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Habits of the Mind: Persistance - Mineola Creative Content
Grades
3 to 8This site includes advertising.
tag(s): social and emotional learning (134), thinking routines (27), thinking skills (74)
In the Classroom
Have students read short challenge scenarios and discuss or role-play how persistence can help solve the problem. Have students identify characters from books or stories who show persistence. They can cite textual evidence and explain how perseverance helped the character succeed. Have a class complete a complex puzzle, STEM task, or writing challenge, and reflect on how persistence helped them overcome obstacles.You must be registered and logged in to add items to your favorites.
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Educational Resources - National Gallery of Art
Grades
K to 12This site includes advertising.
tag(s): artists (88), professional development (290), virtual field trips (130)
In the Classroom
Use the Art Tales series to pair children's picture books with works of art from the collection. After reading, guide students in creating artwork inspired by the story to help develop early literacy and visual thinking skills. Have students explore the Uncovering America module and analyze works of art related to U.S. history. Let students investigate how artists use materials and tools through the "Process & Product" lessons. Choose a medium, like watercolor or printmaking, and have students experiment while reflecting on technique and artistic intent.Add your comments below (available only to members) | Become a Member
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Inspirational Women in STEM- Amelia Earhart - Science Sparks
Grades
2 to 5This site includes advertising.
tag(s): aircraft (26), gravity (49), mass (21), STEM (333), women (184), womenchangemaker (79)
In the Classroom
Guide students in making paper spinners to explore how shape and size affect flight. Have students test different designs and record which spinner falls the slowest or spins the longest. Tie this into Earhart's role as a pilot and the science behind aircraft movement. Set up a simple experiment where students compare mass and weight using scales and small objects. Connect the concept to Earhart's long-distance flights and the importance of fuel and weight in aircraft design. Using rubber bands, cardboard, and paper, have students design and test their own paper plane launchers. Challenge them to modify their planes for distance or accuracy, and relate the activity to innovation in aviation. After completing the science activities, students can create a comic strip using Free Comic Strip Maker reviewed here or an illustrated poster that highlights both Amelia Earhart's accomplishments and one science concept they explored (e.g., gravity or aerodynamics).Add your comments below (available only to members) | Become a Member
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Jumanally - Genially
Grades
4 to 12tag(s): collaboration (93), critical thinking (154), game based learning (263), gamification (94)
In the Classroom
Customize the Jumanlly template to align with your current unit (e.g., grammar, fractions, ecosystems). As students move through the game board, they answer questions or solve puzzles that are directly tied to the content. Divide the class into small teams, each choosing an avatar to navigate the board. Students work together to make decisions and complete tasks, encouraging communication, teamwork, and cooperative learning. Invite students to design their own version of the Jumanlly game based on a unit they've studied. They write the rules, create questions, and incorporate subject-relevant multimedia.Edge Features:
Includes Interaction w general public/ public galleries with unmoderated content
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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The Human Body - National Institutes of Health
Grades
K to 12tag(s): body systems (45), human body (95), STEM (333)
In the Classroom
After reading about or watching a segment on health science careers from the NIH site, have students create mini-posters using DesignCap Poster Creator reviewed herehighlighting a biomedical profession, what it involves, and how it helps people. Begin with a simple body outline, then ask students to guess and draw which organs or systems are inside. Follow up with NIH videos or diagrams to compare and discuss their accuracy. Students can create an illustrated mini-book that explains how various systems (e.g., circulatory, skeletal, nervous) work together to perform everyday actions like eating, running, or thinking.Add your comments below (available only to members) | Become a Member
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The Human Body and Life Cycle - PBS LearningMedia
Grades
K to 12tag(s): body systems (45), human body (95)
In the Classroom
Provide students with cards showing different organs and another set with body systems (e.g., digestive, circulatory). Have them match each organ to the correct system and explain its function. Set up learning stations with short clips, diagrams, and mini-experiments or models focused on specific systems (e.g., pulse checking for the circulatory system, balloon lungs for the respiratory system). After watching a video from the collection (like one on the circulatory system), students reflect in science journals or record videos on Padlet reviewed here explaining what they learned and posing a follow-up question.Add your comments below (available only to members) | Become a Member
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Phases of the Moon - Learn Bright
Grades
2 to 5This site includes advertising.
tag(s): moon (84)
In the Classroom
Assign each student a moon phase and have them act it out using body movements or props (e.g., holding paper moons) to demonstrate the phase. As the teacher calls out each phase, students position themselves accordingly to model the cycle. Provide students with Oreo cookies to carve frosting into the eight major phases of the moon. Label each phase and arrange them in order on a paper plate. Use a digital tool like NASA's Moon Phase Simulator reviewed here or a lamp and foam ball model in class to help students visualize why we see different phases based on the Moon's position relative to Earth and the Sun.Add your comments below (available only to members) | Become a Member
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The Phases of the Moon - National Geographic Kids
Grades
2 to 6tag(s): moon (84)
In the Classroom
Give students Oreo cookies and have them twist and carve out the frosting to represent the eight main phases of the moon. Label and arrange them in order on a paper plate or worksheet. Have students observe the Moon each night for two weeks and record its shape. They can draw what they see and try to identify the phase using the article as a reference. Have students observe the Moon each night for two weeks and record its shape. They can draw what they see and try to identify the phase using the article as a reference. They can create a digital sketch book using Google Slides reviewed here or Book Creator reviewed here. Students create a rotating moon phase wheel using a printed template and a brad fastener. As they spin it, they can see how the Moon changes throughout the month.Add your comments below (available only to members) | Become a Member
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The Size of Space - Neal Agarwal
Grades
K to 5tag(s): moon (84), planets (123), solar system (122), space (236)
In the Classroom
Students can use Kiddle, reviewed here to research the planets, moons, or other objects that were mentioned on the site. Students can use Lino, reviewed here to post what they are interested in learning more about. Students can use WordClouds, reviewed here to create a word cloud of their feelings after visiting the site.Add your comments below (available only to members) | Become a Member
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Chaotic Kitchen Escape Game - Genially
Grades
4 to 12tag(s): digital escapes (29), game based learning (263), gamification (94), puzzles (157)
In the Classroom
Incorporate math problems involving fractions, conversions, or modifying recipe amounts. For example, students might solve a puzzle that requires doubling or halving ingredients to unlock the next step. Add clues tied to physical or chemical changes in cooking (e.g., why bread rises, or what happens when butter melts). Use short videos or images to illustrate real-world science concepts. Connect the escape room to a cultural studies unit by integrating recipes or food-related traditions from around the world. Have students solve clues based on world geography, customs, or languages. Assign students to create their own kitchen-themed escape clues using class content, such as vocabulary, math, or even literary references. Find additional resources at TeachersFirst Special Topics Page: Digital Escape Rooms, reviewed here.Add your comments below (available only to members) | Become a Member
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Would You Rather Game - Genially
Grades
K to 1tag(s): critical thinking (154), game based learning (263), gamification (94)
In the Classroom
Kick off class with fun or themed "Would You Rather" questions (e.g., book vs. movie, Mars vs. ocean exploration) to build classroom community and get students thinking. Create questions from the viewpoint of a novel's character or historical figure. For example, "Would you rather lead a peaceful protest or publish a newspaper article?"--then discuss what the character might choose and why. Assign students to create their own "Would You Rather" questions based on a content area (e.g., ecosystems, math strategies, historical eras), and then lead the game with peers.Add your comments below (available only to members) | Become a Member
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Body Parts Game - Genially
Grades
1 to 4tag(s): body systems (45), game based learning (263), gamification (94), human body (95)
In the Classroom
Before using the Genially game, divide students into teams and give them paper cutouts of body parts. Challenge them to assemble the parts on a poster or a large paper body outline. Have students play the Genially Body Parts Game in pairs or small groups. After playing, ask them to list three new facts they learned. Play Simon Says, in which students must touch or move specific body parts, is excellent for kinesthetic learners and reinforces vocabulary.Add your comments below (available only to members) | Become a Member
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17 Weather Science Projects and Lessons - Science Buddies
Grades
K to 5tag(s): seasons (56), STEM (333), temperature (33), water cycle (25)
In the Classroom
When students are engaging in "Track Rainfall," they can use Google Drawings reviewed here to create a graph. Students can use Seesaw reviewed here as a journal while keeping data from the "Weather Stations and Weather Forecasts: Can You Do It Yourself?" lesson. Students can design their own weather report card using Canva Edu reviewed here after participating in the "Birthday Season Weather Report" lesson.Add your comments below (available only to members) | Become a Member
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Weather and Climate Collection - PBS Learning Media
Grades
K to 12tag(s): climate change (110), data (179), pollution (55), weather (166)
In the Classroom
Students can use Google Drawings reviewed here to compare and contrast the weather patterns after engaging in "Different Types of Weather" (available in the K-2 section). After learning about "Major City Climate Zones" (available in the 3-5 section), students can use Figma reviewed here to create a weather journal featuring the 4-5 US cities and their daily weather. Students can use Buzzsprout reviewed here to record a podcast to teach others about the future of the Earth's climate after participating in the lesson "Choosing Earth's Climate Future" (available in the 9-12 section).Add your comments below (available only to members) | Become a Member
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Free Weather Lesson Plans and Resources - Share My Lesson
Grades
K to 5tag(s): earth day (61), pollution (55), seasons (56), weather (166)
In the Classroom
Students can use Seesaw reviewed here to keep a weather journal for a period of time. Students can use Book Creator reviewed here to create a book about different types of pollution. Students can use Canva Edu reviewed here to create videos explaining the different seasons, weather, and types of clothing to wear in each season.Add your comments below (available only to members) | Become a Member
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Farm Quiz - Genially
Grades
K to 2tag(s): animals (263), game based learning (263), gamification (94)
In the Classroom
Play recordings of animal sounds and have students guess which animal makes each noise. Follow up with the Farm Quiz to reinforce learning. Read simple riddles aloud (e.g., "I give you milk and say moo!"), and have students guess the farm animal before revealing the answer with a picture or toy. Provide students with cutouts or a digital drawing tool such as ABCYA Paint reviewed here to build their own farm scenes using animals, barns, and crops. Have them label each part and describe what happens on their farm.Add your comments below (available only to members) | Become a Member
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Earth and Space Science - PBS LearningMedia
Grades
K to 12tag(s): earth (189), gravity (49), planets (123), solar system (122), telescopes (13)
In the Classroom
Students can post facts or questions after watching a video on Padlet reviewed here. Students can use Kiddle reviewed here to continue learning more about a specific topic. Students can use Google Drawings reviewed here to compare and contrast planets.Add your comments below (available only to members) | Become a Member
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Google Vids - Google
Grades
K to 12tag(s): artificial intelligence (232), creating media (16), digital storytelling (149), stories and storytelling (68)
In the Classroom
Use Google Vids to create review and introductory videos for upcoming lessons. Have students create video essays, instructional videos, or record science experiments and observations. Use the included stock footage for students to bring their stories to life through video and add music for a professional presentation. The storyboard option provides structure for students to create and edit stories, helps students start their video using a simple prompt to create a storyboard, and then refine the information to build a one-of-a-kind story. Learn more about how to create Google Vids and incorporate them into any classroom by viewing the archive of OK2Ask: Engage and Inspire with Google Vids, reviewed here.Add your comments below (available only to members) | Become a Member
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The Children's University of Manchester: The Body and Medicines - The Children's University of Manchester: The Body and Medicines
Grades
2 to 5tag(s): body systems (45), human body (95)
In the Classroom
Students can use Figma reviewed here to compare and contrast different types of illnesses. Students can use Seesaw reviewed here to share information that they learned about the skeletal system or the digestive system. Students can use Netboard reviewed here to post a fact that they learned.Add your comments below (available only to members) | Become a Member
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Question-Answer - Genially
Grades
3 to 12tag(s): game based learning (263), gamification (94), quiz (61), quizzes (86)
In the Classroom
Start each class with a 3-5 question review using the template to refresh prior knowledge in a fun, interactive way. Have students respond individually or in teams. Build a game with definition-to-word or word-to-sentence matching to help students master new vocabulary. Use visuals and audio to reinforce multiple learning styles. Assign students or groups to build their own question sets based on research or a chapter of study, then host a "quiz day" where students play each other's games. Create a class-wide quiz competition with questions from a recent unit. Include multimedia (images, audio, or short videos) to enhance content understanding and vary the format.Add your comments below (available only to members) | Become a Member
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