TeachersFirst Tools to Create - Summer
Summer is the perfect time for students to unleash their creativity, explore their passions, and dive into projects that are entirely their own — no grades, no deadlines, just the freedom to imagine, build, and create. This collection of project creation tools gives students everything they need to make something truly original over the summer months, whether that is writing and illustrating a digital book, producing a podcast series, designing a website, coding a game, recording a short film, or composing original music. Each tool in this collection is accessible, beginner-friendly, and designed to spark curiosity and creative confidence in students of all ages and skill levels — making it easy for families to support meaningful, screen-time-worthy engagement at home. Use this collection to turn summer into a season of making, learning, and discovering just how much students can create.
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boomy - Boomy Corporation
Grades
K to 12tag(s): artificial intelligence (303), music theory (47), rhythm (22), sounds (40)
In the Classroom
Offer students the option to explore their creative side with boomy. Ask students to make soothing music to play during study and quiet times, have them create audio to accompany their class presentations, or challenge students to make music that sets the mood for dramatic moments in literature. This site is an excellent way to appeal to your musically inclined students. Enhance student learning by asking them to share ideas on how to create different types of music by recording their screen using Free Online Screen Recorder, reviewed here. Have students share tips and advice on how to create different moods by adjusting settings within music created with boomy.You must be registered and logged in to add items to your favorites.
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Brush Ninja - Ben Gillbanks
Grades
4 to 12In the Classroom
Use Brush Ninja in a variety of ways. Share this site with students and give them time to explore and experiment. When working with troubled students, use this site to let students share their thoughts and emotions through an animation. This is an excellent site for students who love art and enjoy sharing their learning through creative expression. Take a look at the images created by other users in the gallery as inspiration for how to use animations. Ask students to create animations that demonstrate science concepts such as erosion, weathering, or chemical reactions. Use this site to have students create animations demonstrating events from stories, share their thought process in math, or animate an event from history. Have students include their animations when creating multimedia projects in an online tool like Sway, reviewed here.Add your comments below (available only to members) | Become a Member
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Google Drawings - Google
Grades
K to 12tag(s): collaboration (113), drawing (57), images (267)
In the Classroom
Take advantage of this easy to use tool for a variety of classroom uses. Upload images and use the text tool to add digital annotations. Ask students to add digital annotations to images, for example, different landforms or to share as an assessment. Use the shape tool to create quick and easy timelines. This is perfect for use as a quick activity on your interactive whiteboard (or with a projector) to help students understand the sequence of a story or a timeline of historic events. Create graphic organizers and mind maps easily by using the shapes tools, drawing lines, and adding text with links to additional information. When working on group projects, suggest students collaborate together to create and annotate images to include with a final multimedia presentation. Use Google Drawings to easily create infographics to share information on any topic.Add your comments below (available only to members) | Become a Member
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Blockly - Google
Grades
4 to 12tag(s): coding (109), computers (115), game based learning (304), STEM (371)
In the Classroom
Use Blockly as an interesting way to introduce coding to your class for beginners and experienced coders. Display Blockly on your interactive whiteboard or projector as you explore the different features of the site, then have students create and explore on their own. To generate ideas on how to use Blockly, have students practice using Blockly at Blockly Games, reviewed here. After school clubs can use Blockly to learn to code. Use this tool with gifted students for a great challenge. Set up a coding activity center for interested students when they finish class work or for rainy days and snow days. Share this link on your class website for students to access both in and out of the classroom.Add your comments below (available only to members) | Become a Member
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FlexClip - Patrick Ma
Grades
K to 12tag(s): communication (122), editing (90), images (267)
In the Classroom
Use FlexClip even with young students to create videos for many topics. Ask students to share pictures demonstrating the before and after of a science experiment, then add student voice recordings to explain the experiment. Modify and enhance learning by asking students to use FlexClip to create short videos, then include them with other images and videos as part of a multimedia project or digital portfolio. Seesaw, reviewed here, is an easy to use tool for creating and personalizing digital portfolios. The following tools are great for transforming learning and creating multimedia projects: (click on the tool name to access the review): Adobe Creative Cloud Express for Education, Animatron, Sway, and Presentious.Add your comments below (available only to members) | Become a Member
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Babble Dabble Do - Ana Dziengel
Grades
K to 6This site includes advertising.
tag(s): crafts (110), design (76), engineering (141), makerspace (39), STEM (371)
In the Classroom
Be sure to add this to your toolbox of ideas for teaching STEAM topics and for ideas to use in classroom makerspaces. In addition to adding this site to your favorite bookmarks, consider creating a board on Pinterest, reviewed here, of sites with ideas for STEAM projects. Share the board with your peers and collaborate on adding STEAM sites as a group. Extend learning throughout and after project activities as you include student work as part of a portfolio on Seesaw, reviewed here. Seesaw offers tools for all ages of students to create digital portfolios including written or audio reflections on work. Instead of just sharing images of student creations on your Facebook page or school web page, help students enhance their learning by creating digital books using WriteReader, reviewed here, to share online for family and friends. WriteReader is a site specially created for use with younger students to share their writing and images.Add your comments below (available only to members) | Become a Member
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Elementari - Nicole Kang and David Li
Grades
3 to 12tag(s): coding (109), creative writing (123), digital storytelling (166), writing (309)
In the Classroom
You may want to start by clicking Help on the upper right menu. There you will find directions for Creating and Coding, Interactive Lessons, Classroom Dashboard, and others. Create stories together as a class as you move through a unit or topic. Enhance student learning by adding ideas your students suggest. Use in a flipped or blended classroom to deliver course information. Assign several student groups a different topic and extend their learning by having each group create their own version as they learn more about the topic. Challenge gifted students to modify the "standard" class text with the additional material they discover by going deeper and learning about related topics. In lower grades, create teacher-made digital stories for students to use as a learning tool.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
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Microsoft MakeCode - Microsoft
Grades
K to 12tag(s): coding (109), makerspace (39), Microsoft (55), STEM (371)
In the Classroom
Make use of the resources offered by Microsoft to share with your students as they learn how to code. Share project ideas with students and include materials for them to create their projects as part of makerspace activities. Have students take pictures of their creation and enhance their learning by using Voxer, reviewed here, to add audio to describe their creative process. Add images to your class website as part of your student work gallery. Challenge students to use Sway, reviewed here, to create an online multimedia page including images, video, and text to describe, evaluate, and share their work with coding projects. Include project ideas from the site and set up a makerspace during open house events at your school.Add your comments below (available only to members) | Become a Member
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Adobe Express for Education - Adobe
Grades
K to 12tag(s): communication (122), creative writing (123), multimedia (62), posters (44)
In the Classroom
Use Adobe Express for Education to create posters, flyers, or instagrams stories for student presentations for any subject. Enhance student learning by asking students to create infographics explaining facts and information about states, countries, planets, and more. Have students create interactive posters, book report covers, invitations, and flyers to promote school events. Express for Education offers many possibilities for graphics, redefining student technoolgy use, and extending student learning by having students create multimedia presentations in all classrooms.Add your comments below (available only to members) | Become a Member
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StoryLab - Adventure Cow
Grades
2 to 12tag(s): creative writing (123), writing (309)
In the Classroom
Share StoryLab with students as an alternative to traditional story-writing projects. Because StoryLab features may not be intuitive to all users, consider sharing this site with a few tech-savvy students first and let them be the experts to help other students in creating books. Have older students create choose your own adventure books to discuss events in history. For example, when learning about Civil Rights, have students share options for what might happen if Martin Luther King hadn't been assassinated. Use these stories as a basis for student podcasts about moments in history and how different events shaped and changed history. Podbean, reviewed here, includes features for recording and sharing podcasts.Add your comments below (available only to members) | Become a Member
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Clipchamp - Alexander Dreiling, Dave Hewitt, Tobi Raub, and Soeren Balko
Grades
K to 12tag(s): conversions (38), images (267), movies (52)
In the Classroom
Use Clipchamp to create and edit videos for any multimedia projects. Upload images from student projects or field trips to create a video to share on your webpage. Convert your videos into different formats to share easily on social media sites. Ask students to use Clipchamp to create explainer videos in any subject. Include student-created videos in online presentations using a tool like Adobe Creative Cloud Express for Education, reviewed here.Add your comments below (available only to members) | Become a Member
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Imagine Forest - Imagine Forest
Grades
K to 6tag(s): creative writing (123), digital storytelling (166), writing (309), writing prompts (55)
In the Classroom
Imagine Forest is a must-have resource for elementary teachers of writing. Even your most reluctant writers will enjoy the ideas included on the site. Share how to use the site on your interactive whiteboard or with a projector then allow students to explore on their own. Challenge students to set daily goals using activities found in challenges. Publish and share student work to create your own classroom library of student-created books. Ask students to create books for any content area studied during class, be sure to upload and include images taken during activities for students to use in their books. Create a classroom chart for students to share accomplishments like badges and points earned while using the site.Add your comments below (available only to members) | Become a Member
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Timelinely - Daniel Levin
Grades
K to 12tag(s): communication (122), digital storytelling (166)
In the Classroom
Create flipped learning lessons for your blended learning classroom using Timelinely to provide questions, additional links, or notes to any video. Enhance student learning by asking students to use Timelinely to share information learned through videos. Include annotated videos with any multimedia presentation. Sway, reviewed here, offers many tools for including images, video, and more as part of online presentations.Add your comments below (available only to members) | Become a Member
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Google My Maps - Google
Grades
4 to 12tag(s): maps (224), virtual field trips (139)
In the Classroom
Share Google My Maps on an interactive whiteboard or projector to create virtual trips for many situations. Create a trip to biomes around the world, visit places mentioned within books, map out battlefield locations for different wars, or find and save different kinds of landforms on your map. The possibilities are as endless as your imagination. Embed completed maps onto your class webpage or blog for students to view when reviewing for tests or quizzes. Have older students complete their own Google My Map project to create their own virtual field trips. This site is perfect to use in conjunction with TeachersFirst Reading Treks, to follow the adventures of characters in the featured stories. Not ready to create your own maps? Use the explore feature on the site to find many examples of maps made by others.Add your comments below (available only to members) | Become a Member
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MapHub - Zsolt Ero and Gergely Matyus
Grades
4 to 12tag(s): digital storytelling (166), maps (224)
In the Classroom
Use MapHub for personalized lessons in using maps and defining locations. Create a map to share on your interactive whiteboard (or with a projector) to highlight landforms, state capitols, or locations within a novel. As you teach about events in history such as the Civil War add markers to your map to share locations and information from that event. Add notes to your icons sharing information from each location. Include a link to this map on classroom computers or embed onto your class blog for students to view from any device. Add URLs to additional resources within your descriptions of points on a map. This allows you and your students to create visual presentations with access to multiple resources. Flip your classroom to create an interactive lesson using MapHub. Have students view your map as an introduction to a new unit. Instead of a traditional book report or class presentation, have students use MapHub to create an interactive map sharing their learning.Add your comments below (available only to members) | Become a Member
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Book Creator - Red Jumper Limited
Grades
K to 12This site includes advertising.
tag(s): collaboration (113), DAT device agnostic tool (129), digital storytelling (166), ebooks (49), literacy (124), preK (322), reading comprehension (146), writing (309)
In the Classroom
Create books together, as a class, as you move through a unit or topic. Enhance student learning by adding images and ideas your students suggest. Use in a flipped classroom to deliver course information. Assign several student groups a different topic and redefine their learning by having each group create their own multimedia versions as they learn more about the topic. Students can combine their books later as a class book. Make a digital bookshelf of all the versions for all to use. Challenge gifted students to modify the "standard" class text with the additional material they discover, by going deeper and learning about related topics. In lower grades, create teacher-made e-books for your young readers, perhaps adding audio - your own voice reading the text. Find much more information and ideas for using Book Creator in any classroom by exploring the Book Creator Toolkit for Schools and Districts available here.Add your comments below (available only to members) | Become a Member
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SparkFun Tutorials - SparkFun Electronics
Grades
8 to 12This site includes advertising.
tag(s): circuits (20), computers (115), electricity (62), engineering (141), weather (175)
In the Classroom
Share SparkFun Tutorials with students competing in electronics or computer competition. Use tutorials as guides for projects in Makerspace classrooms or with after-school clubs. SparkFun Tutorials are the perfect challenge for gifted students. Encourage them to choose projects of interest either individually or as a group to complete as a "self-directed" lesson. Share the Wearables or Pokemon Go projects with students to show them this can also be for creating a fashion statement or patches for caps, backpacks, tee shirts and more. Be sure to photograph finished products for next year's students to view. Challenge students to create an "explainer" video tutorial for their project using ScreenPal, reviewed here, and then share them on a site such as TeacherTube, reviewed here.Add your comments below (available only to members) | Become a Member
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Canva for Education - Canva.com
Grades
K to 12This site includes advertising.
tag(s): DAT device agnostic tool (129), graphic design (49), images (267), posters (44), slides (37)
In the Classroom
This site is ideal for enhancing, modifying, or transforming classroom technology, depending on the requirements of the assignments. Create a slideshow, invitations, or photo collages for any classroom presentation. Share what you created on your website or blog for students to review or for absent students. Deliver blended or flipped lessons using Canva Edu by adding links to videos, assessment information, and other learning activities. In the younger grades, teachers would be the ones creating the project. However, older students could easily create their own Canva presentations. Have students use this online tool as they would any presentation tool or image-enhancing site. Use this site for research projects about famous people from the past and present. Have cooperative learning groups create presentations about science or math topics. Have students create presentations to "introduce" themselves to the class during the first week of school. Link or embed the introduction presentations on your class wiki or website and have others guess who they are. Use this tool with your 1:1 art class for students to practice design principles and techniques. Create 2 to 5 circle Venn Diagrams. Share student projects with parents and others via URL. Be sure to demonstrate HOW to use this tool on your interactive whiteboard or projector.Add your comments below (available only to members) | Become a Member
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Story Jumper - storyjumper.com
Grades
2 to 8tag(s): digital storytelling (166), writing (309)
In the Classroom
Although the sentences and graphics available appear juvenile, the fact that writers can delete the text and add their own original text, photos, and drawings makes this site flexible enough to use with older students, as well. This activity would work well for individual or pairs of students in a lab or on laptops. Ask your students to visit the site and create an online book with their original writings, drawings, and photos. ENL and ELL students will be able to use the site easily, and will learn appropriate sentence structure and add to their vocabulary by selecting new items to put into the graphic. Older students can also create "little buddy" books for younger students to read and share.Add your comments below (available only to members) | Become a Member
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Scratch - Lifelong Kindergarten Group, MIT Media Lab
Grades
1 to 12Material created can only be viewed within the program. Drawings are not saved as a JPG or pic file. However, a "snapshot" of the screen can be created by using these keys in Mac: apple, shift, and 4 and click/drag to surround the portion to save. In PC use: control/print screen. These snapshots can be uploaded or used as a picture in other applications.
tag(s): animation (61), coding (109), computational thinking (45), critical thinking (179), design (76), drawing (57), problem solving (275), STEM (371)
In the Classroom
Be sure to "play" with this program before you present it to students; or, you could have computer savy students in your class pair up with not so savy students to investigate together. There are many tabs, folders; and icons to investigate. You (or students) could click Create and in the center pane, click on the tutorial. To begin your creation follow the steps in the tutorial. Once you have the idea, choose your own features from the menu on the left, and on the bottom right are two more menus; Look for the cat icon and the backdrops. Different colors, pens, and materials can be used to create the background or an image can be brought in from your computer. Objects in Scratch are called a Sprite and can be added in by choosing the folders below the screen. By clicking the script tab, blocks can be moved in to create motion, add sounds (even record your own message), and change the look of the Sprite. Blocks are linked on to each other to create a series of events. A control block dragged to the top of the blocks control which key starts the event. Advanced options include adding variables and other controls.Be sure to check with your Technology Department, as many districts require authorization to download or install new applications. Projects can be shared online; however an account is required.
Work is saved to the computer itself and only shared online via an account. To avoid problems concerning content made by outsiders or issues with sharing, save the work locally and either create your own gallery on a supervised class website/wiki or set up a single account where you share the "best" projects online via your own log-in. Remind students of the school's Acceptable Use Policy and consequences of violations, if you do allow them to join/share. Images used should adhere to all copyright rules. Use pictures taken in class or those with Creative Commons licensing (and provide attribution!).
Practical tips: Students quickly catch on to this program when allowed to play and easily see what they can make from it. Provide a simple assignment with defined rules/tasks to learn the tools. Younger students may familiarize themselves more easily working with a partner. Have students use a storyboard to write down what they will do/draw/say in their creation in order to keep tabs on what students and their creations.
Possible uses: For the lower grades, Scratch provides unlimited possibilities. Use as a new way to show vocabulary usage. Use the paint program to add information to a picture from your class field trip or science experiment. Use Scratch to help in storytelling a concept in a new and unique way, such as how rocks are formed. In the upper grades, use Scratch to show complex material in a new way. For example, students can draw DNA and show replication, etc. through their drawings and storytelling. Draw the different movements of landforms in plate tectonics. Draw or illustrate solutions to Math problems.
Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Products can be embedded
Products can be shared by URL
Requires download/installation of software
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