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Citizen Science Toolkit - California Academy of Sciences

Grades
4 to 12
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The California Academy of Sciences Citizen Science Toolkit is a free, downloadable resource designed to help teachers integrate real-world citizen science projects into classroom instruction...more
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The California Academy of Sciences Citizen Science Toolkit is a free, downloadable resource designed to help teachers integrate real-world citizen science projects into classroom instruction or afterschool programs. The toolkit includes ready-to-use lessons, readings, and worksheets that introduce students to citizen science while building skills in observation, data collection, and scientific inquiry. Organized into three sections (Learn, Act, and Extend), it guides educators from understanding the concept of citizen science to designing their own projects and connecting activities to national standards. It empowers students to see themselves as contributors to authentic scientific research while supporting hands-on, inquiry-based learning.

tag(s): citizen science (43)

In the Classroom

Use the toolkit's "Learn" section to introduce students to citizen science. Have students read or explore examples, then create a simple anchor chart that defines citizen science and lists ways people contribute to real research. Following the ideas in the "Act" section, take students outside to observe and record data on plants, insects, or weather patterns. Students can document findings in journals or digital tools like NotebookLM, reviewed here, practicing real-world observation and recording skills. Using guidance from the toolkit, students can create their own citizen science-style project.
 This resource requires PDF reader software like Adobe Acrobat.

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Earthquake Hazards Program - USGS

Grades
4 to 12
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The USGS "Tell Us!" (Did You Feel It?) earthquake event page is an interactive citizen science tool that allows you to report your personal experiences during an earthquake and...more
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The USGS "Tell Us!" (Did You Feel It?) earthquake event page is an interactive citizen science tool that allows you to report your personal experiences during an earthquake and view real-time data collected from others. On this page, participants enter details such as location, time, and their feelings, helping scientists gather valuable information about shaking intensity across different areas. The data is then used to create maps and visualizations that show how people experience earthquakes, complementing scientific measurements from seismic instruments. This resource provides an engaging way for students to explore earthquakes, understand how data is collected, and see how community contributions support scientific research.

tag(s): citizen science (43), earthquakes (52), natural disasters (21), weather (175)

In the Classroom

Present a recent earthquake event from the page and have students imagine they experienced it. Students can fill out a mock report describing what they would feel, see, and notice, helping them connect personal experience to scientific data collection. Have students analyze the intensity map on the site and identify patterns in the shaking (stronger vs. weaker). Have them compare locations and discuss why shaking varies with distance, terrain, and structures. Have students collect data points from the site (such as intensity levels or number of reports) and create graphs using Infographics Presentation Templates, reviewed here.

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Planet Science Programs - Planet Labs PBC

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4 to 12
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Planet Science (from Planet Labs) is a resource hub that showcases how satellite imagery and Earth data are used to study real-world environmental and global challenges. The site highlights...more
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Planet Science (from Planet Labs) is a resource hub that showcases how satellite imagery and Earth data are used to study real-world environmental and global challenges. The site highlights scientific applications such as tracking climate change, monitoring deforestation, analyzing agricultural patterns, and responding to natural disasters, using high-resolution images captured daily by Planet's satellite network. It also connects educators and students to research programs, datasets, and examples of how scientists use geospatial data to better understand changes on Earth, making it a valuable tool for integrating real-world science, data analysis, and geography into classroom learning.

tag(s): agriculture (54), citizen science (43), climate change (112), data (212), earth (194), natural disasters (21)

In the Classroom

Show students before-and-after satellite images (deforestation, urban growth, natural disasters) from the site and ask them to observe and list changes. Students can act as "detectives," identifying patterns and making predictions about the causes of the changes. Assign small groups a real-world issue highlighted on the site (such as wildfires, climate change, or agriculture). Students can research how satellite data helps scientists understand the problem and present their findings through slides or posters using Adobe Creative Cloud Express, reviewed here. Using satellite images as inspiration, have students write an informational paragraph or narrative explaining what is happening in the image over time.

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Stall Catchers - EyesOnALZ

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6 to 12
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Stall Catchers is a free, interactive citizen science website where students and teachers can contribute to real-world research on Alzheimer's disease by playing a simple online game....more
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Stall Catchers is a free, interactive citizen science website where students and teachers can contribute to real-world research on Alzheimer's disease by playing a simple online game. Users analyze short microscope videos of mouse brain blood vessels to determine whether the blood is flowing or blocked ("stalled"), helping researchers at Cornell University process large amounts of data much faster than with traditional methods. Designed for all ages with built-in tutorials, the platform combines science, data analysis, and gamification, making it an engaging way to introduce students to authentic scientific inquiry, the role of data in research, and how collective effort can accelerate medical discoveries.

tag(s): citizen science (43), game based learning (304)

In the Classroom

Have students create accounts and participate in Stall Catchers during a set class time. Track the number of "stalls" each student identifies and set a class goal. After playing, ask students to explain how they determined whether blood flow was "flowing" or "stalled." Students can write about or discuss the visual clues they used, strengthening their evidence-based reasoning and close-observation skills. Have students design a digital poster or short presentation using Infographics Presentation Templates, reviewed here explaining Alzheimer's disease and how citizen science projects like Stall Catchers help researchers.

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Pick Your Passion with Citizen Science - National Science Foundation News

Grades
3 to 12
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This video introduces teachers and students to the concept of citizen science, showing how everyday people can participate in real scientific research by collecting and sharing data....more
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This video introduces teachers and students to the concept of citizen science, showing how everyday people can participate in real scientific research by collecting and sharing data. It highlights platforms like CitizenScience.gov and Zooniverse, where learners can explore a wide range of projects connected to topics such as the environment, health, and space. The video emphasizes that anyone can contribute to science, helping students see themselves as scientists while building curiosity, observation skills, and real-world problem-solving abilities. It is a great resource for connecting classroom learning to authentic, hands-on STEM experiences and encouraging student engagement in meaningful scientific work.
This site includes advertising.

tag(s): citizen science (43), environment (253), space (248), STEM (371)

In the Classroom

Students can check out the two websites that are featured in the video. Students can pick a citizen science project and share their findings using Seesaw, reviewed here. Students can use the Timelines Tool by Read Write Think, reviewed here to create a timeline of their research, data/findings, and outcome.

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Detecting Earthquakes: AI vs. Citizen Scientists - SciShow

Grades
7 to 12
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This video explores how both artificial intelligence and human volunteers (citizen scientists) work together to detect earthquakes by analyzing large amounts of seismic data. It highlights...more
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This video explores how both artificial intelligence and human volunteers (citizen scientists) work together to detect earthquakes by analyzing large amounts of seismic data. It highlights how AI can quickly process massive datasets, while human participants bring careful observation and pattern recognition to identify subtle signals that machines might miss. The video emphasizes the power of combining technology with human insight to improve scientific discovery and deepen our understanding of natural events like earthquakes. This resource is useful for introducing students to real-world applications of AI, data analysis, and collaborative science while encouraging critical thinking about how humans and technology can complement each other in solving complex problems.
This site includes advertising.

tag(s): artificial intelligence (303), citizen science (43), data (212), earthquakes (52)

In the Classroom

Students can research the role of AI in science further. Have students create a simple model to simulate how earthquakes are detected. Using materials like a box, string, a hanging weight (such as a washer), and paper, students build a basic "seismograph" that records movement when the surface is shaken. Students can use Parlay, reviewed here to debate whether AI is useful or not in science.

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Making Science a Part of Everyone's Story - Science Communication Lab

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6 to 12
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The Science Communication Lab has a mission to make science a part of everyone's story. They do this through fieldwork, lab breakthroughs, films, and student-centered lessons that explore...more
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The Science Communication Lab has a mission to make science a part of everyone's story. They do this through fieldwork, lab breakthroughs, films, and student-centered lessons that explore how science works, who scientists are, and why science matters. Some examples of videos with accompanying lessons are: The Most Beautiful Experiment (modeling DNA replication), The Basis of a Good Hypothesis, Good Chemistry, and more. The site also features Events and Workshops, Short Films, Documentaries, and Free Professional Development. Signing up for the website is free.
This site includes advertising.

tag(s): citizen science (43), climate change (112), dna (52), plants (141)

In the Classroom

As students are working on their project, they can use Google Drawings, reviewed here to create graphic organizers modeling the scientific method. Students can create their own short films showcasing their projects using FlexClip, reviewed here. Students can use Book Creator, reviewed here to showcase all student work.

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Connecting Citizen Science & Project Learning Tree - Project Learning Tree

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3 to 12
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Connecting Citizen Science and Project Learning Tree shares a list of citizen science projects currently underway in North America. Additionally, it offers suggestions on how to connect...more
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Connecting Citizen Science and Project Learning Tree shares a list of citizen science projects currently underway in North America. Additionally, it offers suggestions on how to connect your citizen science projects with existing Project Learning Tree activities, resources, and programming. After clicking on the purple works, you will find featured projects including: FrogWatch USA, Monarch Larva Monitoring, Project BudBurst, The Lost Ladybug Project, NatGeo BioBlitz, Cornell Lab Feeder Watch, Journey North, and Forest Fungus Project. Each project includes a brief description and a link to further information.

tag(s): butterflies (14), citizen science (43), data (212)

In the Classroom

Students can use Google Keep, reviewed here to collaborate their findings. Students can showcase their work using ScreenPal, reviewed here. Students can engage in virtual field trips to the area using Google My Map, reviewed here.

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You're the Scientist! Citizen Science, Frogs & Cicadas - Nature Lab Educator Resources

Grades
3 to 8
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"You're the Scientist! Citizen Science, Frogs & Cicadas" is a PDF lesson designed for grades 3 through 8 that explores the essential question, What is the impact of citizens contributing...more
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"You're the Scientist! Citizen Science, Frogs & Cicadas" is a PDF lesson designed for grades 3 through 8 that explores the essential question, What is the impact of citizens contributing to scientific inquiries and studies? through an engaging virtual field trip experience. The virtual field trip will introduce students to tracking cicada and amphibians in conservation in Washington, D.C. In addition, students will learn the history of citizen science and have the opportunity to participate in a citizen science project in their own community. Included in the lesson plan are: Supporting Questions, Description, Materials, Next Generation Science Standards and Common Core Standards, Vocabulary, Discussion Questions with answers, Research, Report, Engage, Optional Extension, and Resources.

tag(s): citizen science (43), climate change (112), virtual field trips (139)

In the Classroom

Students can also use Google My Maps, reviewed here to virtually visit Washington, D.C. Students can use Visme AI Presentation Creator, reviewed here to showcase their work. Students can use Turbo Timeline Generator, reviewed here to share their step-by-step process in completing their Citizen Science project.
 This resource requires PDF reader software like Adobe Acrobat.

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Ambassador Think Like a Citizen Scientist Journey Activity - Girl Scouts

Grades
11 to 12
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Ambassador Think Like a Citizen Scientist Journey Activity features SciStarter activities for grades 11 and 12, along with a YouTube video that explains, step by step, how to complete...more
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Ambassador Think Like a Citizen Scientist Journey Activity features SciStarter activities for grades 11 and 12, along with a YouTube video that explains, step by step, how to complete your Citizen Scientist project. It is recommended that the process take approximately one hour to complete, but this varies by project. Each Citizen Science project is broken into four parts: learn about citizen science, get ready for your project, record and submit data, and analyze your data and form a conclusion.

tag(s): citizen science (43), data (212)

In the Classroom

Students can use Free Online Screen Recorder, reviewed here to record the process that they took in completing their project. Students can use Canva for Education, reviewed here for templates on the scientific process. Students can create a virtual bulletin board using Lino, reviewed here to showcase their work.

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Exam Wrappers and Test Analyses - Virginia Tech

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K to 12
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"Exam Wrappers and Test Analyses" is an article from Virginia Tech that discusses exam wrappers. The article features an overview, implementation, and example wrappers and test analyses....more
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"Exam Wrappers and Test Analyses" is an article from Virginia Tech that discusses exam wrappers. The article features an overview, implementation, and example wrappers and test analyses. In addition, it gives adaptations and questions to consider for an exam wrapper.

tag(s): thinking skills (116)

In the Classroom

Students can use Infographics Presentation Templates, reviewed here to create a top five list as to why and how to use exam wrappers. Students can track their progress using Google Sheets. Students can use Google Keep, reviewed here to track exam dates.

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Growth Mindset - Class Dojo

Grades
K to 6
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Imagine opening a door for your students that invites them to view challenges as stepping stones rather than roadblocks. On the ClassDojo Growth Mindset page, you'll find a lively five-episode...more
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Imagine opening a door for your students that invites them to view challenges as stepping stones rather than roadblocks. On the ClassDojo Growth Mindset page, you'll find a lively five-episode video series (created in collaboration with Stanford University PERTS Research Center) alongside a collection of classroom-ready activities that empower learners to reflect on effort, embrace mistakes, and say "yet" instead of "can't." The videos cover topics such as The Magic of Mistakes, The Incredible Power of Yet, and Becoming a Goal Setter. At the same time, the accompanying activities guide students through reflection, goal setting, and mindset-shifting language. If you are a teacher who wants to encourage perseverance and growth, this resource can help you make your lessons more fun and engaging.

tag(s): learning styles (22), social and emotional learning (195), thinking skills (116)

In the Classroom

Play one of the Growth Mindset videos, such as The Power of Yet, and have students turn and talk about a time they struggled to learn something new. Create a classroom display where students can anonymously post notes about mistakes they learned from that week. Have students design posters in DesignCap Poster Creator, reviewed here or on paper showing their before and after mindset when learning something difficult.

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Shapes and Shadows - Getty Education

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K to 5
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Getty Education: Shapes and Shadows is a four-minute, twelve-second video that explores how artists use light, shape, and shadow in their artwork. Two presenters examine selected...more
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Getty Education: Shapes and Shadows is a four-minute, twelve-second video that explores how artists use light, shape, and shadow in their artwork. Two presenters examine selected works of art and explain different techniques artists use to create and represent shadows. This short video helps students connect art and science by highlighting observation, light sources, and visual perception.

tag(s): artists (99), light (58)

In the Classroom

Students can create their own shadow pictures. Students can use Kidrex, reviewed here to learn about artists who used shadows in their work. Students can explore light and darkness in their artwork by comparing and contrasting the artwork using Google Drawing, reviewed here.

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It's Eclipse Time! - Getty Education

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K to 5
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Getty Education: It's Eclipse Time! is a six-minute video showcasing the history of solar eclipses and their connection to astronomy. It additionally shares information about the solar...more
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Getty Education: It's Eclipse Time! is a six-minute video showcasing the history of solar eclipses and their connection to astronomy. It additionally shares information about the solar system and the moon.

tag(s): moon (87), sun (87)

In the Classroom

Students can use Book Creator, reviewed here to create a book about space. Students can use Stickies.io, reviewed here to write down a fact learned from the video. Students can virtually visit space using the NASA website.

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Nature Cat - PBS Kids

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K to 3
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The Nature Cat website on PBS Kids is an interactive, student-friendly platform that combines educational videos, games, and activities centered on exploring the natural world. Designed...more
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The Nature Cat website on PBS Kids is an interactive, student-friendly platform that combines educational videos, games, and activities centered on exploring the natural world. Designed primarily for young learners, the site follows Nature Cat and his friends on outdoor adventures that encourage curiosity, problem-solving, and an appreciation for nature. Students can engage with science concepts through short videos and hands-on virtual activities that promote observation and inquiry, while the overall design supports early elementary learners in building connections between classroom learning and real-world outdoor experiences.

tag(s): game based learning (304), preK (322), problem solving (275)

In the Classroom

Students can use Seesaw, reviewed here to share the information that they learned from the episode. Students can go use Padlet, reviewed here to create a timeline from seed to plant. Students can visit a zoo via a virtual field trip.

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Splash and Bubbles - PBS Kids

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K to 2
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PBS Kids' Splash and Bubbles is an animated series that follows Splash and Bubbles in underwater adventures. The show teaches children ages four to seven about marine biology...more
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PBS Kids' Splash and Bubbles is an animated series that follows Splash and Bubbles in underwater adventures. The show teaches children ages four to seven about marine biology and oceanography by exploring marine life. Games featured on the site include: Help our Kelp, Sand Art Spectacular, Reeftown Rock Adventure, Ocean Guide, and Fintastic Fish Maker. Videos are twenty-three minutes in length.

tag(s): game based learning (304), marine biology (32), preK (322)

In the Classroom

Students can use Google My Maps, reviewed here to visit the different places from the episodes. Students can use Seesaw, reviewed here to share the information that they learned from the episode. Students can use Book Creator, reviewed here to create a book about different marine life.

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Elinor Wonders Why - PBS Kids

Grades
K to 3
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PBS Kids' Elinor Wonders Why is an animated series for children ages three through five that encourages curiosity, observation, and problem-solving. The show follows Elinor,...more
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PBS Kids' Elinor Wonders Why is an animated series for children ages three through five that encourages curiosity, observation, and problem-solving. The show follows Elinor, a curious bunny, and her friends as they explore the world and learn about science and nature. Games featured on the site include Let's Be Healthy, Soup's Up, Pond Life, Curious Campout, and more. Full episodes are approximately twenty-three to twenty-five minutes in length. The video section includes Elinor and Friends, Songs, That's So Interesting, and short clips.

tag(s): game based learning (304), preK (322), problem solving (275)

In the Classroom

Students can use Book Creator, reviewed here to create their own soup recipe with its ingredients listed. Students can use Seesaw, reviewed here to sequence events in one of the episodes.

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Ghost Writer - Tony Vincent

Grades
2 to 12
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This deceptively simple-looking site offers an easy way to encourage continuous, non-stop writing. Users set a goal of either words or time and choose start. If you stop typing for...more
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This deceptively simple-looking site offers an easy way to encourage continuous, non-stop writing. Users set a goal of either words or time and choose start. If you stop typing for too long, all your words vanish, creating pressure to keep moving and preventing over-editing or getting stuck. This exercise serves as a tool to encourage brainstorming, freewriting, overcoming writer's block, and practicing flow state writing.

tag(s): fluency (32), writing (309)

In the Classroom

Use this tool to help students develop writing fluency so they can focus on ideas rather than grammar and spelling rules. Ghost Writer is also an excellent tool for activating schema when starting a new unit. Ask students to set the timer and write nonstop about what they know about the upcoming unit's content or what they don't know. In science class, use Ghost Writer as a hypothesis brain dump, or use it as part of reading lessons for students to share all they know about characters from a novel you are reading. Extend learning by asking students to take their ideas and develop them further in Google Docs or Microsoft Word.

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LogicBalls - LogicBalls

Grades
K to 12
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LogicBalls is an AI tool that integrates over 200 apps for writing, image, and voice generation, among other features. Registration isn't required, but it allows users to save their...more
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LogicBalls is an AI tool that integrates over 200 apps for writing, image, and voice generation, among other features. Registration isn't required, but it allows users to save their history and access an easier-to-use interface. After creating an account, use the site's dashboard to choose an AI tool and follow the prompts to generate your requested results. Free accounts include access to over 200 tools, a chat assistant, 14,000 AI words per month, and five monthly image generations. Earn extra credits by sharing referrals.

tag(s): artificial intelligence (303), chat (39), images (267), search strategies (18)

In the Classroom

Utilize LogicBalls for various classroom applications, including lesson planning, creating images, and generating text. This site also analyzes YouTube videos, saving time by allowing users to paste the video URL into the chat and get a summary of the content without watching the entire video. Use the AI prompt generator as a tool to guide you through writing a prompt that achieves your desired results by adding information in a step-by-step manner.

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FlipAnim - Tomasz Witkowski

Grades
4 to 12
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FlipAnim is a tool for creating and sharing animated drawings similar to flipbook-style animation (drawn one frame at a time). Registration isn't required to begin using FlipAnim. Use...more
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FlipAnim is a tool for creating and sharing animated drawings similar to flipbook-style animation (drawn one frame at a time). Registration isn't required to begin using FlipAnim. Use the icons on the dashboard to draw items, change colors, add frames, and more. Save and download the completed animations as GIFs. This site doesn't offer a tutorial; however, you can search YouTube for helpful ones.

tag(s): animation (61), drawing (57)

In the Classroom

Share this site with students and give them time to explore and experiment. When working with troubled students, use this site to help them share their thoughts and emotions through animation. This is an excellent site for students who love art and enjoy sharing their learning through creative expression. Take a look at the images created by other users in the gallery as inspiration for how to use animations. Ask students to create animations that demonstrate science concepts such as erosion, weathering, or chemical reactions. Use this site to have students create animations that demonstrate events from stories, share their thought processes in math, or animate historical events. Have students include their animations when creating multimedia projects in an online tool like Sway reviewed here.

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