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AI Literacy with Minecraft - Minecraft Education

Grades
4 to 12
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Minecraft Education shares several free videos, teaching resources, and parent guides to help you learn the basics of artificial intelligence (AI). These resources do not require using...more
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Minecraft Education shares several free videos, teaching resources, and parent guides to help you learn the basics of artificial intelligence (AI). These resources do not require using the paid Minecraft platform and are available to all viewers. Begin with a three-part animated video series that features AI basics, problem-solving with AI, and using AI tools responsibly. Additional materials available to download are classroom-ready teaching materials, a parent guide, and a free poster. The videos are hosted on YouTube. If your district blocks YouTube, then they may not be viewable.

tag(s): artificial intelligence (320), digital citizenship (108), STEM (372)

In the Classroom

Add the resources on this site to your current teaching resources about artificial intelligence. Share the videos with parents to help them understand AI basics. Consider using Padlet, reviewed here to share AI resources with parents and older students. For example, use the shelf option to create columns to organize information. Create a column with ideas on learning about AI, another column with generative AI tools that make images or generate ideas, and another column for AI learning tools such as historical figure chatbots.

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Edcafe AI - Edcafe

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K to 12
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Created for teachers, Edcafe utilizes AI to "brew" slides, flashcards, teaching resources, and more to support professional needs. Create an account to access the available features,...more
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Created for teachers, Edcafe utilizes AI to "brew" slides, flashcards, teaching resources, and more to support professional needs. Create an account to access the available features, then select "create new" to begin generating materials. Choose from the options available in the categories of planning, teaching/learning materials, and assessment, and fill out the form to enter information to complete your activity. Each resource includes a link to a YouTube tutorial. After saving resources to your library, you can edit the information and share it using the available URL. Free plans offer 100 monthly credits, three custom chatbots, three assignment graders, and support for up to 40 participants per quiz or chatbot.

tag(s): artificial intelligence (320), assessment (143), flash cards (46), Formative Assessment (47), images (269), presentations (34), Teacher Utilities (219)

In the Classroom

Include Edcafe with your other AI-generation resources to increase productivity and effectiveness for your educational needs. For example, save time by using the planning tools to generate lessons based on your teaching standards or to create a presentation using your teaching materials. Create formative assessments with the YouTube quiz creator to extend student learning as part of flipped or blended lessons, or during station rotation activities.

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White Cloud: A Hero to His People - National Gallery of Art

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4 to 7
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The Heroes and Heroines lesson from the National Gallery of Art website explores the painting White Cloud, Head Chief of the Iowas by George Catlin, offering a rich resource for ...more
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The Heroes and Heroines lesson from the National Gallery of Art website explores the painting White Cloud, Head Chief of the Iowas by George Catlin, offering a rich resource for classroom instruction. Teachers can use this lesson to engage students in discussions about historical figures and Native American culture. The lesson includes guided questions, information about White Cloud's leadership, and an analysis of Catlin's artistic choices. In the classroom, this resource can spark conversations about leadership, cultural representation, and the role of art in documenting history. Activities like art projects or research assignments on historical figures can further enrich the learning experience.

tag(s): art history (105), cultures (290), native americans (127)

In the Classroom

Organize a short reenactment of White Cloud's journey to Europe. Students can role-play different figures, such as White Cloud, his companions, and George Catlin. Assign students to a Native American tribe affected by the Indian Removal Act and have them research the tribe's culture, geographical displacement, and challenges during the period. Students can create their own portraits of a modern-day hero using mixed media. Have students write a journal entry from White Cloud's perspective, detailing his journey to London and his feelings about representing his people.

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Incorporating Infographics in World Language Classes Highlights - Edutopia

Grades
K to 12
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If you're looking to bring more visual impact and student engagement into your world language lessons, this article discusses how infographics can be powerful tools for enhancing language...more
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If you're looking to bring more visual impact and student engagement into your world language lessons, this article discusses how infographics can be powerful tools for enhancing language instruction across proficiency levels. For novice learners, infographics provide visual context that aids in vocabulary acquisition and comprehension. Intermediate students can delve deeper by analyzing and discussing the content, fostering critical thinking and communication skills. The article also highlights how infographics can introduce cultural elements, allowing students to compare and contrast traditions, practices, and societal norms between cultures.

tag(s): infographics (71)

In the Classroom

Students can create their infographics using Canva Infographic Creator while using Kidrex to search. Students can use Padlet for posting new vocabulary learned. Finally, students can use Seesaw to draw pictures of their thinking or understanding of the infographics.

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That High School Life - Joe Ticar

Grades
9 to 12
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That High School Life is a podcast hosted by Joe Ticar, a vice principal, IB Diploma Programme Coordinator, and guidance counselor at an international school in Germany. The podcast...more
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That High School Life is a podcast hosted by Joe Ticar, a vice principal, IB Diploma Programme Coordinator, and guidance counselor at an international school in Germany. The podcast explores various aspects of high school life, featuring guests such as students, teachers, professionals, and others connected to the high school experience. Episodes cover many topics, including life as an expat teacher, the International Baccalaureate curriculum, career aspirations, and personal anecdotes about high school adventures. The podcast is recommended as a valuable resource for high school English classrooms, helping to engage students in discussions about different aspects of high school life and providing insights from diverse perspectives.

tag(s): critical thinking (181), listening (117), podcasts (166)

In the Classroom

There are a few ways to leverage insights from the podcast. You can use podcast episodes to captivate students' attention and stimulate interest in various topics related to their day-to-day life as a high schooler. It would provide an excellent opportunity to build community and create student agency by pairing podcasts with thought-provoking questions, promoting lively classroom discussions and critical thinking. Assign projects where students create multimedia presentations or infographics based on podcast themes, allowing them to deepen their understanding and apply knowledge creatively. Considering many of the topics about graduating and insights from new grads, you could : form small discussion groups where students listen to episodes about new grads and their future plans. Have them discuss their own aspirations, fears, and expectations. If possible, invite recent graduates to speak to the class about their experiences post-high school, aligning their stories with podcast themes.

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The Unexplainable Disappearance of Mars Patel - Season 1 - Benjamin Strouse Co-creator / Writer / Executive Producer

Grades
4 to 12
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GZM (Gen-Z Media), reviewed here produces a range of podcasts targeting young audiences and their families. Their shows...more
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GZM (Gen-Z Media), reviewed here produces a range of podcasts targeting young audiences and their families. Their shows are designed to be family-friendly, encouraging listeners of all ages to engage with immersive audio storytelling. The Unexplainable Disappearance of Mars Patel Season 1 is a 10-episode story of 11-year-old Mars Patel and his friends JP, Toothpick, and Caddie on a thrilling adventure as they search for their missing classmates.

tag(s): listening (117), mysteries (27), podcasts (166), stories and storytelling (77)

In the Classroom

Use The Unexplainable Disappearance of Mars Patel to create engaging listening sessions. Play episodes during class, and as an option, have students follow along with the transcripts. Listening to this podcast is also an excellent opportunity for students to analyze the episodes' plot, characters, and themes. Encourage students to write their own mystery stories inspired by Mars Patel, integrating elements of plot development and character arcs.

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The State of AI in Education [+AI Trends for 2024] - Daleska Pedriquez and Caktus

Grades
K to 12
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This blog post uses information from a survey of active AI users to provide insight into the current uses of AI in today's classrooms. The infographics share details on how ...more
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This blog post uses information from a survey of active AI users to provide insight into the current uses of AI in today's classrooms. The infographics share details on how students use AI, how often students use AI for schoolwork, and other AI-related questions. This post also includes a short analysis of the results of each survey question. A glimpse into the future applications of AI reveals its expanding role in interactive games, adaptive learning platforms, tutoring, and grading to support educators.

tag(s): artificial intelligence (320), parents (52), professional development (321)

In the Classroom

Include this post as part of your professional discussions about the use of AI by educators and students. Consider taking a survey of parents, students, and educators in your school or district to learn more about the use of AI locally using PollMaker, reviewed here. Select the survey creator and add questions similar to those in the blog post, or use the AI tool to generate questions for your survey. Share the results with your school community as they learn about AI and how to adapt the use of artificial intelligence in classrooms.

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The Power of Great Apps and Google - Google for Education

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K to 12
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Explore the many apps that integrate with Google to save time and increase productivity. Use the included filters to find apps by topic, age range, categories, and languages. Many resources...more
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Explore the many apps that integrate with Google to save time and increase productivity. Use the included filters to find apps by topic, age range, categories, and languages. Many resources are Google Classroom add-ons, allowing teachers and students to use the tool within Google Classroom. Not all tools are free; however, most offer a free component.

tag(s): Teacher Utilities (219)

In the Classroom

Take advantage of the many apps available for integration with Google to enhance current tech tools used in your classroom. Use the provided filters to find "just right" resources for your grade level and content and to provide support for multilingual learners.

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OK2Ask: MIE Day - Copilot in the Classroom: Getting Started - TeachersFirst

Grades
K to 12
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Register to view this on-demand OK2Ask professional learning workshop from July 2024. Educators seeking recertification credit must watch the recording, complete the feedback survey,...more
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Register to view this on-demand OK2Ask professional learning workshop from July 2024. Educators seeking recertification credit must watch the recording, complete the feedback survey, and pass the assessment. For details, read the Registration & Credit Options section on the registration page.

This workshop will introduce you to Copilot, your new AI-powered educational ally. Copilot helps educators harness the full potential of artificial intelligence to craft detailed lesson plans, generate dynamic instructional materials, and enhance your educational strategies. We'll explore the foundational aspects of integrating Copilot into your classroom, showcasing how it can redefine the way you teach. Experience the seamless integration of Copilot's user-friendly platform and discover how its advanced capabilities can enhance your focus on the most important aspect of your work--instruction. As a result of this session, teachers will: 1. Learn how to formulate precise and effective prompts. 2. Understand innovative methods for creating compelling and interactive educational content. 3. Discover strategies for fine-tuning and customizing Copilot's responses. This session is appropriate for teachers at all technology levels.

tag(s): artificial intelligence (320), Microsoft (55), OK2Askarchive (87), professional development (321)

In the Classroom

The archive of this teacher-friendly, hands-on webinar will empower and inspire you to use learning technology in the classroom and for professional productivity. As appropriate, specific classroom examples and ideas have been shared. View the session with a few of your teaching colleagues to find and share new ideas. Find additional information and links to tools at the session resource page. Learn more about OK2Ask and upcoming sessions here.

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Taking Responsible Risks (Habit of the Mind) - TeachersFirst

Grades
K to 12
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It takes a special kind of bravery to step outside the "safe" zone and embrace the unknown, but that is exactly where the most profound learning happens! The Habit of ...more
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It takes a special kind of bravery to step outside the "safe" zone and embrace the unknown, but that is exactly where the most profound learning happens! The Habit of Mind -- Taking Responsible Risks -- is about moving beyond the fear of being wrong and encouraging students to venture into the unknown. Growth happens at the edge of comfort, and our students need safe spaces to encounter uncertainty, make mistakes, and discover that they are more capable than they ever imagined. Crucially, this habit isn't about being reckless or impulsive; it's about learning to "count the cost." Students must develop the discernment to weigh potential outcomes and evaluate the risks before they leap. It's about building the courage to try something new, to raise a hand when only 70% sure, to share a vulnerable, rough draft, or to tackle a problem never seen before -- all while understanding the boundaries of safety and ethics. The resources in this collection--including Growth Mindset videos, low-stakes gaming platforms, anonymous polling tools, and stories of young entrepreneurs--are designed to help students practice this balance. From coding sandboxes and digital portfolios to collaborative mind-mapping and gamified escape rooms, these tools allow students to experiment and reflect on their results. Let's use these resources to create a classroom culture where "having a go" is celebrated just as much as getting it right, and where "counting the cost" becomes a vital part of every bold new adventure!

tag(s): thinking skills (124)

In the Classroom

Explore this curated collection of classroom-ready tools designed to help students embrace the unknown and consider taking responsible risks. Professional resources for educators are also included. Each review comes with practical ideas for classroom use -- browse the descriptions and discover what works best for you and your students.

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9 Ready-to-use Halloween Lesson Plans for in the Classroom - Lucie Renard

Grades
K to 12
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Book Widget's 9 Ready-to-use Halloween lesson plans for the classroom feature easy activities to do with students in all grades. The featured lessons include: Bingo, Crossword Puzzle,...more
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Book Widget's 9 Ready-to-use Halloween lesson plans for the classroom feature easy activities to do with students in all grades. The featured lessons include: Bingo, Crossword Puzzle, Drawing and Reading, Hangman, Theatre, Story Writing, Haunted House, Dia de los Muertos, and Webquest. Just click on which lesson you want and let the fun begin.
This site includes advertising.

tag(s): fall festival (14), halloween (46)

In the Classroom

Students can use Lino, reviewed here to post which was their favorite activity. Students can access the lesson on the site using a Symbaloo, reviewed here collection of Halloween activities. Finally, students can create their own digital escape room by using and editing the Halloween Escape, reviewed here.

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Instant Google Street View - Nick Nicholaou

Grades
4 to 12
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Go to Google Street View instantly with this handy site. Begin by typing in an address. As you type the screen changes automatically to the best street view image of ...more
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Go to Google Street View instantly with this handy site. Begin by typing in an address. As you type the screen changes automatically to the best street view image of what has been entered so far. Many may find the constant changing of images as you type distracting; others may find the variety of seeing new areas exciting. Click "About" in the lower left hand corner for an explanation of color boxes and controls. Download and share the view easily.
This site includes advertising.

tag(s): map skills (67), maps (221)

In the Classroom

Assign students various countries, regions, or continents to make comparisons. Identify the biological, geographical, cultural, and social issues that exist in the world, based on what the pictures show and what their research uncovers. Bring a greater understanding to current economic and environmental issues in many countries. World language (or world cultures) classes can help students understand the cultures of the countries where the language is spoken. Compare specific attributes of two countries using an online Venn Diagram, such as the one reviewed here. Another idea: have cooperative learning groups use this resource to create online books about the country of their tour using a resource such as Bookemon.

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Connected Papers - ConnectedPapers.com

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K to 12
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Connected Papers generates visual graphs of connected and similar papers based on your search queries. Begin with a search for a topic or use the name of a paper to ...more
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Connected Papers generates visual graphs of connected and similar papers based on your search queries. Begin with a search for a topic or use the name of a paper to find academic research papers, select a title that fits your criteria, and then select a paper to build your graph. Create a graph with links to scholarly papers relating to your topic and clickable links to view the documents. Free accounts allow members to create five monthly graphs.

tag(s): professional development (321), Research (89)

In the Classroom

Share this site with high school students to find academic papers related to their current research projects or use this tool as a professional aid to research current teaching practices. If citing research found when using Connecting Papers, use MyBib, reviewed here to create citations in many different formats.

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15 Icebreaker Games for Kids: Build Connection on the First Day and Beyond - Brisk Teaching

Grades
2 to 12
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This article shares fifteen fun ice-breaker activities for students of all ages. Each activity includes simple directions and requires little or no preparation or extra resources. Many...more
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This article shares fifteen fun ice-breaker activities for students of all ages. Each activity includes simple directions and requires little or no preparation or extra resources. Many of the activities are already familiar to students, such as charades and show-and-tell, making them easy to include from the very first minute in the classroom. Helpful tips offer solid advice on making activities inclusive and fun without the weight of grading or assessments.

tag(s): back to school (53), collaboration (116), firstday (25), social and emotional learning (197)

In the Classroom

Use Brisk's, reviewed here, Create Anything tool to create prompts and questions as needed for any of the activities and customize them for your students. Keep these activities available to use throughout the school year when you add new students to your classroom or need a community-boosting activity.

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Elicit - Andreas Stuhlmuller and Jungwon Byun

Grades
8 to 12
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Elicit offers tools to analyze research papers, summarize data, and synthesize research findings. Create an account to begin, then select from three tabs to find and analyze information....more
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Elicit offers tools to analyze research papers, summarize data, and synthesize research findings. Create an account to begin, then select from three tabs to find and analyze information. Choose "find papers" to ask a research question and receive results that include a summary and links to supporting facts. Select "Extract data from PDFs" to upload a document from your device, then select the document(s) to view a summary. The final tab allows you to search papers to find a list of concepts, such as solutions to damage to the rainforest from climate change. Free plans offer members 5,000 one-time credits. Elicit uses artificial intelligence (AI) as part of its information-gathering process; be sure to verify the results for accuracy.

tag(s): artificial intelligence (320), Research (89), summarizing (26)

In the Classroom

Use this site as a starting point for more extensive research projects or as a tool for summarizing large documents. For example, if students are studying climate change, use the final tab to find a list of concepts related to climate change solutions, then ask students to choose one concept to develop into a research project. After selecting an idea to explore, ask students to use Mind Map Generator, reviewed here to create an interactive mind map with additional topics to consider. Have students use Canva Docs, reviewed here to share their findings, then use the convert to presentation option to automatically convert the document to a slide presentation.

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Neal.fun - Neal Agarwal

Grades
3 to 12
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Neal.fun is a collection of free, creative experiences that mix fun with learning and curiosity. This site offers dozens of engaging interactives, including Wonders of Streetview, Let's...more
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Neal.fun is a collection of free, creative experiences that mix fun with learning and curiosity. This site offers dozens of engaging interactives, including Wonders of Streetview, Let's Settle This, and Spend Bill Gates' Money. Some projects teach or show real ideas, while others are more playful.

tag(s): critical thinking (181), financial literacy (90), logic (165), maps (221), puzzles (167), timelines (60)

In the Classroom

Include activities in your station rotation. For example, ask students to complete the Paper activity, observe the height after 3, 5, and 10 folds, and then predict the height at 15 and 20 folds before moving on. Challenge students to play The Password Game to see how far they can get in creating a password that meets the ever-changing requirements. Include "Who Was Alive" as part of social studies lessons to identify well-known figures who were alive on a specific date, helping students develop context within time periods of significant events. Dark Patterns is an excellent resource for internet safety lessons, teaching students about the tricks websites use to deceive them into doing what they want. If students enjoy this site and interactive games, share Drench, reviewed here as an alternative easy-to-play, yet challenging and engaging game.

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Instance.so - mimo

Grades
9 to 12
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Imagine describing what you want in plain language and instantly getting back a fully functional app, website, or game. That's the promise of Instance.so, an AI-powered no-code platform...more
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Imagine describing what you want in plain language and instantly getting back a fully functional app, website, or game. That's the promise of Instance.so, an AI-powered no-code platform that lets users build digital products simply by "vibe coding," which is typing or speaking a prompt and watching the software take shape. Whether you need a scheduler, fitness coach site, mini-game, or data tool, Instance.so creates responsive layouts, app logic, navigation, and backend features in just minutes, with no programming required. It launches your app instantly on the web, with hosting included, making it "like having an AI developer in your pocket." Free plans include 3 app slots, a daily limit of 5 messages, and a monthly limit of 30 messages. The free plan doesn't include the ability to publish as mobile apps.

tag(s): artificial intelligence (320), DAT device agnostic tool (132), data (205), organizational skills (91)

In the Classroom

Students can design and build a personal web-based app to showcase their writing, artwork, STEM projects, or resumes, turning traditional portfolios into interactive digital experiences. In STEM or social studies, challenge students to identify a real-world issue (like recycling, time management, or mental health awareness) and build a simple app that offers a solution. Integrate with business or tech classes by having students invent and prototype a startup idea, using Instance.so to create a functional demo app they can pitch to peers or a mock "Shark Tank" panel. Learners can create educational games or interactive quizzes aligned with science, history, or ELA content, reinforcing learning through design thinking and application.

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Litmaps - Litmaps Ltd

Grades
9 to 12
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Litmaps offers tools to search and discover relevant academic papers and visualization of the results using literature maps. The literature seed maps display relationships between articles...more
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Litmaps offers tools to search and discover relevant academic papers and visualization of the results using literature maps. The literature seed maps display relationships between articles in the visualization and trace cited materials. Choose any cited article to view the author(s) and abstract. Free accounts allow for up to 20 search inputs and include 1 Litmap visualization with a maximum of 100 articles.

tag(s): professional development (321), Research (89)

In the Classroom

Use Litmaps as a professional tool for researching current teaching frameworks and strategies. For example, if you are investigating the Science of Reading, search for that term to learn more about the academic research done on this topic.

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Match Game - EquIPHQ

Grades
6 to 12
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EquIPHQ's card Match Game is an interactive activity designed to test and sharpen your understanding of trademarks, patents, and copyrights. By matching terms with their definitions,...more
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EquIPHQ's card Match Game is an interactive activity designed to test and sharpen your understanding of trademarks, patents, and copyrights. By matching terms with their definitions, you'll engage in a fast-paced challenge that reinforces key concepts. Whether you're a beginner or a seasoned learner, this game offers an educational and entertaining experience.

tag(s): game based learning (311), inventors and inventions (89), matching (9)

In the Classroom

Have students search for examples of trademarks, patents, or copyrights in their environment (online or in stores) for an IP Scavenger Hunt and match them to the appropriate term or definition from the game. Students can invent their own product or artwork, design a mock trademark, or apply for a patent, integrating the terms and concepts learned. Ask students to simulate roles such as inventors or lawyers in IP cases, discussing how to protect their creations through patents or copyrights. Have cooperative learning groups create a podcast explaining what they learned using a tool like Podbean, reviewed here.

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100 Days of School - PBS

Grades
K to 12
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PBS's 100 Days of Learning is a treasure trove of engaging, standards-aligned resources designed to enrich the learning journey from preschool to high school. Teachers will find lesson...more
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PBS's 100 Days of Learning is a treasure trove of engaging, standards-aligned resources designed to enrich the learning journey from preschool to high school. Teachers will find lesson plans, videos, and activities that span subjects like science, math, social studies, and language arts- all conveniently categorized for every grade level. Whether you want to spark curiosity or deepen understanding, this collection provides flexible, creative tools to keep students engaged and excited about learning for 100 days and beyond.

tag(s): 100thday (8)

In the Classroom

Use one of the science videos to introduce a hands-on experiment, like creating a simple circuit or observing plant growth. Introduce a math concept with one of the interactive math activities, like solving real-world problems or pattern recognition. Provide students with puzzle challenges to apply the idea, working individually or in groups to solve complex problems.

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