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Floop - Melanie Kong and Christine Witcher
Grades
3 to 12tag(s): Teacher Utilities (234), classroom management (155)
In the Classroom
Students can use Floop to learn how to give each other peer feedback. Arcade, reviewed here will allow students to create a peer feedback rubric to grade themselves as they participate in their peer feedback. Finally, students can use Google Keep, reviewed here for notetaking as they are working on their assignments on Floop.You must be registered and logged in to add items to your favorites.
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Wordsplainer - Eltcation
Grades
6 to 12tag(s): word study (58), vocabulary (260), vocabulary development (111), mind map (31), charts and graphs (183)
In the Classroom
Incorporate Wordsplainer into any language arts lesson to help students understand word meanings and origins, or to use as a writing assistant to make writing projects more interesting. Work backwards with Wordsplainer to explore the origins and meanings of difficult or complex words, helping students understand how they connect to known words. Have students take a screenshot or download an image of a word graph, then use Google Slides, reviewed here or Microsoft PowerPoint Online, reviewed here to create and share an ongoing collaborative digital presentation that shares vocabulary ideas for use in writing projects and research presentations. Share this tool with multilingual students to help increase their vocabulary and improve their understanding of word meanings.Add your comments below (available only to members) | Become a Member
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Instant Google Street View - Nick Nicholaou
Grades
4 to 12This site includes advertising.
tag(s): maps (222), map skills (68)
In the Classroom
Assign students various countries, regions, or continents to make comparisons. Identify the biological, geographical, cultural, and social issues that exist in the world, based on what the pictures show and what their research uncovers. Bring a greater understanding to current economic and environmental issues in many countries. World language (or world cultures) classes can help students understand the cultures of the countries where the language is spoken. Compare specific attributes of two countries using an online Venn Diagram, such as the one reviewed here. Another idea: have cooperative learning groups use this resource to create online books about the country of their tour using a resource such as Bookemon.Add your comments below (available only to members) | Become a Member
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Gathering Data Through All Senses (Habit of the Mind) - TeachersFirst
Grades
K to 12tag(s): thinking skills (137), senses (21)
In the Classroom
Share these resources with your students to learn more about gathering data through all senses. Share a link to this collection on your school web page. Find resources to incorporate into your lessons.Add your comments below (available only to members) | Become a Member
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Finding Humor (Habit of the Mind) - TeachersFirst
Grades
K to 12tag(s): humor (24), thinking skills (137)
In the Classroom
To help students master the habit of Finding Humor, you can try many of the activities shared in this collection. Find and discuss a satirical news clips that explain complex topics through a witty lens, turning abstract lessons into memorable punchlines. Integrate low-stakes improv games and "pun-filled" vocabulary challenges that allow learners to practice emotional resilience by transforming classroom mistakes into shared moments of lighthearted discovery.Add your comments below (available only to members) | Become a Member
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AI Tools for Communicating with Parents and Students - TeachersFirst
Grades
K to 12tag(s): artificial intelligence (372)
In the Classroom
Teachers can use these tools to quickly convert daily bullet points into polished weekly newsletters, field trip reminders, and multi-channel parent announcements. Educators can also leverage built-in translation features to instantly rewrite dense academic progress reports into clear, welcoming messages in every family's home language. Additionally, teachers can use these tools to differentiate assignment instructions on the fly and guide students in self-editing their writing drafts.Add your comments below (available only to members) | Become a Member
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Reading Treks: Miss Mary Reporting: The True Story of Sportswriter Mary Garber - TeachersFirst
Grades
K to 3tag(s): Reading Treks (62), careers (186), women (197), womenchangemaker (101), sports (108)
In the Classroom
Take advantage of the many lesson ideas in the Teachers' Guide to bring this story to life and provide activities that correlate with the book's story of a pioneering woman sportswriter. Find many more resources and teaching suggestions by visiting TeachersFirst Special Topics pages of Changemakers - Women in Stem reviewed here, Changemakers - Women for Freedom reviewed here, Changemakers - Pioneering Women reviewed here, and Changemakers - Young Women Who Have Changed the World reviewed here.Add your comments below (available only to members) | Become a Member
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Reading Treks: Charles Darwin's Around-the-World Adventure - TeachersFirst
Grades
K to 3tag(s): Reading Treks (62), animals (281), plants (141), continents (30), ecosystems (117), darwin (14), preK (354)
In the Classroom
Take advantage of the many lesson ideas in the Teachers' Guide to bring this story to life and provide activities that correlate with the book's theme of adventure and exploration. Help students understand the timeline of Darwin's adventure using MyLens, reviewed here to create a timeline that includes the dates of his voyage created using AI or build a timeline as you read the book using ReadWriteThink's Timeline builder tool, reviewed here. Work together as a class to create an adventure story using Book Creator, reviewed here. Add student drawings, voice recordings, and maps to your digital book, then create a link on classroom computers for students to read over and over again!Add your comments below (available only to members) | Become a Member
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iThrive Sim: Lives in Balance - ithrive games
Grades
9 to 12tag(s): civics (142), social and emotional learning (236), game based learning (294), simulations (48)
In the Classroom
Engage your high school students with iThrive Sim: Lives in Balance. The game-based simulation includes teacher preparation, pre-simulation, and optional post-simulation activities. The full simulation takes about 35 minutes to play. Therefore, teachers should plan for the entire simulation and activities to take at least three 45-minute class periods. A complete implementation guide is included. Civics topics include the 10th Amendment and Federalism, and SEL skills include decision-making, compromise, and advocacy.Add your comments below (available only to members) | Become a Member
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From Artificial to Authentic: Using Book Creator to Create Meaningful Projects - Book Creator/Michael Hernandez
Grades
K to 1tag(s): Project Based Learning (32), assessment (144), professional development (317)
In the Classroom
Use the information shared in this article to gather inspiration and ideas for planning authentic student projects. Learn more about the features available on Book Creator and how to use them by completing the Book Creator Certified Author Course, reviewed here.Add your comments below (available only to members) | Become a Member
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Remy's Life...Interrupted - GZM Shows
Grades
K to 6This site includes advertising.
tag(s): listening (120), digital storytelling (178), podcasts (191), literacy (121), plot (14)
In the Classroom
Add this podcast to your collection to share with students. Podcasts are an excellent way to teach comprehension and listening skills using age-appropriate, engaging content. Use Diffit, reviewed here to create supplemental learning materials for any episode using the episode's link. Choose from various tools, including multiple choice and short response questions and other free options. After Diffit creates the learning activity, share it with students by printing worksheets or exporting it to Google Forms or Google Docs. Use Remy's podcast as a model for students to create podcasts sharing their adventures using a simple podcast creation tool such as Red Circle, reviewed here. Record episodes using Vocaroo, reviewed here and download to your computer to upload as episodes in your podcast.Add your comments below (available only to members) | Become a Member
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Flyest Fables - Morgan Givens
Grades
3 to 12tag(s): listening (120), podcasts (191), stories and storytelling (82), creative writing (121)
In the Classroom
In the classroom, Flyest Fables can be a powerful educational tool. Use the stories to engage students by initiating discussions about storytelling techniques and character development, encouraging them to identify narrative elements and themes. Enhance learning by incorporating the podcast into a creative writing unit, where students write their own fables or new chapters for existing stories using tools like Google Docs, reviewed here for collaborative writing. Students can then create short videos using tools like Adobe Express Video Maker, reviewed here where they retell the fables or discuss how the themes relate to their personal experiences. They can then share those with a broader audience, such as their families, caregivers, or the school community.Add your comments below (available only to members) | Become a Member
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Udio AI Music Generator - Udio
Grades
K to 12tag(s): artificial intelligence (372), lyrics (15), songs (50)
In the Classroom
Use this song generator to engage students in any subject. For example, ask Udio to create lyrics and music to coincide with upcoming holidays and classroom events. Try asking Udio to make an upbeat song about your field trip to the zoo or a jazz song that includes information about New Orleans, and play the song for students as a schema activator for your lesson. Create songs with specific vocabulary terms for students to use as a learning aid or produce songs that assist multilingual learners in learning English. App smash Udio with MagicSchool's Song Generator, reviewed here by asking MagicSchool to create a song using any topic and details, then copy the lyrics into Udio to turn the lyrics into any genre desired. Ask students to use Udio to make a song that accompanies a research project or multimedia presentation, then include the song with other presentation elements built into a simple website created with edublogs, reviewed here or another free website builder like Straw Page, reviewed here.Edge Features:
Parent permission advised before posting student work created using this tool
Includes Interaction w general public/ public galleries with unmoderated content
Requires registration/log-in (WITH email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
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United States Patent and Trademark Office - EquipHQ
Grades
5 to 12tag(s): advertising (24), inventors and inventions (87)
In the Classroom
Have students design logos and slogans for their inventions, incorporating creativity and persuasive elements. Students can script, film, and edit a short commercial for their prototype, practicing communication and marketing skills. Challenge students to create a multi-format ad campaign, including posters, social media posts, and radio ads. Students can then present their invention, focusing on how they would market it.Add your comments below (available only to members) | Become a Member
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Gigasheet - Gigasheet
Grades
4 to 12tag(s): artificial intelligence (372), spreadsheets (23), data (215), Teacher Utilities (234)
In the Classroom
Teachers can import large datasets of student grades, test scores, or assessment results to analyze trends over time. For teachers focusing on classroom management, Gigasheet can organize data from behavioral tracking forms or point systems. Math teachers can introduce data sets related to weather, population statistics, or sports, encouraging students to analyze real-world data. Students participating in science fairs or experiments can collect and organize data in Gigasheet.Add your comments below (available only to members) | Become a Member
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Design Squad Nation - PBS Kids
Grades
2 to 8tag(s): design (66), game based learning (294), crafts (110), machines (17), musical instruments (63), engineering (137)
In the Classroom
Students can participate in the site's activities and enter challenges. Students can upload their work to Padlet, reviewed here to share with others. Students can learn more about electricity, farm life, natural disasters, and floods as they play the games on the site.Add your comments below (available only to members) | Become a Member
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Lyla in the Loop - PBS Kids
Grades
K to 2tag(s): preK (354), problem solving (284), computational thinking (44), coding (112)
In the Classroom
After watching an episode, have students work in small groups to solve a problem similar to the one Lyla faces. They can brainstorm, draw solutions, or act them out to reinforce critical thinking and teamwork. Use the "Loops and Patterns" activity from the website to introduce students to basic coding concepts. Have them create simple movement sequences, which can include clapping or hopping in a pattern, to understand loops in a hands-on way. Use the "Step-by-Step Storytelling" activity to guide students in creating their own stories using clear sequences of events. Encourage students to keep a journal where they record everyday problems and sketch creative solutions, just like Lyla. They can present their ideas to the class, reinforcing the problem-solving mindset seen in the show. Create the journal on paper or digitally using Write Reader reviewed here or Imagine Forest reviewed here.Add your comments below (available only to members) | Become a Member
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A Vibration I Can See: Jazz in Leo Valledor's Art - Asian Art Museum
Grades
K to 12tag(s): jazz (18), asia (137), cross cultural understanding (165), critical thinking (194), artists (107), rhythm (22), painting (48), colors (64)
In the Classroom
Play different jazz songs while students create abstract artwork inspired by the music's rhythm, tempo, and mood. Discuss how different sounds influence their color choices, brushstrokes, and shapes. In small groups, students can take turns adding to a large abstract painting while listening to jazz, responding visually to one another's work in a musical jam session-like setting. Afterward, they reflect on how the collaborative process mirrored jazz improvisation. Students write a short poem or narrative inspired by one of Valledor's paintings, describing how the shapes and colors "sound" to them. They can personify the artwork as a piece of jazz music, imagining how it would move or feel if it were to come to life.Add your comments below (available only to members) | Become a Member
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Memorial Day 2025: Facts, Meaning & Traditions - History.com
Grades
6 to 12This site includes advertising.
tag(s): flags (19), holidays (294), civil war (148), memorial day (26)
In the Classroom
After reading or summarizing the article, have students create a T-chart comparing the original purpose of Memorial Day (Decoration Day) with how it is celebrated today. Assign students to create a timeline using Time.Graphics Timeline Tool reviewed here or Timeline reviewed here of key events mentioned in the article, such as the end of the Civil War, the first Decoration Day, and the 1971 federal holiday designation. Students can use the article to write or illustrate a simple brochure or one-pager to teach younger grades about the history and importance of Memorial Day. They can use Canva Infographic Creator reviewed here to create it digitally.Add your comments below (available only to members) | Become a Member
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Snakes and Ladders - Genially
Grades
4 to 12This site includes advertising.
tag(s): game making (58), Teacher Utilities (234), collaboration (146), game based learning (294)
In the Classroom
Divide the class into teams and play as a whole group. Each team answers a timed question; if the answer is correct, they roll and move their piece. A perfect activity for end-of-week content wrap-ups. Create historical or geographical questions tied to a unit. Each correct answer helps students move forward, reinforcing key facts while making the learning process enjoyable. Have students design their own board based on what they've learned in a unit. They can write questions, create a key for Snakes and Ladders, and then play each other's games.Add your comments below (available only to members) | Become a Member
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