452 computer-literacy results | sort by:
STEAM Education - Sarah Weaver
Grades
4 to 7In the Classroom
Be sure to bookmark this blog or sign up for updates to continue to receive great ideas for incorporating STEAM into your classroom. Collaborate with your school's art teacher to teach lessons found on the site. Share ideas from this blog with parents for entertaining at-home activities. Use ideas from the site for a Math/Science fair at school.You must be registered and logged in to add items to your favorites.
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Scrim - Basem
Grades
4 to 12This site includes advertising.
tag(s): internet safety (116)
In the Classroom
Use Scrim whenever sharing your email address on social networking sites to avoid receiving spam. Share with older students as part of your cyber safety lessons.Add your comments below (available only to members) | Become a Member
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CoderDojo - CoderDojo Foundation
Grades
1 to 8tag(s): coding (96), communities (36), computational thinking (38), computers (109), engineering (134), STEM (333)
In the Classroom
When asked, explain that coding is just another "world language" in today's world. Team up with the PTA/PTO or other groups in your community to find others interested in being part of a Coderdojo. Your Coderdojo can be considered an after school club, but on a larger scale can bring students from various backgrounds together for the common purpose of learning to code.Add your comments below (available only to members) | Become a Member
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Typing Lessons That Work - keybr.com
Grades
2 to 12This site includes advertising.
tag(s): computers (109), keyboarding (28), noregistration (81)
In the Classroom
Everyone will benefit by learning to type faster. Introduce this site on your interactive whiteboard or projector. Then have students practice their touch typing independently. No need to have them sign up. They will see their speed and errors at the end of each list given to them. That information will accumulate for as long as they continue the practice. They could keep their results in a word document or a Google Doc. For more about Google Docs and Templates see the review here. Be sure to watch and see that students are using the proper touch typing position (no two finger typing!). Share this site with your students who are struggling with writing. Offer students the opportunity to learn to type in addition to write!Add your comments below (available only to members) | Become a Member
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Common Core Resources - Weebly
Grades
K to 12tag(s): commoncore (59)
In the Classroom
Challenge yourself to explore the resources found on Common Core Resources. Add into your lesson plans so you remember to share with our colleagues. Make sure to document to add on to your teacher evaluation. Share at your professional learning community every month.Add your comments below (available only to members) | Become a Member
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Kodable - Surfscore, Inc
Grades
K to 4This site includes advertising.
tag(s): coding (96), computational thinking (38), computers (109), engineering (134), logic (158), problem solving (250), STEM (333)
In the Classroom
Use this tool to learn basic coding skills. Students will quickly catch on to this program when allowed to experiment while viewing their results. Kodable is great for differentiating for students with different abilities and learning styles. Set Kodable up as a learning center and have students work in pairs to complete the challenges.Add your comments below (available only to members) | Become a Member
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Free Training Tutorials - Barak Sofer
Grades
K to 12This site includes advertising.
tag(s): grammar (138), keyboarding (28), Microsoft (55), operations (70), parts of speech (39), spelling (94), spreadsheets (20), vocabulary (248)
In the Classroom
Make a shortcut to any activity on this site on classroom computers and use it as a center. Be sure to include this site on your class web page for students to access both in and outside of class for further practice. Train yourself on Microsoft Word or Excel using these video clips. Share the typing activities with your students to increase their speed and accuracy. Set up learning centers for the interactives available (such as nouns and verbs).Add your comments below (available only to members) | Become a Member
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Better Lesson - BetterLesson
Grades
K to 12tag(s): commoncore (59), professional development (290), Teacher Utilities (184)
In the Classroom
Use this site to create lessons for students to follow. Use this site to share inspirational lessons you create or to find inspiration in the work of others. Meet the Common Core goals by using the tools and lesson plans offered at this website. Though the site deals with the technical aspect of lesson planning, many ideas exist to reverse engineer to your own lessons. Create a course to maintain and tweak your lessons for your classes. Expand PD to others in your school or in other schools to learn from the best ideas of others!Add your comments below (available only to members) | Become a Member
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Algodoo - Algoryx
Grades
6 to 12tag(s): friction (11), geometric shapes (139), gravity (49)
In the Classroom
Download and use Algodoo for an interesting science center. Share with students to use at home, and then allow experienced users to become "experts" for helping other students. Use Algodoo as part of a Science fair project. Challenge cooperative learning groups to create videos of their creations and share them on a site such as TeacherTube, reviewed here.Add your comments below (available only to members) | Become a Member
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Code - Hadi & Ali Partovi
Grades
K to 10tag(s): coding (96), computational thinking (38), computers (109), critical thinking (154), problem solving (250), STEM (333), women (184)
In the Classroom
Have students participate in a fun, self-paced Hour of Code activity, such as "Minecraft", "Dance Party", or "Frozen" coding tutorials. Using Storytelling with Scratch or Sprite Lab, students can code their own interactive short stories featuring characters, dialogue, and choices. Students use Game Lab to build a simple, playable video game. They can design the characters, code interactions, and add sound effects. Teach a lesson from Code.org's Internet Safety or Digital Citizenship units, which help students understand how to behave responsibly online.Add your comments below (available only to members) | Become a Member
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Museum of Endangered Sounds - Brendan Chilcutt
Grades
4 to 12tag(s): 1960s (54), 1970s (30), 1980s (21), inventors and inventions (87), sounds (40)
In the Classroom
Share this site on your interactive whiteboard and speakers to launch your modern history or technology unit. Include it in a unit on inventions and inventors or even in "sounds of the decades." Challenge students to research and find other "endangered" sounds from the past. Have them interview parents and grandparents to discover long-missing sounds. Create a class wiki museum of more endangered sounds and images. Challenge students (and parents) to find these items (in real life) and bring them in to share. Have students include sounds from the museum as part of a multimedia project. Use this site to launch discussions about the impact of technology and its rapid changes on such things as home design, economics, and even clothing. Share this site as part of Grandparent's Day activities and have grandparents share memories of these and other obsolete objects.Comments
Really neat site...Just be forewarned that there's a racy photo of a girl in a bikini on the old TV sound part. You don't see it until you click on the TV. Other than that, cute stuff.Angie, GA, Grades: 4 - 6
Editorial Note: Yes, we saw that racy photo also. It is mentioned in our review already, towards the end of the description.
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Story of the Web - Jack Schofield
Grades
5 to 12tag(s): computers (109), internet safety (116), inventors and inventions (87)
In the Classroom
Story of the Web is perfect for use on your interactive whiteboard or projector in a unit on technology and invention or in a computer literacy class. Share this site with students who have grown up on the Internet to provide an understanding of how quickly technology has developed. Compare it to the development of a human being over 25+ years! Have students create a simple infographic sharing their findings using Venngage, reviewed here. Use an online tool such as Interactive Two Circle Venn Diagram, reviewed here, comparing communication 25+ years ago to 2018.Add your comments below (available only to members) | Become a Member
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Data Never Sleeps 12.0 - Domo
Grades
6 to 12tag(s): infographics (63), internet safety (116)
In the Classroom
Have students complete a "One Minute of the Internet" quick-write where they describe what surprises them most about the amount of online activity shown in the infographic, then share their thoughts with a partner. Have students create their own micro-infographic using Infographics Presentation Templates, reviewed here by choosing a statistic from "Data Never Sleeps 12.0" and redesigning it using icons, numbers, and a short explanation of why the data point matters. Assign students to build visual vocabulary cards for key technology terms from the infographic and participate in a walk-and-teach activity to share their definitions with classmates.Add your comments below (available only to members) | Become a Member
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Educators New to X (formerly Twitter) - Kyle Calderwod
Grades
K to 12tag(s): chat (38), microblogging (14), social networking (53), twitter (12)
In the Classroom
After creating an account, look at the page for what else you can start doing. Find other educators to follow on the Before You Begin page, and also look at participating in a X (formerly Twitter) Chat. Find a list of chats to join, and the day and time they meet at Cybraryman Educational Chats on Twitter. As a teaching tool, X (formerly Twitter) is amazing! If your school permits access, have a class account for your class to follow people who work in fields and topics you study. Even primary grades can connect with other classes or "follow" many learning experiences via X (formerly Twitter). Learn much more about teaching ideas and tools for X (formerly Twitter) in the many resources listed on X (formerly Twitter) for Teachers page.Add your comments below (available only to members) | Become a Member
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Nitro Type - FTW Innovations, Inc
Grades
4 to 12tag(s): game based learning (266), keyboarding (28)
In the Classroom
Introduce this site on your interactive whiteboard or projector. Then have students explore this site independently, or have a team competition as students use the site on an interactive whiteboard to see who is the fastest AND the most accurate keyboarder. Make a shortcut to this site on classroom computers to use it as a center. Get the ear-buds or headphones out as the races are noisy! Be sure to monitor the multiplayer chat function when students are using this program in class. Nitro Type is not a "teach typing" website; it is purely for practice. To teach typing visit Typing Web, reviewed here.Add your comments below (available only to members) | Become a Member
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ARIS - ARIS
Grades
7 to 12Use the ARIS Editor to create your own games under the "Make Games" section of the site. A separate account is needed to play games, but you can use the same username and password if you want. You'll begin with a Google map on the main screen where you can search to zoom into a particular place in the world. Use the object pallet located on the left-side of your screen to create characters, items, and plaques. Drag and drop the items you authored onto your map to build your interactive game. When your game is ready to publish, you need to set up your iOS device to work with the server for the authoring tool. You need to change the server URL under the ARIS settings to http://arisgames.org/stagingserver1.
tag(s): augmented reality (7), design (70), maps (217), qr codes (15)
In the Classroom
Use ARIS to teach your students game design. Connect your students more deeply with their surroundings using this augmented reality experience. Begin by having your students create mock-ups of ARIS games using pen and paper. Create interactive games around your school, campus, or community for your students to complete. Send your students on scavenger hunts to explore geometric shapes, nature, and history. Have your students create games for a field trip or visitors to explore your community. Create educational scavenger hunts for your students or have them create their own scavenger hunt for their classmates. Creating a game would be a wonderful challenge for your gifted students to take their knowledge beyond the required curriculum. Create mysteries for the students to solve as they explore their surroundings or challenge your students to create mysteries for their classmates to solve.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Includes social features, such as "friends," comments, ratings by others
Requires registration/log-in (WITH email)
Products can be shared by URL
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Fake iPhone Text - fakeiphonetext.com
Grades
2 to 12This site includes advertising.
tag(s): creative writing (124), digital storytelling (150), gamification (94), writing prompts (57)
In the Classroom
Have students create texts between two characters from a book or two famous people. Create short poetry in text message form. Provide some opening text and ask students to write their ideas for the other person's answers. Use a text sequence as a prompt for creative writing. Have students practice creating a short dialogue or questions and answers. Create a fake text of a conversation and have students use inference skills to determine what happened before and after the conversation. Teach proper texting etiquette and digital citizenship using this tool. Use a fake text on your interactive whiteboard (or projector) to display word definitions in a new way. Create fake texts of homework or project reminders and post them on your class wiki or web page. Make fake text book promotions to share on the dust jackets.Add your comments below (available only to members) | Become a Member
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Digital Passport - Common Sense Media
Grades
3 to 5tag(s): cyberbullying (40), digital citizenship (98), game based learning (266)
In the Classroom
Create an account and assign activities to students to complete at home or on classroom computers. Share this site on your projector or interactive whiteboard. Have students create a word cloud of the important terms they learn from this site using a tool such as Word Clouds for Kids, reviewed here, for younger students, or WordItOut, reviewed here, for older students. Be sure to share Digital Passport with parents and other teachers as an excellent resource for teaching digital citizenship.Add your comments below (available only to members) | Become a Member
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Video Lectures - Video Lectures Net
Grades
5 to 12tag(s): cells (82), computers (109), creativity (83), data (182), engineering (134), machines (17), scientists (70)
In the Classroom
Keep your students minds wondering with the latest thoughts in science. Use this to create your own, science news events day. Use one of these videos as a center when students are studying a related topic. Share the videos on your projector or interactive whiteboard.Add your comments below (available only to members) | Become a Member
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ShareDrop - Cowbell Labs
Grades
3 to 12In the Classroom
This would be a good tool to use in a computer lab or with laptop carts, iPads, or Chromebooks where students don't have email addresses or Google Accounts for sharing work with their teachers or each other. Students and teachers simply go to the ShareDrop site. When students are ready to share their work with their teachers, they can drag it into the ShareDrop page on their laptops, desktops, or tablets. For those interested in security, files are not actually uploaded to a server. Instead, ShareDrop is a peer to peer connection. Teachers can "push out" files to students quickly and easily using this tool. During curriculum development and other professional development activities, members of a specific department (or even school-wide) can share resources and documents easily to each other. This is a MUST in 1:1 and BYOD classrooms! Student groups working on projects in class can gather and share files easily.Add your comments below (available only to members) | Become a Member
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