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Create Interactive Designs with Canva Code - Canva
Grades
K to 12tag(s): artificial intelligence (346), coding (111), game based learning (320), interactive stories (23)
In the Classroom
Use Canva Code to create personalized learning activities for your classroom after creating your free account on Canva for Education, reviewed here. Canva for Education accounts offer educators access to many pro features available in Canva. Quickly create and share gamified review activities, countdown timers, escape rooms, and much more by simply entering a prompt that describes what you are building. Learn more about how to use Canva Code at AI-Powered Interactive Activity Creation with Canva Code.You must be registered and logged in to add items to your favorites.
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ArcGIS StoryMaps - Esri
Grades
K to 12tag(s): digital storytelling (179), multimedia (68), presentations (46)
In the Classroom
Have students explore a teacher-selected public StoryMap about a place, event, ecosystem, or historical topic. As they move through the map, they can record three new facts, one important image or map detail, and one question they still have. They can share their findings in a class discussion or exit ticket. Have students explore a public StoryMap about a historical location, changing community, environmental issue, or migration route. They compare the past and present by creating a Venn diagram with 2 and 3 Interactive Venn Diagrams by Class Tools, reviewed here, or a short written response using details from the StoryMap. Assign small groups different sections of one public StoryMap or different StoryMaps about the same topic. Each group can become an expert on its section, then teach classmates using a brief summary, a map detail, and one discussion question.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
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Maker Ed - The Maker Education Initiative
Grades
K to 12tag(s): makerspace (44), poetry (197), rubrics (40), STEM (380), stories and storytelling (80)
In the Classroom
Students can use Stormboard, reviewed here to post affirmations after engaging in the Math Affirmations: I Am a Mathematician activity. When creating stories from Learning in the Making: Storytelling, students can record their stories using ScreenPal, reviewed here. Students can use Google Drawings, reviewed here to create magnetic poetry after learning about poetry in the lesson titled Learning in the Making: Visual Poetry.Add your comments below (available only to members) | Become a Member
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Chrome Music Lab - Google Labs
Grades
K to 12tag(s): coding (111), musical instruments (63), summer (53)
In the Classroom
Have students use Song Maker to compose a short melody that represents the mood or theme of a story, poem, or historical event studied in class. Students can explain how tempo, rhythm, and pitch connect to the topic. Challenge students to design background music or sound effects for a digital story, podcast, reader's theater, or coding project. Students can use Chrome Music Lab creations to enhance multimedia presentations and cross-curricular STEAM activities. Use the Rhythm and Beat experiments during math lessons to reinforce skills in fractions, patterns, sequencing, and counting. Students can create rhythmic patterns that demonstrate equivalent fractions or repeated sequences.Add your comments below (available only to members) | Become a Member
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Science Fridays - Science Fridays
Grades
K to 12tag(s): animals (283), artificial intelligence (346), brain (59), climate (99), energy (143), ethics (22), insects (65), makerspace (44), space (252), STEM (380), volcanoes (60)
In the Classroom
When learning about ants in How Do Ants Crown A Queen? students can use Turbo Timeline Generator, reviewed here to share the steps that ants take to crown a queen. In Train Your Brain To Manage Stress, students can create an infographic using Infographics Presentation Templates, reviewed here to share ways to manage stress. When learning about using a chatboat in AI For Kids: A Chatbox Exploration, students can use Timeline Infographic Templates by Venngage, reviewed here to compare and contrast chatbot output from the different chatpots used.Add your comments below (available only to members) | Become a Member
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Krikey AI - Krikey Inc.
Grades
3 to 12tag(s): animation (71), artificial intelligence (346), digital storytelling (179), presentations (46), social and emotional learning (204), text to speech (24)
In the Classroom
Incorporate SEL and communication activities by asking students to create animated public service announcements about empathy, bullying prevention, digital citizenship, or teamwork. Use the platform for multimedia project-based learning by allowing students to create animated book trailers, persuasive commercials, or classroom presentations that integrate writing, speaking, creativity, and digital media production. Use Krikey AI for world language practice by having students create short animated conversations in another language using text-to-speech and character dialogue tools.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Includes teacher tools for registering and/or monitoring students
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Power BI - Microsoft
Grades
6 to 12tag(s): artificial intelligence (346), charts and graphs (184), data (211), Project Based Learning (29), spreadsheets (23)
In the Classroom
Create classroom data walls or progress dashboards that help students monitor reading growth, assessment scores, attendance, or personal learning goals throughout the school year. Use the platform during media literacy or research projects to teach students how data visualizations influence communication, helping them critically and accurately evaluate graphs, infographics, and digital reports. Have students analyze real-world datasets in math, science, or social studies classes by creating interactive dashboards that display trends, comparisons, and predictions using charts and graphs.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Requires download/installation of software
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TLDR This - Tridev
Grades
4 to 12tag(s): artificial intelligence (346), summarizing (30)
In the Classroom
Have students compare the AI-generated summary of an article with the original text to identify missing details, bias, or inaccuracies. Use the tool during research projects to help students gather key information from lengthy nonfiction articles, primary sources, or current events before creating presentations or written responses. Create summarization challenges in which students first read an article, write their own summary, and then compare their work to the AI-generated version to discuss effective summarizing techniques.Add your comments below (available only to members) | Become a Member
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Google Data Studio - Google
Grades
3 to 12tag(s): artificial intelligence (346), charts and graphs (184), data (211), spreadsheets (23)
In the Classroom
Create collaborative social studies or science inquiry projects in which groups gather research data and design dashboards to explain topics such as weather patterns, population growth, or environmental changes. Teachers can build classroom management or assessment dashboards that display formative assessment trends, attendance, participation, or benchmark growth to guide small-group instruction and enrichment activities. Use Google Data Studio during math lessons to help students interpret real-world data. Students can compare statistics, analyze class averages, or track progress on fluency and goal-setting activities through visual reports.Edge Features:
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
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STEM (Science Technology Engineering Math) - TeachersFirst
Grades
K to 12tag(s): book lists (165), engineering (141), STEM (380)
In the Classroom
Group students by STEM interest and have each student in the group choose a book to present to the rest of the group. Once they have presented to their group, have them rotate around the room, presenting the book they chose to each group.Add your comments below (available only to members) | Become a Member
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1000+ Science Fair Projects with Videos for All Grades - All Science Fair Projects
Grades
K to 12This site includes advertising.
tag(s): acids and bases (10), air (28), animals (283), body systems (47), electricity (63), forces (48), light (61), magnetism (40), plants (145), recycling (47), rocks (43), science fairs (21), snow (24), soil (17), solar system (127), STEM (380), water (106)
In the Classroom
Students can complete the projects that are on the site and record their project using Adobe Express Video Maker, reviewed here. Use Google Keep, reviewed here to keep notes as they are completing their science project. Students can use Timeline Infographic Templates by Canva, reviewed here to write a step-by-step guide to complete the science project.Add your comments below (available only to members) | Become a Member
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Odd One Out - Google Arts & Culture
Grades
6 to 12tag(s): artificial intelligence (346), digital literacy (38)
In the Classroom
Use this interactive game as an engaging activity to start a lesson on digital literacy. For example, challenge students to identify the AI-generated "imposter" among authentic historical artifacts to spark a discussion on the differences between human-created art and generative AI. Ask students to share features in the images that led them to their choices. After students finish several rounds, have them move to Mural for Education, reviewed hereto categorize the visual cues or "glitches" they noticed in the AI images versus the real masterpieces. Extend learning by asking students to select one real artwork from the game and use Canva Docs, reviewed here to create a multimedia report that includes their own creative writing about the artist's technique and the historical context of the piece.Add your comments below (available only to members) | Become a Member
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MIT Haystack Observatory K-12 STEM Lesson Plans - MIT OpenCourseWare
Grades
9 to 12tag(s): atmosphere (25), molecules (44), OER (53), optics (14), STEM (380)
In the Classroom
Start a unit by showing students how scientists use electromagnetic waves or telescopes to study space and Earth's atmosphere. Use one of the inquiry-based lessons as a hook to spark curiosity and connect science to real research. Set up activity stations from the lesson plans that allow students to explore optics, waves, or molecular concepts through experiments and simulations. Challenge students to modify an activity or create their own experiment using the same scientific principles.Add your comments below (available only to members) | Become a Member
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Thermodynamics and Climate Change - MIT OpenCourseWare
Grades
9 to 12tag(s): climate change (112), engineering (141), OER (53), STEM (380)
In the Classroom
Show a short segment or graphic from the course, and have students discuss how energy transfer affects real-world climate events such as heat waves, melting ice, and extreme storms. Students can research the renewable energy technologies mentioned in the course (heat pumps, solar, fuel cells) and explain how thermodynamics makes them work. Use temperature or climate data to help students interpret trends and connect them to energy and heat transfer concepts.Add your comments below (available only to members) | Become a Member
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Girls Who Build: Make Your Own Wearables Workshop - MIT OpenCourseWare
Grades
9 to 12tag(s): engineering (141), OER (53), STEM (380), women (191)
In the Classroom
Show photos and examples from the workshop and let students brainstorm their own wearable technology ideas using paper sketches or digital drawing tools such as Google Drawings, reviewed here or Tinkercad, reviewed here. Use the workshop story to discuss engineering, fashion technology, and computer science careers, highlighting how creativity and problem-solving work together in real-world design. Students can design wearable accessories using craft materials, focusing on function, style, and user needs without electronics.Add your comments below (available only to members) | Become a Member
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Girls Who Build Cameras - MIT OpenCourseWare
Grades
9 to 12tag(s): coding (111), engineering (141), OER (53), optics (14), photography (136), STEM (380), women (191)
In the Classroom
Let students safely disassemble old or broken cameras to explore their internal components. Show how digital filters change images and connect this to the science of light and pixels. Students can experiment with simple photo-editing tools to see the effects in real time. Challenge students to design a camera feature for a specific purpose, such as wildlife photography or security systems, and explain the science behind their ideas. Have them share their designs along with the design process by creating a website with Gamma, reviewed here or hosting a podcast using Adobe Podcast, reviewed here.Add your comments below (available only to members) | Become a Member
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MegaMinds - MegaMinds
Grades
4 to 12tag(s): artificial intelligence (346), collaboration (137), digital escapes (29), game based learning (320), social and emotional learning (204), Teacher Utilities (222)
In the Classroom
Assign MegaMinds activities to supplement and practice current learning activities. Students can complete a multiplication escape room, learn AI literacy skills, create a historical presentation, and much more. Assign a practice room as a short warm-up activity before a lesson or have students work in groups to solve a challenge in a shared 3D world.Add your comments below (available only to members) | Become a Member
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Frank Lloyd Wright Foundation Education - Frank Lloyd Wright Trust
Grades
4 to 12tag(s): architecture (83), critical thinking (189), inquiry (38), patterns (79), professional development (296), STEM (380)
In the Classroom
After learning about Frank Lloyd Wright's architectural style, have students design their own home using graph paper or a digital design tool such as Tinkercad, reviewed here. Show students images of Wright's buildings from the website and discuss their unique features. Then have them take a walk around the school or neighborhood and have students sketch or photograph buildings while identifying shapes, patterns, and design elements. Using simple materials such as index cards, cardboard, or LEGO bricks, challenge students to design and build a small structure. Students can test the strength and stability of their designs while learning basic engineering concepts.Add your comments below (available only to members) | Become a Member
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Opal - Google Labs
Grades
K to 12tag(s): artificial intelligence (346), Teacher Utilities (222)
In the Classroom
Have students describe a simple classroom tool they wish existed (e.g., a quiz generator, a vocabulary helper, a story prompt machine). Using Opal, they can turn their idea into a working AI mini-app, then present how it works and why it's useful. Students can design an AI-powered story generator that changes characters, setting, or conflict based on user input. In groups, have students build subject-specific review apps (reading comprehension quizzes, science concept checkers, social studies trivia).Add your comments below (available only to members) | Become a Member
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What If History - Anshumaan Vishnu
Grades
6 to 12tag(s): artificial intelligence (346), timelines (60)
In the Classroom
What if History is an excellent resource to promote critical thinking about the consequences of events, either in the past or in the future. Encourage students to think about what life would be like if the sun disappeared or if Edison hadn't invented the lightbulb. Ask students to use comic creation tools like Free Comic Maker by Adobe, reviewed here to create a visual representation of their look at alternatives to history. Use a discussion tool such as Kialo Edu, reviewed here to promote conversations about the pros and cons of the impact of historical events or technology and how life might be different if those events hadn't occurred.Add your comments below (available only to members) | Become a Member
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