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Techno Kids - Techno Kids

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1 to 12
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Techno Kids features free digital literacy and coding lessons for kids. To receive the free monthly lesson, you must sign up. The lessons are available in Google Sheets or Microsoft...more
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Techno Kids features free digital literacy and coding lessons for kids. To receive the free monthly lesson, you must sign up. The lessons are available in Google Sheets or Microsoft Excel 365.

tag(s): coding (109), digital literacy (36)

In the Classroom

Students can follow the instructions in the lessons on the site. Students can transfer their knowledge by coding in Scratch, reviewed here. Finally, students can reflect on the process and outcome using Seesaw, reviewed here.

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Escape the Room! Classroom Games - Active History

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6 to 12
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ActiveHistory's "Escape the Room! Classroom Games" offer educators an innovative way to immerse students in historical learning through interactive, puzzle-based scenarios. These activities...more
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ActiveHistory's "Escape the Room! Classroom Games" offer educators an innovative way to immerse students in historical learning through interactive, puzzle-based scenarios. These activities challenge learners to collaborate and apply their historical knowledge to solve missions within a set timeframe. Each escape room includes a compelling storyline, a series of tasks linked to historical events, and a final mission that synthesizes the lesson's objectives. Topics span a wide range of historical periods, including the Black Death, Imperial Rome, and the Cold War, allowing teachers to select scenarios that align with their curriculum.

tag(s): cold war (39), digital escapes (30), romans (52)

In the Classroom

Students can participate in the digital escape rooms. Students can use Padlet reviewed here to share the information that they learned. Students can create their own escape room after finishing a topic by using Google Forms reviewed here.

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Wow in the World - Tinkercast

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K to 12
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Wow in the World is a lively and engaging podcast hosted by Mindy Thomas and Guy Raz, taking curious kids on exciting journeys through the wonders of science and technology....more
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Wow in the World is a lively and engaging podcast hosted by Mindy Thomas and Guy Raz, taking curious kids on exciting journeys through the wonders of science and technology. Each episode dives into fascinating topics such as jaw-dropping inventions, better sleep habits, Neanderthals collecting marine fossils, and the surprising possibility of lush forests once growing in Greenland. Episodes are typically around 24 minutes long and are supported by a variety of resources, including related articles, conversation starters, experiments, book lists, and crafts to extend the learning beyond listening.

tag(s): crafts (110), dinosaurs (48), fossils (44), habitats (103), podcasts (165), robotics (30)

In the Classroom

Students can use Google My Maps reviewed here to explore the locations that are discussed during the podcast. Students can use Padlet reviewed here to post questions and comments. Students can utilize the activities and resources provided in the podcast.

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Let's Learn STEM - Let's Learn

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K to 4
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Let's Learn STEM is a free, kid-friendly website offering engaging videos on computer programming, engineering, design, and problem-solving. Some lessons even feature Super Grover 2.0...more
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Let's Learn STEM is a free, kid-friendly website offering engaging videos on computer programming, engineering, design, and problem-solving. Some lessons even feature Super Grover 2.0 as he helps tackle real-world challenges through critical thinking. With most videos running between 8 to 15 minutes, this resource is perfect for introducing young learners to STEM concepts in a playful and accessible way.

tag(s): critical thinking (180), engineering (141), problem solving (273), STEM (371)

In the Classroom

Students can use Book Creator reviewed here to photograph themselves completing a project featured on the site. Students can use Padlet reviewed here to ask questions, make wonderings, or connections. Finally, students can use Free Screen Recorder Online reviewed here to share their creation after watching a video.

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STEM Careers - PBS LearningMedia

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6 to 12
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Looking to spark curiosity about STEM careers? This collection provides engaging videos and resources that introduce students to exciting opportunities in science, technology, engineering,...more
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Looking to spark curiosity about STEM careers? This collection provides engaging videos and resources that introduce students to exciting opportunities in science, technology, engineering, and math. This collection showcases real-world professionals, including aerospace engineers and environmental scientists, highlighting their skills and the pathways to these high-demand fields. With insightful interviews and hands-on learning connections, it's an excellent way to inspire the next generation of innovators and problem solvers.

tag(s): careers (196), STEM (371)

In the Classroom

Assign students a STEM career (ex., engineer, environmental scientist, programmer) and give them a hands-on challenge related to that field, such as building a bridge with limited materials, designing a simple app, or testing water quality. Create clue cards with job descriptions, tools used, or famous professionals from different STEM careers. Students can work in teams to match the clues to the correct career. Students can research a STEM career of interest, then create an "interview" podcast using Buzzsprout reviewed here or Acast reviewed here or a written profile where they answer questions as if they were a professional in that field.

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Skilled Trades Careers - PBS LearningMedia

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6 to 12
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Explore the world of hands-on careers that keep industries running! The Skilled Trades Careers resources on PBS LearningMedia introduce students to high-demand construction, manufacturing,...more
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Explore the world of hands-on careers that keep industries running! The Skilled Trades Careers resources on PBS LearningMedia introduce students to high-demand construction, manufacturing, automotive technology, and electrical work careers. Students discover the skills, training, and opportunities available in these essential professions through engaging videos, lesson plans, and interactive activities. This collection helps students connect their interests to real-world careers while highlighting the importance of skilled trades in today's economy.

tag(s): careers (196), computers (115), electricity (63)

In the Classroom

Give students a real-world challenge related to skilled trades, such as designing an energy-efficient house layout, troubleshooting a simple wiring diagram, or planning a safe construction project. They can work in teams to brainstorm solutions and present their ideas. They can be designed online using Tinkercad, reviewed here. Have students research a skilled trade (such as welding, carpentry, plumbing, or HVAC) and create a short presentation, poster, or video that explains the job role, required skills, and career opportunities. They can also include salary potential and education pathways in a presentation made on Visme, reviewed here or Genially, reviewed here. Set up small hands-on stations that simulate trade skills, such as measuring and cutting materials (using paper or cardboard), basic circuit building (using snap circuits or online simulators), or blueprint reading exercises, to give them a glimpse into real-life tasks.

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History of Manufacturing: Lesson Plan 2: What's So Cool About Manufacturing? - PBS LearningMedia

Grades
6 to 12
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This lesson plan on PBS LearningMedia is the second in a series exploring the impact of manufacturing on society, technology, and the economy. This resource helps educators guide students...more
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This lesson plan on PBS LearningMedia is the second in a series exploring the impact of manufacturing on society, technology, and the economy. This resource helps educators guide students through key historical milestones, workforce changes, and technological advancements that have shaped modern industries. Through interactive discussions and activities, students develop a deeper understanding of how past innovations continue to influence today's world. The lesson integrates history, STEM, and career exploration, making it a valuable addition to the classroom.

tag(s): careers (196)

In the Classroom

Provide students with historical documents, photos, or firsthand accounts from different manufacturing eras, such as letters from factory workers or old advertisements. Have them analyze these sources and present how they reflect the social and economic effects of manufacturing advancements. Students can research emerging manufacturing technologies (ex., 3D printing, robotics, AI-driven factories) and predict how these innovations will shape industries and jobs. They can present their ideas through a short essay or creative project like a mock news report from the future using a digital tool such as Adobe Express Video Maker reviewed here or Animoto reviewed here. Host a debate on how industrial advancements have influenced social and economic structures. Topics could include the rise of labor unions, child labor laws, globalization, or the impact of automation. Students can take different perspectives and support their arguments with historical examples.

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Snowflake Generator - Transum Mathematics

Grades
3 to 12
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The Transum Snowflake Generator is an interactive math tool that allows students to explore fractals, symmetry, and patterns by creating digital snowflakes. This activity is ideal for...more
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The Transum Snowflake Generator is an interactive math tool that allows students to explore fractals, symmetry, and patterns by creating digital snowflakes. This activity is ideal for reinforcing geometric transformations, including reflection, rotation, and dilation. Students can adjust settings to observe how small changes impact the overall pattern, making it an excellent resource for discussions on similarity, problem-solving, and fractal geometry. In addition to creating freestyle snowflakes, you can participate in several challenges to develop snowflakes by following the provided directions. Teachers can use it for hands-on lessons in math, computer science, and art, engaging students in both creative design and mathematical reasoning.

tag(s): geometric shapes (151), patterns (79), problem solving (273), snow (24), symmetry (30)

In the Classroom

Have students design a snowflake and identify its lines of symmetry (folding lines where the design matches). Then, challenge them to create snowflakes with specific numbers of symmetrical sections (e.g., 4, 6, or 8). Introduce fractals by showing natural examples (such as snowflakes, trees, and ferns) and have students generate snowflakes at various stages of the design process. Compare their snowflakes and discuss how repeating patterns create complex designs. Have students design digital snowflakes and print them for a classroom display. Compare snowflake designs to traditional paper-cut snowflakes and discuss the difference between digital and handmade art.

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Tami's Tower: Let's Think About Engineering - Smithsonian Science Education Center

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K to 2
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Tami's Tower: Let's Think About Engineering is an educational engineering design game for students in grades kindergarten through second that teaches how to design a solution...more
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Tami's Tower: Let's Think About Engineering is an educational engineering design game for students in grades kindergarten through second that teaches how to design a solution to a problem using basic engineering design principles. Shapes are used to create a tower that Tami can use to reach the fruit. A lesson guide booklet can be found after the Educational features. Tami's Tower is available as a website for desktop and laptop computers, as well as on the Amazon App & Games Store, Apple App Store, and Google Play Store. The game is also available in Spanish.

tag(s): engineering (141), game based learning (304), geometric shapes (151), problem solving (273)

In the Classroom

Students can share observations that they had while playing the game using Padlet, reviewed here. Students can find a similar game on Scratch, reviewed here. Finally, students use Google My Maps, reviewed here to visit famous structures to compare and contrast their shapes.

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Welding Jobs - PBS LearningMedia

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6 to 12
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The site shares a collection of educational resources on welding, including videos, lesson plans, and interactive activities. These materials introduce students to welding techniques,...more
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The site shares a collection of educational resources on welding, including videos, lesson plans, and interactive activities. These materials introduce students to welding techniques, career opportunities, and the science behind the trade. The content aligns with STEM education and career readiness, making it a valuable resource for integrating hands-on learning and real-world applications into the classroom. Teachers can use these materials to spark interest in technical careers and enhance lessons in engineering, manufacturing, and vocational skills.

tag(s): careers (196), STEM (371)

In the Classroom

Use an online welding simulator or an interactive PBS video to introduce students to welding techniques. Have them discuss safety procedures and basic welding concepts before attempting a virtual hands-on activity. Explore the chemistry and physics of welding by conducting a simple metal conductivity or heat transfer experiment. Students can compare the reactions of different metals to heat and discuss how this applies to real-world welding. Students work in teams to design a 3D model of a welded structure (e.g., a bridge, sculpture, or vehicle frame) using materials such as cardboard, straws, or craft sticks. Students can research historical and artistic uses of welding, such as how it shaped architecture, transportation, or sculpture, and present their findings in Genially reviewed here or Sway reviewed here.

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House Building Activity: What's So Cool About Manufacturing? - PBS LearningMedia

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6 to 12
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The "What's So Cool About Manufacturing? House-Building Activity Lesson Plan" builds skills for the future! This lesson plan introduces students to the manufacturing and construction...more
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The "What's So Cool About Manufacturing? House-Building Activity Lesson Plan" builds skills for the future! This lesson plan introduces students to the manufacturing and construction industries through hands-on learning. The resource guides students in exploring the materials, processes, and teamwork involved in building a house while reinforcing STEM and problem-solving skills. Through engaging activities, students gain an understanding of how manufacturing connects to real-world careers in construction, engineering, and design. It's a great way to make career exploration interactive and fun!

tag(s): careers (196), design (76), engineering (141), problem solving (273), STEM (371)

In the Classroom

Students can work in small teams to design and construct a mini house model using cardboard, popsicle sticks, or other craft materials, considering structural stability, material selection, and design efficiency, just as real builders do. Design the house online using Delightex (was CoSpaces) reviewed here. Have students test different building materials (paper, wood, plastic, and foam) for their strength, durability, and insulation properties, and analyze which materials would be best suited for building various parts of a house and why. Students create blueprints using paper or Tinkercad reviewed here for a simple house, considering layout, materials, and manufacturing processes.

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Game Center - Smithsonian Science Education

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K to 8
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The Smithsonian Science Education Center's Game Center offers free, curriculum-aligned STEM games and simulations suitable for kindergarten through middle school students. Each game...more
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The Smithsonian Science Education Center's Game Center offers free, curriculum-aligned STEM games and simulations suitable for kindergarten through middle school students. Each game is designed with clear learning objectives and vetted by curriculum experts to ensure educational value. Notable games include "Shutterbugs: Wiggle and Stomp" for kindergarteners to explore animal movements, "Tami's Tower: Let's Think About Engineering" for grades K-2 focusing on basic engineering principles, and "Showbiz Safari" for grades 1-3, which teaches about the diversity of plants and animals in different habitats. These interactive resources are accessible online or available for download, providing engaging learning experiences that align with educational standards.

tag(s): engineering (141), habitats (103), nutrition (137), plants (142), simulations (48), STEM (371)

In the Classroom

After playing a game (ex., Tami's Tower or Showbiz Safari), have students create a strategy guide or review for future players. They summarize the game's goal, identify the most effective strategies, and explain how the game relates to real-world STEM concepts. Turn game-based learning into a classroom competition! Students can track their progress and discuss different problem-solving approaches. Create a leaderboard not just for high scores but also for most creative solutions, best teamwork, or most improved player. Challenge students to design their own educational STEM game based on the concepts they have learned. They can sketch a game board, write rules, or create a simple digital prototype. Have students research real-world applications of the game's concepts. For example, after playing Tami's Tower (engineering), students can explore famous bridges or buildings and discuss how engineers solve design challenges. They can present their findings through posters, slide presentations using Google Slides, reviewed here, or models. Students can make a 3D model online using Tinkercad, reviewed here or CoSpaces. reviewed here.

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STEM Careers - PBS LearningMedia

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6 to 12
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Looking to spark curiosity about STEM careers? The STEM Careers collection provides engaging videos and resources that introduce students to exciting opportunities in science, technology,...more
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Looking to spark curiosity about STEM careers? The STEM Careers collection provides engaging videos and resources that introduce students to exciting opportunities in science, technology, engineering, and math. The collection showcases real-world professionals, including aerospace engineers and environmental scientists, highlighting their skills and the pathways to these high-demand fields. With insightful interviews and hands-on learning connections, it's an excellent way to inspire the next generation of innovators and problem solvers.

tag(s): careers (196), STEM (371)

In the Classroom

Assign students a STEM career (ex., engineer, environmental scientist, programmer) and give them a hands-on challenge related to that field, such as building a bridge with limited materials, designing a simple app, or testing water quality. Create clue cards with job descriptions, tools used, or profiles of famous professionals from various STEM careers. Students can work in teams to match the clues to the correct career. Students research a STEM career of interest, then create an "interview" podcast using Buzzsprout reviewed here or Acast reviewed here or a written profile where they answer questions as if they were professionals in that field.

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Careers in Demand - PBS LearningMedia

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6 to 12
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The Careers in Demand collection introduces students to fast-growing job fields across industries such as healthcare, technology, skilled trades, and logistics. Through engaging videos,...more
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The Careers in Demand collection introduces students to fast-growing job fields across industries such as healthcare, technology, skilled trades, and logistics. Through engaging videos, students learn about in-demand careers, the skills required, and the education pathways to success. This resource helps teachers connect classroom learning to real-world opportunities, inspiring students to explore future careers that align with their interests and job market needs.

tag(s): careers (196), computers (115), STEM (371)

In the Classroom

Challenge your students to research a high-demand career from the collection and prepare a one-minute pitch about their chosen career, including job duties, required skills, and salary information. In a "speed networking" format, students can rotate and share their career pitches with classmates. Students can also choose an in-demand career and create a roadmap showing the steps to enter the field, including education, internships, or certifications. The "roadmap" can be created using an online resource such as MindMup reviewed here. In groups, have students select an in-demand industry, such as healthcare, technology, or skilled trades, and brainstorm ways to improve efficiency or solve a challenge in that field. They can present their ideas as a mini Shark Tank pitch to the class.

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Information Technology Jobs - PBS LearningMedia

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6 to 12
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The "Information Technology Jobs" collection introduces students to exciting careers in the fast-growing IT field. Through engaging videos, students discover roles in cybersecurity,...more
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The "Information Technology Jobs" collection introduces students to exciting careers in the fast-growing IT field. Through engaging videos, students discover roles in cybersecurity, software development, data analysis, and more. Each resource highlights essential skills, education pathways, and real-world workplace technology applications. This collection is a great way to spark interest in STEM careers, helping students explore how IT shapes our digital world and their future job opportunities.

tag(s): careers (196), computers (115), data (205), STEM (371)

In the Classroom

After watching a video on cybersecurity careers, have students participate in a "Spot the Hack" activity by analyzing a simulated email or website to identify phishing attempts, weak passwords, or security risks. Each student researches an IT career, and in a "speed dating" format, they take turns introducing their career in one minute, explaining job responsibilities, skills, and salary potential. Students can write a blog post or record a short video imagining they are an IT professional for a day, describe their daily tasks, challenges, and favorite aspects of the job. They can use Blogger reviewed here or Adobe Express Video Maker reviewed here to create the project

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SimBucket Science Simulations - PBS LearningMedia

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6 to 12
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The SimBucket collection on PBS LearningMedia (WQED) offers interactive science and math simulations designed to engage students in hands-on virtual experiments. These simulations cover...more
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The SimBucket collection on PBS LearningMedia (WQED) offers interactive science and math simulations designed to engage students in hands-on virtual experiments. These simulations cover physics, chemistry, and earth science, allowing students to manipulate variables, observe outcomes, and deepen their conceptual understanding. Teachers can integrate these simulations into lessons to support inquiry-based learning, reinforce key concepts, and allow students to explore scientific principles in a dynamic, visual format.

tag(s): circuits (20), density (21), rockets (14), simulations (48)

In the Classroom

Set up rotating stations, each featuring a different simulation related to an upcoming or current unit. Turn a simulation into a classroom challenge where students must reach a specific goal, such as designing the most efficient roller coaster in a physics simulation. Award points for creativity, accuracy, or problem-solving strategies. Pair a science simulation with a writing assignment. An example could be after using a weather or climate simulation, students can write a news report on video using Adobe Express Video Maker, reviewed here or a first-person journal entry from the perspective of a scientist analyzing the data.

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Graphic Designer Jobs - PBS LearningMedia

Grades
6 to 12
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Inspire Creativity with Graphic Design & Art Careers! View this rich collection of videos, lesson plans, interactive activities, and articles to introduce students to the exciting world...more
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Inspire Creativity with Graphic Design & Art Careers! View this rich collection of videos, lesson plans, interactive activities, and articles to introduce students to the exciting world of graphic design and art careers. From exploring design principles and digital illustration to learning about career pathways in the creative industry, these resources help students develop artistic skills while making real-world connections. Whether you're teaching visual arts, technology, or career exploration, these engaging, standards-aligned materials will spark creativity and prepare students for future opportunities in the design and media industries.

tag(s): careers (196), design (76), graphic design (51), STEM (371)

In the Classroom

Students can create a logo for a fictional company (ex., a new sneaker brand, an eco-friendly cafe, or a space travel agency). They can sketch ideas, choose colors, and refine their designs digitally using Figma reviewed here or Leonardo.ai reviewed here or on paper. Have students design a movie poster or album cover for a real or imaginary film/band. They must include key design elements such as composition, fonts, and imagery to communicate the theme. Students can create a social media ad (Instagram post, YouTube thumbnail, or TikTok graphic) promoting a product, event, or social cause. They can focus on using eye-catching visuals, persuasive text, and branding techniques. Templates can be found on Canva reviewed here. Students can create two versions of the same artwork--one using traditional drawing/painting tools and the other using a digital design program. Any of the digital tools listed in these suggestions could be used.

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Use, Understand & Engage: A Digital Media Literacy Framework for Canadian Schools - MediaSmarts

Grades
K to 12
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"Use, Understand & Engage: A Digital Media Literacy Framework for Canadian Schools" is a comprehensive guide designed to help educators teach critical thinking, digital citizenship,...more
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"Use, Understand & Engage: A Digital Media Literacy Framework for Canadian Schools" is a comprehensive guide designed to help educators teach critical thinking, digital citizenship, and media literacy in today's technology-driven world. The framework focuses on three key areas: "Use" (developing technical skills for digital tools), "Understand" (analyzing and evaluating digital content), and "Engage" (responsible and ethical participation in digital spaces). It provides lesson ideas, discussion prompts, and assessment tools to help students navigate online information, recognize misinformation, and become responsible digital citizens. This resource is ideal for integrating media literacy into various subject areas across K-12 classrooms.

tag(s): critical thinking (180), digital citizenship (108), digital literacy (36), media literacy (123)

In the Classroom

Students can analyze online news articles, images, or social media posts and determine if they are real or fake. In groups, students can brainstorm responsible online behaviors and create a classroom "Digital Citizenship Agreement." Show students different online ads, influencer sponsorships, or product placements and have them analyze how advertising techniques, persuasive language, and media bias influence consumer behavior. Students can create a PSA podcast using Spotify for Podcasters (formerly Anchor) reviewed here or video using Adobe Express Video Maker reviewed here on topics like online safety, media bias, misinformation, or ethical social media use.
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A Foundational Digital Literacy ESL Curriculum - Texas Center for the Advancement of Literacy & Learning

Grades
K to 12
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The DART (Developmental Activities for Repeated Practice) Lessons from TCALL (Texas Center for the Advancement of Literacy & Learning) is an ESL curriculum designed to help adult learners...more
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The DART (Developmental Activities for Repeated Practice) Lessons from TCALL (Texas Center for the Advancement of Literacy & Learning) is an ESL curriculum designed to help adult learners develop essential English language and digital literacy skills. The lessons provide step-by-step guidance on fundamental computer tasks, such as recognizing and typing letters, numbers, and symbols, turning on and shutting down a computer, and connecting to a wireless network. Learners also practice navigating applications, performing internet searches, managing browser functions, and using digital security measures like avoiding suspicious links and ads. Additionally, the curriculum includes lessons on creating and securing a Gmail account, logging in and out, and recognizing phishing attempts. These structured activities support ESL/multilingual learners in building confidence and independence in using technology for communication, work, and daily life.

tag(s): digital literacy (36), STEM (371)

In the Classroom

Provide learners with a list of letters, numbers, and symbols to find and type on a computer or smartphone keyboard. Use a timed challenge to make it interactive and reinforce familiarity with typing. Create real-life scenarios where students must identify potential phishing emails, suspicious links, or online scams. Students can create a Gmail account, practice logging in and out, and send a properly formatted email to the teacher or a classmate. They must include a subject line, greeting, body text, and closing, reinforcing both digital and written communication skills.
 This resource requires PDF reader software like Adobe Acrobat.

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Technological Literacy - PBS LearningMedia

Grades
K to 12
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Explore this collection of engaging lessons, videos, and activities to find resources that help students develop essential digital citizenship skills. Covering topics such as online...more
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Explore this collection of engaging lessons, videos, and activities to find resources that help students develop essential digital citizenship skills. Covering topics such as online safety, media literacy, and responsible technology use, this resource equips educators with tools to teach students how to navigate the digital world responsibly. It is ideal for elementary, middle, and high school classrooms, providing age-appropriate content to foster critical thinking, ethical online behavior, and digital problem-solving skills.

tag(s): digital literacy (36), internet safety (121), media literacy (123), STEM (371)

In the Classroom

Students can explore the concept of a digital footprint by searching for themselves (or a fictional character) online and reflecting on what their online presence says about them. They can discuss strategies for managing their digital identity and create an infographic using Canva Infographic Creator reviewed here on responsible online behavior. In small groups, students can act out different scenarios involving cyberbullying, online conflict, or digital misunderstandings. Afterward, they can discuss appropriate ways to respond, report, and prevent negative online interactions. Students can create a short video using Animoto reviewed here or Powtoon reviewed here promoting safe online habits, such as password security, digital etiquette, or protecting personal information. They can present their projects to the class or school community.

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