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Create Interactive Designs with Canva Code - Canva

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K to 12
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Canva Code lets you create interactive designs and elements without needing to know how to code. This article shares ideas on how to build both interactive experiences, such as learning...more
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Canva Code lets you create interactive designs and elements without needing to know how to code. This article shares ideas on how to build both interactive experiences, such as learning games and portfolios, and interactive elements, such as quizzes, calculators, and charts. Learn how to create with Canva Code by following the step-by-step instructions or by watching the included YouTube video tutorials. Additional links provide information on how to edit designs and elements, access restrictions, and how to integrate ChatGPT with Canva to create designs and search for content.

tag(s): artificial intelligence (346), coding (111), game based learning (320), interactive stories (23)

In the Classroom

Use Canva Code to create personalized learning activities for your classroom after creating your free account on Canva for Education, reviewed here. Canva for Education accounts offer educators access to many pro features available in Canva. Quickly create and share gamified review activities, countdown timers, escape rooms, and much more by simply entering a prompt that describes what you are building. Learn more about how to use Canva Code at AI-Powered Interactive Activity Creation with Canva Code.

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ArcGIS StoryMaps - Esri

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K to 12
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ArcGIS StoryMaps is a web-based tool that helps teachers and students create interactive digital stories using maps, text, images, videos, audio, charts, and other media. Students can...more
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ArcGIS StoryMaps is a web-based tool that helps teachers and students create interactive digital stories using maps, text, images, videos, audio, charts, and other media. Students can use it to show how people, places, events, and ideas are connected, making it useful for geography, social studies, science, history, and research projects. Teachers can also use publicly shared StoryMaps as virtual field trips or engaging introductions to a new topic. Students can create their own StoryMaps to share research, explain a historical journey, investigate a local issue, or present learning in a visual and organized way. Viewing public StoryMaps is free, but creating and publishing StoryMaps usually requires an ArcGIS Online account. Eligible U.S. K-12 schools may be able to receive access through Esri's no-cost Schools Mapping Software Bundle.

tag(s): digital storytelling (179), multimedia (68), presentations (46)

In the Classroom

Have students explore a teacher-selected public StoryMap about a place, event, ecosystem, or historical topic. As they move through the map, they can record three new facts, one important image or map detail, and one question they still have. They can share their findings in a class discussion or exit ticket. Have students explore a public StoryMap about a historical location, changing community, environmental issue, or migration route. They compare the past and present by creating a Venn diagram with 2 and 3 Interactive Venn Diagrams by Class Tools, reviewed here, or a short written response using details from the StoryMap. Assign small groups different sections of one public StoryMap or different StoryMaps about the same topic. Each group can become an expert on its section, then teach classmates using a brief summary, a map detail, and one discussion question.

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Maker Ed - The Maker Education Initiative

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K to 12
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Maker Ed fosters student creativity and problem-solving skills through STEM lessons. The site offers professional development, networking opportunities, and resources. In the Resource...more
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Maker Ed fosters student creativity and problem-solving skills through STEM lessons. The site offers professional development, networking opportunities, and resources. In the Resource Library tab, you have access to the Resource Library, Publications, Activities, and Community. The Resource Library showcases and allows you to search through Learning Pathways or Categories. The Learning Pathways teach about Maker Education, while the Categories include learning activities, program design, assessment, and management.

tag(s): makerspace (44), poetry (197), rubrics (40), STEM (380), stories and storytelling (80)

In the Classroom

Students can use Stormboard, reviewed here to post affirmations after engaging in the Math Affirmations: I Am a Mathematician activity. When creating stories from Learning in the Making: Storytelling, students can record their stories using ScreenPal, reviewed here. Students can use Google Drawings, reviewed here to create magnetic poetry after learning about poetry in the lesson titled Learning in the Making: Visual Poetry.

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Chrome Music Lab - Google Labs

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K to 12
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Chrome Music Lab is a free collection of interactive music experiments created by Google that helps students explore rhythm, melody, harmony, sound waves, and music composition through...more
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Chrome Music Lab is a free collection of interactive music experiments created by Google that helps students explore rhythm, melody, harmony, sound waves, and music composition through hands-on play. Using colorful, easy-to-use tools such as Song Maker, Rhythm, Melody Maker, Kandinsky, and Voice Spinner, students can create and share original music directly in a web browser without downloads or logins. The site encourages creativity, collaboration, and experimentation while supporting music education, STEAM learning, coding connections, and creative expression across grade levels and subject areas.

tag(s): coding (111), musical instruments (63), summer (53)

In the Classroom

Have students use Song Maker to compose a short melody that represents the mood or theme of a story, poem, or historical event studied in class. Students can explain how tempo, rhythm, and pitch connect to the topic. Challenge students to design background music or sound effects for a digital story, podcast, reader's theater, or coding project. Students can use Chrome Music Lab creations to enhance multimedia presentations and cross-curricular STEAM activities. Use the Rhythm and Beat experiments during math lessons to reinforce skills in fractions, patterns, sequencing, and counting. Students can create rhythmic patterns that demonstrate equivalent fractions or repeated sequences.

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Science Fridays - Science Fridays

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K to 12
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Science Fridays offers free STEM activities, lessons, and resources. Lessons can be sorted by Grade Level, Duration, Subject, and STEM practices. Some examples of lessons featured on...more
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Science Fridays offers free STEM activities, lessons, and resources. Lessons can be sorted by Grade Level, Duration, Subject, and STEM practices. Some examples of lessons featured on the site include: Can Skulls Reveal the Secret History of Dog Breeds?, Mission Cosmic Crops: Combat Hunger With Space Technology, AI For Kids: A Chatbox Exploration, and How Do You Search For Life In The Universe? Use Clues From Microbes! Each lesson includes the Grade level, Minutes, Subject, STEM Practices, and Activity Type. Most lessons include either a video or podcast. Lessons are aligned to the Next Generation Standards and are also available in Spanish.

tag(s): animals (283), artificial intelligence (346), brain (59), climate (99), energy (143), ethics (22), insects (65), makerspace (44), space (252), STEM (380), volcanoes (60)

In the Classroom

When learning about ants in How Do Ants Crown A Queen? students can use Turbo Timeline Generator, reviewed here to share the steps that ants take to crown a queen. In Train Your Brain To Manage Stress, students can create an infographic using Infographics Presentation Templates, reviewed here to share ways to manage stress. When learning about using a chatboat in AI For Kids: A Chatbox Exploration, students can use Timeline Infographic Templates by Venngage, reviewed here to compare and contrast chatbot output from the different chatpots used.

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Krikey AI - Krikey Inc.

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3 to 12
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Krikey AI is a browser-based AI animation and storytelling platform that allows students and teachers to create animated videos, talking avatars, digital stories, and presentations...more
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Krikey AI is a browser-based AI animation and storytelling platform that allows students and teachers to create animated videos, talking avatars, digital stories, and presentations using text prompts, voiceovers, and customizable 3D characters. The platform includes tools for AI animation, text-to-speech, motion capture-style animation, and video editing, making it useful for creative storytelling, presentations, language learning, and multimedia projects. Students can practice skills such as scriptwriting, communication, creativity, storytelling, digital media production, presentation design, and visual literacy while creating engaging animated content without advanced animation experience.

tag(s): animation (71), artificial intelligence (346), digital storytelling (179), presentations (46), social and emotional learning (204), text to speech (24)

In the Classroom

Incorporate SEL and communication activities by asking students to create animated public service announcements about empathy, bullying prevention, digital citizenship, or teamwork. Use the platform for multimedia project-based learning by allowing students to create animated book trailers, persuasive commercials, or classroom presentations that integrate writing, speaking, creativity, and digital media production. Use Krikey AI for world language practice by having students create short animated conversations in another language using text-to-speech and character dialogue tools.

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Power BI - Microsoft

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6 to 12
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Microsoft Power BI is a powerful business intelligence and data visualization platform that enables teachers and students to turn spreadsheets and large datasets into interactive charts,...more
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Microsoft Power BI is a powerful business intelligence and data visualization platform that enables teachers and students to turn spreadsheets and large datasets into interactive charts, dashboards, and reports. Educators can use the platform to analyze classroom data, track student growth, visualize survey results, and create engaging STEM or research projects that emphasize critical thinking and data literacy. Power BI connects with tools such as Excel, Google Analytics, databases, and cloud services, making it useful for real-world data analysis and project-based learning. The platform includes both a free desktop version and online collaboration features, helping students build valuable technology and career-ready skills in data interpretation and digital communication.

tag(s): artificial intelligence (346), charts and graphs (184), data (211), Project Based Learning (29), spreadsheets (23)

In the Classroom

Create classroom data walls or progress dashboards that help students monitor reading growth, assessment scores, attendance, or personal learning goals throughout the school year. Use the platform during media literacy or research projects to teach students how data visualizations influence communication, helping them critically and accurately evaluate graphs, infographics, and digital reports. Have students analyze real-world datasets in math, science, or social studies classes by creating interactive dashboards that display trends, comparisons, and predictions using charts and graphs.

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TLDR This - Tridev

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4 to 12
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TLDR This is a free AI-powered text summarization tool that helps teachers and students quickly condense lengthy articles, web pages, research papers, PDFs, and online content into...more
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TLDR This is a free AI-powered text summarization tool that helps teachers and students quickly condense lengthy articles, web pages, research papers, PDFs, and online content into shorter, easier-to-read summaries. Users can paste text, upload documents, or enter a webpage URL to generate concise key points and remove distractions such as ads and unnecessary details. The platform also offers browser extensions and metadata extraction features that identify information such as author, title, and estimated reading time. Teachers can use the tool to support research, differentiated instruction, study skills, media literacy, and informational reading activities while helping students manage information overload more effectively.

tag(s): artificial intelligence (346), summarizing (30)

In the Classroom

Have students compare the AI-generated summary of an article with the original text to identify missing details, bias, or inaccuracies. Use the tool during research projects to help students gather key information from lengthy nonfiction articles, primary sources, or current events before creating presentations or written responses. Create summarization challenges in which students first read an article, write their own summary, and then compare their work to the AI-generated version to discuss effective summarizing techniques.

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Google Data Studio - Google

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3 to 12
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Google Data Studio is a free web-based data visualization and reporting tool that allows teachers and schools to turn spreadsheets and other data sources into interactive dashboards,...more
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Google Data Studio is a free web-based data visualization and reporting tool that allows teachers and schools to turn spreadsheets and other data sources into interactive dashboards, charts, and reports. Educators can connect data from Google Sheets, Forms, Analytics, and many other sources to create customizable visuals that help track student progress, assessment results, attendance, survey responses, and classroom trends. The platform supports real-time collaboration and easy sharing, making it useful for professional learning communities, administrators, and teachers looking to make data-driven instructional decisions. Its drag-and-drop design tools and interactive filters also make it accessible to educators new to data visualization.

tag(s): artificial intelligence (346), charts and graphs (184), data (211), spreadsheets (23)

In the Classroom

Create collaborative social studies or science inquiry projects in which groups gather research data and design dashboards to explain topics such as weather patterns, population growth, or environmental changes. Teachers can build classroom management or assessment dashboards that display formative assessment trends, attendance, participation, or benchmark growth to guide small-group instruction and enrichment activities. Use Google Data Studio during math lessons to help students interpret real-world data. Students can compare statistics, analyze class averages, or track progress on fluency and goal-setting activities through visual reports.

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STEM (Science Technology Engineering Math) - TeachersFirst

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K to 12
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Great STEM books can turn "I have to read this" into "I want to know more" -- and finding the right one for the right reader makes all the difference. ...more
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Great STEM books can turn "I have to read this" into "I want to know more" -- and finding the right one for the right reader makes all the difference. This collection gathers STEM titles across three reading levels, each with a short description and clearly marked level, so you can quickly match a book to a student's ability and interest without the guesswork. Whether you're building a classroom library, planning independent reading time, or looking for that one book to hook a reluctant reader, you'll find options here that make science, technology, engineering, and math feel worth picking up.

tag(s): book lists (165), engineering (141), STEM (380)

In the Classroom

Group students by STEM interest and have each student in the group choose a book to present to the rest of the group. Once they have presented to their group, have them rotate around the room, presenting the book they chose to each group.

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1000+ Science Fair Projects with Videos for All Grades - All Science Fair Projects

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K to 12
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1000+ Science Fair Projects with Videos for All Grades shares science fair projects for everyone. Topics for Science Fair Projects include: Magic Science, Rock Science and Intro to...more
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1000+ Science Fair Projects with Videos for All Grades shares science fair projects for everyone. Topics for Science Fair Projects include: Magic Science, Rock Science and Intro to Rocks, Solar System and Intro to the Solar System, Magnetic, STEM Challenges, Volcano, and more. Each project includes an Explanation, a hypothesis, a Materials and Methods section, Results, why this Project, Also Consider, Full Project Details, and a YouTube Video.
This site includes advertising.

tag(s): acids and bases (10), air (28), animals (283), body systems (47), electricity (63), forces (48), light (61), magnetism (40), plants (145), recycling (47), rocks (43), science fairs (21), snow (24), soil (17), solar system (127), STEM (380), water (106)

In the Classroom

Students can complete the projects that are on the site and record their project using Adobe Express Video Maker, reviewed here. Use Google Keep, reviewed here to keep notes as they are completing their science project. Students can use Timeline Infographic Templates by Canva, reviewed here to write a step-by-step guide to complete the science project.

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Odd One Out - Google Arts & Culture

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6 to 12
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Odd One Out challenges you to guess the AI "imposter" hidden in different artworks. Launch the experiment to begin playing. You have four chances to guess the AI-generated image before...more
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Odd One Out challenges you to guess the AI "imposter" hidden in different artworks. Launch the experiment to begin playing. You have four chances to guess the AI-generated image before time runs out. Be prepared, it might not be as easy as you think!

tag(s): artificial intelligence (346), digital literacy (38)

In the Classroom

Use this interactive game as an engaging activity to start a lesson on digital literacy. For example, challenge students to identify the AI-generated "imposter" among authentic historical artifacts to spark a discussion on the differences between human-created art and generative AI. Ask students to share features in the images that led them to their choices. After students finish several rounds, have them move to Mural for Education, reviewed hereto categorize the visual cues or "glitches" they noticed in the AI images versus the real masterpieces. Extend learning by asking students to select one real artwork from the game and use Canva Docs, reviewed here to create a multimedia report that includes their own creative writing about the artist's technique and the historical context of the piece.

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MIT Haystack Observatory K-12 STEM Lesson Plans - MIT OpenCourseWare

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9 to 12
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The MIT Haystack Observatory K-12 STEM Lesson Plans page on MIT OpenCourseWare offers a free collection of classroom-ready STEM lessons designed to help high school teachers bring real...more
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The MIT Haystack Observatory K-12 STEM Lesson Plans page on MIT OpenCourseWare offers a free collection of classroom-ready STEM lessons designed to help high school teachers bring real scientific concepts into their science curriculum. Developed with input from Haystack researchers and classroom teachers, these lessons focus on topics like electromagnetic waves, optics, and molecular chemistry through engaging activities tied to atmospheric and astronomical research. All lesson plans have been successfully used in high school settings and align with current science curriculum goals, making them practical, standards-aware resources that enhance instruction without requiring substantial additional prep. The materials were created through a National Science Foundation-funded Research Experiences for Teachers (RET) program.

tag(s): atmosphere (25), molecules (44), OER (53), optics (14), STEM (380)

In the Classroom

Start a unit by showing students how scientists use electromagnetic waves or telescopes to study space and Earth's atmosphere. Use one of the inquiry-based lessons as a hook to spark curiosity and connect science to real research. Set up activity stations from the lesson plans that allow students to explore optics, waves, or molecular concepts through experiments and simulations. Challenge students to modify an activity or create their own experiment using the same scientific principles.

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Thermodynamics and Climate Change - MIT OpenCourseWare

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9 to 12
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The Thermodynamics and Climate Change course on MIT OpenCourseWare is a high-school-level educational resource that explores the three laws of thermodynamics and applies them to understanding...more
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The Thermodynamics and Climate Change course on MIT OpenCourseWare is a high-school-level educational resource that explores the three laws of thermodynamics and applies them to understanding global warming, energy systems, and climate science. Students engage with core concepts such as entropy, enthalpy, and heat transfer while also learning about modern technologies, including fuel cells, heat pumps, and renewable energy storage, supported by readings, problem sets, coding labs, and instructor insights. This free, self-guided curriculum provides a rigorous introduction to how physics and engineering principles help explain and address climate change, making it a valuable enrichment tool for advanced science learners.

tag(s): climate change (112), engineering (141), OER (53), STEM (380)

In the Classroom

Show a short segment or graphic from the course, and have students discuss how energy transfer affects real-world climate events such as heat waves, melting ice, and extreme storms. Students can research the renewable energy technologies mentioned in the course (heat pumps, solar, fuel cells) and explain how thermodynamics makes them work. Use temperature or climate data to help students interpret trends and connect them to energy and heat transfer concepts.

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Girls Who Build: Make Your Own Wearables Workshop - MIT OpenCourseWare

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9 to 12
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The Girls Who Build: Make Your Own Wearables Workshop on MIT OpenCourseWare is a high-school-level educational resource that shares materials from a hands-on workshop designed to introduce...more
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The Girls Who Build: Make Your Own Wearables Workshop on MIT OpenCourseWare is a high-school-level educational resource that shares materials from a hands-on workshop designed to introduce students, especially girls, to engineering, computer science, and wearable technology. Participants explore the design process, learn 3D modeling and CAD, build and code wearable electronics, and engage in projects like designing 3D-printed bracelets and laser-cut purses, all while gaining exposure to real-world engineering tools and concepts. The site includes a syllabus, schedule, instructor insights, activity guides, and images, making it useful for educators looking to understand or adapt the workshop for their own students.

tag(s): engineering (141), OER (53), STEM (380), women (191)

In the Classroom

Show photos and examples from the workshop and let students brainstorm their own wearable technology ideas using paper sketches or digital drawing tools such as Google Drawings, reviewed here or Tinkercad, reviewed here. Use the workshop story to discuss engineering, fashion technology, and computer science careers, highlighting how creativity and problem-solving work together in real-world design. Students can design wearable accessories using craft materials, focusing on function, style, and user needs without electronics.

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Girls Who Build Cameras - MIT OpenCourseWare

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9 to 12
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The Girls Who Build Cameras page on MIT OpenCourseWare shares materials from a one-day, hands-on summer workshop designed for high school students that introduces the physics and technology...more
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The Girls Who Build Cameras page on MIT OpenCourseWare shares materials from a one-day, hands-on summer workshop designed for high school students that introduces the physics and technology behind cameras, including how digital imaging works and how developers create tools like Instagram filters. Participants engage in tearing down old DSLR cameras, building and programming a Raspberry Pi camera, and exploring image-processing concepts, all supported by lecture videos, activity assignments, and instructor insights. The workshop also includes real-world connections through keynote talks by professionals in camera technology and engineering, as well as guidance on hosting a similar workshop. All resources are freely accessible and useful for teaching engineering, optics, coding, and design thinking. If your district blocks YouTube, then the videos may not be viewable.

tag(s): coding (111), engineering (141), OER (53), optics (14), photography (136), STEM (380), women (191)

In the Classroom

Let students safely disassemble old or broken cameras to explore their internal components. Show how digital filters change images and connect this to the science of light and pixels. Students can experiment with simple photo-editing tools to see the effects in real time. Challenge students to design a camera feature for a specific purpose, such as wildlife photography or security systems, and explain the science behind their ideas. Have them share their designs along with the design process by creating a website with Gamma, reviewed here or hosting a podcast using Adobe Podcast, reviewed here.

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MegaMinds - MegaMinds

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4 to 12
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MegaMinds turns lessons into interactive journeys where students learn by speaking, building, and exploring in a 3D world. As students participate in an activity, teachers can track...more
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MegaMinds turns lessons into interactive journeys where students learn by speaking, building, and exploring in a 3D world. As students participate in an activity, teachers can track progress in real time and gain insights to guide their teaching. After creating an account, follow the directions to explore the site or add a class. MegaMinds has an extensive library of activities across many content areas and social-emotional topics, or students can design a 3D space to build their own projects. After selecting a topic, preview the activity and assign it to your class. Students access activities using the activity code. The free plan includes 3 rooms, 3 student projects, 25 students per session, Voice chat, screen/webcam share, in-room messages, sticky notes, premade lessons, templates, and activities.

tag(s): artificial intelligence (346), collaboration (137), digital escapes (29), game based learning (320), social and emotional learning (204), Teacher Utilities (222)

In the Classroom

Assign MegaMinds activities to supplement and practice current learning activities. Students can complete a multiplication escape room, learn AI literacy skills, create a historical presentation, and much more. Assign a practice room as a short warm-up activity before a lesson or have students work in groups to solve a challenge in a shared 3D world.

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Frank Lloyd Wright Foundation Education - Frank Lloyd Wright Trust

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4 to 12
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The Frank Lloyd Wright Foundation Education website offers a variety of resources that help teachers introduce students to architecture, design, and creative problem-solving through...more
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The Frank Lloyd Wright Foundation Education website offers a variety of resources that help teachers introduce students to architecture, design, and creative problem-solving through hands-on learning. The site includes lesson ideas, classroom activities, and programs that connect art, architecture, and STEAM subjects while encouraging inquiry, creativity, and critical thinking. Teachers can explore design-based lessons, virtual activities, and professional development opportunities that demonstrate how to integrate architecture into subjects such as math, science, social studies, and visual arts. Many of the resources focus on interactive projects where students analyze patterns, geometry, and structures while learning about the work and legacy of architect Frank Lloyd Wright.

tag(s): architecture (83), critical thinking (189), inquiry (38), patterns (79), professional development (296), STEM (380)

In the Classroom

After learning about Frank Lloyd Wright's architectural style, have students design their own home using graph paper or a digital design tool such as Tinkercad, reviewed here. Show students images of Wright's buildings from the website and discuss their unique features. Then have them take a walk around the school or neighborhood and have students sketch or photograph buildings while identifying shapes, patterns, and design elements. Using simple materials such as index cards, cardboard, or LEGO bricks, challenge students to design and build a small structure. Students can test the strength and stability of their designs while learning basic engineering concepts.

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Opal - Google Labs

Grades
K to 12
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Google Opal is an experimental tool from Google Labs that lets you build, edit, and share AI-powered mini-apps using simple natural language rather than traditional coding. Teachers...more
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Google Opal is an experimental tool from Google Labs that lets you build, edit, and share AI-powered mini-apps using simple natural language rather than traditional coding. Teachers can use Opal to quickly create interactive tools, workflows, or classroom resources by describing what they want and then refining them in a visual editor. The platform handles the technical aspects such as hosting and deployment, making it accessible for beginners while still offering flexibility for more advanced users. This makes Opal a useful resource for educators interested in introducing students to AI concepts, problem-solving, and creative digital design without requiring programming experience.

tag(s): artificial intelligence (346), Teacher Utilities (222)

In the Classroom

Have students describe a simple classroom tool they wish existed (e.g., a quiz generator, a vocabulary helper, a story prompt machine). Using Opal, they can turn their idea into a working AI mini-app, then present how it works and why it's useful. Students can design an AI-powered story generator that changes characters, setting, or conflict based on user input. In groups, have students build subject-specific review apps (reading comprehension quizzes, science concept checkers, social studies trivia).

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What If History - Anshumaan Vishnu

Grades
6 to 12
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What If History uses AI to develop timelines to explore alternatives to historical events, technology innovations, or future scenarios? View example scenarios, such as "What if 9/11...more
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What If History uses AI to develop timelines to explore alternatives to historical events, technology innovations, or future scenarios? View example scenarios, such as "What if 9/11 never happened" or "What if smartphones existed in the 1980s," to learn about the site's features. Each generation includes a timeline with distinctive headings such as immediate impact, 10 years later, and global impacts. Generate any scenario by entering a question in the message box and selecting from three output choices - serious, funny, or mixed. Along with a timeline, what if History included the option to generate a scene script that offers a quick look at what this event looks like from different perspectives? Users can share timelines by copying the text or using links to social media platforms.

tag(s): artificial intelligence (346), timelines (60)

In the Classroom

What if History is an excellent resource to promote critical thinking about the consequences of events, either in the past or in the future. Encourage students to think about what life would be like if the sun disappeared or if Edison hadn't invented the lightbulb. Ask students to use comic creation tools like Free Comic Maker by Adobe, reviewed here to create a visual representation of their look at alternatives to history. Use a discussion tool such as Kialo Edu, reviewed here to promote conversations about the pros and cons of the impact of historical events or technology and how life might be different if those events hadn't occurred.

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