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Learning Game Generator - Yourway Learning

Grades
K to 12
 
Create learning games with the AI-based Learning Game Generator for any topic or grade level. Begin by adding vital information, including grade level, learning outcome or objective,...more
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Create learning games with the AI-based Learning Game Generator for any topic or grade level. Begin by adding vital information, including grade level, learning outcome or objective, and the game's length. The Game Generator provides a document with instructions for playing the game, any required materials, and setup instructions. Use the provided tools to request changes to create a game that works for your classroom. Copy or download the document using the Manage Content Dropbox options when satisfied.
This site includes advertising.

tag(s): artificial intelligence (177), assessment (147), Formative Assessment (74), game based learning (205), gamification (83), Teacher Utilities (198)

In the Classroom

Use the game generator to create activities for use during station rotations, whole-class games, or as a homework activity. Use the features included on this site to request changes until you identify a game that meets your needs and your class's. Be specific with your requests; for example, ask for a Jeopardy-style game that includes all of the answers to use in your game. If your class enjoys games that require a lot of movement or use puzzles, include that type of information in your prompt. Use this site to create questions for online game-maker tools such as Classroom Jeopardy, reviewed here and those found on TeachersFirst Special Topics Page: Gamification Resources, reviewed here.
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Plan My Lesson Tool - Yourway Learning

Grades
K to 12
  
Planning lessons that provide engaging activities and meet curriculum standards can be challenging. The Plan My Lesson Tool uses AI to match both objectives in just a few seconds. After...more
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Planning lessons that provide engaging activities and meet curriculum standards can be challenging. The Plan My Lesson Tool uses AI to match both objectives in just a few seconds. After selecting start, complete the form by adding grade level or band, subject, and learning outcome and selecting to generate the result. After creating the document, use additional features to edit and adjust the activity to fit your needs. You can also choose sections of the document to request changes by chatting with Beans, this site's chatbot. Find options to download or export the finished document by visiting the Manage Content dropbox at the top of the page. You do need to create a free account to access this feature.

tag(s): artificial intelligence (177), professional development (385), Teacher Utilities (198)

In the Classroom

Take advantage of this lesson generation tool to create new lessons or improve your current lessons. Use this tool to generate a lesson in just a few minutes, then browse through the lesson plan to find new ideas and resources to include with your current plan. In addition to the lesson activity, plans include extension activities and additional resources to include in your planning. When writing the prompt to create a lesson, include as much information as possible to generate results that work for you. Items to include are class size, type of activities to include, and differentiation needs. Visit the archive of OK2Ask: AI for Creating Learning Objects, reviewed here to find many ideas for creating learning objects that accompany your lesson plan.
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Yourway - Yourway Learning

Grades
K to 12
 
Yourway offers a suite of AI-generated tools for educators. Choose from many generators to create lesson plans, assessments, and classroom activities. After selecting a generator, follow...more
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Yourway offers a suite of AI-generated tools for educators. Choose from many generators to create lesson plans, assessments, and classroom activities. After selecting a generator, follow the prompt to access a form to add information such as grade level, topic or learning objective, and other directions. After the tool generates a response, you can request changes, edit the information manually, or save the document. Choose the Manage Document dropdown box to copy the document to your clipboard, save it as a PDF file, export it to Google Docs, or download your activity as a Microsoft .docx file. As you create activities, they are saved in the My Content area to revisit and reuse as needed.
This site includes advertising.

tag(s): artificial intelligence (177), assessment (147), cross cultural understanding (173), differentiation (84), rubrics (37), social and emotional learning (102), Teacher Utilities (198), vocabulary (238)

In the Classroom

Take advantage of the many free tools available at Yourway to improve your lesson planning, increase student engagement, and save time. For example, use the Plan My Lesson Tool to create a lesson plan that matches learning objectives and teaching standards or create collaborative classroom activities in just a few seconds. When using AI-generation tools, include as much information as possible when writing a prompt to receive the best output. Ideas to include are the number of students in your class, the number of gifted students, and how many are on IEPs. Mention the type of activities your students enjoy and any other pertinent information that would help to create meaningful and engaging activities. Learn more about creating effective prompts at this blog post.
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Design Squad Global - PBS Kids

Grades
2 to 8
 
PBS Kids Design Squad features four activities: Design, Build, Watch, and Games. In the Design section, you can draw scenes of the outdoors, fashion, sports, food, animals, and more....more
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PBS Kids Design Squad features four activities: Design, Build, Watch, and Games. In the Design section, you can draw scenes of the outdoors, fashion, sports, food, animals, and more. In the Building section, you can create buildings, machines, toys, and vehicles. The Watch section features videos on learning with the Design Squad, do-it-yourself, and clips. The fidget games from the Games section include learning about electricity, farm life, natural disasters, and floods.

tag(s): crafts (64), design (79), engineering (129), game based learning (205), machines (17), musical instruments (52)

In the Classroom

Students can participate in the site's activities and enter challenges. Students can upload their work to Padlet, reviewed here to share with others. Students can learn more about electricity, farm life, natural disasters, and floods as they play the games on the site.
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Art & Science: A Curriculum for K-12 teachers - The J. Paul Getty Museum

Grades
K to 12
 
The Getty Museum's Arts and Science: A Curriculum for K-12 teachers focuses on the science of art production and conservation and the scientific skills of investigation and experimentation;...more
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The Getty Museum's Arts and Science: A Curriculum for K-12 teachers focuses on the science of art production and conservation and the scientific skills of investigation and experimentation; it supports student proficiency in science and visual art. On the right side, "For the Classroom" links directly to lesson plans, image banks, timeline, glossary, print and web resources, and standard charts. The featured lesson topics are titled: Insect Anatomy and the Scientist as Illustrator, Capturing Light: The Science of Photography, and Fighting Corrosion to Save an Ancient Greek Bronze. Each lesson has a time allotted, overview, objectives, materials, steps, assessment, and extensions. Each lesson is divided into beginning, intermediate, and advanced levels. The lessons are aligned with the Common Core Standards for English Language Arts.

tag(s): insects (69), photography (130)

In the Classroom

Students can complete the lessons as presented on the site, recreate the artwork in the lesson using a different medium, and learn about the time when the artwork was created.
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Historical Witness, Social Messaging - The J. Paul Getty Museum

Grades
3 to 12
 
The Getty Center's Historical Witness, Social Messaging lessons explore how art can provoke dialogue regarding the costs and consequences of important events in U.S. and world history...more
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The Getty Center's Historical Witness, Social Messaging lessons explore how art can provoke dialogue regarding the costs and consequences of important events in U.S. and world history while simultaneously effecting social change and increasing awareness among individuals and governments. On the right side, "For the Classroom" links directly to lesson plans, image banks, related works of art, glossary, print and web resources, and standards charts. Click Lesson Plans from the menu on the right to find the eight lesson topics featured; they include: Breaking the Chains, Rising Out of Circumstances, Celebration and Satire, Depicting Women and Class in a Global Society, Flawed Democracies, Human Rights, Land Use and Lawmaking in California, The Many Different Sides of War, What Is Work and Who Are the Workers?, and Putting a Spin on Current Events. Each lesson has a time allotted, overview, objectives, materials, steps, assessment, and extensions. Each lesson is divided into beginning, intermediate, and advanced levels. The lessons are aligned to the California Visual Arts Standards, History-Social Science Content Standards for California Public Schools, and the Common Core Standards for English Language Arts.

tag(s): art history (103), images (263), photography (130)

In the Classroom

Share the lesson plans with your Students. They can also compare other images and resources from the same historical periods. Students can virtually interview an expert in the field during that era to learn more information and see their reactions to the images from the Getty Center. Record the interview and create a podcast using Adobe Podcast reviewed here.
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The Getty Center's Who's Afraid of Contemporary Art? - The Getty Center's Who's Afraid of Contemporary Art?

Grades
3 to 12
 
The Getty Center's Who's Afraid of Contemporary Art? challenges students to discover how "traditional" works of art have inspired and informed contemporary artists. On the right side,...more
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The Getty Center's Who's Afraid of Contemporary Art? challenges students to discover how "traditional" works of art have inspired and informed contemporary artists. On the right side, "For the Classroom" links directly to lesson plans, image banks about contemporary art, and a glossary bank. The four lessons featured are titled A Bug's Journey, Chairs, Rooms, and Time Travel, Moving Pictures, Moving Stories, and Sculptural Space/s. Each lesson tells you the time allotted, an overview, the objectives, materials, steps, assessment, and extensions. The lessons are aligned with the California Visual Arts Standards and the Common Core Standards for English Language Arts.

tag(s): art history (103), artists (85)

In the Classroom

Share the lessons on the site with your class. Students can use Ourboox, reviewed here to create a book on different contemporary artists. Students could also virtually visit a museum or gallery that hosts a contemporary art collection.
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Mice in the Museum - Google Arts and Culture

Grades
K to 12
Follow two curious mice, August and Pearl, as they explore the artwork in over one hundred museums worldwide. Their easy-to-understand observations and conversations provide a unique...more
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Follow two curious mice, August and Pearl, as they explore the artwork in over one hundred museums worldwide. Their easy-to-understand observations and conversations provide a unique and playful perspective. After launching the activity, choose to explore by art or museum view. Replay conversations and toggle on subtitles if desired. After listening to the conversation, return to choose a new selection or choose the link to explore other art available in the museum.

tag(s): artificial intelligence (177), artists (85), museums (52)

In the Classroom

Mice in the Museum's playful conversations and perspectives offer an opportunity to introduce art and artists in a way that engages learners in a new way. Share this site with students and encourage them to explore the artwork and learn about artists that interest them. Use Project Zero Thinking Routines, reviewed here, such as See, Think, Wonder, to enhance student learning and discuss their findings. Extend learning by asking students to research their favorite artist and share their findings with the class by creating a short animated video using Animate from Audio, reviewed here.
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Maya Masks - twinkl

Grades
3 to 6
Mayan Masks gives a brief overview of the importance and value of masks in the Mayan civilization. It also briefly describes the different types of masks that the Mayans created. ...more
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Mayan Masks gives a brief overview of the importance and value of masks in the Mayan civilization. It also briefly describes the different types of masks that the Mayans created. Finally, it challenges you to design your mask.

tag(s): crafts (64), mayans (23), mexico (37), south america (47)

In the Classroom

Students can create their own event or death mask. They can also research other cultures that used masks and compare the masks. Use a Venn diagram maker to compare the masks, such as Canva's Venn Diagram Creator, reviewed here. Finally, if students create an event mask, they can research the god or animal that inspired it.
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Maya Archaeologist - Dr. Diane Davies

Grades
3 to 8
 
Maya Archaeologist is a free website that shares information on the making of jewelry and music in the Mayan civilization. The site includes videos on jade and musical instruments....more
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Maya Archaeologist is a free website that shares information on the making of jewelry and music in the Mayan civilization. The site includes videos on jade and musical instruments. Additionally, it gives step-by-step directions on how to make the Mayan death mask, headdress, and whistle.

tag(s): art history (103), mayans (23), south america (47)

In the Classroom

Students can complete the activities on the website. Students can research more about the usage of jade and other precious metals and their functions. Finally, students can use Google Drawings, reviewed here to compare the different materials that Mayans used with other civilizations.
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Women Artists - J. Paul Getty Museum

Grades
K to 5
 
The Getty Center's Artful Women shares lessons of women artists who overcame a male-dominated discipline. On the right side, "For the Classroom" links directly to lesson plans on the...more
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The Getty Center's Artful Women shares lessons of women artists who overcame a male-dominated discipline. On the right side, "For the Classroom" links directly to lesson plans on the themes of adornment, women as artists, and women's roles in the family. Each lesson has a time estimate, overview, objectives, materials, steps, assessment, and extensions. The lessons are aligned with the California State Content Standards for visual arts, English, History, and Common Core Standards.

tag(s): women (151), womenchangemaker (37)

In the Classroom

Students can complete the lessons as presented on the site. Students can re-create the artwork that is in the lesson using a different medium. Finally, students can use Ourboox, reviewed here to create a book of female artists.
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Library of Congress Research Guides - Library of Congress

Grades
4 to 12
Explore this valuable tool for educators; it offers curated collections of primary sources, historical documents, and research materials across a wide range of subjects. These guides...more
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Explore this valuable tool for educators; it offers curated collections of primary sources, historical documents, and research materials across a wide range of subjects. These guides help teachers incorporate authentic historical artifacts, government records, and literary works into their lessons, enhancing students' critical thinking and research skills. With ready-to-use teaching resources, topic guides, and bibliographies, this site supports interdisciplinary learning and provides rich content for inquiry-based projects in history, literature, civics, and more.

tag(s): african american (115), architecture (75), black history (133), branches of government (65), civil rights (209), civil war (139), conservation (102), energy (133), engineering (129), environment (252), foreign policy (13), hispanic (36), industrialization (12), jews (33), latin (23), literature (222), middle east (50), native americans (109), nutrition (140), photography (130), politics (118), population (51), religions (95), Research (87), sports (82), statistics (121), Teacher Utilities (198), women (151), womenchangemaker (37), womens suffrage (52)

In the Classroom

Assign students to explore a Library of Congress guide on a historical event (ex., Civil Rights Movement, World War II) and have them read and summarize a firsthand account or diary (or blog) entry. Students can then write a journal entry or letter from someone who lived through the event. Try a simple blogging tool like Telegra.ph reviewed here. Choose a literature-focused research guide related to a classic novel or author (such as To Kill a Mockingbird or The Great Gatsby) and have students create a timeline using Time Graphics Timeline Maker, reviewed here or a newspaper front page using a template from Canva Infographic Creator, reviewed here.
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NPR- Breaking News, Analysis, Music, Arts, and Podcasts - NPR

Grades
K to 12
 
NPR (National Public Radio) is a valuable resource for educators, offering high-quality news, podcasts, and articles on current events, culture, science, and history. The site features...more
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NPR (National Public Radio) is a valuable resource for educators, offering high-quality news, podcasts, and articles on current events, culture, science, and history. The site features engaging audio stories, in-depth journalism, and educational content that can enhance classroom discussions and critical thinking skills. Teachers can use NPR's stories to connect lessons to real-world events, introduce students to diverse perspectives, and encourage media literacy. Additionally, NPR's student-friendly resources, such as NPR Ed and Student Podcast Challenge, provide interactive and project-based learning opportunities.

tag(s): civil rights (209), cultures (180), journalism (74), news (229), podcasts (108), scientists (67), space (222)

In the Classroom

Have students listen to NPR's Student Podcast Challenge winners for inspiration and assign them to create a short podcast episode on a topic related to your curriculum. Use free tools like NPR's podcast resources or Buzzsprout, reviewed hereto guide their scriptwriting and recording process. Choose an NPR article and a similar report from another news source and have students analyze the tone, word choice, and sources used. Use NPR's science and history archives to explore a key discovery or event. Have students present their findings through a timeline project using Timeline Infographic Templates, reviewed here or Turbo Timeline Generator, reviewed here.
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Gods, Heroes, and Monsters: Mythology in European Art - Getty Museum

Grades
K to 12
  
The Getty website "Gods, Heroes, and Monsters: Mythology in European Art" is designed to help explore the intersection of mythology and art with their students. This resource includes...more
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The Getty website "Gods, Heroes, and Monsters: Mythology in European Art" is designed to help explore the intersection of mythology and art with their students. This resource includes detailed lesson plans that guide students in analyzing artworks inspired by Greek, Roman, and other cultural myths. Lessons cover topics such as identifying mythological characters, interpreting stories depicted in art, and understanding the cultural significance of myths. The curriculum features engaging activities like comparing myths across cultures, creating visual representations of mythological tales, and exploring the symbolism in famous artworks. With printable resources, discussion prompts, and project ideas, this curriculum supports teachers in fostering a deeper appreciation of mythology and its influence on art.

tag(s): europe (84), greek (47), myths and legends (37), romans (52)

In the Classroom

Provide students with images of famous artworks from the curriculum depicting mythological characters. Challenge them to identify the characters, attributes, and the myths they represent. Turn it into a scavenger hunt by giving clues about the myths or symbols. Invite students to design a mythical creature, combining traits from existing ones in the lesson plans. Expand beyond Greek and Roman mythology by exploring myths from other cultures, such as Norse, Egyptian, or Indigenous traditions. Invite students to design their own mythical creature, combining traits from existing ones found in the lesson plans. The creatures can be made on paper or using Google Drawings, reviewed here or Tux Paint, reviewed here.
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Expressing Emotions Through Art - Getty Museum

Grades
K to 3
  
This Getty website offers a curriculum, Expressing Emotions Through Art, designed to help primary teachers integrate art into their classrooms. This resource provides engaging lesson...more
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This Getty website offers a curriculum, Expressing Emotions Through Art, designed to help primary teachers integrate art into their classrooms. This resource provides engaging lesson plans that teach students to identify, understand, and express emotions using visual art as a medium. Activities include analyzing famous artworks, creating their own art pieces, and discussing how emotions are conveyed through colors, shapes, and composition. The curriculum consists of printable materials, interactive exercises, and clear learning objectives, making it an excellent tool for fostering emotional literacy and creativity in young learners.

tag(s): art history (103), emotions (49), social and emotional learning (102)

In the Classroom

Students can keep a weekly art reflection journal. After each lesson, they can write or draw how the activity made them feel, connect it to their experiences, or explore how they would change a famous artwork to express a different emotion. Challenge your students to do the journal online using a tool such as ePubEditor, reviewed here or WriteReader reviewed here. Collaboratively create a large mural that represents a range of emotions. Assign small groups of students an emotion to illustrate, using the concepts learned from the curriculum. Have students paint abstract art pieces using colors that represent specific emotions. They can present their work, explaining their choices of color and form. Provide students with a selection of famous artworks from the curriculum. Ask them to identify the emotions expressed in each piece and discuss their observations as a class.
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Getty Education- Curricula and Teaching Guides - Getty Museum

Grades
K to 12
   
The Getty Education website offers extensive curricula and classroom resources designed to integrate art into various subjects. Teachers can explore ready-to-use lesson plans, activities,...more
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The Getty Education website offers extensive curricula and classroom resources designed to integrate art into various subjects. Teachers can explore ready-to-use lesson plans, activities, and multimedia content tailored for diverse grade levels and subjects, such as history, language arts, and visual arts. The resources emphasize critical thinking, creativity, and cultural understanding, featuring topics like ancient civilizations, photography, and visual storytelling. These materials align with academic standards and include educator guides, worksheets, and interactive experiences, making them an invaluable tool for enriching classroom instruction through the power of art. The videos are hosted on YouTube. If your district blocks YouTube, then they may not be viewable.

tag(s): critical thinking (127), interactive stories (22), multimedia (53), photography (130), stories and storytelling (58)

In the Classroom

Select a lesson from Getty's curriculum on world cultures. For example, examine Ancient Greek pottery and have students create their designs on paper based on the themes or stories depicted in the originals. Show an artwork from the Getty collection and have students write a creative story inspired by it. Use the provided resources on visual storytelling for guidance. The "Understanding Formal Analysis" videos can also introduce students to elements of art (line, color, texture, etc.). Then, assign students an artwork to analyze using these elements, working in pairs or small groups. Explore art from different periods using the Getty's curated lesson plans on ancient civilizations or the Renaissance. Have students create a timeline showcasing key artworks and their historical significance. Students can use Turbo Timeline Generator, reviewed here or Read Write Think Timeline, reviewed here.
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Explore Art & Science with Getty Education - Getty Museum

Grades
K to 5
   
The Getty Education website's "Explore Art & Science with Getty Education" resource explores the fascinating intersection of art and science, offering educators a wealth of tools to...more
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The Getty Education website's "Explore Art & Science with Getty Education" resource explores the fascinating intersection of art and science, offering educators a wealth of tools to bring this interdisciplinary approach into their classrooms. This section features lesson plans, videos, and interactive activities that highlight how artists incorporate scientific ideas and technologies into their work, from studying light and color to using advanced materials and processes. The resources are designed for elementary educators and support STEAM education by encouraging students to think critically and creatively about how art and science shape the world around them.

tag(s): colors (64), light (56), STEM (297)

In the Classroom

Have students create art using light and shadow. Provide objects, flashlights, and paper, and let students manipulate shadows to design abstract or realistic images. Discuss the scientific principles of light and how artists use it to create depth and emotion. Explore the science of materials by having students create art using chemical reactions, such as making paintings with vinegar and baking soda or experimenting with oxidation on metal. Encourage students to create artworks representing invisible scientific concepts, such as sound waves, gravity, or magnetic fields. Use materials like wire, string, or digital tools to visualize these unseen forces artistically. Discuss how contemporary artists use technology like 3D printing or digital software. Challenge students to create a tech-inspired art piece, such as creating a digital collage with Photo Collage, reviewed here.
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Talking Tours - Google Arts and Culture

Grades
4 to 12
Google Arts and Culture combines the magic of AI with Google Maps to create an audio tour of cultural landmarks worldwide. After launching the experiment, you can click any pin ...more
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Google Arts and Culture combines the magic of AI with Google Maps to create an audio tour of cultural landmarks worldwide. After launching the experiment, you can click any pin on the map to begin the tour or select from options that include landmarks, nature, archaeology, and cultural institutions. After choosing a pin, the map opens in street view, and the AI-generated audio commentary begins. Use the arrow to move the panoramic image around, take a snapshot, generate a new commentary, or choose the blue button to record a question and receive an audio response.

tag(s): archeology (28), artificial intelligence (177), deserts (16), forests (30), landmarks (22), maps (220), museums (52), virtual field trips (128)

In the Classroom

Take your students to the world's most famous cultural landmarks without leaving your classroom using Talking Tours. Use this Google Experiment to enhance learning by exploring specific locations in books or mentioned in history lessons. If you have five minutes to fill at the end of a class period, ask students to select a location to explore and ask questions. Extend learning using a timeline generation tool like MyLens, reviewed here to create a timeline that shares the story of critical events in the location you are exploring. Further, extend learning by finding or creating an interactive chatbot such as those available on SchoolAI, reviewed here. For example, when visiting Nelson's Column, found at Trafalgar Square in London, search for a "Space" featuring Lord Nelson and invite your students to interact and ask questions to learn more about his epic sea battles.
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Creatability- Experiments with Google - Google

Grades
4 to 12
  
"Creatability by Google Experiments" is a collection of accessible web-based tools designed to explore creative ways of making art, music, and storytelling through technology. These...more
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"Creatability by Google Experiments" is a collection of accessible web-based tools designed to explore creative ways of making art, music, and storytelling through technology. These experiments use artificial intelligence and innovative interfaces to make creative expression more inclusive, particularly for individuals with disabilities. Tools include music-making with gestures, visual art generation through voice input, and interactive storytelling. Teachers can use these tools to inspire students in STEAM activities, foster creativity, and highlight the role of technology in breaking barriers. The website offers an engaging platform for students to experiment with new artistic and technological expression forms.

tag(s): Accessibility (11), artificial intelligence (177), creativity (86), disabilities (32), STEM (297)

In the Classroom

Develop problem-solving and design thinking skills by brainstorming ways to enhance accessibility in creative tools inspired by the Creatability experiments. They present their ideas as sketches, models, or presentations. Students use voice or gestures to create visual art and then curate a virtual class art gallery. Students use the "Move Mirror" or other music-related experiments to create simple compositions by moving their bodies or interacting with their devices. Students use artificial intelligence to generate visuals or sounds that align with their written stories.
 
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Internet Archive - Brewster Kahle

Grades
3 to 12
 
Internet Archive is a massive digital library offering free access to millions of books, movies, music, websites, and more. Use this resource to find historical documents, classic literature,...more
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Internet Archive is a massive digital library offering free access to millions of books, movies, music, websites, and more. Use this resource to find historical documents, classic literature, educational videos, and archived websites to support lessons in almost any subject. The "Wayback Machine" is especially useful for exploring the history of websites, while the extensive eBook and audio collections can enhance reading assignments. Internet Archive is a great tool for expanding classroom materials and encouraging independent research or exploration.

tag(s): audio books (26), digital storytelling (154), ebooks (43), literature (222), media literacy (109), movies (54)

In the Classroom

Make a digital scavenger hunt by creating a list of questions or tasks that require students to search for answers using the Internet Archive, such as finding a historical document or an old movie clip. Encourage students to find supplementary materials, like old videos, music, or texts, to add depth to a research project or presentation on a historical or cultural topic. Use the Wayback Machine to explore how a popular website looked at different points in history. Discuss how technology and design have changed over time. Assign students to locate and analyze primary source documents, such as speeches, newspapers, or historical books, to support history or social studies lessons.
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