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Lesson Plans and Resources for Art Integration - Edutopia

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K to 12
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Enhance your classroom with Edutopia's "Lesson Plans and Resources for Arts Integration," which highlights innovative teaching practices from Bates Middle School. This site offers a...more
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Enhance your classroom with Edutopia's "Lesson Plans and Resources for Arts Integration," which highlights innovative teaching practices from Bates Middle School. This site offers a wide range of free, ready-to-use lesson plans that integrate visual art, music, dance, and theater into core subjects, such as science, math, and language arts. Teachers will find comprehensive units, complete with presentations, worksheets, rubrics, and assessments, along with professional development tools, curriculum planning templates, and reflection logs. Whether you're new to arts integration or looking to enhance existing lessons, this resource provides practical support to help students learn through creativity and self-expression.

tag(s): artists (101), creativity (86), dance (42)

In the Classroom

Use the 6th-grade lesson plan "Rotation and Revolution" to have students choreograph movements that demonstrate the Earth's rotation and revolution. In world language classes, use the Spanish lesson plan and have students create pop-art comic strips using new vocabulary and grammar. The comic strips could be made digitally using Write Comics reviewed here. Use the "Artful Thinking" professional development (PD) materials to introduce thinking routines such as "See, Think, Wonder." Apply this to any subject by analyzing artwork, images, or historical photographs to start a discussion and to foster deeper comprehension.

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Act It Out: Stories from Asian American Cultures - Education World

Grades
3 to 8
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This lesson plan, "Folktales, Fairy Tales, and Myths from Asian American Cultures," engages students in reading and acting out traditional stories from China, Japan, Malaysia, India,...more
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This lesson plan, "Folktales, Fairy Tales, and Myths from Asian American Cultures," engages students in reading and acting out traditional stories from China, Japan, Malaysia, India, and other Asian cultures. Students define and differentiate between folktales, fairy tales, and myths through this activity while developing creative thinking and dramatic skills. Working in cooperative groups, they bring these stories to life through dramatization, fostering an appreciation for diverse cultural narratives. This lesson supports literacy, collaboration, and cultural awareness, making it a dynamic way to explore storytelling and performance in the classroom.
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tag(s): asia (138), china (79), cultures (290), folktales (34), india (33), japan (62), myths and legends (44)

In the Classroom

Have students sit in a circle and take turns reading a folktale aloud, then, after each section, pause to discuss the characters, setting, and cultural elements. Ask students to illustrate and summarize their chosen story by creating a flipbook with each page highlighting a different part of the tale, reinforcing sequencing, comprehension, and creativity. Make the flipbooks digitally using Any Flip reviewed here. Students can rewrite and perform a traditional folktale in a modern setting by updating characters, changing the setting to a familiar place, or introducing modern technology while maintaining the story's core message. Have students research the country of origin for their folktale and create a map using Google My Maps reviewed here or MapHub reviewed here highlighting key cultural elements such as traditional clothing, landmarks, language, and customs.

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United States Patent and Trademark Office - EquipHQ

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5 to 12
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EquipHQ's Promo Zone is a creative space for students to craft promotional materials for their inventions. It offers activities that guide students through developing advertisements,...more
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EquipHQ's Promo Zone is a creative space for students to craft promotional materials for their inventions. It offers activities that guide students through developing advertisements, logos, and other branding elements to help market their ideas. Students can effectively explore how to communicate their innovations' value through engaging, hands-on tasks. Whether designing a slogan or creating a commercial, the Promo Zone turns marketing into a fun and educational challenge.

tag(s): advertising (23), inventors and inventions (89)

In the Classroom

Have students design logos and slogans for their inventions, incorporating creativity and persuasive elements. Students can script, film, and edit a short commercial for their prototype, practicing communication and marketing skills. Challenge students to create a multi-format ad campaign, including posters, social media posts, and radio ads. Students can then present their invention, focusing on how they would market it.

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Text FX - Google

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5 to 12
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The TextFX by Google website is a powerful AI-driven tool designed to support creative writing and language exploration in the classroom. It includes features such as an alliteration...more
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The TextFX by Google website is a powerful AI-driven tool designed to support creative writing and language exploration in the classroom. It includes features such as an alliteration generator to craft phrases with repeated initial sounds, an acronym creator to develop memorable and creative abbreviations, and a simile maker to enhance writing with vivid comparisons using "like" or "as." Additionally, it offers a rhyme finder for poetry and songwriting, a synonym suggestion tool to expand vocabulary, and a text remixing function to inspire new ideas and interpretations. These features make TextFX a versatile resource for engaging students in writing activities, enriching their language skills, and inspiring creativity through fun, interactive tasks.

tag(s): artificial intelligence (320), creative writing (124), descriptive writing (42), figurative language (19)

In the Classroom

Have your students input sentences or paragraphs into the Synonym Suggestion or Text Remixing tools and compare how the word choices change tone or meaning. Students can use the Rhyme Finder to create lyrics for a song or a rap about a classroom theme or subject. Encourage them to experiment with rhythm, wordplay, and rhyming patterns. Students can use the Simile Maker to generate creative comparisons for assigned objects or emotions and incorporate them into descriptive stories or paragraphs. Give students a topic and have them use the Acronym Creator to design acronyms that align with their topic.

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Memorial Day Lesson Plan Ideas - National Education Association

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K to 12
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Memorial Day offers a profound opportunity for students to connect with American history and honor the sacrifices of military personnel. The National Education Association (NEA) provides...more
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Memorial Day offers a profound opportunity for students to connect with American history and honor the sacrifices of military personnel. The National Education Association (NEA) provides a curated collection of lesson plans and activities designed to help educators bring the significance of this day into the classroom. The resources encompass a variety of educational materials suitable for grades K-12 with varying levels of a lesson titled "Graphing Our History of Saciface."

tag(s): crafts (110), memorial day (27)

In the Classroom

Create a classroom scavenger hunt where students find and decode symbols related to Memorial Day (ex., flag, eagle, poppy, dog tag). Have students write and decorate heartfelt letters to local veterans or active-duty service members. Use a simple chart or infographic to explore statistics about U.S. military history (wars fought, soldiers served, etc.). Read a picture book or short story that touches on themes of sacrifice or remembrance, such as The Wall by Eve Bunting. Assign students to write and deliver a short speech or poem answering the question, "What does freedom mean to me?" Students can share their poems using Adobe Express Video Maker reviewed here.

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Memorial Day 2025: Facts, Meaning & Traditions - History.com

Grades
6 to 12
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Memorial Day is more than just a long weekend--it's a poignant opportunity to honor the sacrifices of those who served in the U.S. military. To help students grasp the depth ...more
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Memorial Day is more than just a long weekend--it's a poignant opportunity to honor the sacrifices of those who served in the U.S. military. To help students grasp the depth of this national observance, History.com offers a comprehensive article with an overview suitable for classroom exploration. The article traces the origins of Memorial Day, initially known as Decoration Day, which emerged in the aftermath of the Civil War to commemorate fallen soldiers. It became an official federal holiday in 1971 and is now observed on the last Monday of May. The piece delves into various traditions associated with the day, such as visiting cemeteries, participating in parades, and the symbolic act of lowering the flag to half-staff. Additionally, it highlights the evolution of Memorial Day into a time that also marks the unofficial start of summer, reflecting on how the day's meaning has expanded over time.
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tag(s): civil war (135), flags (18), holidays (280), memorial day (27)

In the Classroom

After reading or summarizing the article, have students create a T-chart comparing the original purpose of Memorial Day (Decoration Day) with how it is celebrated today. Assign students to create a timeline using Time.Graphics Timeline Tool reviewed here or Timeline reviewed here of key events mentioned in the article, such as the end of the Civil War, the first Decoration Day, and the 1971 federal holiday designation. Students can use the article to write or illustrate a simple brochure or one-pager to teach younger grades about the history and importance of Memorial Day. They can use Canva Infographic Creator reviewed here to create it digitally.

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AI Fluency: Framework and Foundations - Anthropic

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K to 12
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Learn how to use AI systems effectively, ethically, and safely by completing this free course from Anthropic. The course comprises 12 lessons and is estimated to take 3 to 4 ...more
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Learn how to use AI systems effectively, ethically, and safely by completing this free course from Anthropic. The course comprises 12 lessons and is estimated to take 3 to 4 hours to complete. Each lesson includes videos, practice exercises, and downloadable reference guides. Complete the final assessment and answer 8 out of 10 questions correctly to receive an official certificate of completion. Participants can retake the quiz multiple times, and certificates are delivered via email. If your district blocks YouTube, then the videos may not be viewable.

tag(s): artificial intelligence (320), professional development (321), STEM (372)

In the Classroom

Take advantage of this free course to become familiar with AI and how to use it effectively. In addition to providing a background understanding of AI, this course includes information on effective prompting techniques, a crucial skill for anyone who is using AI tools and resources. For additional prompt suggestions for educational use, visit the GenAI Chatbot Prompt Library for Educators, reviewed here to find specific prompt suggestions for many classroom needs, including lesson planning, communication, and assessments. If you work with older students, choose videos from the course to share with students as needed to help them understand how to use AI effectively and safely.
 This resource requires PDF reader software like Adobe Acrobat.

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Growth Mindset - Class Dojo

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K to 6
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Imagine opening a door for your students that invites them to view challenges as stepping stones rather than roadblocks. On the ClassDojo Growth Mindset page, you'll find a lively five-episode...more
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Imagine opening a door for your students that invites them to view challenges as stepping stones rather than roadblocks. On the ClassDojo Growth Mindset page, you'll find a lively five-episode video series (created in collaboration with Stanford University PERTS Research Center) alongside a collection of classroom-ready activities that empower learners to reflect on effort, embrace mistakes, and say "yet" instead of "can't." The videos cover topics such as The Magic of Mistakes, The Incredible Power of Yet, and Becoming a Goal Setter. At the same time, the accompanying activities guide students through reflection, goal setting, and mindset-shifting language. If you are a teacher who wants to encourage perseverance and growth, this resource can help you make your lessons more fun and engaging.

tag(s): learning styles (22), social and emotional learning (197), thinking skills (124)

In the Classroom

Play one of the Growth Mindset videos, such as The Power of Yet, and have students turn and talk about a time they struggled to learn something new. Create a classroom display where students can anonymously post notes about mistakes they learned from that week. Have students design posters in DesignCap Poster Creator, reviewed here or on paper showing their before and after mindset when learning something difficult.

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20 Metacognitive Questions That Will Get Students Thinking - New Teacher Coach

Grades
K to 12
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New Teacher Coach provides a valuable collection of metacognitive questions designed to boost student reflection and self-awareness across all grade levels. This free resource categorizes...more
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New Teacher Coach provides a valuable collection of metacognitive questions designed to boost student reflection and self-awareness across all grade levels. This free resource categorizes questions into three distinct phases: planning, monitoring, and evaluating. During the planning stage, prompts help students set goals and identify the necessary resources before starting a task. The monitoring questions encourage students to check their progress and adjust their strategies mid-activity, while the evaluation prompts guide them in assessing their final performance and learning process. Because these questions focus on the "how" of learning rather than just the "what," they offer a practical framework for developing independent learners who understand their own cognitive processes.

tag(s): critical thinking (181), problem solving (274), thinking skills (124)

In the Classroom

Students can use Stormboard, reviewed here to post their goal. Students can use Google Keep, reviewed here to help with deadlines for assignments and projects. Students can use Mentimeter, reviewed here as a reflection tool.

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iThrive Sim: Lives in Balance - ithrive games

Grades
9 to 12
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iThrive Sim: Lives in Balance is a digital role-playing simulation game. The situation helps students in high school social studies, history, and humanities classes to strengthen civic...more
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iThrive Sim: Lives in Balance is a digital role-playing simulation game. The situation helps students in high school social studies, history, and humanities classes to strengthen civic and social-emotional learning (SEL). The digital simulations are designed to support student-driven learning, and the student's actions determine the storyline. Students will play as government officials who must work collaboratively to analyze the data they receive to make decisions. Registration with a school email address is required to play. This game was designed to function within school firewalls. Please contact your school's IT department if you have trouble accessing it. iThrive Sim: Lives in Balance event is centered around topics that may be sensitive for some students. Consider offering alternatives or providing extra support if needed.

tag(s): civics (128), game based learning (311), simulations (47), social and emotional learning (197)

In the Classroom

Engage your high school students with iThrive Sim: Lives in Balance. The game-based simulation includes teacher preparation, pre-simulation, and optional post-simulation activities. The full simulation takes about 35 minutes to play. Therefore, teachers should plan for the entire simulation and activities to take at least three 45-minute class periods. A complete implementation guide is included. Civics topics include the 10th Amendment and Federalism, and SEL skills include decision-making, compromise, and advocacy.

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Remy's Life...Interrupted - GZM Shows

Grades
K to 6
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Remy is an eleven-year-old superfan of the popular Six Minutes podcast, available from GZM Shows, reviewed here and now has a podcast to discuss life,...more
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Remy is an eleven-year-old superfan of the popular Six Minutes podcast, available from GZM Shows, reviewed here and now has a podcast to discuss life, her family, and what it is like being quarantined during the pandemic with her family in Pine Hollow, New Jersey. Listen to all or some of the one hundred and eighty episodes to hear Remi share how she and her family adapt to life under quarantine and find ways to maintain relationships with family and friends. This podcast is available on most popular sites such as Apple Podcasts, Amazon Music, and Spotify.
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tag(s): digital storytelling (167), listening (117), literacy (124), plot (14), podcasts (166)

In the Classroom

Add this podcast to your collection to share with students. Podcasts are an excellent way to teach comprehension and listening skills using age-appropriate, engaging content. Use Diffit, reviewed here to create supplemental learning materials for any episode using the episode's link. Choose from various tools, including multiple choice and short response questions and other free options. After Diffit creates the learning activity, share it with students by printing worksheets or exporting it to Google Forms or Google Docs. Use Remy's podcast as a model for students to create podcasts sharing their adventures using a simple podcast creation tool such as Red Circle, reviewed here. Record episodes using Vocaroo, reviewed here and download to your computer to upload as episodes in your podcast.

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Snakes and Ladders - Genially

Grades
4 to 12
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Turn a classic game into a dynamic learning experience with Genially's Snakes and Ladders template, where every roll of the dice brings students closer to mastering new concepts. This...more
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Turn a classic game into a dynamic learning experience with Genially's Snakes and Ladders template, where every roll of the dice brings students closer to mastering new concepts. This free, interactive template allows educators to customize the traditional board game with subject-specific questions, multimedia elements, and engaging animations. Ideal for reviewing content, assessing knowledge, or introducing new material, the game promotes active participation and reinforces learning through play. With its user-friendly interface, teachers can easily adapt the game for various subjects and grade levels, making it a versatile tool for both in-person and remote classrooms. Accessible online, the Snakes and Ladders template offers a fun and effective way to enhance student engagement and understanding.
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tag(s): collaboration (116), game based learning (311), gamification (92), Teacher Utilities (219)

In the Classroom

Divide the class into teams and play as a whole group. Each team answers a timed question; if the answer is correct, they roll and move their piece. A perfect activity for end-of-week content wrap-ups. Create historical or geographical questions tied to a unit. Each correct answer helps students move forward, reinforcing key facts while making the learning process enjoyable. Have students design their own board based on what they've learned in a unit. They can write questions, create a key for Snakes and Ladders, and then play each other's games.

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30 Juneteenth Crafts and Activities That Kids Will Love - Crafting A Fun Life

Grades
K to 5
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Explore this collection of creative, hands-on Juneteenth activities designed to help children learn about Freedom Day in an engaging and age-appropriate way. The site includes a wide...more
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Explore this collection of creative, hands-on Juneteenth activities designed to help children learn about Freedom Day in an engaging and age-appropriate way. The site includes a wide variety of crafts such as flag projects, sensory bins, bracelets, watercolor art, mosaics, confetti poppers, and painting activities that can be used in classrooms, summer programs, or at home. Many activities use simple materials and include printable resources, such as free coloring pages, making them easy for teachers to incorporate into social studies, art, cultural celebrations, and discussions about history, freedom, and community.

tag(s): african american (129), crafts (110), holidays (280), Juneteenth (32), preK (322)

In the Classroom

Read a picture book about Juneteenth and have students complete one of the themed crafts from the website, such as bracelets, flags, or watercolor art, to connect history with creative expression. Create a Juneteenth Freedom Mosaic using construction paper or tissue paper while discussing the meaning of freedom, community, and celebration. Students can write words or phrases representing freedom around their artwork. Set up Juneteenth activity stations that include coloring pages, sensory bins, and collaborative art projects. Students can rotate through stations while learning important historical facts and symbols connected to the holiday.

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Juneteenth Lesson Plan: Resources for ELA & Social Studies - Newsela

Grades
K to 12
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Newsela offers a collection of Juneteenth lesson ideas and resources designed to help teachers explore the history, significance, and lasting impact of Juneteenth through ELA and social...more
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Newsela offers a collection of Juneteenth lesson ideas and resources designed to help teachers explore the history, significance, and lasting impact of Juneteenth through ELA and social studies instruction. The article includes differentiated reading materials, multimedia analysis activities, primary sources, historical speeches, videos, timelines, and discussion prompts that help students build background knowledge while strengthening literacy and critical thinking skills. Teachers can find lessons connected to emancipation, the Emancipation Proclamation, Frederick Douglass, Black history, and modern conversations about freedom and equality. The site also highlights ready-to-use text sets and classroom activities that support culturally responsive teaching and cross-curricular learning for elementary through high school students.

tag(s): african american (129), differentiation (99), holidays (280), Juneteenth (32), multimedia (63)

In the Classroom

Have students read a differentiated Newsela article about Juneteenth and create a timeline using Padlet, reviewed here showing important events leading to the end of slavery in the United States. Students can add illustrations, key vocabulary, and cause-and-effect relationships. Create a classroom "Freedom Quilt" project where students design quilt squares representing themes such as freedom, resilience, equality, family, or community. Combine the squares into a collaborative classroom display. Have students compare Juneteenth celebrations today with other national holidays by using a graphic organizer using the 2 and 3 Interactive Venn Diagrams by Class Tools, reviewed here to examine traditions, historical significance, symbols, music, food, and community events.
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Mackaroy Uncovered - ABC Audio Studios and ABC Children's.

Grades
3 to 6
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Mackaroy Uncovered is a mystery-adventure podcast performed by kids and is a part of the Australian Broadcasting Corporation (ABC). The podcast is designed for a younger audience and...more
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Mackaroy Uncovered is a mystery-adventure podcast performed by kids and is a part of the Australian Broadcasting Corporation (ABC). The podcast is designed for a younger audience and is available for free listening on the ABC website. It follows the story of two 14-year-old best friends, Tang and Mitch, who host an online show investigating conspiracies in their quiet Australian town of Mackaroy. The plot involves the disappearance of the school's principal, Internet outages, and mysterious surveillance, leading Tang and Mitch on a thrilling investigation to uncover the truth.

tag(s): digital storytelling (167), listening (117), mysteries (27), podcasts (166)

In the Classroom

Mackaroy Uncovered provides an excellent opportunity for students to engage in oral storytelling and learn valuable storytelling skills. Students can listen to episodes, analyze narrative techniques, and then create their own stories or podcasts by choosing one of the podcast creators reviewed here (on landing on this review, click the title to see the list). This process not only fosters creativity but also enhances communication and presentation skills. Additionally, students can collaborate on storytelling projects, share their work with peers, and provide feedback, creating a dynamic and interactive learning environment centered around storytelling.

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Insta-Lesson - Insta-Lesson

Grades
K to 12
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Create lesson plans quickly using Insta-Lesson--no registration required. Although any educator can use this tool, the creators designed it to help create substitute plans, complete...more
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Create lesson plans quickly using Insta-Lesson--no registration required. Although any educator can use this tool, the creators designed it to help create substitute plans, complete makeup work, and develop enrichment or remediation activities. Start by adding a lesson topic to begin planning, then select a grade level, and optionally include details such as the learning standard and lesson length. Choose from two options to generate your lesson. The first option builds a lesson through guided steps, while the second option quickly generates a lesson using the information you have already added. When finished, Insta-Lesson sends the completed lesson, teacher guide, and slide presentation to your email.

tag(s): artificial intelligence (320), substitutes (25), Teacher Utilities (219)

In the Classroom

Use this tool to create lesson plans for substitutes or remediation, including detailed instructions and standards-aligned activities. After generating the lesson, use the editing tools to modify the plan as needed to match your professional needs and standards. Share the slide presentation with students and add an exit ticket slide to review upon your return. If needed, clarify directions or provide additional instructions for students or your substitute for your lesson by creating a short recording using Awesome Screenshot, reviewed here.

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Lyla in the Loop - PBS Kids

Grades
K to 2
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Lyla in the Loop is an animated series designed for young children, following the adventures of Lyla Loops and her imaginative blue sidekick, Stu. The show emphasizes creative problem-solving...more
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Lyla in the Loop is an animated series designed for young children, following the adventures of Lyla Loops and her imaginative blue sidekick, Stu. The show emphasizes creative problem-solving and computational thinking, making it a valuable resource for educators who aim to introduce these concepts in an engaging way. The accompanying website offers full episodes, interactive games, and activities that reinforce the show's educational themes, providing teachers with accessible tools to integrate into their lesson plans. The site is available in English and Spanish.

tag(s): coding (109), computational thinking (45), preK (322), problem solving (274)

In the Classroom

After watching an episode, have students work in small groups to solve a problem similar to the one Lyla faces. They can brainstorm, draw solutions, or act them out to reinforce critical thinking and teamwork. Use the "Loops and Patterns" activity from the website to introduce students to basic coding concepts. Have them create simple movement sequences, which can include clapping or hopping in a pattern, to understand loops in a hands-on way. Use the "Step-by-Step Storytelling" activity to guide students in creating their own stories using clear sequences of events. Encourage students to keep a journal where they record everyday problems and sketch creative solutions, just like Lyla. They can present their ideas to the class, reinforcing the problem-solving mindset seen in the show. Create the journal on paper or digitally using Write Reader reviewed here or Imagine Forest reviewed here.

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From Artificial to Authentic: Using Book Creator to Create Meaningful Projects - Book Creator/Michael Hernandez

Grades
K to 1
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This article shares suggestions and information on using Book Creator, reviewed here to create meaningful and purposeful interactive and multimedia...more
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This article shares suggestions and information on using Book Creator, reviewed here to create meaningful and purposeful interactive and multimedia projects. Topics include how to engage students in learning through book creation, storytelling with purpose, using story projects for uncheatable assessments, and creating authentic learning experiences. In addition to the suggestions, this article includes examples of books created with Book Creator.

tag(s): assessment (143), professional development (321), Project Based Learning (28)

In the Classroom

Use the information shared in this article to gather inspiration and ideas for planning authentic student projects. Learn more about the features available on Book Creator and how to use them by completing the Book Creator Certified Author Course, reviewed here.

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What's Behind Game - Genially

Grades
2 to 8
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The Genially Hidden Picture Game template is an engaging, interactive tool designed to captivate students' curiosity by challenging them to uncover a concealed image through a series...more
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The Genially Hidden Picture Game template is an engaging, interactive tool designed to captivate students' curiosity by challenging them to uncover a concealed image through a series of questions. A portion of the hidden picture reveals itself as students answer questions correctly, providing immediate feedback and motivation to continue. This gamified approach not only reinforces subject matter comprehension but also adds an element of fun to the learning process. Fully customizable, the content can be tailored by educators to align with various subjects and grade levels, making it a versatile addition to any classroom setting. The template supports the integration of multimedia elements such as audio, video, and animations, enhancing the overall interactive experience. Additionally, it offers flexible sharing options, including online presentation, embedding, and downloading in formats like PDF and MP4.

tag(s): game based learning (311), gamification (92), multimedia (63)

In the Classroom

After reading a story or article, have students answer comprehension questions using the game. Each correct response uncovers part of an image related to the text's theme or setting. Have students create their own versions of the game as a final project. They write questions based on their research or learning, choose an image to hide, and then share their games with classmates for peer learning. Create a game using unit questions (e.g., life cycles, weather, or historical events). As students answer correctly, the picture underneath reveals something connected to the topic (like a habitat, invention, or landmark).

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Reading Treks: Mr. Ferris and His Wheel - TeachersFirst

Grades
K to 5
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Take a virtual field trip with this Reading Trek based upon Kathryn Gibbs Davis' book, Mr. Ferris and His Wheel. Use the integrated map created with Google My Maps, ...more
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Take a virtual field trip with this Reading Trek based upon Kathryn Gibbs Davis' book, Mr. Ferris and His Wheel. Use the integrated map created with Google My Maps, reviewed here and the accompanying Teachers' Guide that includes lesson activities, map extensions, and more. This picture book chronicles the true story of engineer George Washington Gale Ferris Jr.'s creation of the original Ferris wheel for Chicago's 1893 World's Columbian Exposition. Although the book is targeted for grades K-5, it is also suitable for use with older students when studying inventors. Activities in the Teachers' Guide include correlations to Common Core Standards, National Curriculum for Social Studies, and Social Justice Standards.

tag(s): 1800s (86), inventors and inventions (89)

In the Classroom

Take advantage of the many lesson ideas in the Teacher Guide to bring this story to life and provide activities that correlate with the book's theme of adventure and exploration. Help students understand the timeline of Ferris' invention using MyLens, reviewed here or build a timeline as you read the book using ReadWriteThink's Timeline builder tool, reviewed here. Use the Teacher Guide and the book when students are studying inventors and inventions. Have your students join Little Inventors Club, reviewed here. Students can use Stickies.io, reviewed here to store their ideas and images of their invention.
 This resource requires PDF reader software like Adobe Acrobat.

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