Creator, reviewed here to create a book of positive student behavior with visuals.Add your comments below (available only to members) | Become a Member
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Positive Behavior Strategies: A Guide for Teachers - Understood
Grades
K to 12tag(s): behavior (49), classroom management (135), teaching strategies (68)
In the Classroom
Students can begin to monitor their moods by posting their feelings on a Padlet, reviewed here feelings board. Students can use brain breaks featured on GoNoodle, reviewed here. Students can use Canva for Education, reviewed here to create posters for nonverbal cues.Add your comments below (available only to members) | Become a Member
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How to Implement the 6 Blended Learning Models - Prodigy
Grades
K to 12tag(s): blended learning (28), blogs (77), classroom management (135), Teacher Utilities (214)
In the Classroom
Students can participate in various blended learning models in the classroom. In the Flex Model, students can participate in a Kahoot!, reviewed here or create their own Blooket, reviewed here. Finally, students can use Lino, reviewed here to build an online collaborative board of material that they learned from any of the examples of blended learning shared in the blog post.Add your comments below (available only to members) | Become a Member
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TTS Reader Player - WellSource Ltd.
Grades
3 to 12tag(s): Accessibility (11), text to speech (23)
In the Classroom
Upload a short story, article, or poem into TTSReader and play it aloud for the class. Have students follow along with the text to build fluency and listening comprehension. Provide students with complex texts (like historical documents or scientific articles) and let them use TTSReader independently. They can pause, replay, and annotate, making it easier to engage with challenging content. Have students paste their own essays or reports into TTSReader. Hearing their writing read back helps them catch errors, improve sentence flow, and strengthen revisions.Add your comments below (available only to members) | Become a Member
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Harvest for Healthy Kids Farm to Preschool Curriculum - Mt Hood Community College Head Start
Grades
K to 2In the Classroom
Print the included activity cards to use as a learning center. Create additional cards using Canva for Education, reviewed here or the trading card creator at Big Huge Labs, Canva for Education, reviewed here. Include locally grown fruits and vegetables in your area, and incorporate these activities into lessons on community and careers. Ask students to draw pictures of their favorite fruits and vegetables and make a class book using Write Reader, reviewed here. Write Reader offers many tools for use with young students, including the ability to add students' writing and also an educator's text field to transcribe it into "proper" spelling.Add your comments below (available only to members) | Become a Member
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FoodSpan - John Hopkins Center for a Livable Future
Grades
8 to 12tag(s): citizen science (43), communities (40), consumers (16), food chains (24), nutrition (135)
In the Classroom
Download this curriculum to use as a whole teaching unit, or select individual lessons that align with your curriculum goals. There is a helpful infographic on the Lesson Plans page that shows the sequence of instruction. Extend learning by asking students to create infographics that represent their understanding of the components of this curriculum, or to do so as part of a larger research project on sustainable living. Use pre-made templates found at 15 Free Infographic Templates in PowerPoint, reviewed here or take advantage of AI to create infographics from a simple prompt using the Piktochart AI Infographic Generator, reviewed here.Add your comments below (available only to members) | Become a Member
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WikiTTS - WellSource Ltd
Grades
4 to 12tag(s): artificial intelligence (300), text to speech (23), wikis (15)
In the Classroom
Assign students a Wikipedia article on a relevant topic (such as a historical figure or scientific concept) and have them listen to it through WikiTTS. Afterward, have them write a summary in their own words. Divide the class into groups, each listening to a different article related to the unit of study (e.g., ecosystems, civil rights leaders). Have students present their findings to the class, comparing perspectives and building research synthesis skills. Have English Language Learners or struggling readers follow along in the written text while listening to the article. Then have students practice reading a short excerpt aloud themselves to improve pronunciation, fluency, and confidence.Add your comments below (available only to members) | Become a Member
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10+ Free EduProtocol Templates Plus Ideas for Using Them in the Classroom - Ditch That Textbook
Grades
K to 12This site includes advertising.
tag(s): critical thinking (179), professional development (318), thinking skills (116), visual thinking (13)
In the Classroom
Save this site to use as an introduction to EduProtocols or as a resource for templates and advice on using EduProtocols. Include eduprotocols as part of choice boards or playlists to engage students in hands-on, active learning activities. Use these ideas as a model to create EduProtocol slide templates for your classroom using Google Slides, reviewed here or Canva for Education, reviewed here. Learn more about EduProtocols by reading the book, EduProtocol Field Guide by Marlene Hebern and John Corippo.Add your comments below (available only to members) | Become a Member
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Free EduProtocol Slide Deck Templates - EdTech Emma
Grades
K to 12tag(s): critical thinking (179), teaching strategies (68), thinking skills (116), visual thinking (13)
In the Classroom
Learn more about eduprotocols by reading the book, EduProtocols by Marlena Hebern and Joe Corippo. Use these templates as part of your classroom routines that promote active learning and higher-order thinking skills. Use the templates as a guide to creating other templates for eduprotocols using Google Slides, reviewed here. Adapt the slides to fit your content and student grade level. For example, use the 8 Parts of Speech Stories by breaking the content into two or three parts, such as nouns and verbs for younger students, or use the Gallery Walk slides in a math class to create a display of different approaches to a math problem.Add your comments below (available only to members) | Become a Member
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Earth and Space Science - PBS LearningMedia
Grades
K to 12tag(s): climate (101), climate change (113), earth (195), solar energy (34), solar system (124), space (248), volcanoes (63), weather (177)
In the Classroom
Use this collection to spark curiosity about planetary science by assigning a video or an interactive simulation on hot-spot volcanoes or weather patterns. After students explore the media, enhance their understanding by having them use Genially, reviewed here to create an interactive "escape room" game where players must solve science-themed puzzles to progress. Extend the learning experience by tasking students to use Snorkl, reviewed here to record a short verbal explanation of the concepts they learned, providing immediate feedback on their scientific reasoning. This approach allows students to transition from passive viewers to active creators as they synthesize information and share their findings with their peers.Add your comments below (available only to members) | Become a Member
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Middle School Science Lessons - Liz Belasic
Grades
5 to 8tag(s): data (213), earth (195), environment (254), moon (87), planets (123), plate tectonics (29), rock cycle (26), rocks (44), space (248), stars (78), tides (6)
In the Classroom
Have students act out the stages of the rock cycle as though they are particles moving through magma, then cooling, eroding, sedimenting, and subject to heat/pressure, giving a physical sense of how one rock type changes into another. Take students outside (or around the school grounds) to observe rocks, soil, water runoff, or signs of erosion. Have them take photos or sketches, record observations, and ask, "What changes over time?" What types of surfaces cause more erosion? They can record this information digitally using Book Creator, reviewed here or Canva Docs, reviewed here. Have students plan a small "town" or community, and include ways to use resources sustainably (water, energy, land). Use Earth Science concepts such as the hydrosphere, weather, soil, plate tectonics, or geology to inform location choices, building materials, and infrastructure.Add your comments below (available only to members) | Become a Member
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Design Thinking Process for Kids - Seesaw
Grades
3 to 8tag(s): collaboration (112), design (76), problem solving (275), STEM (370)
In the Classroom
Show the video to the class and pause after each stage (empathize, define, ideate, prototype, test). Ask students to share examples from their own lives that connect to each step. Have students list small challenges they notice in their classroom or school (such as messy desks, long lunch lines, or broken supplies) to build empathy and set up a real-world context for applying design thinking. Ask students to use Seesaw, reviewed here to document their process, add pictures of prototypes, and reflect on what worked and what they would change.Add your comments below (available only to members) | Become a Member
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Free Design Thinking Worksheets - Makers Empire
Grades
3 to 8tag(s): collaboration (112), design (76), problem solving (275), STEM (370)
In the Classroom
Begin by giving students the worksheet and guiding them through each stage of the design thinking cycle with a simple, shared example (e.g., redesigning the classroom pencil sharpener). Have students use the "Ideate" section of the worksheet to brainstorm as many solutions as possible for a fun prompt like "How could we make recess better?" After testing, students share what worked, what didn't, and what they would improve. Use the worksheet to document insights and model the importance of iteration.Add your comments below (available only to members) | Become a Member
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Design Thinking - Tatonka
Grades
2 to 4tag(s): collaboration (112), design (76), problem solving (275), STEM (370)
In the Classroom
Present students with a plain cardboard box and ask them to brainstorm as many creative uses as possible. Use this quick activity to show that everyday items can spark innovation. Have students work in teams to design a simple tool or toy for younger children (such as kindergarten or first grade). They can make digital sketches on ABCya, reviewed here. Begin with a class discussion about small problems in the school or local community. Record all student ideas on chart paper to encourage curiosity and connect design thinking to real-life issues.Add your comments below (available only to members) | Become a Member
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Design Thinking Challenge: Design a Game - Oak Ridge Institute for Science and Education
Grades
6 to 8tag(s): collaboration (112), problem solving (275), professional development (318), STEM (370), thinking skills (116)
In the Classroom
Have students interview younger peers, siblings, or even adults reflecting on their childhood to learn what kinds of games children enjoy and what challenges they face when learning new rules. During the design process, have groups exchange their early prototypes with another group to play-test. Sharing prototypes and discussing designs builds peer feedback skills and helps students recognize gaps or confusing rules before testing with younger children. Introduce students to different mechanics used in professional games (dice rolling, spinners, strategy, chance, storytelling). Ask them to analyze how each mechanic affects player engagement and decide which to include in their designs.Add your comments below (available only to members) | Become a Member
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What is Design Thinking? Activities for Kids - Twinkl Parents
Grades
K to 8tag(s): design (76), empathy (67), problem solving (275), STEM (370), student-centered (9), thinking skills (116)
In the Classroom
Provide simple materials like cardboard, straws, and tape, and have students design and build their own marble mazes. Present students with a short scenario (e.g., a playground problem or classroom issue) and ask them to brainstorm possible solutions before learning the design thinking process. For older students, challenge them to sketch a virtual reality game or mobile app that helps others learn or solve a real-world problem.Add your comments below (available only to members) | Become a Member
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Instructional Strategies Playlist - lead4ward
Grades
K to 12tag(s): collaboration (112), playlists (8), teaching strategies (68)
In the Classroom
Add these playlists and strategies to your current teaching strategies to encourage students to extend thinking and practice cooperation and collaboration skills. Begin by choosing a current classroom activity that you want to move from passive to active learning, and select an activity on the playlist that supports your learning objectives. Take the time to model the activity and consider classroom management needs such as time allocation and physical space.Add your comments below (available only to members) | Become a Member
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16 Habits of Mind: Remaining Open to Continuous Learning - WonderGrove Kids
Grades
3 to 6This site includes advertising.
tag(s): thinking routines (35), thinking skills (116)
In the Classroom
Start class by sharing a common mistake (teacher or student-generated). Have students discuss what they can learn from it and how it helps them grow. Have students write about a time they struggled but learned something new. Encourage them to include what they would do differently next time and how staying open helped them improve. After watching the video, have students write one question they are curious about on a sticky note and add it to a class board or use a class Padlet, reviewed here.Add your comments below (available only to members) | Become a Member
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Creately Comics - Cinergix Pty. Ltd
Grades
5 to 12This site includes advertising.
tag(s): comics and cartoons (61)
In the Classroom
Instead of a book report, have students create a comic that showcases a specific scene from the book or proposes a different ending. Students can create a comic modeling classroom procedures or expectations. Students can also showcase their understanding of a math concept by creating a comic.Add your comments below (available only to members) | Become a Member
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