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15 Festive July 4th Crafts & Activities - ABCDee Learning

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K to 2
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ABCDee Learning's "15 Festive July Fourth Crafts & Activities" is a collection of hands-on patriotic projects, printable learning activities, and simple science experiments designed...more
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ABCDee Learning's "15 Festive July Fourth Crafts & Activities" is a collection of hands-on patriotic projects, printable learning activities, and simple science experiments designed for young learners. The site includes step-by-step directions for crafts such as salt-painted fireworks, flag art, popsicle stick stars, and fingerprint keepsakes, along with engaging STEM activities like fireworks in a jar, magic milk, and fizzy science experiments. Many activities also incorporate early literacy and math skills through free printables, color-by-code pages, patterns, tracing, and beginning sounds, making this a useful resource for summer programs, holiday-themed classroom centers, or family learning events.
This site includes advertising.

tag(s): crafts (114), holidays (292), july 4th (19), preK (328), STEM (380)

In the Classroom

Set up rotating stations featuring the site's printable activities, including color-by-code pages, patterns, beginning sounds, and counting games. Students can practice literacy and math skills while working independently or with partners. After creating a patriotic craft, have students write a short paragraph explaining the meaning of American symbols such as the flag, stars, stripes, or fireworks. Display the finished projects as a classroom bulletin board celebrating Independence Day. Have students create one of the featured fireworks art projects, then participate in a gallery walk. As they view classmates' work, they leave positive feedback and discuss the art techniques, colors, patterns, and shapes used to represent fireworks.

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Maker Ed - The Maker Education Initiative

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K to 12
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Maker Ed fosters student creativity and problem-solving skills through STEM lessons. The site offers professional development, networking opportunities, and resources. In the Resource...more
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Maker Ed fosters student creativity and problem-solving skills through STEM lessons. The site offers professional development, networking opportunities, and resources. In the Resource Library tab, you have access to the Resource Library, Publications, Activities, and Community. The Resource Library showcases and allows you to search through Learning Pathways or Categories. The Learning Pathways teach about Maker Education, while the Categories include learning activities, program design, assessment, and management.

tag(s): makerspace (44), poetry (197), rubrics (40), STEM (380), stories and storytelling (80)

In the Classroom

Students can use Stormboard, reviewed here to post affirmations after engaging in the Math Affirmations: I Am a Mathematician activity. When creating stories from Learning in the Making: Storytelling, students can record their stories using ScreenPal, reviewed here. Students can use Google Drawings, reviewed here to create magnetic poetry after learning about poetry in the lesson titled Learning in the Making: Visual Poetry.

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Gold Fever and the Bechtler Mint - PBS LearningMedia

Grades
4 to 8
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Gold Fever and the Bechtler Mint is an engaging historical video resource that explores America's first gold rush in North Carolina during the early 1800s and the creation of Christopher...more
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Gold Fever and the Bechtler Mint is an engaging historical video resource that explores America's first gold rush in North Carolina during the early 1800s and the creation of Christopher Bechtler's private mint. Through documentary footage, expert interviews, historical reenactments, and clips showing how gold coins were handmade, students gain insight into early American economics, westward expansion, mining history, and entrepreneurship. Teachers can use the video to support lessons in U.S. history, economics, geography, and STEM while helping students connect historical events to real-world innovation and trade.

tag(s): 1800s (89), coins (12), gold rush (19)

In the Classroom

After viewing the video, have students create a timeline of important events using MyLens, reviewed here that connects to the North Carolina Gold Rush and the Bechtler Mint. Students can include key people, discoveries, inventions, and economic impacts using paper timelines or digital tools. Organize a classroom gold rush simulation where students mine for hidden objects or tokens and trade them for classroom currency. Students can discuss supply and demand, fairness, and the effects of gold on local economies and communities. Ask students to design their own coin inspired by the Bechtler Mint. Students can sketch symbols, slogans, and images that represent their classroom, state, or community, and explain how they chose the symbols.

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Chrome Music Lab - Google Labs

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K to 12
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Chrome Music Lab is a free collection of interactive music experiments created by Google that helps students explore rhythm, melody, harmony, sound waves, and music composition through...more
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Chrome Music Lab is a free collection of interactive music experiments created by Google that helps students explore rhythm, melody, harmony, sound waves, and music composition through hands-on play. Using colorful, easy-to-use tools such as Song Maker, Rhythm, Melody Maker, Kandinsky, and Voice Spinner, students can create and share original music directly in a web browser without downloads or logins. The site encourages creativity, collaboration, and experimentation while supporting music education, STEAM learning, coding connections, and creative expression across grade levels and subject areas.

tag(s): coding (110), musical instruments (63), summer (53)

In the Classroom

Have students use Song Maker to compose a short melody that represents the mood or theme of a story, poem, or historical event studied in class. Students can explain how tempo, rhythm, and pitch connect to the topic. Challenge students to design background music or sound effects for a digital story, podcast, reader's theater, or coding project. Students can use Chrome Music Lab creations to enhance multimedia presentations and cross-curricular STEAM activities. Use the Rhythm and Beat experiments during math lessons to reinforce skills in fractions, patterns, sequencing, and counting. Students can create rhythmic patterns that demonstrate equivalent fractions or repeated sequences.

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Science Fridays - Science Fridays

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K to 12
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Science Fridays offers free STEM activities, lessons, and resources. Lessons can be sorted by Grade Level, Duration, Subject, and STEM practices. Some examples of lessons featured on...more
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Science Fridays offers free STEM activities, lessons, and resources. Lessons can be sorted by Grade Level, Duration, Subject, and STEM practices. Some examples of lessons featured on the site include: Can Skulls Reveal the Secret History of Dog Breeds?, Mission Cosmic Crops: Combat Hunger With Space Technology, AI For Kids: A Chatbox Exploration, and How Do You Search For Life In The Universe? Use Clues From Microbes! Each lesson includes the Grade level, Minutes, Subject, STEM Practices, and Activity Type. Most lessons include either a video or podcast. Lessons are aligned to the Next Generation Standards and are also available in Spanish.

tag(s): animals (283), artificial intelligence (342), brain (59), climate (99), energy (143), ethics (22), insects (65), makerspace (44), space (252), STEM (380), volcanoes (60)

In the Classroom

When learning about ants in How Do Ants Crown A Queen? students can use Turbo Timeline Generator, reviewed here to share the steps that ants take to crown a queen. In Train Your Brain To Manage Stress, students can create an infographic using Infographics Presentation Templates, reviewed here to share ways to manage stress. When learning about using a chatboat in AI For Kids: A Chatbox Exploration, students can use Timeline Infographic Templates by Venngage, reviewed here to compare and contrast chatbot output from the different chatpots used.

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Rube Resources - The Rube Goldberg Institute for Innovation and Creativity

Grades
K to 8
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Rube Resources teaches students from kindergarten through middle school about simple machines. The site offers three PDF Teaching Tools: Rube Goldberg's Simple Normal Humdrum School...more
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Rube Resources teaches students from kindergarten through middle school about simple machines. The site offers three PDF Teaching Tools: Rube Goldberg's Simple Normal Humdrum School Day, Rube Goldberg's Simple Normal Definitely Different Day Off, and Rube Goldberg/Teq Activity Cards, as well as the Simple Machines STEM Key. Each downloadable Teaching Tool shares information on who Rube Goldberg was, Next Generation Science Standards, lessons, and additional resources. Some lessons include: What Are Simple Machines, Test Your Strength with Pulleys, Create a Choice Spinner with a Wheel and Axle, Dual-Surface Inclined Plane Race, and more. At the bottom of the site, there are videos that you can share with your students to help them learn more about simple machines. If your district blocks YouTube, the videos may not be viewable.

tag(s): creativity (93), makerspace (44), simple machines (23), STEM (380)

In the Classroom

Students can use Free Online Screen Recorder, reviewed here as they are seeing which toy car won during Win a Race with an Inclined Plane lesson. Students can post their predictions or outcomes on a virtual bulletin board such as Stickies.io, reviewed here. Students can use StoryMap JS, reviewed here to outline their story with two simple machines that are outlined in the Activity Cards.
 This resource requires PDF reader software like Adobe Acrobat.

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Krikey AI - Krikey Inc.

Grades
3 to 12
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Krikey AI is a browser-based AI animation and storytelling platform that allows students and teachers to create animated videos, talking avatars, digital stories, and presentations...more
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Krikey AI is a browser-based AI animation and storytelling platform that allows students and teachers to create animated videos, talking avatars, digital stories, and presentations using text prompts, voiceovers, and customizable 3D characters. The platform includes tools for AI animation, text-to-speech, motion capture-style animation, and video editing, making it useful for creative storytelling, presentations, language learning, and multimedia projects. Students can practice skills such as scriptwriting, communication, creativity, storytelling, digital media production, presentation design, and visual literacy while creating engaging animated content without advanced animation experience.

tag(s): animation (71), artificial intelligence (342), digital storytelling (177), presentations (44), social and emotional learning (205), text to speech (24)

In the Classroom

Incorporate SEL and communication activities by asking students to create animated public service announcements about empathy, bullying prevention, digital citizenship, or teamwork. Use the platform for multimedia project-based learning by allowing students to create animated book trailers, persuasive commercials, or classroom presentations that integrate writing, speaking, creativity, and digital media production. Use Krikey AI for world language practice by having students create short animated conversations in another language using text-to-speech and character dialogue tools.

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Power BI - Microsoft

Grades
6 to 12
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Microsoft Power BI is a powerful business intelligence and data visualization platform that enables teachers and students to turn spreadsheets and large datasets into interactive charts,...more
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Microsoft Power BI is a powerful business intelligence and data visualization platform that enables teachers and students to turn spreadsheets and large datasets into interactive charts, dashboards, and reports. Educators can use the platform to analyze classroom data, track student growth, visualize survey results, and create engaging STEM or research projects that emphasize critical thinking and data literacy. Power BI connects with tools such as Excel, Google Analytics, databases, and cloud services, making it useful for real-world data analysis and project-based learning. The platform includes both a free desktop version and online collaboration features, helping students build valuable technology and career-ready skills in data interpretation and digital communication.

tag(s): artificial intelligence (342), charts and graphs (183), data (211), Project Based Learning (29), spreadsheets (23)

In the Classroom

Create classroom data walls or progress dashboards that help students monitor reading growth, assessment scores, attendance, or personal learning goals throughout the school year. Use the platform during media literacy or research projects to teach students how data visualizations influence communication, helping them critically and accurately evaluate graphs, infographics, and digital reports. Have students analyze real-world datasets in math, science, or social studies classes by creating interactive dashboards that display trends, comparisons, and predictions using charts and graphs.

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TLDR This - Tridev

Grades
4 to 12
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TLDR This is a free AI-powered text summarization tool that helps teachers and students quickly condense lengthy articles, web pages, research papers, PDFs, and online content into...more
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TLDR This is a free AI-powered text summarization tool that helps teachers and students quickly condense lengthy articles, web pages, research papers, PDFs, and online content into shorter, easier-to-read summaries. Users can paste text, upload documents, or enter a webpage URL to generate concise key points and remove distractions such as ads and unnecessary details. The platform also offers browser extensions and metadata extraction features that identify information such as author, title, and estimated reading time. Teachers can use the tool to support research, differentiated instruction, study skills, media literacy, and informational reading activities while helping students manage information overload more effectively.

tag(s): artificial intelligence (342), summarizing (30)

In the Classroom

Have students compare the AI-generated summary of an article with the original text to identify missing details, bias, or inaccuracies. Use the tool during research projects to help students gather key information from lengthy nonfiction articles, primary sources, or current events before creating presentations or written responses. Create summarization challenges in which students first read an article, write their own summary, and then compare their work to the AI-generated version to discuss effective summarizing techniques.

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Google Data Studio - Google

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3 to 12
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Google Data Studio is a free web-based data visualization and reporting tool that allows teachers and schools to turn spreadsheets and other data sources into interactive dashboards,...more
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Google Data Studio is a free web-based data visualization and reporting tool that allows teachers and schools to turn spreadsheets and other data sources into interactive dashboards, charts, and reports. Educators can connect data from Google Sheets, Forms, Analytics, and many other sources to create customizable visuals that help track student progress, assessment results, attendance, survey responses, and classroom trends. The platform supports real-time collaboration and easy sharing, making it useful for professional learning communities, administrators, and teachers looking to make data-driven instructional decisions. Its drag-and-drop design tools and interactive filters also make it accessible to educators new to data visualization.

tag(s): artificial intelligence (342), charts and graphs (183), data (211), spreadsheets (23)

In the Classroom

Create collaborative social studies or science inquiry projects in which groups gather research data and design dashboards to explain topics such as weather patterns, population growth, or environmental changes. Teachers can build classroom management or assessment dashboards that display formative assessment trends, attendance, participation, or benchmark growth to guide small-group instruction and enrichment activities. Use Google Data Studio during math lessons to help students interpret real-world data. Students can compare statistics, analyze class averages, or track progress on fluency and goal-setting activities through visual reports.

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Mystery Activities for Kids - Twinkl Parents

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K to 6
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The Twinkl blog post "Mystery Activities for Kids" shares engaging mystery-themed learning ideas designed to spark curiosity and critical thinking. It includes activities such...more
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The Twinkl blog post "Mystery Activities for Kids" shares engaging mystery-themed learning ideas designed to spark curiosity and critical thinking. It includes activities such as detective role-play, mystery math challenges, code-breaking, and problem-solving puzzles that help students build logical reasoning, observational skills, and creativity. The site provides age-appropriate ideas and printable resources for whole-class instruction, small-group instruction, or enrichment. These activities encourage collaboration, communication, and perseverance, making them a strong fit for literacy, math, STEM, and problem-solving lessons.

tag(s): critical thinking (189), logic (170), mysteries (27), problem solving (282), puzzles (172), thinking skills (136)

In the Classroom

Create a whodunit scenario where students analyze clues, alibis, and evidence to solve a mystery. Students can work in small teams, record evidence, and present their conclusions using reasoning and supporting details. Have students solve or create their own secret codes and ciphers. Have students write their own short mystery stories or design a mystery game for classmates. They can develop clues, characters, and solutions, reinforcing writing skills, planning, and creative thinking.
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STEM Activities for Families - NASA

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K to 9
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NASA's STEM Activities for Families features STEM activities for students in kindergarten through 9th grade in the subjects of General Science, Engineering, Technology and Computer...more
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NASA's STEM Activities for Families features STEM activities for students in kindergarten through 9th grade in the subjects of General Science, Engineering, Technology and Computer Science, and Mathematics. Each lesson comes with step-by-step directions and PDF downloads, if applicable. Some lessons featured on the site include: Take the Pi in the Sky Challenge, Robotics: Making a Self-Driving Rover, Solar System Scroll, RoverView 3-D Glasses, and more.

tag(s): makerspace (44), nasa (37), solar system (127), space (252), STEM (380)

In the Classroom

In the Explore Mars with Scratch, students will use Scratch, reviewed here to create a drivable rover. Students can use Seesaw, reviewed here as a journal to take the different phases of the moon in the lesson Look at the Moon! Students can use the Interactive 2 Circle Venn Diagram by ReadWriteThink, reviewed here to compare and contrast precipitation in different areas after completing the lesson Precipitation Towers: Modeling Weather Data.

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STEM (Science Technology Engineering Math) - TeachersFirst

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K to 12
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Great STEM books can turn "I have to read this" into "I want to know more" -- and finding the right one for the right reader makes all the difference. ...more
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Great STEM books can turn "I have to read this" into "I want to know more" -- and finding the right one for the right reader makes all the difference. This collection gathers STEM titles across three reading levels, each with a short description and clearly marked level, so you can quickly match a book to a student's ability and interest without the guesswork. Whether you're building a classroom library, planning independent reading time, or looking for that one book to hook a reluctant reader, you'll find options here that make science, technology, engineering, and math feel worth picking up.

tag(s): book lists (165), engineering (141), STEM (380)

In the Classroom

Group students by STEM interest and have each student in the group choose a book to present to the rest of the group. Once they have presented to their group, have them rotate around the room, presenting the book they chose to each group.

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1000+ Science Fair Projects with Videos for All Grades - All Science Fair Projects

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K to 12
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1000+ Science Fair Projects with Videos for All Grades shares science fair projects for everyone. Topics for Science Fair Projects include: Magic Science, Rock Science and Intro to...more
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1000+ Science Fair Projects with Videos for All Grades shares science fair projects for everyone. Topics for Science Fair Projects include: Magic Science, Rock Science and Intro to Rocks, Solar System and Intro to the Solar System, Magnetic, STEM Challenges, Volcano, and more. Each project includes an Explanation, a hypothesis, a Materials and Methods section, Results, why this Project, Also Consider, Full Project Details, and a YouTube Video.
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tag(s): acids and bases (10), air (28), animals (283), body systems (47), electricity (63), forces (48), light (61), magnetism (40), plants (145), recycling (47), rocks (43), science fairs (21), snow (24), soil (17), solar system (127), STEM (380), water (106)

In the Classroom

Students can complete the projects that are on the site and record their project using Adobe Express Video Maker, reviewed here. Use Google Keep, reviewed here to keep notes as they are completing their science project. Students can use Timeline Infographic Templates by Canva, reviewed here to write a step-by-step guide to complete the science project.

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Odd One Out - Google Arts & Culture

Grades
6 to 12
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Odd One Out challenges you to guess the AI "imposter" hidden in different artworks. Launch the experiment to begin playing. You have four chances to guess the AI-generated image before...more
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Odd One Out challenges you to guess the AI "imposter" hidden in different artworks. Launch the experiment to begin playing. You have four chances to guess the AI-generated image before time runs out. Be prepared, it might not be as easy as you think!

tag(s): artificial intelligence (342), digital literacy (38)

In the Classroom

Use this interactive game as an engaging activity to start a lesson on digital literacy. For example, challenge students to identify the AI-generated "imposter" among authentic historical artifacts to spark a discussion on the differences between human-created art and generative AI. Ask students to share features in the images that led them to their choices. After students finish several rounds, have them move to Mural for Education, reviewed hereto categorize the visual cues or "glitches" they noticed in the AI images versus the real masterpieces. Extend learning by asking students to select one real artwork from the game and use Canva Docs, reviewed here to create a multimedia report that includes their own creative writing about the artist's technique and the historical context of the piece.

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MIT Haystack Observatory K-12 STEM Lesson Plans - MIT OpenCourseWare

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9 to 12
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The MIT Haystack Observatory K-12 STEM Lesson Plans page on MIT OpenCourseWare offers a free collection of classroom-ready STEM lessons designed to help high school teachers bring real...more
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The MIT Haystack Observatory K-12 STEM Lesson Plans page on MIT OpenCourseWare offers a free collection of classroom-ready STEM lessons designed to help high school teachers bring real scientific concepts into their science curriculum. Developed with input from Haystack researchers and classroom teachers, these lessons focus on topics like electromagnetic waves, optics, and molecular chemistry through engaging activities tied to atmospheric and astronomical research. All lesson plans have been successfully used in high school settings and align with current science curriculum goals, making them practical, standards-aware resources that enhance instruction without requiring substantial additional prep. The materials were created through a National Science Foundation-funded Research Experiences for Teachers (RET) program.

tag(s): atmosphere (25), molecules (44), OER (53), optics (14), STEM (380)

In the Classroom

Start a unit by showing students how scientists use electromagnetic waves or telescopes to study space and Earth's atmosphere. Use one of the inquiry-based lessons as a hook to spark curiosity and connect science to real research. Set up activity stations from the lesson plans that allow students to explore optics, waves, or molecular concepts through experiments and simulations. Challenge students to modify an activity or create their own experiment using the same scientific principles.

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Thermodynamics and Climate Change - MIT OpenCourseWare

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9 to 12
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The Thermodynamics and Climate Change course on MIT OpenCourseWare is a high-school-level educational resource that explores the three laws of thermodynamics and applies them to understanding...more
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The Thermodynamics and Climate Change course on MIT OpenCourseWare is a high-school-level educational resource that explores the three laws of thermodynamics and applies them to understanding global warming, energy systems, and climate science. Students engage with core concepts such as entropy, enthalpy, and heat transfer while also learning about modern technologies, including fuel cells, heat pumps, and renewable energy storage, supported by readings, problem sets, coding labs, and instructor insights. This free, self-guided curriculum provides a rigorous introduction to how physics and engineering principles help explain and address climate change, making it a valuable enrichment tool for advanced science learners.

tag(s): climate change (111), engineering (141), OER (53), STEM (380)

In the Classroom

Show a short segment or graphic from the course, and have students discuss how energy transfer affects real-world climate events such as heat waves, melting ice, and extreme storms. Students can research the renewable energy technologies mentioned in the course (heat pumps, solar, fuel cells) and explain how thermodynamics makes them work. Use temperature or climate data to help students interpret trends and connect them to energy and heat transfer concepts.

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Girls Who Build: Make Your Own Wearables Workshop - MIT OpenCourseWare

Grades
9 to 12
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The Girls Who Build: Make Your Own Wearables Workshop on MIT OpenCourseWare is a high-school-level educational resource that shares materials from a hands-on workshop designed to introduce...more
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The Girls Who Build: Make Your Own Wearables Workshop on MIT OpenCourseWare is a high-school-level educational resource that shares materials from a hands-on workshop designed to introduce students, especially girls, to engineering, computer science, and wearable technology. Participants explore the design process, learn 3D modeling and CAD, build and code wearable electronics, and engage in projects like designing 3D-printed bracelets and laser-cut purses, all while gaining exposure to real-world engineering tools and concepts. The site includes a syllabus, schedule, instructor insights, activity guides, and images, making it useful for educators looking to understand or adapt the workshop for their own students.

tag(s): engineering (141), OER (53), STEM (380), women (191)

In the Classroom

Show photos and examples from the workshop and let students brainstorm their own wearable technology ideas using paper sketches or digital drawing tools such as Google Drawings, reviewed here or Tinkercad, reviewed here. Use the workshop story to discuss engineering, fashion technology, and computer science careers, highlighting how creativity and problem-solving work together in real-world design. Students can design wearable accessories using craft materials, focusing on function, style, and user needs without electronics.

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Girls Who Build Cameras - MIT OpenCourseWare

Grades
9 to 12
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The Girls Who Build Cameras page on MIT OpenCourseWare shares materials from a one-day, hands-on summer workshop designed for high school students that introduces the physics and technology...more
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The Girls Who Build Cameras page on MIT OpenCourseWare shares materials from a one-day, hands-on summer workshop designed for high school students that introduces the physics and technology behind cameras, including how digital imaging works and how developers create tools like Instagram filters. Participants engage in tearing down old DSLR cameras, building and programming a Raspberry Pi camera, and exploring image-processing concepts, all supported by lecture videos, activity assignments, and instructor insights. The workshop also includes real-world connections through keynote talks by professionals in camera technology and engineering, as well as guidance on hosting a similar workshop. All resources are freely accessible and useful for teaching engineering, optics, coding, and design thinking. If your district blocks YouTube, then the videos may not be viewable.

tag(s): coding (110), engineering (141), OER (53), optics (14), photography (136), STEM (380), women (191)

In the Classroom

Let students safely disassemble old or broken cameras to explore their internal components. Show how digital filters change images and connect this to the science of light and pixels. Students can experiment with simple photo-editing tools to see the effects in real time. Challenge students to design a camera feature for a specific purpose, such as wildlife photography or security systems, and explain the science behind their ideas. Have them share their designs along with the design process by creating a website with Gamma, reviewed here or hosting a podcast using Adobe Podcast, reviewed here.

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MegaMinds - MegaMinds

Grades
4 to 12
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MegaMinds turns lessons into interactive journeys where students learn by speaking, building, and exploring in a 3D world. As students participate in an activity, teachers can track...more
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MegaMinds turns lessons into interactive journeys where students learn by speaking, building, and exploring in a 3D world. As students participate in an activity, teachers can track progress in real time and gain insights to guide their teaching. After creating an account, follow the directions to explore the site or add a class. MegaMinds has an extensive library of activities across many content areas and social-emotional topics, or students can design a 3D space to build their own projects. After selecting a topic, preview the activity and assign it to your class. Students access activities using the activity code. The free plan includes 3 rooms, 3 student projects, 25 students per session, Voice chat, screen/webcam share, in-room messages, sticky notes, premade lessons, templates, and activities.

tag(s): artificial intelligence (342), collaboration (137), digital escapes (29), game based learning (319), social and emotional learning (205), Teacher Utilities (224)

In the Classroom

Assign MegaMinds activities to supplement and practice current learning activities. Students can complete a multiplication escape room, learn AI literacy skills, create a historical presentation, and much more. Assign a practice room as a short warm-up activity before a lesson or have students work in groups to solve a challenge in a shared 3D world.

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