3904 language-arts results | sort by:
Memorial Day 2025: Facts, Meaning & Traditions - History.com
Grades
6 to 12This site includes advertising.
tag(s): civil war (140), flags (18), holidays (282), memorial day (27)
In the Classroom
After reading or summarizing the article, have students create a T-chart comparing the original purpose of Memorial Day (Decoration Day) with how it is celebrated today. Assign students to create a timeline using Time.Graphics Timeline Tool reviewed here or Timeline reviewed here of key events mentioned in the article, such as the end of the Civil War, the first Decoration Day, and the 1971 federal holiday designation. Students can use the article to write or illustrate a simple brochure or one-pager to teach younger grades about the history and importance of Memorial Day. They can use Canva Infographic Creator reviewed here to create it digitally.You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
AI Fluency: Framework and Foundations - Anthropic
Grades
K to 12tag(s): artificial intelligence (334), professional development (296), STEM (374)
In the Classroom
Take advantage of this free course to become familiar with AI and how to use it effectively. In addition to providing a background understanding of AI, this course includes information on effective prompting techniques, a crucial skill for anyone who is using AI tools and resources. For additional prompt suggestions for educational use, visit the GenAI Chatbot Prompt Library for Educators, reviewed here to find specific prompt suggestions for many classroom needs, including lesson planning, communication, and assessments. If you work with older students, choose videos from the course to share with students as needed to help them understand how to use AI effectively and safely.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Growth Mindset - Class Dojo
Grades
K to 6tag(s): learning styles (22), social and emotional learning (203), thinking skills (131)
In the Classroom
Play one of the Growth Mindset videos, such as The Power of Yet, and have students turn and talk about a time they struggled to learn something new. Create a classroom display where students can anonymously post notes about mistakes they learned from that week. Have students design posters in DesignCap Poster Creator, reviewed here or on paper showing their before and after mindset when learning something difficult.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
iThrive Sim: Lives in Balance - ithrive games
Grades
9 to 12tag(s): civics (129), game based learning (316), simulations (46), social and emotional learning (203)
In the Classroom
Engage your high school students with iThrive Sim: Lives in Balance. The game-based simulation includes teacher preparation, pre-simulation, and optional post-simulation activities. The full simulation takes about 35 minutes to play. Therefore, teachers should plan for the entire simulation and activities to take at least three 45-minute class periods. A complete implementation guide is included. Civics topics include the 10th Amendment and Federalism, and SEL skills include decision-making, compromise, and advocacy.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Remy's Life...Interrupted - GZM Shows
Grades
K to 6This site includes advertising.
tag(s): digital storytelling (173), listening (119), literacy (123), plot (14), podcasts (170)
In the Classroom
Add this podcast to your collection to share with students. Podcasts are an excellent way to teach comprehension and listening skills using age-appropriate, engaging content. Use Diffit, reviewed here to create supplemental learning materials for any episode using the episode's link. Choose from various tools, including multiple choice and short response questions and other free options. After Diffit creates the learning activity, share it with students by printing worksheets or exporting it to Google Forms or Google Docs. Use Remy's podcast as a model for students to create podcasts sharing their adventures using a simple podcast creation tool such as Red Circle, reviewed here. Record episodes using Vocaroo, reviewed here and download to your computer to upload as episodes in your podcast.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
QRCode Monkey - qrcodemonkey
Grades
1 to 12tag(s): Formative Assessment (42), images (269), qr codes (15)
In the Classroom
Generate QR codes that link to online surveys or quizzes where students can submit their understanding of the day's lesson before leaving. Create QR codes that link to clues or questions hidden around the classroom or school. Students scan to receive their next hint, promoting active learning. Link your QR codes in handouts or on a classroom bulletin board to newsletters, school event calendars, or homework help resources that parents can easily access. Set up stations with QR codes linking to different educational activities or virtual labs where students can engage with the material in diverse ways.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Snakes and Ladders - Genially
Grades
4 to 12This site includes advertising.
tag(s): collaboration (131), game based learning (316), gamification (89), Teacher Utilities (223)
In the Classroom
Divide the class into teams and play as a whole group. Each team answers a timed question; if the answer is correct, they roll and move their piece. A perfect activity for end-of-week content wrap-ups. Create historical or geographical questions tied to a unit. Each correct answer helps students move forward, reinforcing key facts while making the learning process enjoyable. Have students design their own board based on what they've learned in a unit. They can write questions, create a key for Snakes and Ladders, and then play each other's games.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Juneteenth Lesson Plan: Resources for ELA & Social Studies - Newsela
Grades
K to 12tag(s): african american (130), differentiation (100), holidays (282), Juneteenth (32), multimedia (62)
In the Classroom
Have students read a differentiated Newsela article about Juneteenth and create a timeline using Padlet, reviewed here showing important events leading to the end of slavery in the United States. Students can add illustrations, key vocabulary, and cause-and-effect relationships. Create a classroom "Freedom Quilt" project where students design quilt squares representing themes such as freedom, resilience, equality, family, or community. Combine the squares into a collaborative classroom display. Have students compare Juneteenth celebrations today with other national holidays by using a graphic organizer using the 2 and 3 Interactive Venn Diagrams by Class Tools, reviewed here to examine traditions, historical significance, symbols, music, food, and community events.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Drag and Complete the Text - Genially
Grades
2 to 8This site includes advertising.
tag(s): game based learning (316), gamification (89), parts of speech (39), vocabulary (251)
In the Classroom
Create a passage with missing verbs, punctuation, or parts of speech, and have students drag the correct options into the blanks. Create a brief historical narrative (e.g., the American Revolution, Ancient Egypt) with missing facts or names. Students can complete the story by dragging in accurate terms, helping reinforce comprehension and sequencing. Have students write their own short texts with blanks and correct word options. They can then challenge classmates to complete them.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Mackaroy Uncovered - ABC Audio Studios and ABC Children's.
Grades
3 to 6tag(s): digital storytelling (173), listening (119), mysteries (28), podcasts (170)
In the Classroom
Mackaroy Uncovered provides an excellent opportunity for students to engage in oral storytelling and learn valuable storytelling skills. Students can listen to episodes, analyze narrative techniques, and then create their own stories or podcasts by choosing one of the podcast creators reviewed here (on landing on this review, click the title to see the list). This process not only fosters creativity but also enhances communication and presentation skills. Additionally, students can collaborate on storytelling projects, share their work with peers, and provide feedback, creating a dynamic and interactive learning environment centered around storytelling.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Insta-Lesson - Insta-Lesson
Grades
K to 12tag(s): artificial intelligence (334), substitutes (25), Teacher Utilities (223)
In the Classroom
Use this tool to create lesson plans for substitutes or remediation, including detailed instructions and standards-aligned activities. After generating the lesson, use the editing tools to modify the plan as needed to match your professional needs and standards. Share the slide presentation with students and add an exit ticket slide to review upon your return. If needed, clarify directions or provide additional instructions for students or your substitute for your lesson by creating a short recording using Awesome Screenshot, reviewed here.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Lyla in the Loop - PBS Kids
Grades
K to 2tag(s): coding (109), computational thinking (45), preK (323), problem solving (279)
In the Classroom
After watching an episode, have students work in small groups to solve a problem similar to the one Lyla faces. They can brainstorm, draw solutions, or act them out to reinforce critical thinking and teamwork. Use the "Loops and Patterns" activity from the website to introduce students to basic coding concepts. Have them create simple movement sequences, which can include clapping or hopping in a pattern, to understand loops in a hands-on way. Use the "Step-by-Step Storytelling" activity to guide students in creating their own stories using clear sequences of events. Encourage students to keep a journal where they record everyday problems and sketch creative solutions, just like Lyla. They can present their ideas to the class, reinforcing the problem-solving mindset seen in the show. Create the journal on paper or digitally using Write Reader reviewed here or Imagine Forest reviewed here.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Habits of Minds Kids - Habits of Minds Kids
Grades
4 to 6tag(s): empathy (69), senses (23), thinking routines (50), thinking skills (131)
In the Classroom
Students can complete the lessons from the website. Students can create a comic showing responsibility, understanding, or empathy using Free Comic Strip Maker by Adobe, reviewed here. Students can use ScreenPal, reviewed here to create short videos modeling the different Habits of Mind.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
From Artificial to Authentic: Using Book Creator to Create Meaningful Projects - Book Creator/Michael Hernandez
Grades
K to 1tag(s): assessment (140), professional development (296), Project Based Learning (29)
In the Classroom
Use the information shared in this article to gather inspiration and ideas for planning authentic student projects. Learn more about the features available on Book Creator and how to use them by completing the Book Creator Certified Author Course, reviewed here.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
What's Behind Game - Genially
Grades
2 to 8tag(s): game based learning (316), gamification (89), multimedia (62)
In the Classroom
After reading a story or article, have students answer comprehension questions using the game. Each correct response uncovers part of an image related to the text's theme or setting. Have students create their own versions of the game as a final project. They write questions based on their research or learning, choose an image to hide, and then share their games with classmates for peer learning. Create a game using unit questions (e.g., life cycles, weather, or historical events). As students answer correctly, the picture underneath reveals something connected to the topic (like a habitat, invention, or landmark).Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Reading Treks: Charles Darwin's Around-the-World Adventure - TeachersFirst
Grades
K to 3tag(s): animals (279), continents (29), darwin (14), ecosystems (108), plants (143), preK (323), Reading Treks (56)
In the Classroom
Take advantage of the many lesson ideas in the Teachers' Guide to bring this story to life and provide activities that correlate with the book's theme of adventure and exploration. Help students understand the timeline of Darwin's adventure using MyLens, reviewed here to create a timeline that includes the dates of his voyage created using AI or build a timeline as you read the book using ReadWriteThink's Timeline builder tool, reviewed here. Work together as a class to create an adventure story using Book Creator, reviewed here. Add student drawings, voice recordings, and maps to your digital book, then create a link on classroom computers for students to read over and over again!Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Online Notepad - Online Notepad
Grades
3 to 12This site includes advertising.
tag(s): note taking (36), organizational skills (91)
In the Classroom
At the start of class, have students open their notepads to respond to a journal prompt, warm-up question, or reflection, encouraging a daily writing habit in a distraction-free space. Students can use the notepad to brainstorm essay ideas, story concepts, or project plans. They can freely jot down ideas without worrying about formatting, then copy their work into a more formal document later. Younger students can use the notepad to type spelling lists or practice new vocabulary by writing sentences. Teachers can quickly check by having students print or take a screenshot of their work.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Learning Environment - PBS LearningMedia
Grades
K to 12tag(s): behavior (49), classroom management (143), professional development (296), social and emotional learning (203)
In the Classroom
Use short videos or case studies from the collection to have students act out classroom routines (like entering the room or transitioning between tasks). Create posters based on strategies highlighted in the lessons (e.g., steps for group work or attention signals). Students can help design them to increase ownership of classroom procedures. Have students reflect weekly on how classroom strategies (positive reinforcement, transitions, group norms) affect their learning. They can use Canva Docs, reviewed here to write their journals online.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Mark Twain in His Times - Stephen Railton, University of Virginia
Grades
6 to 12tag(s): literature (215), mark twain (9)
In the Classroom
Bookmark and use this site when teaching any Mark Twain books. Share images and content on your interactive whiteboard or projector. Allow students to explore on their own. Have students create an annotated image including text boxes and more using a tool such as Thinglink, reviewed here. Challenge students to upload a copyright-safe photo, and narrate as if it were Mark Twain looking back at his works or his life.Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).
Make Comics - Book Creator
Grades
K to 8tag(s): comics and cartoons (67), digital storytelling (173)
In the Classroom
Students can create a comic showing an important historical event or a famous person. Each panel can depict a single moment in the event, with dialogue explaining what is happening. Have students create a comic in which a character solves a math problem step by step. Each panel shows part of the thinking process and explains how the answer was found. Students can create comics showing situations involving empathy, flexible thinking, persistence, or problem-solving. One panel can show the problem, and another can show a better choice.Edge Features:
Includes an education-only area for teachers and students
Parent permission advised before posting student work created using this tool
Requires registration/log-in (WITH email)
Requires registration/log in (NO email)
Premium version (not free) includes additional features or storage
Products can be embedded
Products can be shared by URL
Multiple users can collaborate on the same project
Includes teacher tools for registering and/or monitoring students
Add your comments below (available only to members) | Become a Member
You must be registered and logged in to add items to your favorites.
Use the form at the top of the page to log in, or click here to join TeachersFirst (it's free!).

Add your comments below (available only to members) | Become a Member
Close comment form