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return to subject listingFree Anime Avatar Maker - Avachara
Grades
K to 12This site includes advertising.
tag(s): creativity (90), emotions (48), faces (5)
In the Classroom
Create and use avatars similar to how you use Bitmoji, reviewed here characters. Create an avatar for use on your class website or blog. Update your avatar to reflect current lessons, holidays, or events. Use avatars to appeal to students and draw their attention to important information. Design an avatar with an unusual look to use as a creative writing prompt. Have older students (13+) take a picture of a portion of text and add an avatar to share a connection or response to the text (also known as BookSnaps).You must be registered and logged in to add items to your favorites.
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QRickit QR Codes - Denso Wave Inc.
Grades
K to 12This site includes advertising.
tag(s): gamification (79), qr codes (16)
In the Classroom
Create a QR code that directs to your class website or blog. Include it on handouts for Back to School night. Create a QR code scavenger hunt for students or make a webquest more engaging. Add QR codes to documents for students to check their answers. Further, develop knowledge of a topic by adding a QR code to a site that expands upon what is in the textbook. Create a data chart accessible via a QR code. Students can access the data and manipulate the information. Have students create a book trailer or review and affix a QR code to the outside of the book. Students may be more apt to read a book that has been reviewed by another student. Make a display completely interactive with a QR code that describes the assignment, the process, the research, students' reactions, and more! Add extra help information to any assignment that asks students to solve problems. Create an online help tutorial accessible via a QR code, and place the code beside a similar problem. Link a QR code directly to a Google Map. Place QR code contact information for you and your school on contact cards to give to parents. Attach QR codes to physical objects around the room to provide information about the object. Instead of copying/pasting links in a newsletter, put them into QR codes for easier access by readers. Post QR codes to resource sites and new articles on your BYOD classroom bulletin boards for students to access information on their tablets or smartphones. As a time-saver, post a QR code to the class wiki or web page.Add your comments below (available only to members) | Become a Member
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Audience Connect - Create with Google
Grades
6 to 12tag(s): Google (52), multimedia (46), slides (42)
In the Classroom
Take lessons beyond your typical slide show presentations by using the features in Audience Connect. Insert polls within your slides to quickly gauge students' understanding of the content or ask them to respond to questions throughout the presentation. Use the embed video feature to have all students watch portions of video directly from your laptop onto their device. Have students use Audience Connect as an enhancement to any class presentation to keep their audience involved and active in the presentation topic.Add your comments below (available only to members) | Become a Member
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SceneVR - KnightLab Northwestern University
Grades
K to 12In the Classroom
Use SceneVR to take slide presentations to a whole new level. Quickly upload panoramic photos from class field trips, science experiments, or presentations to create a unique presentation to share with parents and families on your website. Ask students to use their photos to create a virtual reality presentation. For example, when learning about geometric shapes, have students take panoramic images of your classroom and school. Put these images into SceneVR to create a presentation and allow students to explore your "virtual world" for shapes found around them. Extend learning further by incorporating the slideshows into a multimedia presentation such as a digital book made with Book Creator, reviewed here, or Sway, reviewed here. Use your (or student-created) multimedia presentations to present a larger picture of any concept by incorporating text, images, and videos along with your slideshow.Add your comments below (available only to members) | Become a Member
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CleverPDF - CleverPDF
Grades
K to 12tag(s): conversions (36), images (260), worksheets (70)
In the Classroom
Be sure to bookmark this site on all classroom and personal computers for use throughout the year. If you have a large PDF file but only need a page or two, use CleverPDF to extract it for you. Convert PDF files to Word or Pages when working with a document that needs editing. Convert student work into PDF then convert into a book using PDF to Flipbook Converter, reviewed here. PDF ro Flipbook Converter even includes a handy page-turning effect! This is a helpful utility for students entering contests or completing applications offered only in PDF form. Help students create a more organized and appealing portfolio by converting all items to one standard file type such as PDF. bulb, reviewed here, is an easy to use tool for creating and sharing portfolios, include student-created PDF documents to share any work document.Add your comments below (available only to members) | Become a Member
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Bingo Card Creator - Two Teachers, LLC
Grades
K to 12tag(s): game based learning (181), printables (37), Teacher Utilities (159), worksheets (70)
In the Classroom
Create and play Bingo in a variety of ways. Practice sight words, math facts, or use cards as an ice-breaker activity. As a tool for personalized learning, add a variety of learning activities then allow students to select a Bingo card then complete their choice of activities to earn a Bingo with their selections from the offered choices on the card. Make Bingo cards with dates in history, science terms, or vocabulary and ask students to use Image Annotator, reviewed here, to share their learning. Have students take a picture of their Bingo card and add text, images, or audio to different areas in the card using to share tImage Annotatorheir understanding of the topic. As a culminating learning activity, ask students to create their own learning game using Scratch, reviewed here, using information from their research, (lab, a novel, math exploration, etc).Edge Features:
Requires registration/log in (NO email)
Premium version (not free) includes additional features or storage
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Slido - Slido.com
Grades
5 to 12tag(s): Formative Assessment (73), polls and surveys (48), quizzes (90)
In the Classroom
Use Slido to engage students and for use as a formative assessment tool. When introducing a new unit, use Slido as a pre-assessment to determine student knowledge and guide instruction. Use the anonymous feature to make it easy for students to ask questions in real-time without raising their hand and identifying themselves. Share Slido with students to use during presentations to interact with peers.Add your comments below (available only to members) | Become a Member
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Whimsical Mind Maps - Whimsical
Grades
4 to 12tag(s): charts and graphs (171), mind map (28)
In the Classroom
Assign students to "map" out a chapter or story. Assign groups to create study guides using this tool. Use this tool for literature activities, research projects, social studies, or science topics. Use this to create family trees or food pyramids in family and consumer science. Have students collaborate (online) to create group mind maps or review charts before tests on a given subject. Have students organize any concepts you study. They can color-code concepts to show what they understand, wonder, and question. Have students map out a story, plotline, or plan for the future. Students can also map out a step-by-step process (such as a life cycle or how to solve an equation). Use the wireframe option to create interesting images mimicking screen displays found on computers, phones, and mobile devices. Enhance and extend student learning by asking students to include their "map" as part of a final presentation created using a multimedia presentation tool like Wakelet, reviewed here, or as part of a digital book created using Book Creator, reviewed here.Add your comments below (available only to members) | Become a Member
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PmWiki - Patrick R. Michaud
Grades
K to 12tag(s): social networking (64), wikis (14)
In the Classroom
If you have not tried a wiki yet, visit the TeachersFirst Wiki Walk-Through for a detailed, step-by-step explanation and starter help, including dozens of ideas for ways to use a wiki in your classroom. Before implementing this site with your classroom, take some time to teach students how to edit and add information. This site is not WYSIWYG (what you see is what you get), meaning that when editing a page, you see the markup information. Allow students time to play in the site's "sandbox" as a way to preview and learn how to add information. Create and use a wiki to collaborate and compile information on any classroom research projects. For example, have your class work together to add resources and web links when researching causes of the Civil War, plants and animals found within different habitats, or share math problem-solving ideas and links. Use your wiki for small group projects and ask students to share a synopsis of group meetings along with a compilation of websites and videos used in their research.Add your comments below (available only to members) | Become a Member
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url List - Burke Holland and Cecil Phillip
Grades
K to 12In the Classroom
Bookmark url List to use whenever you want to share a group of links. For example, gather all of your online resources for any unit into one list for your personal use or to share with students on your class website for easy access at all times. Create an account at the site to keep track of your bookmark lists and edit as needed. Ask students to use this site when doing research projects and ask them to include their URL list as part of the final project.Add your comments below (available only to members) | Become a Member
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TWiki - Peter Theony
Grades
K to 12tag(s): collaboration (94), social media (54), wikis (14)
In the Classroom
In language arts or history classrooms use a wiki to create a favorite historical figures page, have students share their favorite person from history along with supporting evidence. Use a wiki to set up a debate between students. For example, create a wiki and ask students to debate the use of homework in schools, the effect of social media on society, or year-round school vs. traditional school calendars. As your class builds and adds to the wiki, extend student learning by having small groups of students select a topic to research further. A nice feature of TWiki is that it allows you to set up collaborative groups where students can share information and ideas about their research. Culminate the research by having students use a multimedia creation tool like Sway, reviewed here, transforming classroom technology by sharing information including text, images, videos, and more. As a last step have the small groups load their Sway creation to their collaborative page on TWiki. For more ideas and information on how to use wikis, visit the TeachersFirst Wiki Walk-Through for a detailed, step-by-step explanation and starter help, including dozens of ideas for ways to use a wiki in your classroom.Add your comments below (available only to members) | Become a Member
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Brush Ninja - Ben Gillbanks
Grades
4 to 12In the Classroom
Use Brush Ninja in a variety of ways. Share this site with students and give them time to explore and experiment. When working with troubled students, use this site to let students share their thoughts and emotions through an animation. This is an excellent site to use with students who love art and enjoy sharing their learning through creative expressions. Take a look at the images created by other users in the gallery as inspiration for how to use animations. Ask students to create animations demonstrating science concepts like erosion, weathering, or chemical reactions. Use this site to have students create animations demonstrating events from stories, share their thought process in math, or animate an event from history. Have students include their animations when creating multimedia projects in an online tool like Sway, reviewed here.Add your comments below (available only to members) | Become a Member
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Glide - David Siegel
Grades
7 to 12tag(s): organizational skills (89), spreadsheets (22)
In the Classroom
Take advantage of the video tutorials to learn about how to create and customize apps with Glide. Consider sharing this tool with one or more of your tech-savvy students and let them become the expert at how to use the different features. Ask them to create screencasts using Awesome ScreenShot, reviewed here, to demonstrate how to begin creating an app, how to customize an app, or any other features of this tool. Use Glide as a unique teaching tool to engage and capture student interest in a variety of ways. For example, have students create a directory of characters found in a Shakespeare play and include pertinent information including their relationship to other characters, the character's important moments within the play, and more. Another example of how to use Glide is to create an app for students to use when working on long-term projects. Use the objectives template to set up goals and timelines for students to follow.Add your comments below (available only to members) | Become a Member
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DoluWiki - Andreas Gohr
Grades
K to 12tag(s): social networking (64), wikis (14)
In the Classroom
In language arts or history classrooms use a wiki to create a favorite historical figures page, have students share their favorite person from history along with supporting evidence. Use a wiki to set up a debate between students. For example, create a wiki and ask students to debate the use of homework in schools, the effect of social media on society, or year-round school vs. traditional school calendars. As your class builds and adds to the wiki, ask students to select a topic to research further. Ask them to use a multimedia creation tool like Sway, reviewed here to transform classroom technology and share information including text, images, videos, and more. If you have not tried a wiki yet, visit the TeachersFirst Wiki Walk-Through for a detailed, step-by-step explanation and starter help, including dozens of ideas for ways to use a wiki in your classroom.Add your comments below (available only to members) | Become a Member
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Notepad - MicroTheta
Grades
K to 12tag(s): note taking (36)
In the Classroom
Use Notepad as a handy way to create lists and reminders and access on any device. Share with students who struggle with penmanship to use as an alternative to traditional notebooks for notetaking. Designate one class computer for students to use Notepad as a collaborative tool to share notes in one place.Add your comments below (available only to members) | Become a Member
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Google Drawings - Google
Grades
K to 12tag(s): collaboration (94), drawing (60), images (260)
In the Classroom
Take advantage of this easy to use tool for a variety of classroom uses. Upload images and use the text tool to add digital annotations. Ask students to add digital annotations to images, for example, different landforms or to share as an assessment. Use the shape tool to create quick and easy timelines. This is perfect for use as a quick activity on your interactive whiteboard (or with a projector) to help students understand the sequence of a story or a timeline of historic events. Create graphic organizers and mind maps easily by using the shapes tools, drawing lines, and adding text with links to additional information. When working on group projects, suggest students collaborate together to create and annotate images to include with a final multimedia presentation. Use Google Drawings to easily create infographics to share information on any topic.Add your comments below (available only to members) | Become a Member
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ZoteroBib - Corporation for Digital Scholarship
Grades
6 to 12tag(s): citations (32), expository writing (31), persuasive writing (57), plagiarism (33), Research (84)
In the Classroom
Include this tool on all classroom computers and as a link on your class website for student use. This bibliography tool help students properly format their Works Cited pages. Use this tool to help keep your students (or even yourself) organized! Make sure you teach plagiarism lessons about paraphrasing and proper citation of sources, so students use this tool properly! As teachers, we need to be aware that such a tool exists, since savvy students may compile a "paper" without a logical thought pattern simply by clicking to include suggestions from ZoteroBib or other citation creation tools. The best strategy for such a tool is to show students how to use it well. Take the drudgery out of writing formal papers by emphasizing thinking over mechanics. Whether teaching beginning research or seniors in high school, introduce them to ZoteroBib. For younger students, seeing all the formatting and citing done correctly, from the beginning, makes sense whether it is the body of the writing or the bibliography. With either age group, give lessons about each part of a paper or letter. Demonstrate on an interactive whiteboard and think out loud as a group to pull together ideas, sources, quotes, and more to support an argument and build a paper. You can use it, too, when you write for your graduate program. Since you can choose from MLA, APA, or Chicago Style, you do not have to worry about memorizing punctuation and double checking the format.Add your comments below (available only to members) | Become a Member
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Grammar Lookup - Kamran Khan
Grades
K to 12tag(s): editing (91), grammar (134), proofreading (21), spelling (98), writing (323)
In the Classroom
Include Grammar Lookup with other options for students to use when editing and revising work. Have students copy and paste writing projects into the text editor for a final check for spelling and grammar mistakes after making their last revisions. Continued use of this tool helps students correct writing on their own after seeing common errors in their writing. Never send out a newsletter or post to your web page with spelling or grammar errors again! Use Grammar Lookup to spell check and suggest corrections for any published writing projects. Reinforce learning by asking students to share before and after of written projects. Along with submitting a rough draft and final draft, ask students to take a screenshot of text copied into Grammar Lookup along with the highlighted errors. Insert this screenshot into the rough draft as an image using Google Docs or Microsoft Word. Modify learning and ask students to use their screenshot with highlighted errors to create a annotate an image using Image Annotator, reviewed here. Add text, image examples, and voice recordings to create a short presentation highlighting grammar mistakes and suggestions for corrections.Add your comments below (available only to members) | Become a Member
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Collabify - collabify.app
Grades
4 to 12tag(s): chat (41), collaboration (94), parent conferences (21), parents (59)
In the Classroom
Use Collabify to set up virtual parent/teacher conferences with participants located anywhere in the world. Collabify is especially useful when multiple teachers are involved or when parents may not reside in the same location. Share your screen as needed to provide information on assessments and student work.Have your students set up collaborative groups for projects, lab data, and more. Anything students can do on a single computer; they can do collaboratively on this tool, accessing their work from any online computer. Be sure to test out this tool before using with your class. It may be a good idea to set up the groups with the teacher as a "member" but have students work from home for group projects. Make sure you are protecting the safety of student work and identity and are within your school's Acceptable Use Policy.
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Construct3 - Construct.net
Grades
6 to 12tag(s): coding (90), game based learning (181), gamification (79), STEM (279)
In the Classroom
Include Construct3 with your other options for teaching coding to students. Take advantage of the included levels to differentiate learning based on knowledge of coding. If you are uncomfortable with coding, enlist students to become technology coaches in your classroom to teach and share their knowledge with others. Use and share Google Forms to create how-to guides for students to get started including images with tips and suggestions. Ask "in-the-know" students to enhance their learning and create one-page websites using Jimdo, reviewed here, sharing advice for individual games included in Construct3. As students become familiar with coding, have them use FlexClip, reviewed here, to extend their learning by creating simple explainer videos detailing how to build and share personalized games.Add your comments below (available only to members) | Become a Member
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