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5 Winter Sports STEM Ideas For Elementary - Simply STEAM by Sarah Barnett
Grades
2 to 5tag(s): angles (51), forces (49), friction (12), gravity (53), motion (57), olympics (58), problem solving (285), sports (99), STEM (378)
In the Classroom
Have students build the speed-skater model described in the resource, test how changes in height or body position affect balance, and then ask pairs to explain how the center of gravity affected their results. Invite pairs to choose two winter sports challenges and compare the forces involved using Venn Diagram Creator by Canva, reviewed here, to create a science comparison students can use during whole-class discussion. Have students investigate friction by testing marbles on several classroom surfaces before designing a curling broom, then invite groups to compare which surface and broom designs helped their "stone" travel farthest and most accurately.You must be registered and logged in to add items to your favorites.
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BON in a Box - GEO BON
Grades
9 to 12tag(s): biodiversity (44), citizen science (45), conservation (104), data (212), ecosystems (115), habitats (113)
In the Classroom
Have students design a schoolyard biodiversity investigation by identifying a research question, target organisms, sampling locations, collection methods, and possible sources of bias, then sketch their proposed sampling map on paper before comparing it with the platform's monitoring concepts. Have students search the projects portal for biodiversity-monitoring efforts in different regions, then plot selected locations and summarize the species, ecosystems, and sampling methods in Google My Maps, reviewed here. Ask pairs to select two monitoring projects and compare their geographic scale, biological groups, data-collection methods, and conservation goals using the Interactive 2 Circle Venn Diagram by Read Write Think, reviewed here.Add your comments below (available only to members) | Become a Member
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CyberKinder Quests - CyberKinder
Grades
3 to 6tag(s): artificial intelligence (357), bullying (56), coding (110), cyberbullying (53), internet safety (117), media literacy (136), problem solving (285)
In the Classroom
Ask students to work individually through Luna's Chat Lab and keep a response journal about how tone, exclusion, insults, threats, and pressure can change an online conversation. Follow with a class discussion about when students should seek help from a trusted adult. Have students explore Glitch in the Machine and then collaboratively construct a physical model showing how a message moves from a device through the internet to a server and its destination. Assign students roles representing different parts of the process and have them demonstrate what happens when one connection fails. CyberKinder. Have students explore Wizzy's Reality Cauldron, then conduct a fact-checking challenge using several teacher-selected online claims. Ask students to record what evidence made each claim trustworthy, questionable, or needing further verification.Add your comments below (available only to members) | Become a Member
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DaVinci Resolve - Blackmagic Design Pty. Ltd.
Grades
9 to 12This site includes advertising.
tag(s): creating media (19), digital storytelling (182), editing (99), media literacy (136)
In the Classroom
Students can create videos using Blackmagic and explore the site's various free features. Have students work in pairs to storyboard a public-service announcement or book trailer on Padlet, reviewed here, then use the storyboard as a production guide while assembling and revising the final video in DaVinci Resolve. Ask students to document the editing process with ScreenPal, reviewed here, which is great for showing project progress, and create a short reflection explaining one editing, sound, or color choice they changed after peer feedback.Add your comments below (available only to members) | Become a Member
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Which Face is Real - Jevin West and Carl Bergstrom
Grades
4 to 12tag(s): artificial intelligence (357), digital literacy (40), images (276), media literacy (136)
In the Classroom
Because this activity is so simple, it is perfect for quick media and digital literacy lessons anytime. Share images on your whiteboard and have students choose the real image. Make your polling more engaging by using Mentimeter, reviewed here to gather responses. This site does not define the features of AI-generated images on the activity page, which opens up many opportunities to encourage class discussions about how students make their choices. As you and your students engage with this site, consider making a list or poster of features to look for when viewing images online. Use Genially, reviewed here or Canva for Education, reviewed here to create posters to share in your classroom.Add your comments below (available only to members) | Become a Member
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Google Gemini - Google
Grades
K to 12tag(s): artificial intelligence (357), chat (41), Google (22), search strategies (19)
In the Classroom
Use Gemini to support your personal and professional needs while saving time. View the archived session of OK2Ask: Google Gems Basics: Personalized, Interactive, and Safe AI Learning Experiences, reviewed here, to learn more about Gems or OK2Ask: AI Templates That Work: Quick & Easy Prompting Solutions, reviewed here, to understand how to create effective prompts to achieve the best results when using AI generation tools.Add your comments below (available only to members) | Become a Member
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Filmora - Wondershare Technology
Grades
6 to 12This site includes advertising.
tag(s): artificial intelligence (357), creating media (19), digital storytelling (182), multimedia (70)
In the Classroom
Have students create videos using Filmora and explore the site's free features. Students can use Stormboard, reviewed here to share tricks and tips on how to use Filmora. Invite groups to create opposing video arguments about a debatable topic, screen the videos for the class, and use Mentimeter, reviewed here, to collect audience responses before students evaluate the strength of each argument.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be shared by URL
Multiple users can collaborate on the same project
Requires download/installation of software
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Detective Crafts for Kids: Top Ideas for Junior Sleuths - I'm a Chef Too!
Grades
K to 6This site includes advertising.
tag(s): critical thinking (193), logic (176), mysteries (30), problem solving (285), STEM (378)
In the Classroom
Have students create detective field notebooks with sections for suspects, clues, observations, and witness statements, then use them throughout a teacher-created classroom mystery. As students are solving cases, they can use Stormboard, reviewed here to post notes, questions, or comments. Students can use digital tools like Genially, reviewed here to create a digital case to be solved.Add your comments below (available only to members) | Become a Member
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NPTEL - NPTEL
Grades
11 to 12tag(s): advanced placement (25), enrichment (20), STEM (378)
In the Classroom
Invite teachers to use NPTEL courses for their own content-area professional learning, selecting lectures that strengthen background knowledge before teaching an advanced unit and recording practical connections they can adapt for their students. Have students use an engineering or technology course as a starting point for inquiry, identify a real-world problem related to the topic, research possible solutions, and present a claim supported by course concepts and outside evidence. Ask students to complete a teacher-selected video or module independently, then use Google Forms, reviewed here, for a short retrieval practice activity that checks vocabulary, concepts, applications, and misconceptions.Add your comments below (available only to members) | Become a Member
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Create Interactive Designs with Canva Code - Canva
Grades
K to 12tag(s): artificial intelligence (357), coding (110), game based learning (335), interactive stories (23)
In the Classroom
Use Canva Code to create personalized learning activities for your classroom after creating your free account on Canva for Education, reviewed here. Canva for Education accounts offer educators access to many pro features available in Canva. Quickly create and share gamified review activities, countdown timers, escape rooms, and much more by simply entering a prompt that describes what you are building. Learn more about how to use Canva Code at AI-Powered Interactive Activity Creation with Canva Code.Add your comments below (available only to members) | Become a Member
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ArcGIS StoryMaps - Esri
Grades
K to 12tag(s): digital storytelling (182), multimedia (70), presentations (50)
In the Classroom
Have students explore a teacher-selected public StoryMap about a place, event, ecosystem, or historical topic. As they move through the map, they can record three new facts, one important image or map detail, and one question they still have. They can share their findings in a class discussion or exit ticket. Have students explore a public StoryMap about a historical location, changing community, environmental issue, or migration route. They compare the past and present by creating a Venn diagram with 2 and 3 Interactive Venn Diagrams by Class Tools, reviewed here, or a short written response using details from the StoryMap. Assign small groups different sections of one public StoryMap or different StoryMaps about the same topic. Each group can become an expert on its section, then teach classmates using a brief summary, a map detail, and one discussion question.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
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15 Festive July 4th Crafts & Activities - ABCDee Learning
Grades
K to 2This site includes advertising.
tag(s): crafts (105), holidays (291), july 4th (20), preK (348), STEM (378)
In the Classroom
Set up rotating stations featuring the site's printable activities, including color-by-code pages, patterns, beginning sounds, and counting games. Students can practice literacy and math skills while working independently or with partners. After creating a patriotic craft, have students write a short paragraph explaining the meaning of American symbols such as the flag, stars, stripes, or fireworks. Display the finished projects as a classroom bulletin board celebrating Independence Day. Have students create one of the featured fireworks art projects, then participate in a gallery walk. As they view classmates' work, they leave positive feedback and discuss the art techniques, colors, patterns, and shapes used to represent fireworks.Add your comments below (available only to members) | Become a Member
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Maker Ed - The Maker Education Initiative
Grades
K to 12tag(s): makerspace (42), poetry (195), rubrics (39), STEM (378), stories and storytelling (81)
In the Classroom
Students can use Stormboard, reviewed here to post affirmations after engaging in the Math Affirmations: I Am a Mathematician activity. When creating stories from Learning in the Making: Storytelling, students can record their stories using ScreenPal, reviewed here. Students can use Google Drawings, reviewed here to create magnetic poetry after learning about poetry in the lesson titled Learning in the Making: Visual Poetry.Add your comments below (available only to members) | Become a Member
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Gold Fever and the Bechtler Mint - PBS LearningMedia
Grades
4 to 8In the Classroom
After viewing the video, have students create a timeline of important events using MyLens, reviewed here that connects to the North Carolina Gold Rush and the Bechtler Mint. Students can include key people, discoveries, inventions, and economic impacts using paper timelines or digital tools. Organize a classroom gold rush simulation where students mine for hidden objects or tokens and trade them for classroom currency. Students can discuss supply and demand, fairness, and the effects of gold on local economies and communities. Ask students to design their own coin inspired by the Bechtler Mint. Students can sketch symbols, slogans, and images that represent their classroom, state, or community, and explain how they chose the symbols.Add your comments below (available only to members) | Become a Member
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Chrome Music Lab - Google Labs
Grades
K to 12tag(s): coding (110), musical instruments (63), summer (53)
In the Classroom
Have students use Song Maker to compose a short melody that represents the mood or theme of a story, poem, or historical event studied in class. Students can explain how tempo, rhythm, and pitch connect to the topic. Challenge students to design background music or sound effects for a digital story, podcast, reader's theater, or coding project. Students can use Chrome Music Lab creations to enhance multimedia presentations and cross-curricular STEAM activities. Use the Rhythm and Beat experiments during math lessons to reinforce skills in fractions, patterns, sequencing, and counting. Students can create rhythmic patterns that demonstrate equivalent fractions or repeated sequences.Add your comments below (available only to members) | Become a Member
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Science Fridays - Science Fridays
Grades
K to 12tag(s): animals (282), artificial intelligence (357), brain (59), climate (99), energy (137), ethics (21), insects (64), makerspace (42), space (249), STEM (378), volcanoes (60)
In the Classroom
When learning about ants in How Do Ants Crown A Queen? students can use Turbo Timeline Generator, reviewed here to share the steps that ants take to crown a queen. In Train Your Brain To Manage Stress, students can create an infographic using Infographics Presentation Templates, reviewed here to share ways to manage stress. When learning about using a chatboat in AI For Kids: A Chatbox Exploration, students can use Timeline Infographic Templates by Venngage, reviewed here to compare and contrast chatbot output from the different chatpots used.Add your comments below (available only to members) | Become a Member
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Rube Resources - The Rube Goldberg Institute for Innovation and Creativity
Grades
K to 8tag(s): creativity (94), makerspace (42), simple machines (22), STEM (378)
In the Classroom
Students can use Free Online Screen Recorder, reviewed here as they are seeing which toy car won during Win a Race with an Inclined Plane lesson. Students can post their predictions or outcomes on a virtual bulletin board such as Stickies.io, reviewed here. Students can use StoryMap JS, reviewed here to outline their story with two simple machines that are outlined in the Activity Cards.Add your comments below (available only to members) | Become a Member
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Krikey AI - Krikey Inc.
Grades
3 to 12tag(s): animation (73), artificial intelligence (357), digital storytelling (182), presentations (50), social and emotional learning (221), text to speech (25)
In the Classroom
Incorporate SEL and communication activities by asking students to create animated public service announcements about empathy, bullying prevention, digital citizenship, or teamwork. Use the platform for multimedia project-based learning by allowing students to create animated book trailers, persuasive commercials, or classroom presentations that integrate writing, speaking, creativity, and digital media production. Use Krikey AI for world language practice by having students create short animated conversations in another language using text-to-speech and character dialogue tools.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Includes teacher tools for registering and/or monitoring students
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Power BI - Microsoft
Grades
6 to 12tag(s): artificial intelligence (357), charts and graphs (183), data (212), Project Based Learning (28), spreadsheets (23)
In the Classroom
Create classroom data walls or progress dashboards that help students monitor reading growth, assessment scores, attendance, or personal learning goals throughout the school year. Use the platform during media literacy or research projects to teach students how data visualizations influence communication, helping them critically and accurately evaluate graphs, infographics, and digital reports. Have students analyze real-world datasets in math, science, or social studies classes by creating interactive dashboards that display trends, comparisons, and predictions using charts and graphs.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Requires download/installation of software
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TLDR This - Tridev
Grades
4 to 12tag(s): artificial intelligence (357), summarizing (30)
In the Classroom
Have students compare the AI-generated summary of an article with the original text to identify missing details, bias, or inaccuracies. Use the tool during research projects to help students gather key information from lengthy nonfiction articles, primary sources, or current events before creating presentations or written responses. Create summarization challenges in which students first read an article, write their own summary, and then compare their work to the AI-generated version to discuss effective summarizing techniques.Add your comments below (available only to members) | Become a Member
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